From 92cb33ec728314e49510fe989af885bfd2852541 Mon Sep 17 00:00:00 2001
From: =?utf8?q?V=C3=A1s=C3=A1ry=20D=C3=A1niel?=
Date: Thu, 8 Mar 2018 11:41:32 +0000
Subject: [PATCH] git-tfs-id:
[http://tfs.userrendszerhaz.hu:8080/tfs/DefaultCollection]$/MediaCube;C30959
---
.../server/steps/ImportStatisticsStep.java | 10 +
.../src/user/jobengine/db/IItemManager.java | 2 +
.../src/user/jobengine/db/ItemManager.java | 49 +-
.../src/user/jobengine/db/Media.java | 10 +-
.../css/6.1.0-video-js.css | 1393 +
.../css/video-js.css | 95 +-
.../js/6.1.0-video.js | 27410 ++++++++++
.../js/6.1.0-videojs-ie8.min.js | 1 +
server/user.jobengine.osgi.server/js/video.js | 42139 ++++++++--------
.../pages/mediaplayer.jsp | 72 +-
.../pages/search_items.zul | 40 +-
.../pages/statistics.zul | 15 +-
.../jobengine/zk/model/CachedListModel.java | 4 +-
.../user/jobengine/zk/model/SearchModel.java | 10 +-
.../zk/model/StatisticsComposer.java | 74 +-
15 files changed, 49450 insertions(+), 21874 deletions(-)
create mode 100644 server/user.jobengine.osgi.server/css/6.1.0-video-js.css
create mode 100644 server/user.jobengine.osgi.server/js/6.1.0-video.js
create mode 100644 server/user.jobengine.osgi.server/js/6.1.0-videojs-ie8.min.js
diff --git a/server/user.jobengine.executors/src/user/jobengine/server/steps/ImportStatisticsStep.java b/server/user.jobengine.executors/src/user/jobengine/server/steps/ImportStatisticsStep.java
index 5a73d619..63e3f7e8 100644
--- a/server/user.jobengine.executors/src/user/jobengine/server/steps/ImportStatisticsStep.java
+++ b/server/user.jobengine.executors/src/user/jobengine/server/steps/ImportStatisticsStep.java
@@ -130,6 +130,16 @@ public class ImportStatisticsStep extends JobStep {
raw.put("ingest_duration", ingestDuration);
}
+ long archiveCount = 0;
+ long archiveDuration = 0;
+ BasicDBObject archiveInfo = manager.getArchiveInfo(scheduledDate, String.valueOf(parentStoryId));
+ if (archiveInfo != null) {
+ archiveCount = ingestInfo.getLong("count");
+ archiveDuration = ingestInfo.getLong("duration");
+ raw.put("archive_count", archiveCount);
+ raw.put("archive_duration", archiveDuration);
+ }
+
rawData.add(raw);
//planStat
diff --git a/server/user.jobengine.osgi.db/src/user/jobengine/db/IItemManager.java b/server/user.jobengine.osgi.db/src/user/jobengine/db/IItemManager.java
index 4278d8a6..10110dbb 100644
--- a/server/user.jobengine.osgi.db/src/user/jobengine/db/IItemManager.java
+++ b/server/user.jobengine.osgi.db/src/user/jobengine/db/IItemManager.java
@@ -122,6 +122,8 @@ public interface IItemManager extends IEntityPersister {
*/
List getAllCached(Class extends IEntityBase> baseClass);
+ BasicDBObject getArchiveInfo(Calendar scheduleDate, String houseId);
+
/**
* Visszaadja az entitásnak megfelelŠDAO objektumot.
*
diff --git a/server/user.jobengine.osgi.db/src/user/jobengine/db/ItemManager.java b/server/user.jobengine.osgi.db/src/user/jobengine/db/ItemManager.java
index cc67e642..7eb74c9f 100644
--- a/server/user.jobengine.osgi.db/src/user/jobengine/db/ItemManager.java
+++ b/server/user.jobengine.osgi.db/src/user/jobengine/db/ItemManager.java
@@ -437,6 +437,51 @@ public class ItemManager extends MemoryCache implements IItemManager {
return result;
}
+ @Override
+ public BasicDBObject getArchiveInfo(Calendar scheduleDate, String houseId) {
+ BasicDBObject result = null;
+ ResultSet rs = null;
+ PreparedStatement st = null;
+ DefaultContext context = getDbContext();
+ Connection connection = context.getConnection();
+ SimpleDateFormat df = new SimpleDateFormat("yyyy-MM-dd");
+ try {
+ String date = df.format(scheduleDate.getTime());
+ String query = String.format(
+ "SELECT COUNT(*) as count, SUM(length) as duration FROM VW_ITEMS WHERE houseid='%s' AND archived LIKE '%s%%' GROUP BY houseid", houseId,
+ date);
+ st = connection.prepareStatement(query);
+ rs = st.executeQuery();
+ if (rs.next()) {
+ result = new BasicDBObject();
+ result.put("count", rs.getLong("count"));
+ result.put("duration", rs.getLong("duration"));
+ }
+
+ connection.commit();
+ } catch (Exception e) {
+ try {
+ connection.rollback();
+ } catch (Exception e1) {
+ }
+ throwError(e);
+ } finally {
+ try {
+ if (rs != null)
+ rs.close();
+ } catch (Exception e1) {
+ }
+ try {
+ if (st != null)
+ st.close();
+ } catch (Exception e1) {
+ }
+ putDbContext(context);
+ }
+
+ return result;
+ }
+
@Override
public IEntityBaseDAO getBaseDAO(Class extends IEntityBase> classInfo) {
IEntityBaseDAO entityBaseDb = null;
@@ -516,7 +561,7 @@ public class ItemManager extends MemoryCache implements IItemManager {
}
@Override
- public BasicDBObject getIngestInfo(Calendar scheduleDate, String houseid) {
+ public BasicDBObject getIngestInfo(Calendar scheduleDate, String houseId) {
BasicDBObject result = null;
ResultSet rs = null;
PreparedStatement st = null;
@@ -526,7 +571,7 @@ public class ItemManager extends MemoryCache implements IItemManager {
try {
String date = df.format(scheduleDate.getTime());
String query = String.format(
- "SELECT COUNT(*) as count, SUM(size) as duration FROM VW_RD_INGEST WHERE HOUSEID='%s' AND FINISHED LIKE '%s%%' GROUP BY HOUSEID", houseid,
+ "SELECT COUNT(*) as count, SUM(size) as duration FROM VW_RD_INGEST WHERE houseid='%s' AND finished LIKE '%s%%' GROUP BY houseid", houseId,
date);
st = connection.prepareStatement(query);
rs = st.executeQuery();
diff --git a/server/user.jobengine.osgi.db/src/user/jobengine/db/Media.java b/server/user.jobengine.osgi.db/src/user/jobengine/db/Media.java
index 3c95f49c..696f24ba 100644
--- a/server/user.jobengine.osgi.db/src/user/jobengine/db/Media.java
+++ b/server/user.jobengine.osgi.db/src/user/jobengine/db/Media.java
@@ -76,7 +76,15 @@ public class Media extends DynamicAttributes {
}
public String getMediaFilesName() {
- return (getMediaFiles() == null || getMediaFiles().size() == 0) ? "" : getMediaFiles().get(0).getHouseId();
+ String result = null;
+ if (getMediaFiles() != null && getMediaFiles().size() > 0) {
+ for (MediaFile mf : getMediaFiles()) {
+ result = mf.getHouseId();
+ if (result != null)
+ break;
+ }
+ }
+ return result;
}
public byte[] getPoster() {
diff --git a/server/user.jobengine.osgi.server/css/6.1.0-video-js.css b/server/user.jobengine.osgi.server/css/6.1.0-video-js.css
new file mode 100644
index 00000000..33c9f56e
--- /dev/null
+++ b/server/user.jobengine.osgi.server/css/6.1.0-video-js.css
@@ -0,0 +1,1393 @@
+.video-js .vjs-big-play-button .vjs-icon-placeholder:before, .vjs-button > .vjs-icon-placeholder:before, .video-js .vjs-modal-dialog, .vjs-modal-dialog .vjs-modal-dialog-content {
+ position: absolute;
+ top: 0;
+ left: 0;
+ width: 100%;
+ height: 100%; }
+
+.video-js .vjs-big-play-button .vjs-icon-placeholder:before, .vjs-button > .vjs-icon-placeholder:before {
+ text-align: center; }
+
+@font-face {
+ font-family: VideoJS;
+ src: url("../font/2.0.0/VideoJS.eot?#iefix") format("eot"); }
+
+@font-face {
+ font-family: VideoJS;
+ src: url(data:application/font-woff;charset=utf-8;base64,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) format("woff"), 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format("truetype");
+ font-weight: normal;
+ font-style: normal; }
+
+.vjs-icon-play, .video-js .vjs-big-play-button .vjs-icon-placeholder:before, .video-js .vjs-play-control .vjs-icon-placeholder {
+ font-family: VideoJS;
+ font-weight: normal;
+ font-style: normal; }
+ .vjs-icon-play:before, .video-js .vjs-big-play-button .vjs-icon-placeholder:before, .video-js .vjs-play-control .vjs-icon-placeholder:before {
+ content: "\f101"; }
+
+.vjs-icon-play-circle {
+ font-family: VideoJS;
+ font-weight: normal;
+ font-style: normal; }
+ .vjs-icon-play-circle:before {
+ content: "\f102"; }
+
+.vjs-icon-pause, .video-js .vjs-play-control.vjs-playing .vjs-icon-placeholder {
+ font-family: VideoJS;
+ font-weight: normal;
+ font-style: normal; }
+ .vjs-icon-pause:before, .video-js .vjs-play-control.vjs-playing .vjs-icon-placeholder:before {
+ content: "\f103"; }
+
+.vjs-icon-volume-mute, .video-js .vjs-mute-control.vjs-vol-0 .vjs-icon-placeholder {
+ font-family: VideoJS;
+ font-weight: normal;
+ font-style: normal; }
+ .vjs-icon-volume-mute:before, .video-js .vjs-mute-control.vjs-vol-0 .vjs-icon-placeholder:before {
+ content: "\f104"; }
+
+.vjs-icon-volume-low, .video-js .vjs-mute-control.vjs-vol-1 .vjs-icon-placeholder {
+ font-family: VideoJS;
+ font-weight: normal;
+ font-style: normal; }
+ .vjs-icon-volume-low:before, .video-js .vjs-mute-control.vjs-vol-1 .vjs-icon-placeholder:before {
+ content: "\f105"; }
+
+.vjs-icon-volume-mid, .video-js .vjs-mute-control.vjs-vol-2 .vjs-icon-placeholder {
+ font-family: VideoJS;
+ font-weight: normal;
+ font-style: normal; }
+ .vjs-icon-volume-mid:before, .video-js .vjs-mute-control.vjs-vol-2 .vjs-icon-placeholder:before {
+ content: "\f106"; }
+
+.vjs-icon-volume-high, .video-js .vjs-mute-control .vjs-icon-placeholder {
+ font-family: VideoJS;
+ font-weight: normal;
+ font-style: normal; }
+ .vjs-icon-volume-high:before, .video-js .vjs-mute-control .vjs-icon-placeholder:before {
+ content: "\f107"; }
+
+.vjs-icon-fullscreen-enter, .video-js .vjs-fullscreen-control .vjs-icon-placeholder {
+ font-family: VideoJS;
+ font-weight: normal;
+ font-style: normal; }
+ .vjs-icon-fullscreen-enter:before, .video-js .vjs-fullscreen-control .vjs-icon-placeholder:before {
+ content: "\f108"; }
+
+.vjs-icon-fullscreen-exit, .video-js.vjs-fullscreen .vjs-fullscreen-control .vjs-icon-placeholder {
+ font-family: VideoJS;
+ font-weight: normal;
+ font-style: normal; }
+ .vjs-icon-fullscreen-exit:before, .video-js.vjs-fullscreen .vjs-fullscreen-control .vjs-icon-placeholder:before {
+ content: "\f109"; }
+
+.vjs-icon-square {
+ font-family: VideoJS;
+ font-weight: normal;
+ font-style: normal; }
+ .vjs-icon-square:before {
+ content: "\f10a"; }
+
+.vjs-icon-spinner {
+ font-family: VideoJS;
+ font-weight: normal;
+ font-style: normal; }
+ .vjs-icon-spinner:before {
+ content: "\f10b"; }
+
+.vjs-icon-subtitles, .video-js .vjs-subtitles-button .vjs-icon-placeholder, .video-js .vjs-subs-caps-button .vjs-icon-placeholder,
+.video-js.video-js:lang(en-GB) .vjs-subs-caps-button .vjs-icon-placeholder,
+.video-js.video-js:lang(en-IE) .vjs-subs-caps-button .vjs-icon-placeholder,
+.video-js.video-js:lang(en-AU) .vjs-subs-caps-button .vjs-icon-placeholder,
+.video-js.video-js:lang(en-NZ) .vjs-subs-caps-button .vjs-icon-placeholder {
+ font-family: VideoJS;
+ font-weight: normal;
+ font-style: normal; }
+ .vjs-icon-subtitles:before, .video-js .vjs-subtitles-button .vjs-icon-placeholder:before, .video-js .vjs-subs-caps-button .vjs-icon-placeholder:before,
+ .video-js.video-js:lang(en-GB) .vjs-subs-caps-button .vjs-icon-placeholder:before,
+ .video-js.video-js:lang(en-IE) .vjs-subs-caps-button .vjs-icon-placeholder:before,
+ .video-js.video-js:lang(en-AU) .vjs-subs-caps-button .vjs-icon-placeholder:before,
+ .video-js.video-js:lang(en-NZ) .vjs-subs-caps-button .vjs-icon-placeholder:before {
+ content: "\f10c"; }
+
+.vjs-icon-captions, .video-js .vjs-captions-button .vjs-icon-placeholder, .video-js:lang(en) .vjs-subs-caps-button .vjs-icon-placeholder,
+.video-js:lang(fr-CA) .vjs-subs-caps-button .vjs-icon-placeholder {
+ font-family: VideoJS;
+ font-weight: normal;
+ font-style: normal; }
+ .vjs-icon-captions:before, .video-js .vjs-captions-button .vjs-icon-placeholder:before, .video-js:lang(en) .vjs-subs-caps-button .vjs-icon-placeholder:before,
+ .video-js:lang(fr-CA) .vjs-subs-caps-button .vjs-icon-placeholder:before {
+ content: "\f10d"; }
+
+.vjs-icon-chapters, .video-js .vjs-chapters-button .vjs-icon-placeholder {
+ font-family: VideoJS;
+ font-weight: normal;
+ font-style: normal; }
+ .vjs-icon-chapters:before, .video-js .vjs-chapters-button .vjs-icon-placeholder:before {
+ content: "\f10e"; }
+
+.vjs-icon-share {
+ font-family: VideoJS;
+ font-weight: normal;
+ font-style: normal; }
+ .vjs-icon-share:before {
+ content: "\f10f"; }
+
+.vjs-icon-cog {
+ font-family: VideoJS;
+ font-weight: normal;
+ font-style: normal; }
+ .vjs-icon-cog:before {
+ content: "\f110"; }
+
+.vjs-icon-circle, .video-js .vjs-play-progress, .video-js .vjs-volume-level {
+ font-family: VideoJS;
+ font-weight: normal;
+ font-style: normal; }
+ .vjs-icon-circle:before, .video-js .vjs-play-progress:before, .video-js .vjs-volume-level:before {
+ content: "\f111"; }
+
+.vjs-icon-circle-outline {
+ font-family: VideoJS;
+ font-weight: normal;
+ font-style: normal; }
+ .vjs-icon-circle-outline:before {
+ content: "\f112"; }
+
+.vjs-icon-circle-inner-circle {
+ font-family: VideoJS;
+ font-weight: normal;
+ font-style: normal; }
+ .vjs-icon-circle-inner-circle:before {
+ content: "\f113"; }
+
+.vjs-icon-hd {
+ font-family: VideoJS;
+ font-weight: normal;
+ font-style: normal; }
+ .vjs-icon-hd:before {
+ content: "\f114"; }
+
+.vjs-icon-cancel, .video-js .vjs-control.vjs-close-button .vjs-icon-placeholder {
+ font-family: VideoJS;
+ font-weight: normal;
+ font-style: normal; }
+ .vjs-icon-cancel:before, .video-js .vjs-control.vjs-close-button .vjs-icon-placeholder:before {
+ content: "\f115"; }
+
+.vjs-icon-replay, .video-js .vjs-play-control.vjs-ended .vjs-icon-placeholder {
+ font-family: VideoJS;
+ font-weight: normal;
+ font-style: normal; }
+ .vjs-icon-replay:before, .video-js .vjs-play-control.vjs-ended .vjs-icon-placeholder:before {
+ content: "\f116"; }
+
+.vjs-icon-facebook {
+ font-family: VideoJS;
+ font-weight: normal;
+ font-style: normal; }
+ .vjs-icon-facebook:before {
+ content: "\f117"; }
+
+.vjs-icon-gplus {
+ font-family: VideoJS;
+ font-weight: normal;
+ font-style: normal; }
+ .vjs-icon-gplus:before {
+ content: "\f118"; }
+
+.vjs-icon-linkedin {
+ font-family: VideoJS;
+ font-weight: normal;
+ font-style: normal; }
+ .vjs-icon-linkedin:before {
+ content: "\f119"; }
+
+.vjs-icon-twitter {
+ font-family: VideoJS;
+ font-weight: normal;
+ font-style: normal; }
+ .vjs-icon-twitter:before {
+ content: "\f11a"; }
+
+.vjs-icon-tumblr {
+ font-family: VideoJS;
+ font-weight: normal;
+ font-style: normal; }
+ .vjs-icon-tumblr:before {
+ content: "\f11b"; }
+
+.vjs-icon-pinterest {
+ font-family: VideoJS;
+ font-weight: normal;
+ font-style: normal; }
+ .vjs-icon-pinterest:before {
+ content: "\f11c"; }
+
+.vjs-icon-audio-description, .video-js .vjs-descriptions-button .vjs-icon-placeholder {
+ font-family: VideoJS;
+ font-weight: normal;
+ font-style: normal; }
+ .vjs-icon-audio-description:before, .video-js .vjs-descriptions-button .vjs-icon-placeholder:before {
+ content: "\f11d"; }
+
+.vjs-icon-audio, .video-js .vjs-audio-button .vjs-icon-placeholder {
+ font-family: VideoJS;
+ font-weight: normal;
+ font-style: normal; }
+ .vjs-icon-audio:before, .video-js .vjs-audio-button .vjs-icon-placeholder:before {
+ content: "\f11e"; }
+
+.video-js {
+ display: block;
+ vertical-align: top;
+ box-sizing: border-box;
+ color: #fff;
+ background-color: #000;
+ position: relative;
+ padding: 0;
+ font-size: 10px;
+ line-height: 1;
+ font-weight: normal;
+ font-style: normal;
+ font-family: Arial, Helvetica, sans-serif; }
+ .video-js:-moz-full-screen {
+ position: absolute; }
+ .video-js:-webkit-full-screen {
+ width: 100% !important;
+ height: 100% !important; }
+
+.video-js[tabindex="-1"] {
+ outline: none; }
+
+.video-js *,
+.video-js *:before,
+.video-js *:after {
+ box-sizing: inherit; }
+
+.video-js ul {
+ font-family: inherit;
+ font-size: inherit;
+ line-height: inherit;
+ list-style-position: outside;
+ margin-left: 0;
+ margin-right: 0;
+ margin-top: 0;
+ margin-bottom: 0; }
+
+.video-js.vjs-fluid,
+.video-js.vjs-16-9,
+.video-js.vjs-4-3 {
+ width: 100%;
+ max-width: 100%;
+ height: 0; }
+
+.video-js.vjs-16-9 {
+ padding-top: 56.25%; }
+
+.video-js.vjs-4-3 {
+ padding-top: 75%; }
+
+.video-js.vjs-fill {
+ width: 100%;
+ height: 100%; }
+
+.video-js .vjs-tech {
+ position: absolute;
+ top: 0;
+ left: 0;
+ width: 100%;
+ height: 100%; }
+
+body.vjs-full-window {
+ padding: 0;
+ margin: 0;
+ height: 100%;
+ overflow-y: auto; }
+
+.vjs-full-window .video-js.vjs-fullscreen {
+ position: fixed;
+ overflow: hidden;
+ z-index: 1000;
+ left: 0;
+ top: 0;
+ bottom: 0;
+ right: 0; }
+
+.video-js.vjs-fullscreen {
+ width: 100% !important;
+ height: 100% !important;
+ padding-top: 0 !important; }
+
+.video-js.vjs-fullscreen.vjs-user-inactive {
+ cursor: none; }
+
+.vjs-hidden {
+ display: none !important; }
+
+.vjs-disabled {
+ opacity: 0.5;
+ cursor: default; }
+
+.video-js .vjs-offscreen {
+ height: 1px;
+ left: -9999px;
+ position: absolute;
+ top: 0;
+ width: 1px; }
+
+.vjs-lock-showing {
+ display: block !important;
+ opacity: 1;
+ visibility: visible; }
+
+.vjs-no-js {
+ padding: 20px;
+ color: #fff;
+ background-color: #000;
+ font-size: 18px;
+ font-family: Arial, Helvetica, sans-serif;
+ text-align: center;
+ width: 300px;
+ height: 150px;
+ margin: 0px auto; }
+
+.vjs-no-js a,
+.vjs-no-js a:visited {
+ color: #66A8CC; }
+
+.video-js .vjs-big-play-button {
+ font-size: 3em;
+ line-height: 1.5em;
+ height: 1.5em;
+ width: 3em;
+ display: block;
+ position: absolute;
+ top: 10px;
+ left: 10px;
+ padding: 0;
+ cursor: pointer;
+ opacity: 1;
+ border: 0.06666em solid #fff;
+ background-color: #2B333F;
+ background-color: rgba(43, 51, 63, 0.7);
+ -webkit-border-radius: 0.3em;
+ -moz-border-radius: 0.3em;
+ border-radius: 0.3em;
+ -webkit-transition: all 0.4s;
+ -moz-transition: all 0.4s;
+ -ms-transition: all 0.4s;
+ -o-transition: all 0.4s;
+ transition: all 0.4s; }
+
+.vjs-big-play-centered .vjs-big-play-button {
+ top: 50%;
+ left: 50%;
+ margin-top: -0.75em;
+ margin-left: -1.5em; }
+
+.video-js:hover .vjs-big-play-button,
+.video-js .vjs-big-play-button:focus {
+ border-color: #fff;
+ background-color: #73859f;
+ background-color: rgba(115, 133, 159, 0.5);
+ -webkit-transition: all 0s;
+ -moz-transition: all 0s;
+ -ms-transition: all 0s;
+ -o-transition: all 0s;
+ transition: all 0s; }
+
+.vjs-controls-disabled .vjs-big-play-button,
+.vjs-has-started .vjs-big-play-button,
+.vjs-using-native-controls .vjs-big-play-button,
+.vjs-error .vjs-big-play-button {
+ display: none; }
+
+.vjs-has-started.vjs-paused.vjs-show-big-play-button-on-pause .vjs-big-play-button {
+ display: block; }
+
+.video-js button {
+ background: none;
+ border: none;
+ color: inherit;
+ display: inline-block;
+ overflow: visible;
+ font-size: inherit;
+ line-height: inherit;
+ text-transform: none;
+ text-decoration: none;
+ transition: none;
+ -webkit-appearance: none;
+ -moz-appearance: none;
+ appearance: none; }
+
+.video-js .vjs-control.vjs-close-button {
+ cursor: pointer;
+ height: 3em;
+ position: absolute;
+ right: 0;
+ top: 0.5em;
+ z-index: 2; }
+
+.video-js .vjs-modal-dialog {
+ background: rgba(0, 0, 0, 0.8);
+ background: -webkit-linear-gradient(-90deg, rgba(0, 0, 0, 0.8), rgba(255, 255, 255, 0));
+ background: linear-gradient(180deg, rgba(0, 0, 0, 0.8), rgba(255, 255, 255, 0));
+ overflow: auto;
+ box-sizing: content-box; }
+
+.video-js .vjs-modal-dialog > * {
+ box-sizing: border-box; }
+
+.vjs-modal-dialog .vjs-modal-dialog-content {
+ font-size: 1.2em;
+ line-height: 1.5;
+ padding: 20px 24px;
+ z-index: 1; }
+
+.vjs-menu-button {
+ cursor: pointer; }
+
+.vjs-menu-button.vjs-disabled {
+ cursor: default; }
+
+.vjs-workinghover .vjs-menu-button.vjs-disabled:hover .vjs-menu {
+ display: none; }
+
+.vjs-menu .vjs-menu-content {
+ display: block;
+ padding: 0;
+ margin: 0;
+ font-family: Arial, Helvetica, sans-serif;
+ overflow: auto;
+ box-sizing: content-box; }
+
+.vjs-menu .vjs-menu-content > * {
+ box-sizing: border-box; }
+
+.vjs-scrubbing .vjs-menu-button:hover .vjs-menu {
+ display: none; }
+
+.vjs-menu li {
+ list-style: none;
+ margin: 0;
+ padding: 0.2em 0;
+ line-height: 1.4em;
+ font-size: 1.2em;
+ text-align: center;
+ text-transform: lowercase; }
+
+.vjs-menu li.vjs-menu-item:focus,
+.vjs-menu li.vjs-menu-item:hover {
+ background-color: #73859f;
+ background-color: rgba(115, 133, 159, 0.5); }
+
+.vjs-menu li.vjs-selected,
+.vjs-menu li.vjs-selected:focus,
+.vjs-menu li.vjs-selected:hover {
+ background-color: #fff;
+ color: #2B333F; }
+
+.vjs-menu li.vjs-menu-title {
+ text-align: center;
+ text-transform: uppercase;
+ font-size: 1em;
+ line-height: 2em;
+ padding: 0;
+ margin: 0 0 0.3em 0;
+ font-weight: bold;
+ cursor: default; }
+
+.vjs-menu-button-popup .vjs-menu {
+ display: none;
+ position: absolute;
+ bottom: 0;
+ width: 10em;
+ left: -3em;
+ height: 0em;
+ margin-bottom: 1.5em;
+ border-top-color: rgba(43, 51, 63, 0.7); }
+
+.vjs-menu-button-popup .vjs-menu .vjs-menu-content {
+ background-color: #2B333F;
+ background-color: rgba(43, 51, 63, 0.7);
+ position: absolute;
+ width: 100%;
+ bottom: 1.5em;
+ max-height: 15em; }
+
+.vjs-workinghover .vjs-menu-button-popup:hover .vjs-menu,
+.vjs-menu-button-popup .vjs-menu.vjs-lock-showing {
+ display: block; }
+
+.video-js .vjs-menu-button-inline {
+ -webkit-transition: all 0.4s;
+ -moz-transition: all 0.4s;
+ -ms-transition: all 0.4s;
+ -o-transition: all 0.4s;
+ transition: all 0.4s;
+ overflow: hidden; }
+
+.video-js .vjs-menu-button-inline:before {
+ width: 2.222222222em; }
+
+.video-js .vjs-menu-button-inline:hover,
+.video-js .vjs-menu-button-inline:focus,
+.video-js .vjs-menu-button-inline.vjs-slider-active,
+.video-js.vjs-no-flex .vjs-menu-button-inline {
+ width: 12em; }
+
+.vjs-menu-button-inline .vjs-menu {
+ opacity: 0;
+ height: 100%;
+ width: auto;
+ position: absolute;
+ left: 4em;
+ top: 0;
+ padding: 0;
+ margin: 0;
+ -webkit-transition: all 0.4s;
+ -moz-transition: all 0.4s;
+ -ms-transition: all 0.4s;
+ -o-transition: all 0.4s;
+ transition: all 0.4s; }
+
+.vjs-menu-button-inline:hover .vjs-menu,
+.vjs-menu-button-inline:focus .vjs-menu,
+.vjs-menu-button-inline.vjs-slider-active .vjs-menu {
+ display: block;
+ opacity: 1; }
+
+.vjs-no-flex .vjs-menu-button-inline .vjs-menu {
+ display: block;
+ opacity: 1;
+ position: relative;
+ width: auto; }
+
+.vjs-no-flex .vjs-menu-button-inline:hover .vjs-menu,
+.vjs-no-flex .vjs-menu-button-inline:focus .vjs-menu,
+.vjs-no-flex .vjs-menu-button-inline.vjs-slider-active .vjs-menu {
+ width: auto; }
+
+.vjs-menu-button-inline .vjs-menu-content {
+ width: auto;
+ height: 100%;
+ margin: 0;
+ overflow: hidden; }
+
+.video-js .vjs-control-bar {
+ display: none;
+ width: 100%;
+ position: absolute;
+ bottom: 0;
+ left: 0;
+ right: 0;
+ height: 3.0em;
+ background-color: #2B333F;
+ background-color: rgba(43, 51, 63, 0.7); }
+
+.vjs-has-started .vjs-control-bar {
+ display: -webkit-box;
+ display: -webkit-flex;
+ display: -ms-flexbox;
+ display: flex;
+ visibility: visible;
+ opacity: 1;
+ -webkit-transition: visibility 0.1s, opacity 0.1s;
+ -moz-transition: visibility 0.1s, opacity 0.1s;
+ -ms-transition: visibility 0.1s, opacity 0.1s;
+ -o-transition: visibility 0.1s, opacity 0.1s;
+ transition: visibility 0.1s, opacity 0.1s; }
+
+.vjs-has-started.vjs-user-inactive.vjs-playing .vjs-control-bar {
+ visibility: visible;
+ opacity: 0;
+ -webkit-transition: visibility 1s, opacity 1s;
+ -moz-transition: visibility 1s, opacity 1s;
+ -ms-transition: visibility 1s, opacity 1s;
+ -o-transition: visibility 1s, opacity 1s;
+ transition: visibility 1s, opacity 1s; }
+
+.vjs-controls-disabled .vjs-control-bar,
+.vjs-using-native-controls .vjs-control-bar,
+.vjs-error .vjs-control-bar {
+ display: none !important; }
+
+.vjs-audio.vjs-has-started.vjs-user-inactive.vjs-playing .vjs-control-bar {
+ opacity: 1;
+ visibility: visible; }
+
+.vjs-has-started.vjs-no-flex .vjs-control-bar {
+ display: table; }
+
+.video-js .vjs-control {
+ position: relative;
+ text-align: center;
+ margin: 0;
+ padding: 0;
+ height: 100%;
+ width: 4em;
+ -webkit-box-flex: none;
+ -moz-box-flex: none;
+ -webkit-flex: none;
+ -ms-flex: none;
+ flex: none; }
+
+.vjs-button > .vjs-icon-placeholder:before {
+ font-size: 1.8em;
+ line-height: 1.67; }
+
+.video-js .vjs-control:focus:before,
+.video-js .vjs-control:hover:before,
+.video-js .vjs-control:focus {
+ text-shadow: 0em 0em 1em white; }
+
+.video-js .vjs-control-text {
+ border: 0;
+ clip: rect(0 0 0 0);
+ height: 1px;
+ overflow: hidden;
+ padding: 0;
+ position: absolute;
+ width: 1px; }
+
+.vjs-no-flex .vjs-control {
+ display: table-cell;
+ vertical-align: middle; }
+
+.video-js .vjs-custom-control-spacer {
+ display: none; }
+
+.video-js .vjs-progress-control {
+ cursor: pointer;
+ -webkit-box-flex: auto;
+ -moz-box-flex: auto;
+ -webkit-flex: auto;
+ -ms-flex: auto;
+ flex: auto;
+ display: -webkit-box;
+ display: -webkit-flex;
+ display: -ms-flexbox;
+ display: flex;
+ -webkit-box-align: center;
+ -webkit-align-items: center;
+ -ms-flex-align: center;
+ align-items: center;
+ min-width: 4em; }
+
+.vjs-live .vjs-progress-control {
+ display: none; }
+
+.vjs-no-flex .vjs-progress-control {
+ width: auto; }
+
+.video-js .vjs-progress-holder {
+ -webkit-box-flex: auto;
+ -moz-box-flex: auto;
+ -webkit-flex: auto;
+ -ms-flex: auto;
+ flex: auto;
+ -webkit-transition: all 0.2s;
+ -moz-transition: all 0.2s;
+ -ms-transition: all 0.2s;
+ -o-transition: all 0.2s;
+ transition: all 0.2s;
+ height: 0.3em; }
+
+.video-js .vjs-progress-control .vjs-progress-holder {
+ margin: 0 10px; }
+
+.video-js .vjs-progress-control:hover .vjs-progress-holder {
+ font-size: 1.666666666666666666em; }
+
+.video-js .vjs-progress-holder .vjs-play-progress,
+.video-js .vjs-progress-holder .vjs-load-progress,
+.video-js .vjs-progress-holder .vjs-load-progress div {
+ position: absolute;
+ display: block;
+ height: 100%;
+ margin: 0;
+ padding: 0;
+ width: 0;
+ left: 0;
+ top: 0; }
+
+.video-js .vjs-play-progress {
+ background-color: #fff; }
+ .video-js .vjs-play-progress:before {
+ font-size: 0.9em;
+ position: absolute;
+ right: -0.5em;
+ top: -0.333333333333333em;
+ z-index: 1; }
+
+.video-js .vjs-load-progress {
+ background: #bfc7d3;
+ background: rgba(115, 133, 159, 0.5); }
+
+.video-js .vjs-load-progress div {
+ background: white;
+ background: rgba(115, 133, 159, 0.75); }
+
+.video-js .vjs-time-tooltip {
+ background-color: #fff;
+ background-color: rgba(255, 255, 255, 0.8);
+ -webkit-border-radius: 0.3em;
+ -moz-border-radius: 0.3em;
+ border-radius: 0.3em;
+ color: #000;
+ float: right;
+ font-family: Arial, Helvetica, sans-serif;
+ font-size: 1em;
+ padding: 6px 8px 8px 8px;
+ pointer-events: none;
+ position: relative;
+ top: -3.4em;
+ visibility: hidden;
+ z-index: 1; }
+
+.video-js .vjs-progress-holder:focus .vjs-time-tooltip {
+ display: none; }
+
+.video-js .vjs-progress-control:hover .vjs-time-tooltip,
+.video-js .vjs-progress-control:hover .vjs-progress-holder:focus .vjs-time-tooltip {
+ display: block;
+ font-size: 0.6em;
+ visibility: visible; }
+
+.video-js .vjs-progress-control .vjs-mouse-display {
+ display: none;
+ position: absolute;
+ width: 1px;
+ height: 100%;
+ background-color: #000;
+ z-index: 1; }
+
+.vjs-no-flex .vjs-progress-control .vjs-mouse-display {
+ z-index: 0; }
+
+.video-js .vjs-progress-control:hover .vjs-mouse-display {
+ display: block; }
+
+.video-js.vjs-user-inactive .vjs-progress-control .vjs-mouse-display {
+ visibility: hidden;
+ opacity: 0;
+ -webkit-transition: visibility 1s, opacity 1s;
+ -moz-transition: visibility 1s, opacity 1s;
+ -ms-transition: visibility 1s, opacity 1s;
+ -o-transition: visibility 1s, opacity 1s;
+ transition: visibility 1s, opacity 1s; }
+
+.video-js.vjs-user-inactive.vjs-no-flex .vjs-progress-control .vjs-mouse-display {
+ display: none; }
+
+.vjs-mouse-display .vjs-time-tooltip {
+ color: #fff;
+ background-color: #000;
+ background-color: rgba(0, 0, 0, 0.8); }
+
+.video-js .vjs-slider {
+ position: relative;
+ cursor: pointer;
+ padding: 0;
+ margin: 0 0.45em 0 0.45em;
+ -webkit-user-select: none;
+ -moz-user-select: none;
+ -ms-user-select: none;
+ user-select: none;
+ background-color: #73859f;
+ background-color: rgba(115, 133, 159, 0.5); }
+
+.video-js .vjs-slider:focus {
+ text-shadow: 0em 0em 1em white;
+ -webkit-box-shadow: 0 0 1em #fff;
+ -moz-box-shadow: 0 0 1em #fff;
+ box-shadow: 0 0 1em #fff; }
+
+.video-js .vjs-mute-control {
+ cursor: pointer;
+ -webkit-box-flex: none;
+ -moz-box-flex: none;
+ -webkit-flex: none;
+ -ms-flex: none;
+ flex: none;
+ padding-left: 2em;
+ padding-right: 2em;
+ padding-bottom: 3em; }
+
+.video-js .vjs-volume-control {
+ cursor: pointer;
+ margin-right: 1em;
+ display: -webkit-box;
+ display: -webkit-flex;
+ display: -ms-flexbox;
+ display: flex; }
+
+.video-js .vjs-volume-control.vjs-volume-horizontal {
+ width: 5em; }
+
+.video-js .vjs-volume-panel .vjs-volume-control {
+ visibility: visible;
+ opacity: 0;
+ width: 1px;
+ height: 1px;
+ margin-left: -1px; }
+
+.vjs-no-flex .vjs-volume-panel .vjs-volume-control.vjs-volume-vertical {
+ -ms-filter: "progid:DXImageTransform.Microsoft.Alpha(Opacity=0)"; }
+ .vjs-no-flex .vjs-volume-panel .vjs-volume-control.vjs-volume-vertical .vjs-volume-bar,
+ .vjs-no-flex .vjs-volume-panel .vjs-volume-control.vjs-volume-vertical .vjs-volume-level {
+ -ms-filter: "progid:DXImageTransform.Microsoft.Alpha(Opacity=0)"; }
+
+.video-js .vjs-volume-panel {
+ -webkit-transition: width 1s;
+ -moz-transition: width 1s;
+ -ms-transition: width 1s;
+ -o-transition: width 1s;
+ transition: width 1s; }
+ .video-js .vjs-volume-panel:hover .vjs-volume-control,
+ .video-js .vjs-volume-panel:active .vjs-volume-control,
+ .video-js .vjs-volume-panel:focus .vjs-volume-control,
+ .video-js .vjs-volume-panel .vjs-volume-control:hover,
+ .video-js .vjs-volume-panel .vjs-volume-control:active,
+ .video-js .vjs-volume-panel .vjs-volume-control:focus,
+ .video-js .vjs-volume-panel .vjs-mute-control:hover ~ .vjs-volume-control,
+ .video-js .vjs-volume-panel .vjs-mute-control:active ~ .vjs-volume-control,
+ .video-js .vjs-volume-panel .vjs-mute-control:focus ~ .vjs-volume-control,
+ .video-js .vjs-volume-panel .vjs-volume-control.vjs-slider-active {
+ visibility: visible;
+ opacity: 1;
+ position: relative;
+ -webkit-transition: visibility 0.1s, opacity 0.1s, height 0.1s, width 0.1s, left 0s, top 0s;
+ -moz-transition: visibility 0.1s, opacity 0.1s, height 0.1s, width 0.1s, left 0s, top 0s;
+ -ms-transition: visibility 0.1s, opacity 0.1s, height 0.1s, width 0.1s, left 0s, top 0s;
+ -o-transition: visibility 0.1s, opacity 0.1s, height 0.1s, width 0.1s, left 0s, top 0s;
+ transition: visibility 0.1s, opacity 0.1s, height 0.1s, width 0.1s, left 0s, top 0s; }
+ .video-js .vjs-volume-panel:hover .vjs-volume-control.vjs-volume-horizontal,
+ .video-js .vjs-volume-panel:active .vjs-volume-control.vjs-volume-horizontal,
+ .video-js .vjs-volume-panel:focus .vjs-volume-control.vjs-volume-horizontal,
+ .video-js .vjs-volume-panel .vjs-volume-control:hover.vjs-volume-horizontal,
+ .video-js .vjs-volume-panel .vjs-volume-control:active.vjs-volume-horizontal,
+ .video-js .vjs-volume-panel .vjs-volume-control:focus.vjs-volume-horizontal,
+ .video-js .vjs-volume-panel .vjs-mute-control:hover ~ .vjs-volume-control.vjs-volume-horizontal,
+ .video-js .vjs-volume-panel .vjs-mute-control:active ~ .vjs-volume-control.vjs-volume-horizontal,
+ .video-js .vjs-volume-panel .vjs-mute-control:focus ~ .vjs-volume-control.vjs-volume-horizontal,
+ .video-js .vjs-volume-panel .vjs-volume-control.vjs-slider-active.vjs-volume-horizontal {
+ width: 5em;
+ height: 3em; }
+ .video-js .vjs-volume-panel:hover .vjs-volume-control.vjs-volume-vertical,
+ .video-js .vjs-volume-panel:active .vjs-volume-control.vjs-volume-vertical,
+ .video-js .vjs-volume-panel:focus .vjs-volume-control.vjs-volume-vertical,
+ .video-js .vjs-volume-panel .vjs-volume-control:hover.vjs-volume-vertical,
+ .video-js .vjs-volume-panel .vjs-volume-control:active.vjs-volume-vertical,
+ .video-js .vjs-volume-panel .vjs-volume-control:focus.vjs-volume-vertical,
+ .video-js .vjs-volume-panel .vjs-mute-control:hover ~ .vjs-volume-control.vjs-volume-vertical,
+ .video-js .vjs-volume-panel .vjs-mute-control:active ~ .vjs-volume-control.vjs-volume-vertical,
+ .video-js .vjs-volume-panel .vjs-mute-control:focus ~ .vjs-volume-control.vjs-volume-vertical,
+ .video-js .vjs-volume-panel .vjs-volume-control.vjs-slider-active.vjs-volume-vertical {
+ -ms-filter: "progid:DXImageTransform.Microsoft.Alpha(Opacity=100)"; }
+ .video-js .vjs-volume-panel:hover .vjs-volume-control.vjs-volume-vertical .vjs-volume-bar,
+ .video-js .vjs-volume-panel:hover .vjs-volume-control.vjs-volume-vertical .vjs-volume-level,
+ .video-js .vjs-volume-panel:active .vjs-volume-control.vjs-volume-vertical .vjs-volume-bar,
+ .video-js .vjs-volume-panel:active .vjs-volume-control.vjs-volume-vertical .vjs-volume-level,
+ .video-js .vjs-volume-panel:focus .vjs-volume-control.vjs-volume-vertical .vjs-volume-bar,
+ .video-js .vjs-volume-panel:focus .vjs-volume-control.vjs-volume-vertical .vjs-volume-level,
+ .video-js .vjs-volume-panel .vjs-volume-control:hover.vjs-volume-vertical .vjs-volume-bar,
+ .video-js .vjs-volume-panel .vjs-volume-control:hover.vjs-volume-vertical .vjs-volume-level,
+ .video-js .vjs-volume-panel .vjs-volume-control:active.vjs-volume-vertical .vjs-volume-bar,
+ .video-js .vjs-volume-panel .vjs-volume-control:active.vjs-volume-vertical .vjs-volume-level,
+ .video-js .vjs-volume-panel .vjs-volume-control:focus.vjs-volume-vertical .vjs-volume-bar,
+ .video-js .vjs-volume-panel .vjs-volume-control:focus.vjs-volume-vertical .vjs-volume-level,
+ .video-js .vjs-volume-panel .vjs-mute-control:hover ~ .vjs-volume-control.vjs-volume-vertical .vjs-volume-bar,
+ .video-js .vjs-volume-panel .vjs-mute-control:hover ~ .vjs-volume-control.vjs-volume-vertical .vjs-volume-level,
+ .video-js .vjs-volume-panel .vjs-mute-control:active ~ .vjs-volume-control.vjs-volume-vertical .vjs-volume-bar,
+ .video-js .vjs-volume-panel .vjs-mute-control:active ~ .vjs-volume-control.vjs-volume-vertical .vjs-volume-level,
+ .video-js .vjs-volume-panel .vjs-mute-control:focus ~ .vjs-volume-control.vjs-volume-vertical .vjs-volume-bar,
+ .video-js .vjs-volume-panel .vjs-mute-control:focus ~ .vjs-volume-control.vjs-volume-vertical .vjs-volume-level,
+ .video-js .vjs-volume-panel .vjs-volume-control.vjs-slider-active.vjs-volume-vertical .vjs-volume-bar,
+ .video-js .vjs-volume-panel .vjs-volume-control.vjs-slider-active.vjs-volume-vertical .vjs-volume-level {
+ -ms-filter: "progid:DXImageTransform.Microsoft.Alpha(Opacity=100)"; }
+ .video-js .vjs-volume-panel.vjs-volume-panel-horizontal:hover, .video-js .vjs-volume-panel.vjs-volume-panel-horizontal:focus, .video-js .vjs-volume-panel.vjs-volume-panel-horizontal:active, .video-js .vjs-volume-panel.vjs-volume-panel-horizontal.vjs-slider-active {
+ width: 9em;
+ -webkit-transition: width 0.1s;
+ -moz-transition: width 0.1s;
+ -ms-transition: width 0.1s;
+ -o-transition: width 0.1s;
+ transition: width 0.1s; }
+
+.video-js .vjs-volume-panel .vjs-volume-control.vjs-volume-vertical {
+ height: 8em;
+ width: 3em;
+ left: -3.5em;
+ -webkit-transition: visibility 1s, opacity 1s, height 1s 1s, width 1s 1s, left 1s 1s, top 1s 1s;
+ -moz-transition: visibility 1s, opacity 1s, height 1s 1s, width 1s 1s, left 1s 1s, top 1s 1s;
+ -ms-transition: visibility 1s, opacity 1s, height 1s 1s, width 1s 1s, left 1s 1s, top 1s 1s;
+ -o-transition: visibility 1s, opacity 1s, height 1s 1s, width 1s 1s, left 1s 1s, top 1s 1s;
+ transition: visibility 1s, opacity 1s, height 1s 1s, width 1s 1s, left 1s 1s, top 1s 1s; }
+
+.video-js .vjs-volume-panel .vjs-volume-control.vjs-volume-horizontal {
+ -webkit-transition: visibility 1s, opacity 1s, height 1s 1s, width 1s, left 1s 1s, top 1s 1s;
+ -moz-transition: visibility 1s, opacity 1s, height 1s 1s, width 1s, left 1s 1s, top 1s 1s;
+ -ms-transition: visibility 1s, opacity 1s, height 1s 1s, width 1s, left 1s 1s, top 1s 1s;
+ -o-transition: visibility 1s, opacity 1s, height 1s 1s, width 1s, left 1s 1s, top 1s 1s;
+ transition: visibility 1s, opacity 1s, height 1s 1s, width 1s, left 1s 1s, top 1s 1s; }
+
+.video-js.vjs-no-flex .vjs-volume-panel .vjs-volume-control.vjs-volume-horizontal {
+ width: 5em;
+ height: 3em;
+ visibility: visible;
+ opacity: 1;
+ position: relative;
+ -webkit-transition: none;
+ -moz-transition: none;
+ -ms-transition: none;
+ -o-transition: none;
+ transition: none; }
+
+.video-js.vjs-no-flex .vjs-volume-control.vjs-volume-vertical,
+.video-js.vjs-no-flex .vjs-volume-panel .vjs-volume-control.vjs-volume-vertical {
+ position: absolute;
+ bottom: 3em;
+ left: 0.5em; }
+
+.video-js .vjs-volume-panel {
+ display: -webkit-box;
+ display: -webkit-flex;
+ display: -ms-flexbox;
+ display: flex; }
+
+.video-js .vjs-volume-bar {
+ margin: 1.35em 0.45em; }
+
+.vjs-volume-bar.vjs-slider-horizontal {
+ width: 5em;
+ height: 0.3em; }
+
+.vjs-volume-bar.vjs-slider-vertical {
+ width: 0.3em;
+ height: 5em;
+ margin: 1.35em auto; }
+
+.video-js .vjs-volume-level {
+ position: absolute;
+ bottom: 0;
+ left: 0;
+ background-color: #fff; }
+ .video-js .vjs-volume-level:before {
+ position: absolute;
+ font-size: 0.9em; }
+
+.vjs-slider-vertical .vjs-volume-level {
+ width: 0.3em; }
+ .vjs-slider-vertical .vjs-volume-level:before {
+ top: -0.5em;
+ left: -0.3em; }
+
+.vjs-slider-horizontal .vjs-volume-level {
+ height: 0.3em; }
+ .vjs-slider-horizontal .vjs-volume-level:before {
+ top: -0.3em;
+ right: -0.5em; }
+
+.video-js .vjs-volume-panel.vjs-volume-panel-vertical {
+ width: 4em; }
+
+.vjs-volume-bar.vjs-slider-vertical .vjs-volume-level {
+ height: 100%; }
+
+.vjs-volume-bar.vjs-slider-horizontal .vjs-volume-level {
+ width: 100%; }
+
+.video-js .vjs-volume-vertical {
+ width: 3em;
+ height: 8em;
+ bottom: 8em;
+ background-color: #2B333F;
+ background-color: rgba(43, 51, 63, 0.7); }
+
+.video-js .vjs-volume-horizontal .vjs-menu {
+ left: -2em; }
+
+.vjs-poster {
+ display: inline-block;
+ vertical-align: middle;
+ background-repeat: no-repeat;
+ background-position: 50% 50%;
+ background-size: contain;
+ background-color: #000000;
+ cursor: pointer;
+ margin: 0;
+ padding: 0;
+ position: absolute;
+ top: 0;
+ right: 0;
+ bottom: 0;
+ left: 0;
+ height: 100%; }
+
+.vjs-poster img {
+ display: block;
+ vertical-align: middle;
+ margin: 0 auto;
+ max-height: 100%;
+ padding: 0;
+ width: 100%; }
+
+.vjs-has-started .vjs-poster {
+ display: none; }
+
+.vjs-audio.vjs-has-started .vjs-poster {
+ display: block; }
+
+.vjs-using-native-controls .vjs-poster {
+ display: none; }
+
+.video-js .vjs-live-control {
+ display: -webkit-box;
+ display: -webkit-flex;
+ display: -ms-flexbox;
+ display: flex;
+ -webkit-box-align: flex-start;
+ -webkit-align-items: flex-start;
+ -ms-flex-align: flex-start;
+ align-items: flex-start;
+ -webkit-box-flex: auto;
+ -moz-box-flex: auto;
+ -webkit-flex: auto;
+ -ms-flex: auto;
+ flex: auto;
+ font-size: 1em;
+ line-height: 3em; }
+
+.vjs-no-flex .vjs-live-control {
+ display: table-cell;
+ width: auto;
+ text-align: left; }
+
+.video-js .vjs-time-control {
+ -webkit-box-flex: none;
+ -moz-box-flex: none;
+ -webkit-flex: none;
+ -ms-flex: none;
+ flex: none;
+ font-size: 1em;
+ line-height: 3em;
+ min-width: 2em;
+ width: auto;
+ padding-left: 1em;
+ padding-right: 1em; }
+
+.vjs-live .vjs-time-control {
+ display: none; }
+
+.video-js .vjs-current-time,
+.vjs-no-flex .vjs-current-time {
+ display: none; }
+
+.vjs-no-flex .vjs-remaining-time.vjs-time-control.vjs-control {
+ width: 0px !important;
+ white-space: nowrap; }
+
+.video-js .vjs-duration,
+.vjs-no-flex .vjs-duration {
+ display: none; }
+
+.vjs-time-divider {
+ display: none;
+ line-height: 3em; }
+
+.vjs-live .vjs-time-divider {
+ display: none; }
+
+.video-js .vjs-play-control .vjs-icon-placeholder {
+ cursor: pointer;
+ -webkit-box-flex: none;
+ -moz-box-flex: none;
+ -webkit-flex: none;
+ -ms-flex: none;
+ flex: none; }
+
+.vjs-text-track-display {
+ position: absolute;
+ bottom: 3em;
+ left: 0;
+ right: 0;
+ top: 0;
+ pointer-events: none; }
+
+.video-js.vjs-user-inactive.vjs-playing .vjs-text-track-display {
+ bottom: 1em; }
+
+.video-js .vjs-text-track {
+ font-size: 1.4em;
+ text-align: center;
+ margin-bottom: 0.1em;
+ background-color: #000;
+ background-color: rgba(0, 0, 0, 0.5); }
+
+.vjs-subtitles {
+ color: #fff; }
+
+.vjs-captions {
+ color: #fc6; }
+
+.vjs-tt-cue {
+ display: block; }
+
+video::-webkit-media-text-track-display {
+ -moz-transform: translateY(-3em);
+ -ms-transform: translateY(-3em);
+ -o-transform: translateY(-3em);
+ -webkit-transform: translateY(-3em);
+ transform: translateY(-3em); }
+
+.video-js.vjs-user-inactive.vjs-playing video::-webkit-media-text-track-display {
+ -moz-transform: translateY(-1.5em);
+ -ms-transform: translateY(-1.5em);
+ -o-transform: translateY(-1.5em);
+ -webkit-transform: translateY(-1.5em);
+ transform: translateY(-1.5em); }
+
+.video-js .vjs-fullscreen-control {
+ cursor: pointer;
+ -webkit-box-flex: none;
+ -moz-box-flex: none;
+ -webkit-flex: none;
+ -ms-flex: none;
+ flex: none; }
+
+.vjs-playback-rate .vjs-playback-rate-value {
+ font-size: 1.5em;
+ line-height: 2;
+ position: absolute;
+ top: 0;
+ left: 0;
+ width: 100%;
+ height: 100%;
+ text-align: center; }
+
+.vjs-playback-rate .vjs-menu {
+ width: 4em;
+ left: 0em; }
+
+.vjs-error .vjs-error-display .vjs-modal-dialog-content {
+ font-size: 1.4em;
+ text-align: center; }
+
+.vjs-error .vjs-error-display:before {
+ color: #fff;
+ content: 'X';
+ font-family: Arial, Helvetica, sans-serif;
+ font-size: 4em;
+ left: 0;
+ line-height: 1;
+ margin-top: -0.5em;
+ position: absolute;
+ text-shadow: 0.05em 0.05em 0.1em #000;
+ text-align: center;
+ top: 50%;
+ vertical-align: middle;
+ width: 100%; }
+
+.vjs-loading-spinner {
+ display: none;
+ position: absolute;
+ top: 50%;
+ left: 50%;
+ margin: -25px 0 0 -25px;
+ opacity: 0.85;
+ text-align: left;
+ border: 6px solid rgba(43, 51, 63, 0.7);
+ box-sizing: border-box;
+ background-clip: padding-box;
+ width: 50px;
+ height: 50px;
+ border-radius: 25px; }
+
+.vjs-seeking .vjs-loading-spinner,
+.vjs-waiting .vjs-loading-spinner {
+ display: block; }
+
+.vjs-loading-spinner:before,
+.vjs-loading-spinner:after {
+ content: "";
+ position: absolute;
+ margin: -6px;
+ box-sizing: inherit;
+ width: inherit;
+ height: inherit;
+ border-radius: inherit;
+ opacity: 1;
+ border: inherit;
+ border-color: transparent;
+ border-top-color: white; }
+
+.vjs-seeking .vjs-loading-spinner:before,
+.vjs-seeking .vjs-loading-spinner:after,
+.vjs-waiting .vjs-loading-spinner:before,
+.vjs-waiting .vjs-loading-spinner:after {
+ -webkit-animation: vjs-spinner-spin 1.1s cubic-bezier(0.6, 0.2, 0, 0.8) infinite, vjs-spinner-fade 1.1s linear infinite;
+ animation: vjs-spinner-spin 1.1s cubic-bezier(0.6, 0.2, 0, 0.8) infinite, vjs-spinner-fade 1.1s linear infinite; }
+
+.vjs-seeking .vjs-loading-spinner:before,
+.vjs-waiting .vjs-loading-spinner:before {
+ border-top-color: white; }
+
+.vjs-seeking .vjs-loading-spinner:after,
+.vjs-waiting .vjs-loading-spinner:after {
+ border-top-color: white;
+ -webkit-animation-delay: 0.44s;
+ animation-delay: 0.44s; }
+
+@keyframes vjs-spinner-spin {
+ 100% {
+ transform: rotate(360deg); } }
+
+@-webkit-keyframes vjs-spinner-spin {
+ 100% {
+ -webkit-transform: rotate(360deg); } }
+
+@keyframes vjs-spinner-fade {
+ 0% {
+ border-top-color: #73859f; }
+ 20% {
+ border-top-color: #73859f; }
+ 35% {
+ border-top-color: white; }
+ 60% {
+ border-top-color: #73859f; }
+ 100% {
+ border-top-color: #73859f; } }
+
+@-webkit-keyframes vjs-spinner-fade {
+ 0% {
+ border-top-color: #73859f; }
+ 20% {
+ border-top-color: #73859f; }
+ 35% {
+ border-top-color: white; }
+ 60% {
+ border-top-color: #73859f; }
+ 100% {
+ border-top-color: #73859f; } }
+
+.vjs-chapters-button .vjs-menu ul {
+ width: 24em; }
+
+.video-js .vjs-subs-caps-button + .vjs-menu .vjs-captions-menu-item .vjs-menu-item-text .vjs-icon-placeholder {
+ position: absolute; }
+
+.video-js .vjs-subs-caps-button + .vjs-menu .vjs-captions-menu-item .vjs-menu-item-text .vjs-icon-placeholder:before {
+ font-family: VideoJS;
+ content: "\f10d";
+ font-size: 1.5em;
+ line-height: inherit; }
+
+.video-js.vjs-layout-tiny:not(.vjs-fullscreen) .vjs-custom-control-spacer {
+ -webkit-box-flex: auto;
+ -moz-box-flex: auto;
+ -webkit-flex: auto;
+ -ms-flex: auto;
+ flex: auto; }
+
+.video-js.vjs-layout-tiny:not(.vjs-fullscreen).vjs-no-flex .vjs-custom-control-spacer {
+ width: auto; }
+
+.video-js.vjs-layout-tiny:not(.vjs-fullscreen) .vjs-current-time, .video-js.vjs-layout-tiny:not(.vjs-fullscreen) .vjs-time-divider, .video-js.vjs-layout-tiny:not(.vjs-fullscreen) .vjs-duration, .video-js.vjs-layout-tiny:not(.vjs-fullscreen) .vjs-remaining-time,
+.video-js.vjs-layout-tiny:not(.vjs-fullscreen) .vjs-playback-rate, .video-js.vjs-layout-tiny:not(.vjs-fullscreen) .vjs-progress-control,
+.video-js.vjs-layout-tiny:not(.vjs-fullscreen) .vjs-mute-control, .video-js.vjs-layout-tiny:not(.vjs-fullscreen) .vjs-volume-control,
+.video-js.vjs-layout-tiny:not(.vjs-fullscreen) .vjs-chapters-button, .video-js.vjs-layout-tiny:not(.vjs-fullscreen) .vjs-descriptions-button, .video-js.vjs-layout-tiny:not(.vjs-fullscreen) .vjs-captions-button,
+.video-js.vjs-layout-tiny:not(.vjs-fullscreen) .vjs-subtitles-button, .video-js.vjs-layout-tiny:not(.vjs-fullscreen) .vjs-audio-button {
+ display: none; }
+
+.video-js.vjs-layout-x-small:not(.vjs-fullscreen) .vjs-current-time, .video-js.vjs-layout-x-small:not(.vjs-fullscreen) .vjs-time-divider, .video-js.vjs-layout-x-small:not(.vjs-fullscreen) .vjs-duration, .video-js.vjs-layout-x-small:not(.vjs-fullscreen) .vjs-remaining-time,
+.video-js.vjs-layout-x-small:not(.vjs-fullscreen) .vjs-playback-rate,
+.video-js.vjs-layout-x-small:not(.vjs-fullscreen) .vjs-mute-control, .video-js.vjs-layout-x-small:not(.vjs-fullscreen) .vjs-volume-control,
+.video-js.vjs-layout-x-small:not(.vjs-fullscreen) .vjs-chapters-button, .video-js.vjs-layout-x-small:not(.vjs-fullscreen) .vjs-descriptions-button, .video-js.vjs-layout-x-small:not(.vjs-fullscreen) .vjs-captions-button,
+.video-js.vjs-layout-x-small:not(.vjs-fullscreen) .vjs-subtitles-button, .video-js.vjs-layout-x-small:not(.vjs-fullscreen) .vjs-audio-button {
+ display: none; }
+
+.video-js.vjs-layout-small:not(.vjs-fullscreen) .vjs-current-time, .video-js.vjs-layout-small:not(.vjs-fullscreen) .vjs-time-divider, .video-js.vjs-layout-small:not(.vjs-fullscreen) .vjs-duration, .video-js.vjs-layout-small:not(.vjs-fullscreen) .vjs-remaining-time,
+.video-js.vjs-layout-small:not(.vjs-fullscreen) .vjs-playback-rate,
+.video-js.vjs-layout-small:not(.vjs-fullscreen) .vjs-mute-control, .video-js.vjs-layout-small:not(.vjs-fullscreen) .vjs-volume-control,
+.video-js.vjs-layout-small:not(.vjs-fullscreen) .vjs-chapters-button, .video-js.vjs-layout-small:not(.vjs-fullscreen) .vjs-descriptions-button, .video-js.vjs-layout-small:not(.vjs-fullscreen) .vjs-captions-button,
+.video-js.vjs-layout-small:not(.vjs-fullscreen) .vjs-subtitles-button .vjs-audio-button {
+ display: none; }
+
+.vjs-modal-dialog.vjs-text-track-settings {
+ background-color: #2B333F;
+ background-color: rgba(43, 51, 63, 0.75);
+ color: #fff;
+ height: 70%; }
+
+.vjs-text-track-settings .vjs-modal-dialog-content {
+ display: table; }
+
+.vjs-text-track-settings .vjs-track-settings-colors,
+.vjs-text-track-settings .vjs-track-settings-font,
+.vjs-text-track-settings .vjs-track-settings-controls {
+ display: table-cell; }
+
+.vjs-text-track-settings .vjs-track-settings-controls {
+ text-align: right;
+ vertical-align: bottom; }
+
+.vjs-text-track-settings fieldset {
+ margin: 5px;
+ padding: 3px;
+ border: none; }
+
+.vjs-text-track-settings fieldset span {
+ display: inline-block;
+ margin-left: 5px; }
+
+.vjs-text-track-settings legend {
+ color: #fff;
+ margin: 0 0 5px 0; }
+
+.vjs-text-track-settings .vjs-label {
+ position: absolute;
+ clip: rect(1px 1px 1px 1px);
+ clip: rect(1px, 1px, 1px, 1px);
+ display: block;
+ margin: 0 0 5px 0;
+ padding: 0;
+ border: 0;
+ height: 1px;
+ width: 1px;
+ overflow: hidden; }
+
+.vjs-track-settings-controls button:focus,
+.vjs-track-settings-controls button:active {
+ outline-style: solid;
+ outline-width: medium;
+ background-image: linear-gradient(0deg, #fff 88%, #73859f 100%); }
+
+.vjs-track-settings-controls button:hover {
+ color: rgba(43, 51, 63, 0.75); }
+
+.vjs-track-settings-controls button {
+ background-color: #fff;
+ background-image: linear-gradient(-180deg, #fff 88%, #73859f 100%);
+ color: #2B333F;
+ cursor: pointer;
+ border-radius: 2px; }
+
+.vjs-track-settings-controls .vjs-default-button {
+ margin-right: 1em; }
+
+@media print {
+ .video-js > *:not(.vjs-tech):not(.vjs-poster) {
+ visibility: hidden; } }
+
+@media \0screen {
+ .vjs-user-inactive.vjs-playing .vjs-control-bar :before {
+ content: "";
+ }
+}
+
+@media \0screen {
+ .vjs-has-started.vjs-user-inactive.vjs-playing .vjs-control-bar {
+ visibility: hidden;
+ }
+}
diff --git a/server/user.jobengine.osgi.server/css/video-js.css b/server/user.jobengine.osgi.server/css/video-js.css
index 33c9f56e..a7469e83 100644
--- a/server/user.jobengine.osgi.server/css/video-js.css
+++ b/server/user.jobengine.osgi.server/css/video-js.css
@@ -10,11 +10,11 @@
@font-face {
font-family: VideoJS;
- src: url("../font/2.0.0/VideoJS.eot?#iefix") format("eot"); }
+ src: url("font/VideoJS.eot?#iefix") format("eot"); }
@font-face {
font-family: VideoJS;
- src: 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format("truetype");
+ src: 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format("truetype");
font-weight: normal;
font-style: normal; }
@@ -238,6 +238,20 @@
.vjs-icon-audio:before, .video-js .vjs-audio-button .vjs-icon-placeholder:before {
content: "\f11e"; }
+.vjs-icon-next-item {
+ font-family: VideoJS;
+ font-weight: normal;
+ font-style: normal; }
+ .vjs-icon-next-item:before {
+ content: "\f11f"; }
+
+.vjs-icon-previous-item {
+ font-family: VideoJS;
+ font-weight: normal;
+ font-style: normal; }
+ .vjs-icon-previous-item:before {
+ content: "\f120"; }
+
.video-js {
display: block;
vertical-align: top;
@@ -250,7 +264,8 @@
line-height: 1;
font-weight: normal;
font-style: normal;
- font-family: Arial, Helvetica, sans-serif; }
+ font-family: Arial, Helvetica, sans-serif;
+ word-break: initial; }
.video-js:-moz-full-screen {
position: absolute; }
.video-js:-webkit-full-screen {
@@ -421,6 +436,10 @@ body.vjs-full-window {
-moz-appearance: none;
appearance: none; }
+.vjs-control .vjs-button {
+ width: 100%;
+ height: 100%; }
+
.video-js .vjs-control.vjs-close-button {
cursor: pointer;
height: 3em;
@@ -675,6 +694,9 @@ body.vjs-full-window {
align-items: center;
min-width: 4em; }
+.video-js .vjs-progress-control.disabled {
+ cursor: default; }
+
.vjs-live .vjs-progress-control {
display: none; }
@@ -700,6 +722,9 @@ body.vjs-full-window {
.video-js .vjs-progress-control:hover .vjs-progress-holder {
font-size: 1.666666666666666666em; }
+.video-js .vjs-progress-control:hover .vjs-progress-holder.disabled {
+ font-size: 1em; }
+
.video-js .vjs-progress-holder .vjs-play-progress,
.video-js .vjs-progress-holder .vjs-load-progress,
.video-js .vjs-progress-holder .vjs-load-progress div {
@@ -755,6 +780,9 @@ body.vjs-full-window {
font-size: 0.6em;
visibility: visible; }
+.video-js .vjs-progress-control.disabled:hover .vjs-time-tooltip {
+ font-size: 1em; }
+
.video-js .vjs-progress-control .vjs-mouse-display {
display: none;
position: absolute;
@@ -791,13 +819,24 @@ body.vjs-full-window {
cursor: pointer;
padding: 0;
margin: 0 0.45em 0 0.45em;
+ /* iOS Safari */
+ -webkit-touch-callout: none;
+ /* Safari */
-webkit-user-select: none;
+ /* Konqueror HTML */
+ -khtml-user-select: none;
+ /* Firefox */
-moz-user-select: none;
+ /* Internet Explorer/Edge */
-ms-user-select: none;
+ /* Non-prefixed version, currently supported by Chrome and Opera */
user-select: none;
background-color: #73859f;
background-color: rgba(115, 133, 159, 0.5); }
+.video-js .vjs-slider.disabled {
+ cursor: default; }
+
.video-js .vjs-slider:focus {
text-shadow: 0em 0em 1em white;
-webkit-box-shadow: 0 0 1em #fff;
@@ -850,10 +889,7 @@ body.vjs-full-window {
.video-js .vjs-volume-panel:focus .vjs-volume-control,
.video-js .vjs-volume-panel .vjs-volume-control:hover,
.video-js .vjs-volume-panel .vjs-volume-control:active,
- .video-js .vjs-volume-panel .vjs-volume-control:focus,
.video-js .vjs-volume-panel .vjs-mute-control:hover ~ .vjs-volume-control,
- .video-js .vjs-volume-panel .vjs-mute-control:active ~ .vjs-volume-control,
- .video-js .vjs-volume-panel .vjs-mute-control:focus ~ .vjs-volume-control,
.video-js .vjs-volume-panel .vjs-volume-control.vjs-slider-active {
visibility: visible;
opacity: 1;
@@ -868,10 +904,7 @@ body.vjs-full-window {
.video-js .vjs-volume-panel:focus .vjs-volume-control.vjs-volume-horizontal,
.video-js .vjs-volume-panel .vjs-volume-control:hover.vjs-volume-horizontal,
.video-js .vjs-volume-panel .vjs-volume-control:active.vjs-volume-horizontal,
- .video-js .vjs-volume-panel .vjs-volume-control:focus.vjs-volume-horizontal,
.video-js .vjs-volume-panel .vjs-mute-control:hover ~ .vjs-volume-control.vjs-volume-horizontal,
- .video-js .vjs-volume-panel .vjs-mute-control:active ~ .vjs-volume-control.vjs-volume-horizontal,
- .video-js .vjs-volume-panel .vjs-mute-control:focus ~ .vjs-volume-control.vjs-volume-horizontal,
.video-js .vjs-volume-panel .vjs-volume-control.vjs-slider-active.vjs-volume-horizontal {
width: 5em;
height: 3em; }
@@ -880,10 +913,7 @@ body.vjs-full-window {
.video-js .vjs-volume-panel:focus .vjs-volume-control.vjs-volume-vertical,
.video-js .vjs-volume-panel .vjs-volume-control:hover.vjs-volume-vertical,
.video-js .vjs-volume-panel .vjs-volume-control:active.vjs-volume-vertical,
- .video-js .vjs-volume-panel .vjs-volume-control:focus.vjs-volume-vertical,
.video-js .vjs-volume-panel .vjs-mute-control:hover ~ .vjs-volume-control.vjs-volume-vertical,
- .video-js .vjs-volume-panel .vjs-mute-control:active ~ .vjs-volume-control.vjs-volume-vertical,
- .video-js .vjs-volume-panel .vjs-mute-control:focus ~ .vjs-volume-control.vjs-volume-vertical,
.video-js .vjs-volume-panel .vjs-volume-control.vjs-slider-active.vjs-volume-vertical {
-ms-filter: "progid:DXImageTransform.Microsoft.Alpha(Opacity=100)"; }
.video-js .vjs-volume-panel:hover .vjs-volume-control.vjs-volume-vertical .vjs-volume-bar,
@@ -896,18 +926,12 @@ body.vjs-full-window {
.video-js .vjs-volume-panel .vjs-volume-control:hover.vjs-volume-vertical .vjs-volume-level,
.video-js .vjs-volume-panel .vjs-volume-control:active.vjs-volume-vertical .vjs-volume-bar,
.video-js .vjs-volume-panel .vjs-volume-control:active.vjs-volume-vertical .vjs-volume-level,
- .video-js .vjs-volume-panel .vjs-volume-control:focus.vjs-volume-vertical .vjs-volume-bar,
- .video-js .vjs-volume-panel .vjs-volume-control:focus.vjs-volume-vertical .vjs-volume-level,
.video-js .vjs-volume-panel .vjs-mute-control:hover ~ .vjs-volume-control.vjs-volume-vertical .vjs-volume-bar,
.video-js .vjs-volume-panel .vjs-mute-control:hover ~ .vjs-volume-control.vjs-volume-vertical .vjs-volume-level,
- .video-js .vjs-volume-panel .vjs-mute-control:active ~ .vjs-volume-control.vjs-volume-vertical .vjs-volume-bar,
- .video-js .vjs-volume-panel .vjs-mute-control:active ~ .vjs-volume-control.vjs-volume-vertical .vjs-volume-level,
- .video-js .vjs-volume-panel .vjs-mute-control:focus ~ .vjs-volume-control.vjs-volume-vertical .vjs-volume-bar,
- .video-js .vjs-volume-panel .vjs-mute-control:focus ~ .vjs-volume-control.vjs-volume-vertical .vjs-volume-level,
.video-js .vjs-volume-panel .vjs-volume-control.vjs-slider-active.vjs-volume-vertical .vjs-volume-bar,
.video-js .vjs-volume-panel .vjs-volume-control.vjs-slider-active.vjs-volume-vertical .vjs-volume-level {
-ms-filter: "progid:DXImageTransform.Microsoft.Alpha(Opacity=100)"; }
- .video-js .vjs-volume-panel.vjs-volume-panel-horizontal:hover, .video-js .vjs-volume-panel.vjs-volume-panel-horizontal:focus, .video-js .vjs-volume-panel.vjs-volume-panel-horizontal:active, .video-js .vjs-volume-panel.vjs-volume-panel-horizontal.vjs-slider-active {
+ .video-js .vjs-volume-panel.vjs-volume-panel-horizontal:hover, .video-js .vjs-volume-panel.vjs-volume-panel-horizontal:active, .video-js .vjs-volume-panel.vjs-volume-panel-horizontal.vjs-slider-active {
width: 9em;
-webkit-transition: width 0.1s;
-moz-transition: width 0.1s;
@@ -1156,14 +1180,18 @@ video::-webkit-media-text-track-display {
-ms-flex: none;
flex: none; }
+.vjs-playback-rate > .vjs-menu-button,
.vjs-playback-rate .vjs-playback-rate-value {
- font-size: 1.5em;
- line-height: 2;
position: absolute;
top: 0;
left: 0;
width: 100%;
- height: 100%;
+ height: 100%; }
+
+.vjs-playback-rate .vjs-playback-rate-value {
+ pointer-events: none;
+ font-size: 1.5em;
+ line-height: 2;
text-align: center; }
.vjs-playback-rate .vjs-menu {
@@ -1202,11 +1230,13 @@ video::-webkit-media-text-track-display {
background-clip: padding-box;
width: 50px;
height: 50px;
- border-radius: 25px; }
+ border-radius: 25px;
+ visibility: hidden; }
.vjs-seeking .vjs-loading-spinner,
.vjs-waiting .vjs-loading-spinner {
- display: block; }
+ display: block;
+ animation: 0s linear 0.3s forwards vjs-spinner-show; }
.vjs-loading-spinner:before,
.vjs-loading-spinner:after {
@@ -1239,6 +1269,14 @@ video::-webkit-media-text-track-display {
-webkit-animation-delay: 0.44s;
animation-delay: 0.44s; }
+@keyframes vjs-spinner-show {
+ to {
+ visibility: visible; } }
+
+@-webkit-keyframes vjs-spinner-show {
+ to {
+ visibility: visible; } }
+
@keyframes vjs-spinner-spin {
100% {
transform: rotate(360deg); } }
@@ -1380,6 +1418,15 @@ video::-webkit-media-text-track-display {
.video-js > *:not(.vjs-tech):not(.vjs-poster) {
visibility: hidden; } }
+.vjs-resize-manager {
+ position: absolute;
+ top: 0;
+ left: 0;
+ width: 100%;
+ height: 100%;
+ border: none;
+ visibility: hidden; }
+
@media \0screen {
.vjs-user-inactive.vjs-playing .vjs-control-bar :before {
content: "";
diff --git a/server/user.jobengine.osgi.server/js/6.1.0-video.js b/server/user.jobengine.osgi.server/js/6.1.0-video.js
new file mode 100644
index 00000000..101006a4
--- /dev/null
+++ b/server/user.jobengine.osgi.server/js/6.1.0-video.js
@@ -0,0 +1,27410 @@
+/**
+ * @license
+ * Video.js 6.1.0
+ * Copyright Brightcove, Inc.
+ * Available under Apache License Version 2.0
+ *
+ *
+ * Includes vtt.js
+ * Available under Apache License Version 2.0
+ *
+ */
+
+(function(f){if(typeof exports==="object"&&typeof module!=="undefined"){module.exports=f()}else if(typeof define==="function"&&define.amd){define([],f)}else{var g;if(typeof window!=="undefined"){g=window}else if(typeof global!=="undefined"){g=global}else if(typeof self!=="undefined"){g=self}else{g=this}g.videojs = f()}})(function(){var define,module,exports;return (function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o 1 && arguments[1] !== undefined ? arguments[1] : {};
+ var attributes = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {};
+
+ tag = 'button';
+
+ props = (0, _obj.assign)({
+ innerHTML: '',
+ className: this.buildCSSClass()
+ }, props);
+
+ // Add attributes for button element
+ attributes = (0, _obj.assign)({
+
+ // Necessary since the default button type is "submit"
+ 'type': 'button',
+
+ // let the screen reader user know that the text of the button may change
+ 'aria-live': 'polite'
+ }, attributes);
+
+ var el = _component2['default'].prototype.createEl.call(this, tag, props, attributes);
+
+ this.createControlTextEl(el);
+
+ return el;
+ };
+
+ /**
+ * Add a child `Component` inside of this `Button`.
+ *
+ * @param {string|Component} child
+ * The name or instance of a child to add.
+ *
+ * @param {Object} [options={}]
+ * The key/value store of options that will get passed to children of
+ * the child.
+ *
+ * @return {Component}
+ * The `Component` that gets added as a child. When using a string the
+ * `Component` will get created by this process.
+ *
+ * @deprecated since version 5
+ */
+
+
+ Button.prototype.addChild = function addChild(child) {
+ var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};
+
+ var className = this.constructor.name;
+
+ _log2['default'].warn('Adding an actionable (user controllable) child to a Button (' + className + ') is not supported; use a ClickableComponent instead.');
+
+ // Avoid the error message generated by ClickableComponent's addChild method
+ return _component2['default'].prototype.addChild.call(this, child, options);
+ };
+
+ /**
+ * Enable the `Button` element so that it can be activated or clicked. Use this with
+ * {@link Button#disable}.
+ */
+
+
+ Button.prototype.enable = function enable() {
+ _ClickableComponent.prototype.enable.call(this);
+ this.el_.removeAttribute('disabled');
+ };
+
+ /**
+ * Enable the `Button` element so that it cannot be activated or clicked. Use this with
+ * {@link Button#enable}.
+ */
+
+
+ Button.prototype.disable = function disable() {
+ _ClickableComponent.prototype.disable.call(this);
+ this.el_.setAttribute('disabled', 'disabled');
+ };
+
+ /**
+ * This gets called when a `Button` has focus and `keydown` is triggered via a key
+ * press.
+ *
+ * @param {EventTarget~Event} event
+ * The event that caused this function to get called.
+ *
+ * @listens keydown
+ */
+
+
+ Button.prototype.handleKeyPress = function handleKeyPress(event) {
+
+ // Ignore Space (32) or Enter (13) key operation, which is handled by the browser for a button.
+ if (event.which === 32 || event.which === 13) {
+ return;
+ }
+
+ // Pass keypress handling up for unsupported keys
+ _ClickableComponent.prototype.handleKeyPress.call(this, event);
+ };
+
+ return Button;
+}(_clickableComponent2['default']);
+
+_component2['default'].registerComponent('Button', Button);
+exports['default'] = Button;
+
+},{"3":3,"5":5,"91":91,"93":93}],3:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+var _dom = _dereq_(85);
+
+var Dom = _interopRequireWildcard(_dom);
+
+var _events = _dereq_(86);
+
+var Events = _interopRequireWildcard(_events);
+
+var _fn = _dereq_(88);
+
+var Fn = _interopRequireWildcard(_fn);
+
+var _log = _dereq_(91);
+
+var _log2 = _interopRequireDefault(_log);
+
+var _document = _dereq_(99);
+
+var _document2 = _interopRequireDefault(_document);
+
+var _obj = _dereq_(93);
+
+function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file button.js
+ */
+
+
+/**
+ * Clickable Component which is clickable or keyboard actionable,
+ * but is not a native HTML button.
+ *
+ * @extends Component
+ */
+var ClickableComponent = function (_Component) {
+ _inherits(ClickableComponent, _Component);
+
+ /**
+ * Creates an instance of this class.
+ *
+ * @param {Player} player
+ * The `Player` that this class should be attached to.
+ *
+ * @param {Object} [options]
+ * The key/value store of player options.
+ */
+ function ClickableComponent(player, options) {
+ _classCallCheck(this, ClickableComponent);
+
+ var _this = _possibleConstructorReturn(this, _Component.call(this, player, options));
+
+ _this.emitTapEvents();
+
+ _this.enable();
+ return _this;
+ }
+
+ /**
+ * Create the `Component`s DOM element.
+ *
+ * @param {string} [tag=div]
+ * The element's node type.
+ *
+ * @param {Object} [props={}]
+ * An object of properties that should be set on the element.
+ *
+ * @param {Object} [attributes={}]
+ * An object of attributes that should be set on the element.
+ *
+ * @return {Element}
+ * The element that gets created.
+ */
+
+
+ ClickableComponent.prototype.createEl = function createEl() {
+ var tag = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : 'div';
+ var props = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};
+ var attributes = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {};
+
+ props = (0, _obj.assign)({
+ innerHTML: '',
+ className: this.buildCSSClass(),
+ tabIndex: 0
+ }, props);
+
+ if (tag === 'button') {
+ _log2['default'].error('Creating a ClickableComponent with an HTML element of ' + tag + ' is not supported; use a Button instead.');
+ }
+
+ // Add ARIA attributes for clickable element which is not a native HTML button
+ attributes = (0, _obj.assign)({
+ 'role': 'button',
+
+ // let the screen reader user know that the text of the element may change
+ 'aria-live': 'polite'
+ }, attributes);
+
+ this.tabIndex_ = props.tabIndex;
+
+ var el = _Component.prototype.createEl.call(this, tag, props, attributes);
+
+ this.createControlTextEl(el);
+
+ return el;
+ };
+
+ /**
+ * Create a control text element on this `Component`
+ *
+ * @param {Element} [el]
+ * Parent element for the control text.
+ *
+ * @return {Element}
+ * The control text element that gets created.
+ */
+
+
+ ClickableComponent.prototype.createControlTextEl = function createControlTextEl(el) {
+ this.controlTextEl_ = Dom.createEl('span', {
+ className: 'vjs-control-text'
+ });
+
+ if (el) {
+ el.appendChild(this.controlTextEl_);
+ }
+
+ this.controlText(this.controlText_, el);
+
+ return this.controlTextEl_;
+ };
+
+ /**
+ * Get or set the localize text to use for the controls on the `Component`.
+ *
+ * @param {string} [text]
+ * Control text for element.
+ *
+ * @param {Element} [el=this.el()]
+ * Element to set the title on.
+ *
+ * @return {string}
+ * - The control text when getting
+ */
+
+
+ ClickableComponent.prototype.controlText = function controlText(text) {
+ var el = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : this.el();
+
+ if (!text) {
+ return this.controlText_ || 'Need Text';
+ }
+
+ var localizedText = this.localize(text);
+
+ this.controlText_ = text;
+ this.controlTextEl_.innerHTML = localizedText;
+ if (!this.nonIconControl) {
+ // Set title attribute if only an icon is shown
+ el.setAttribute('title', localizedText);
+ }
+ };
+
+ /**
+ * Builds the default DOM `className`.
+ *
+ * @return {string}
+ * The DOM `className` for this object.
+ */
+
+
+ ClickableComponent.prototype.buildCSSClass = function buildCSSClass() {
+ return 'vjs-control vjs-button ' + _Component.prototype.buildCSSClass.call(this);
+ };
+
+ /**
+ * Enable this `Component`s element.
+ */
+
+
+ ClickableComponent.prototype.enable = function enable() {
+ if (!this.enabled_) {
+ this.enabled_ = true;
+ this.removeClass('vjs-disabled');
+ this.el_.setAttribute('aria-disabled', 'false');
+ if (typeof this.tabIndex_ !== 'undefined') {
+ this.el_.setAttribute('tabIndex', this.tabIndex_);
+ }
+ this.on(['tap', 'click'], this.handleClick);
+ this.on('focus', this.handleFocus);
+ this.on('blur', this.handleBlur);
+ }
+ };
+
+ /**
+ * Disable this `Component`s element.
+ */
+
+
+ ClickableComponent.prototype.disable = function disable() {
+ this.enabled_ = false;
+ this.addClass('vjs-disabled');
+ this.el_.setAttribute('aria-disabled', 'true');
+ if (typeof this.tabIndex_ !== 'undefined') {
+ this.el_.removeAttribute('tabIndex');
+ }
+ this.off(['tap', 'click'], this.handleClick);
+ this.off('focus', this.handleFocus);
+ this.off('blur', this.handleBlur);
+ };
+
+ /**
+ * This gets called when a `ClickableComponent` gets:
+ * - Clicked (via the `click` event, listening starts in the constructor)
+ * - Tapped (via the `tap` event, listening starts in the constructor)
+ * - The following things happen in order:
+ * 1. {@link ClickableComponent#handleFocus} is called via a `focus` event on the
+ * `ClickableComponent`.
+ * 2. {@link ClickableComponent#handleFocus} adds a listener for `keydown` on using
+ * {@link ClickableComponent#handleKeyPress}.
+ * 3. `ClickableComponent` has not had a `blur` event (`blur` means that focus was lost). The user presses
+ * the space or enter key.
+ * 4. {@link ClickableComponent#handleKeyPress} calls this function with the `keydown`
+ * event as a parameter.
+ *
+ * @param {EventTarget~Event} event
+ * The `keydown`, `tap`, or `click` event that caused this function to be
+ * called.
+ *
+ * @listens tap
+ * @listens click
+ * @abstract
+ */
+
+
+ ClickableComponent.prototype.handleClick = function handleClick(event) {};
+
+ /**
+ * This gets called when a `ClickableComponent` gains focus via a `focus` event.
+ * Turns on listening for `keydown` events. When they happen it
+ * calls `this.handleKeyPress`.
+ *
+ * @param {EventTarget~Event} event
+ * The `focus` event that caused this function to be called.
+ *
+ * @listens focus
+ */
+
+
+ ClickableComponent.prototype.handleFocus = function handleFocus(event) {
+ Events.on(_document2['default'], 'keydown', Fn.bind(this, this.handleKeyPress));
+ };
+
+ /**
+ * Called when this ClickableComponent has focus and a key gets pressed down. By
+ * default it will call `this.handleClick` when the key is space or enter.
+ *
+ * @param {EventTarget~Event} event
+ * The `keydown` event that caused this function to be called.
+ *
+ * @listens keydown
+ */
+
+
+ ClickableComponent.prototype.handleKeyPress = function handleKeyPress(event) {
+
+ // Support Space (32) or Enter (13) key operation to fire a click event
+ if (event.which === 32 || event.which === 13) {
+ event.preventDefault();
+ this.trigger('click');
+ } else if (_Component.prototype.handleKeyPress) {
+
+ // Pass keypress handling up for unsupported keys
+ _Component.prototype.handleKeyPress.call(this, event);
+ }
+ };
+
+ /**
+ * Called when a `ClickableComponent` loses focus. Turns off the listener for
+ * `keydown` events. Which Stops `this.handleKeyPress` from getting called.
+ *
+ * @param {EventTarget~Event} event
+ * The `blur` event that caused this function to be called.
+ *
+ * @listens blur
+ */
+
+
+ ClickableComponent.prototype.handleBlur = function handleBlur(event) {
+ Events.off(_document2['default'], 'keydown', Fn.bind(this, this.handleKeyPress));
+ };
+
+ return ClickableComponent;
+}(_component2['default']);
+
+_component2['default'].registerComponent('ClickableComponent', ClickableComponent);
+exports['default'] = ClickableComponent;
+
+},{"5":5,"85":85,"86":86,"88":88,"91":91,"93":93,"99":99}],4:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _button = _dereq_(2);
+
+var _button2 = _interopRequireDefault(_button);
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file close-button.js
+ */
+
+
+/**
+ * The `CloseButton` is a `{@link Button}` that fires a `close` event when
+ * it gets clicked.
+ *
+ * @extends Button
+ */
+var CloseButton = function (_Button) {
+ _inherits(CloseButton, _Button);
+
+ /**
+ * Creates an instance of the this class.
+ *
+ * @param {Player} player
+ * The `Player` that this class should be attached to.
+ *
+ * @param {Object} [options]
+ * The key/value store of player options.
+ */
+ function CloseButton(player, options) {
+ _classCallCheck(this, CloseButton);
+
+ var _this = _possibleConstructorReturn(this, _Button.call(this, player, options));
+
+ _this.controlText(options && options.controlText || _this.localize('Close'));
+ return _this;
+ }
+
+ /**
+ * Builds the default DOM `className`.
+ *
+ * @return {string}
+ * The DOM `className` for this object.
+ */
+
+
+ CloseButton.prototype.buildCSSClass = function buildCSSClass() {
+ return 'vjs-close-button ' + _Button.prototype.buildCSSClass.call(this);
+ };
+
+ /**
+ * This gets called when a `CloseButton` gets clicked. See
+ * {@link ClickableComponent#handleClick} for more information on when this will be
+ * triggered
+ *
+ * @param {EventTarget~Event} event
+ * The `keydown`, `tap`, or `click` event that caused this function to be
+ * called.
+ *
+ * @listens tap
+ * @listens click
+ * @fires CloseButton#close
+ */
+
+
+ CloseButton.prototype.handleClick = function handleClick(event) {
+
+ /**
+ * Triggered when the a `CloseButton` is clicked.
+ *
+ * @event CloseButton#close
+ * @type {EventTarget~Event}
+ *
+ * @property {boolean} [bubbles=false]
+ * set to false so that the close event does not
+ * bubble up to parents if there is no listener
+ */
+ this.trigger({ type: 'close', bubbles: false });
+ };
+
+ return CloseButton;
+}(_button2['default']);
+
+_component2['default'].registerComponent('CloseButton', CloseButton);
+exports['default'] = CloseButton;
+
+},{"2":2,"5":5}],5:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _window = _dereq_(100);
+
+var _window2 = _interopRequireDefault(_window);
+
+var _evented = _dereq_(53);
+
+var _evented2 = _interopRequireDefault(_evented);
+
+var _stateful = _dereq_(54);
+
+var _stateful2 = _interopRequireDefault(_stateful);
+
+var _dom = _dereq_(85);
+
+var Dom = _interopRequireWildcard(_dom);
+
+var _domData = _dereq_(84);
+
+var DomData = _interopRequireWildcard(_domData);
+
+var _fn = _dereq_(88);
+
+var Fn = _interopRequireWildcard(_fn);
+
+var _guid = _dereq_(90);
+
+var Guid = _interopRequireWildcard(_guid);
+
+var _log = _dereq_(91);
+
+var _log2 = _interopRequireDefault(_log);
+
+var _toTitleCase = _dereq_(96);
+
+var _toTitleCase2 = _interopRequireDefault(_toTitleCase);
+
+var _mergeOptions = _dereq_(92);
+
+var _mergeOptions2 = _interopRequireDefault(_mergeOptions);
+
+function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } /**
+ * Player Component - Base class for all UI objects
+ *
+ * @file component.js
+ */
+
+
+/**
+ * Base class for all UI Components.
+ * Components are UI objects which represent both a javascript object and an element
+ * in the DOM. They can be children of other components, and can have
+ * children themselves.
+ *
+ * Components can also use methods from {@link EventTarget}
+ */
+var Component = function () {
+
+ /**
+ * A callback that is called when a component is ready. Does not have any
+ * paramters and any callback value will be ignored.
+ *
+ * @callback Component~ReadyCallback
+ * @this Component
+ */
+
+ /**
+ * Creates an instance of this class.
+ *
+ * @param {Player} player
+ * The `Player` that this class should be attached to.
+ *
+ * @param {Object} [options]
+ * The key/value store of player options.
+ *
+ * @param {Object[]} [options.children]
+ * An array of children objects to intialize this component with. Children objects have
+ * a name property that will be used if more than one component of the same type needs to be
+ * added.
+ *
+ * @param {Component~ReadyCallback} [ready]
+ * Function that gets called when the `Component` is ready.
+ */
+ function Component(player, options, ready) {
+ _classCallCheck(this, Component);
+
+ // The component might be the player itself and we can't pass `this` to super
+ if (!player && this.play) {
+ this.player_ = player = this; // eslint-disable-line
+ } else {
+ this.player_ = player;
+ }
+
+ // Make a copy of prototype.options_ to protect against overriding defaults
+ this.options_ = (0, _mergeOptions2['default'])({}, this.options_);
+
+ // Updated options with supplied options
+ options = this.options_ = (0, _mergeOptions2['default'])(this.options_, options);
+
+ // Get ID from options or options element if one is supplied
+ this.id_ = options.id || options.el && options.el.id;
+
+ // If there was no ID from the options, generate one
+ if (!this.id_) {
+ // Don't require the player ID function in the case of mock players
+ var id = player && player.id && player.id() || 'no_player';
+
+ this.id_ = id + '_component_' + Guid.newGUID();
+ }
+
+ this.name_ = options.name || null;
+
+ // Create element if one wasn't provided in options
+ if (options.el) {
+ this.el_ = options.el;
+ } else if (options.createEl !== false) {
+ this.el_ = this.createEl();
+ }
+
+ // Make this an evented object and use `el_`, if available, as its event bus
+ (0, _evented2['default'])(this, { eventBusKey: this.el_ ? 'el_' : null });
+ (0, _stateful2['default'])(this, this.constructor.defaultState);
+
+ this.children_ = [];
+ this.childIndex_ = {};
+ this.childNameIndex_ = {};
+
+ // Add any child components in options
+ if (options.initChildren !== false) {
+ this.initChildren();
+ }
+
+ this.ready(ready);
+ // Don't want to trigger ready here or it will before init is actually
+ // finished for all children that run this constructor
+
+ if (options.reportTouchActivity !== false) {
+ this.enableTouchActivity();
+ }
+ }
+
+ /**
+ * Dispose of the `Component` and all child components.
+ *
+ * @fires Component#dispose
+ */
+
+
+ Component.prototype.dispose = function dispose() {
+
+ /**
+ * Triggered when a `Component` is disposed.
+ *
+ * @event Component#dispose
+ * @type {EventTarget~Event}
+ *
+ * @property {boolean} [bubbles=false]
+ * set to false so that the close event does not
+ * bubble up
+ */
+ this.trigger({ type: 'dispose', bubbles: false });
+
+ // Dispose all children.
+ if (this.children_) {
+ for (var i = this.children_.length - 1; i >= 0; i--) {
+ if (this.children_[i].dispose) {
+ this.children_[i].dispose();
+ }
+ }
+ }
+
+ // Delete child references
+ this.children_ = null;
+ this.childIndex_ = null;
+ this.childNameIndex_ = null;
+
+ if (this.el_) {
+ // Remove element from DOM
+ if (this.el_.parentNode) {
+ this.el_.parentNode.removeChild(this.el_);
+ }
+
+ DomData.removeData(this.el_);
+ this.el_ = null;
+ }
+ };
+
+ /**
+ * Return the {@link Player} that the `Component` has attached to.
+ *
+ * @return {Player}
+ * The player that this `Component` has attached to.
+ */
+
+
+ Component.prototype.player = function player() {
+ return this.player_;
+ };
+
+ /**
+ * Deep merge of options objects with new options.
+ * > Note: When both `obj` and `options` contain properties whose values are objects.
+ * The two properties get merged using {@link module:mergeOptions}
+ *
+ * @param {Object} obj
+ * The object that contains new options.
+ *
+ * @return {Object}
+ * A new object of `this.options_` and `obj` merged together.
+ *
+ * @deprecated since version 5
+ */
+
+
+ Component.prototype.options = function options(obj) {
+ _log2['default'].warn('this.options() has been deprecated and will be moved to the constructor in 6.0');
+
+ if (!obj) {
+ return this.options_;
+ }
+
+ this.options_ = (0, _mergeOptions2['default'])(this.options_, obj);
+ return this.options_;
+ };
+
+ /**
+ * Get the `Component`s DOM element
+ *
+ * @return {Element}
+ * The DOM element for this `Component`.
+ */
+
+
+ Component.prototype.el = function el() {
+ return this.el_;
+ };
+
+ /**
+ * Create the `Component`s DOM element.
+ *
+ * @param {string} [tagName]
+ * Element's DOM node type. e.g. 'div'
+ *
+ * @param {Object} [properties]
+ * An object of properties that should be set.
+ *
+ * @param {Object} [attributes]
+ * An object of attributes that should be set.
+ *
+ * @return {Element}
+ * The element that gets created.
+ */
+
+
+ Component.prototype.createEl = function createEl(tagName, properties, attributes) {
+ return Dom.createEl(tagName, properties, attributes);
+ };
+
+ /**
+ * Localize a string given the string in english.
+ *
+ * If tokens are provided, it'll try and run a simple token replacement on the provided string.
+ * The tokens it loooks for look like `{1}` with the index being 1-indexed into the tokens array.
+ *
+ * If a `defaultValue` is provided, it'll use that over `string`,
+ * if a value isn't found in provided language files.
+ * This is useful if you want to have a descriptive key for token replacement
+ * but have a succinct localized string and not require `en.json` to be included.
+ *
+ * Currently, it is used for the progress bar timing.
+ * ```js
+ * {
+ * "progress bar timing: currentTime={1} duration={2}": "{1} of {2}"
+ * }
+ * ```
+ * It is then used like so:
+ * ```js
+ * this.localize('progress bar timing: currentTime={1} duration{2}',
+ * [this.player_.currentTime(), this.player_.duration()],
+ * '{1} of {2}');
+ * ```
+ *
+ * Which outputs something like: `01:23 of 24:56`.
+ *
+ *
+ * @param {string} string
+ * The string to localize and the key to lookup in the language files.
+ * @param {string[]} [tokens]
+ * If the current item has token replacements, provide the tokens here.
+ * @param {string} [defaultValue]
+ * Defaults to `string`. Can be a default value to use for token replacement
+ * if the lookup key is needed to be separate.
+ *
+ * @return {string}
+ * The localized string or if no localization exists the english string.
+ */
+
+
+ Component.prototype.localize = function localize(string, tokens) {
+ var defaultValue = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : string;
+
+ var code = this.player_.language && this.player_.language();
+ var languages = this.player_.languages && this.player_.languages();
+ var language = languages && languages[code];
+ var primaryCode = code && code.split('-')[0];
+ var primaryLang = languages && languages[primaryCode];
+
+ var localizedString = defaultValue;
+
+ if (language && language[string]) {
+ localizedString = language[string];
+ } else if (primaryLang && primaryLang[string]) {
+ localizedString = primaryLang[string];
+ }
+
+ if (tokens) {
+ localizedString = localizedString.replace(/\{(\d+)\}/g, function (match, index) {
+ var value = tokens[index - 1];
+ var ret = value;
+
+ if (typeof value === 'undefined') {
+ ret = match;
+ }
+
+ return ret;
+ });
+ }
+
+ return localizedString;
+ };
+
+ /**
+ * Return the `Component`s DOM element. This is where children get inserted.
+ * This will usually be the the same as the element returned in {@link Component#el}.
+ *
+ * @return {Element}
+ * The content element for this `Component`.
+ */
+
+
+ Component.prototype.contentEl = function contentEl() {
+ return this.contentEl_ || this.el_;
+ };
+
+ /**
+ * Get this `Component`s ID
+ *
+ * @return {string}
+ * The id of this `Component`
+ */
+
+
+ Component.prototype.id = function id() {
+ return this.id_;
+ };
+
+ /**
+ * Get the `Component`s name. The name gets used to reference the `Component`
+ * and is set during registration.
+ *
+ * @return {string}
+ * The name of this `Component`.
+ */
+
+
+ Component.prototype.name = function name() {
+ return this.name_;
+ };
+
+ /**
+ * Get an array of all child components
+ *
+ * @return {Array}
+ * The children
+ */
+
+
+ Component.prototype.children = function children() {
+ return this.children_;
+ };
+
+ /**
+ * Returns the child `Component` with the given `id`.
+ *
+ * @param {string} id
+ * The id of the child `Component` to get.
+ *
+ * @return {Component|undefined}
+ * The child `Component` with the given `id` or undefined.
+ */
+
+
+ Component.prototype.getChildById = function getChildById(id) {
+ return this.childIndex_[id];
+ };
+
+ /**
+ * Returns the child `Component` with the given `name`.
+ *
+ * @param {string} name
+ * The name of the child `Component` to get.
+ *
+ * @return {Component|undefined}
+ * The child `Component` with the given `name` or undefined.
+ */
+
+
+ Component.prototype.getChild = function getChild(name) {
+ if (!name) {
+ return;
+ }
+
+ name = (0, _toTitleCase2['default'])(name);
+
+ return this.childNameIndex_[name];
+ };
+
+ /**
+ * Add a child `Component` inside the current `Component`.
+ *
+ *
+ * @param {string|Component} child
+ * The name or instance of a child to add.
+ *
+ * @param {Object} [options={}]
+ * The key/value store of options that will get passed to children of
+ * the child.
+ *
+ * @param {number} [index=this.children_.length]
+ * The index to attempt to add a child into.
+ *
+ * @return {Component}
+ * The `Component` that gets added as a child. When using a string the
+ * `Component` will get created by this process.
+ */
+
+
+ Component.prototype.addChild = function addChild(child) {
+ var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};
+ var index = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : this.children_.length;
+
+ var component = void 0;
+ var componentName = void 0;
+
+ // If child is a string, create component with options
+ if (typeof child === 'string') {
+ componentName = (0, _toTitleCase2['default'])(child);
+
+ var componentClassName = options.componentClass || componentName;
+
+ // Set name through options
+ options.name = componentName;
+
+ // Create a new object & element for this controls set
+ // If there's no .player_, this is a player
+ var ComponentClass = Component.getComponent(componentClassName);
+
+ if (!ComponentClass) {
+ throw new Error('Component ' + componentClassName + ' does not exist');
+ }
+
+ // data stored directly on the videojs object may be
+ // misidentified as a component to retain
+ // backwards-compatibility with 4.x. check to make sure the
+ // component class can be instantiated.
+ if (typeof ComponentClass !== 'function') {
+ return null;
+ }
+
+ component = new ComponentClass(this.player_ || this, options);
+
+ // child is a component instance
+ } else {
+ component = child;
+ }
+
+ this.children_.splice(index, 0, component);
+
+ if (typeof component.id === 'function') {
+ this.childIndex_[component.id()] = component;
+ }
+
+ // If a name wasn't used to create the component, check if we can use the
+ // name function of the component
+ componentName = componentName || component.name && (0, _toTitleCase2['default'])(component.name());
+
+ if (componentName) {
+ this.childNameIndex_[componentName] = component;
+ }
+
+ // Add the UI object's element to the container div (box)
+ // Having an element is not required
+ if (typeof component.el === 'function' && component.el()) {
+ var childNodes = this.contentEl().children;
+ var refNode = childNodes[index] || null;
+
+ this.contentEl().insertBefore(component.el(), refNode);
+ }
+
+ // Return so it can stored on parent object if desired.
+ return component;
+ };
+
+ /**
+ * Remove a child `Component` from this `Component`s list of children. Also removes
+ * the child `Component`s element from this `Component`s element.
+ *
+ * @param {Component} component
+ * The child `Component` to remove.
+ */
+
+
+ Component.prototype.removeChild = function removeChild(component) {
+ if (typeof component === 'string') {
+ component = this.getChild(component);
+ }
+
+ if (!component || !this.children_) {
+ return;
+ }
+
+ var childFound = false;
+
+ for (var i = this.children_.length - 1; i >= 0; i--) {
+ if (this.children_[i] === component) {
+ childFound = true;
+ this.children_.splice(i, 1);
+ break;
+ }
+ }
+
+ if (!childFound) {
+ return;
+ }
+
+ this.childIndex_[component.id()] = null;
+ this.childNameIndex_[component.name()] = null;
+
+ var compEl = component.el();
+
+ if (compEl && compEl.parentNode === this.contentEl()) {
+ this.contentEl().removeChild(component.el());
+ }
+ };
+
+ /**
+ * Add and initialize default child `Component`s based upon options.
+ */
+
+
+ Component.prototype.initChildren = function initChildren() {
+ var _this = this;
+
+ var children = this.options_.children;
+
+ if (children) {
+ // `this` is `parent`
+ var parentOptions = this.options_;
+
+ var handleAdd = function handleAdd(child) {
+ var name = child.name;
+ var opts = child.opts;
+
+ // Allow options for children to be set at the parent options
+ // e.g. videojs(id, { controlBar: false });
+ // instead of videojs(id, { children: { controlBar: false });
+ if (parentOptions[name] !== undefined) {
+ opts = parentOptions[name];
+ }
+
+ // Allow for disabling default components
+ // e.g. options['children']['posterImage'] = false
+ if (opts === false) {
+ return;
+ }
+
+ // Allow options to be passed as a simple boolean if no configuration
+ // is necessary.
+ if (opts === true) {
+ opts = {};
+ }
+
+ // We also want to pass the original player options
+ // to each component as well so they don't need to
+ // reach back into the player for options later.
+ opts.playerOptions = _this.options_.playerOptions;
+
+ // Create and add the child component.
+ // Add a direct reference to the child by name on the parent instance.
+ // If two of the same component are used, different names should be supplied
+ // for each
+ var newChild = _this.addChild(name, opts);
+
+ if (newChild) {
+ _this[name] = newChild;
+ }
+ };
+
+ // Allow for an array of children details to passed in the options
+ var workingChildren = void 0;
+ var Tech = Component.getComponent('Tech');
+
+ if (Array.isArray(children)) {
+ workingChildren = children;
+ } else {
+ workingChildren = Object.keys(children);
+ }
+
+ workingChildren
+ // children that are in this.options_ but also in workingChildren would
+ // give us extra children we do not want. So, we want to filter them out.
+ .concat(Object.keys(this.options_).filter(function (child) {
+ return !workingChildren.some(function (wchild) {
+ if (typeof wchild === 'string') {
+ return child === wchild;
+ }
+ return child === wchild.name;
+ });
+ })).map(function (child) {
+ var name = void 0;
+ var opts = void 0;
+
+ if (typeof child === 'string') {
+ name = child;
+ opts = children[name] || _this.options_[name] || {};
+ } else {
+ name = child.name;
+ opts = child;
+ }
+
+ return { name: name, opts: opts };
+ }).filter(function (child) {
+ // we have to make sure that child.name isn't in the techOrder since
+ // techs are registerd as Components but can't aren't compatible
+ // See https://github.com/videojs/video.js/issues/2772
+ var c = Component.getComponent(child.opts.componentClass || (0, _toTitleCase2['default'])(child.name));
+
+ return c && !Tech.isTech(c);
+ }).forEach(handleAdd);
+ }
+ };
+
+ /**
+ * Builds the default DOM class name. Should be overriden by sub-components.
+ *
+ * @return {string}
+ * The DOM class name for this object.
+ *
+ * @abstract
+ */
+
+
+ Component.prototype.buildCSSClass = function buildCSSClass() {
+ // Child classes can include a function that does:
+ // return 'CLASS NAME' + this._super();
+ return '';
+ };
+
+ /**
+ * Bind a listener to the component's ready state.
+ * Different from event listeners in that if the ready event has already happened
+ * it will trigger the function immediately.
+ *
+ * @return {Component}
+ * Returns itself; method can be chained.
+ */
+
+
+ Component.prototype.ready = function ready(fn) {
+ var sync = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : false;
+
+ if (fn) {
+ if (this.isReady_) {
+ if (sync) {
+ fn.call(this);
+ } else {
+ // Call the function asynchronously by default for consistency
+ this.setTimeout(fn, 1);
+ }
+ } else {
+ this.readyQueue_ = this.readyQueue_ || [];
+ this.readyQueue_.push(fn);
+ }
+ }
+ };
+
+ /**
+ * Trigger all the ready listeners for this `Component`.
+ *
+ * @fires Component#ready
+ */
+
+
+ Component.prototype.triggerReady = function triggerReady() {
+ this.isReady_ = true;
+
+ // Ensure ready is triggerd asynchronously
+ this.setTimeout(function () {
+ var readyQueue = this.readyQueue_;
+
+ // Reset Ready Queue
+ this.readyQueue_ = [];
+
+ if (readyQueue && readyQueue.length > 0) {
+ readyQueue.forEach(function (fn) {
+ fn.call(this);
+ }, this);
+ }
+
+ // Allow for using event listeners also
+ /**
+ * Triggered when a `Component` is ready.
+ *
+ * @event Component#ready
+ * @type {EventTarget~Event}
+ */
+ this.trigger('ready');
+ }, 1);
+ };
+
+ /**
+ * Find a single DOM element matching a `selector`. This can be within the `Component`s
+ * `contentEl()` or another custom context.
+ *
+ * @param {string} selector
+ * A valid CSS selector, which will be passed to `querySelector`.
+ *
+ * @param {Element|string} [context=this.contentEl()]
+ * A DOM element within which to query. Can also be a selector string in
+ * which case the first matching element will get used as context. If
+ * missing `this.contentEl()` gets used. If `this.contentEl()` returns
+ * nothing it falls back to `document`.
+ *
+ * @return {Element|null}
+ * the dom element that was found, or null
+ *
+ * @see [Information on CSS Selectors](https://developer.mozilla.org/en-US/docs/Web/Guide/CSS/Getting_Started/Selectors)
+ */
+
+
+ Component.prototype.$ = function $(selector, context) {
+ return Dom.$(selector, context || this.contentEl());
+ };
+
+ /**
+ * Finds all DOM element matching a `selector`. This can be within the `Component`s
+ * `contentEl()` or another custom context.
+ *
+ * @param {string} selector
+ * A valid CSS selector, which will be passed to `querySelectorAll`.
+ *
+ * @param {Element|string} [context=this.contentEl()]
+ * A DOM element within which to query. Can also be a selector string in
+ * which case the first matching element will get used as context. If
+ * missing `this.contentEl()` gets used. If `this.contentEl()` returns
+ * nothing it falls back to `document`.
+ *
+ * @return {NodeList}
+ * a list of dom elements that were found
+ *
+ * @see [Information on CSS Selectors](https://developer.mozilla.org/en-US/docs/Web/Guide/CSS/Getting_Started/Selectors)
+ */
+
+
+ Component.prototype.$$ = function $$(selector, context) {
+ return Dom.$$(selector, context || this.contentEl());
+ };
+
+ /**
+ * Check if a component's element has a CSS class name.
+ *
+ * @param {string} classToCheck
+ * CSS class name to check.
+ *
+ * @return {boolean}
+ * - True if the `Component` has the class.
+ * - False if the `Component` does not have the class`
+ */
+
+
+ Component.prototype.hasClass = function hasClass(classToCheck) {
+ return Dom.hasClass(this.el_, classToCheck);
+ };
+
+ /**
+ * Add a CSS class name to the `Component`s element.
+ *
+ * @param {string} classToAdd
+ * CSS class name to add
+ */
+
+
+ Component.prototype.addClass = function addClass(classToAdd) {
+ Dom.addClass(this.el_, classToAdd);
+ };
+
+ /**
+ * Remove a CSS class name from the `Component`s element.
+ *
+ * @param {string} classToRemove
+ * CSS class name to remove
+ */
+
+
+ Component.prototype.removeClass = function removeClass(classToRemove) {
+ Dom.removeClass(this.el_, classToRemove);
+ };
+
+ /**
+ * Add or remove a CSS class name from the component's element.
+ * - `classToToggle` gets added when {@link Component#hasClass} would return false.
+ * - `classToToggle` gets removed when {@link Component#hasClass} would return true.
+ *
+ * @param {string} classToToggle
+ * The class to add or remove based on (@link Component#hasClass}
+ *
+ * @param {boolean|Dom~predicate} [predicate]
+ * An {@link Dom~predicate} function or a boolean
+ */
+
+
+ Component.prototype.toggleClass = function toggleClass(classToToggle, predicate) {
+ Dom.toggleClass(this.el_, classToToggle, predicate);
+ };
+
+ /**
+ * Show the `Component`s element if it is hidden by removing the
+ * 'vjs-hidden' class name from it.
+ */
+
+
+ Component.prototype.show = function show() {
+ this.removeClass('vjs-hidden');
+ };
+
+ /**
+ * Hide the `Component`s element if it is currently showing by adding the
+ * 'vjs-hidden` class name to it.
+ */
+
+
+ Component.prototype.hide = function hide() {
+ this.addClass('vjs-hidden');
+ };
+
+ /**
+ * Lock a `Component`s element in its visible state by adding the 'vjs-lock-showing'
+ * class name to it. Used during fadeIn/fadeOut.
+ *
+ * @private
+ */
+
+
+ Component.prototype.lockShowing = function lockShowing() {
+ this.addClass('vjs-lock-showing');
+ };
+
+ /**
+ * Unlock a `Component`s element from its visible state by removing the 'vjs-lock-showing'
+ * class name from it. Used during fadeIn/fadeOut.
+ *
+ * @private
+ */
+
+
+ Component.prototype.unlockShowing = function unlockShowing() {
+ this.removeClass('vjs-lock-showing');
+ };
+
+ /**
+ * Get the value of an attribute on the `Component`s element.
+ *
+ * @param {string} attribute
+ * Name of the attribute to get the value from.
+ *
+ * @return {string|null}
+ * - The value of the attribute that was asked for.
+ * - Can be an empty string on some browsers if the attribute does not exist
+ * or has no value
+ * - Most browsers will return null if the attibute does not exist or has
+ * no value.
+ *
+ * @see [DOM API]{@link https://developer.mozilla.org/en-US/docs/Web/API/Element/getAttribute}
+ */
+
+
+ Component.prototype.getAttribute = function getAttribute(attribute) {
+ return Dom.getAttribute(this.el_, attribute);
+ };
+
+ /**
+ * Set the value of an attribute on the `Component`'s element
+ *
+ * @param {string} attribute
+ * Name of the attribute to set.
+ *
+ * @param {string} value
+ * Value to set the attribute to.
+ *
+ * @see [DOM API]{@link https://developer.mozilla.org/en-US/docs/Web/API/Element/setAttribute}
+ */
+
+
+ Component.prototype.setAttribute = function setAttribute(attribute, value) {
+ Dom.setAttribute(this.el_, attribute, value);
+ };
+
+ /**
+ * Remove an attribute from the `Component`s element.
+ *
+ * @param {string} attribute
+ * Name of the attribute to remove.
+ *
+ * @see [DOM API]{@link https://developer.mozilla.org/en-US/docs/Web/API/Element/removeAttribute}
+ */
+
+
+ Component.prototype.removeAttribute = function removeAttribute(attribute) {
+ Dom.removeAttribute(this.el_, attribute);
+ };
+
+ /**
+ * Get or set the width of the component based upon the CSS styles.
+ * See {@link Component#dimension} for more detailed information.
+ *
+ * @param {number|string} [num]
+ * The width that you want to set postfixed with '%', 'px' or nothing.
+ *
+ * @param {boolean} [skipListeners]
+ * Skip the componentresize event trigger
+ *
+ * @return {number|string}
+ * The width when getting, zero if there is no width. Can be a string
+ * postpixed with '%' or 'px'.
+ */
+
+
+ Component.prototype.width = function width(num, skipListeners) {
+ return this.dimension('width', num, skipListeners);
+ };
+
+ /**
+ * Get or set the height of the component based upon the CSS styles.
+ * See {@link Component#dimension} for more detailed information.
+ *
+ * @param {number|string} [num]
+ * The height that you want to set postfixed with '%', 'px' or nothing.
+ *
+ * @param {boolean} [skipListeners]
+ * Skip the componentresize event trigger
+ *
+ * @return {number|string}
+ * The width when getting, zero if there is no width. Can be a string
+ * postpixed with '%' or 'px'.
+ */
+
+
+ Component.prototype.height = function height(num, skipListeners) {
+ return this.dimension('height', num, skipListeners);
+ };
+
+ /**
+ * Set both the width and height of the `Component` element at the same time.
+ *
+ * @param {number|string} width
+ * Width to set the `Component`s element to.
+ *
+ * @param {number|string} height
+ * Height to set the `Component`s element to.
+ */
+
+
+ Component.prototype.dimensions = function dimensions(width, height) {
+ // Skip componentresize listeners on width for optimization
+ this.width(width, true);
+ this.height(height);
+ };
+
+ /**
+ * Get or set width or height of the `Component` element. This is the shared code
+ * for the {@link Component#width} and {@link Component#height}.
+ *
+ * Things to know:
+ * - If the width or height in an number this will return the number postfixed with 'px'.
+ * - If the width/height is a percent this will return the percent postfixed with '%'
+ * - Hidden elements have a width of 0 with `window.getComputedStyle`. This function
+ * defaults to the `Component`s `style.width` and falls back to `window.getComputedStyle`.
+ * See [this]{@link http://www.foliotek.com/devblog/getting-the-width-of-a-hidden-element-with-jquery-using-width/}
+ * for more information
+ * - If you want the computed style of the component, use {@link Component#currentWidth}
+ * and {@link {Component#currentHeight}
+ *
+ * @fires Component#componentresize
+ *
+ * @param {string} widthOrHeight
+ 8 'width' or 'height'
+ *
+ * @param {number|string} [num]
+ 8 New dimension
+ *
+ * @param {boolean} [skipListeners]
+ * Skip componentresize event trigger
+ *
+ * @return {number}
+ * The dimension when getting or 0 if unset
+ */
+
+
+ Component.prototype.dimension = function dimension(widthOrHeight, num, skipListeners) {
+ if (num !== undefined) {
+ // Set to zero if null or literally NaN (NaN !== NaN)
+ if (num === null || num !== num) {
+ num = 0;
+ }
+
+ // Check if using css width/height (% or px) and adjust
+ if (('' + num).indexOf('%') !== -1 || ('' + num).indexOf('px') !== -1) {
+ this.el_.style[widthOrHeight] = num;
+ } else if (num === 'auto') {
+ this.el_.style[widthOrHeight] = '';
+ } else {
+ this.el_.style[widthOrHeight] = num + 'px';
+ }
+
+ // skipListeners allows us to avoid triggering the resize event when setting both width and height
+ if (!skipListeners) {
+ /**
+ * Triggered when a component is resized.
+ *
+ * @event Component#componentresize
+ * @type {EventTarget~Event}
+ */
+ this.trigger('componentresize');
+ }
+
+ return;
+ }
+
+ // Not setting a value, so getting it
+ // Make sure element exists
+ if (!this.el_) {
+ return 0;
+ }
+
+ // Get dimension value from style
+ var val = this.el_.style[widthOrHeight];
+ var pxIndex = val.indexOf('px');
+
+ if (pxIndex !== -1) {
+ // Return the pixel value with no 'px'
+ return parseInt(val.slice(0, pxIndex), 10);
+ }
+
+ // No px so using % or no style was set, so falling back to offsetWidth/height
+ // If component has display:none, offset will return 0
+ // TODO: handle display:none and no dimension style using px
+ return parseInt(this.el_['offset' + (0, _toTitleCase2['default'])(widthOrHeight)], 10);
+ };
+
+ /**
+ * Get the width or the height of the `Component` elements computed style. Uses
+ * `window.getComputedStyle`.
+ *
+ * @param {string} widthOrHeight
+ * A string containing 'width' or 'height'. Whichever one you want to get.
+ *
+ * @return {number}
+ * The dimension that gets asked for or 0 if nothing was set
+ * for that dimension.
+ */
+
+
+ Component.prototype.currentDimension = function currentDimension(widthOrHeight) {
+ var computedWidthOrHeight = 0;
+
+ if (widthOrHeight !== 'width' && widthOrHeight !== 'height') {
+ throw new Error('currentDimension only accepts width or height value');
+ }
+
+ if (typeof _window2['default'].getComputedStyle === 'function') {
+ var computedStyle = _window2['default'].getComputedStyle(this.el_);
+
+ computedWidthOrHeight = computedStyle.getPropertyValue(widthOrHeight) || computedStyle[widthOrHeight];
+ }
+
+ // remove 'px' from variable and parse as integer
+ computedWidthOrHeight = parseFloat(computedWidthOrHeight);
+
+ // if the computed value is still 0, it's possible that the browser is lying
+ // and we want to check the offset values.
+ // This code also runs on IE8 and wherever getComputedStyle doesn't exist.
+ if (computedWidthOrHeight === 0) {
+ var rule = 'offset' + (0, _toTitleCase2['default'])(widthOrHeight);
+
+ computedWidthOrHeight = this.el_[rule];
+ }
+
+ return computedWidthOrHeight;
+ };
+
+ /**
+ * An object that contains width and height values of the `Component`s
+ * computed style. Uses `window.getComputedStyle`.
+ *
+ * @typedef {Object} Component~DimensionObject
+ *
+ * @property {number} width
+ * The width of the `Component`s computed style.
+ *
+ * @property {number} height
+ * The height of the `Component`s computed style.
+ */
+
+ /**
+ * Get an object that contains width and height values of the `Component`s
+ * computed style.
+ *
+ * @return {Component~DimensionObject}
+ * The dimensions of the components element
+ */
+
+
+ Component.prototype.currentDimensions = function currentDimensions() {
+ return {
+ width: this.currentDimension('width'),
+ height: this.currentDimension('height')
+ };
+ };
+
+ /**
+ * Get the width of the `Component`s computed style. Uses `window.getComputedStyle`.
+ *
+ * @return {number} width
+ * The width of the `Component`s computed style.
+ */
+
+
+ Component.prototype.currentWidth = function currentWidth() {
+ return this.currentDimension('width');
+ };
+
+ /**
+ * Get the height of the `Component`s computed style. Uses `window.getComputedStyle`.
+ *
+ * @return {number} height
+ * The height of the `Component`s computed style.
+ */
+
+
+ Component.prototype.currentHeight = function currentHeight() {
+ return this.currentDimension('height');
+ };
+
+ /**
+ * Set the focus to this component
+ */
+
+
+ Component.prototype.focus = function focus() {
+ this.el_.focus();
+ };
+
+ /**
+ * Remove the focus from this component
+ */
+
+
+ Component.prototype.blur = function blur() {
+ this.el_.blur();
+ };
+
+ /**
+ * Emit a 'tap' events when touch event support gets detected. This gets used to
+ * support toggling the controls through a tap on the video. They get enabled
+ * because every sub-component would have extra overhead otherwise.
+ *
+ * @private
+ * @fires Component#tap
+ * @listens Component#touchstart
+ * @listens Component#touchmove
+ * @listens Component#touchleave
+ * @listens Component#touchcancel
+ * @listens Component#touchend
+ */
+
+
+ Component.prototype.emitTapEvents = function emitTapEvents() {
+ // Track the start time so we can determine how long the touch lasted
+ var touchStart = 0;
+ var firstTouch = null;
+
+ // Maximum movement allowed during a touch event to still be considered a tap
+ // Other popular libs use anywhere from 2 (hammer.js) to 15,
+ // so 10 seems like a nice, round number.
+ var tapMovementThreshold = 10;
+
+ // The maximum length a touch can be while still being considered a tap
+ var touchTimeThreshold = 200;
+
+ var couldBeTap = void 0;
+
+ this.on('touchstart', function (event) {
+ // If more than one finger, don't consider treating this as a click
+ if (event.touches.length === 1) {
+ // Copy pageX/pageY from the object
+ firstTouch = {
+ pageX: event.touches[0].pageX,
+ pageY: event.touches[0].pageY
+ };
+ // Record start time so we can detect a tap vs. "touch and hold"
+ touchStart = new Date().getTime();
+ // Reset couldBeTap tracking
+ couldBeTap = true;
+ }
+ });
+
+ this.on('touchmove', function (event) {
+ // If more than one finger, don't consider treating this as a click
+ if (event.touches.length > 1) {
+ couldBeTap = false;
+ } else if (firstTouch) {
+ // Some devices will throw touchmoves for all but the slightest of taps.
+ // So, if we moved only a small distance, this could still be a tap
+ var xdiff = event.touches[0].pageX - firstTouch.pageX;
+ var ydiff = event.touches[0].pageY - firstTouch.pageY;
+ var touchDistance = Math.sqrt(xdiff * xdiff + ydiff * ydiff);
+
+ if (touchDistance > tapMovementThreshold) {
+ couldBeTap = false;
+ }
+ }
+ });
+
+ var noTap = function noTap() {
+ couldBeTap = false;
+ };
+
+ // TODO: Listen to the original target. http://youtu.be/DujfpXOKUp8?t=13m8s
+ this.on('touchleave', noTap);
+ this.on('touchcancel', noTap);
+
+ // When the touch ends, measure how long it took and trigger the appropriate
+ // event
+ this.on('touchend', function (event) {
+ firstTouch = null;
+ // Proceed only if the touchmove/leave/cancel event didn't happen
+ if (couldBeTap === true) {
+ // Measure how long the touch lasted
+ var touchTime = new Date().getTime() - touchStart;
+
+ // Make sure the touch was less than the threshold to be considered a tap
+ if (touchTime < touchTimeThreshold) {
+ // Don't let browser turn this into a click
+ event.preventDefault();
+ /**
+ * Triggered when a `Component` is tapped.
+ *
+ * @event Component#tap
+ * @type {EventTarget~Event}
+ */
+ this.trigger('tap');
+ // It may be good to copy the touchend event object and change the
+ // type to tap, if the other event properties aren't exact after
+ // Events.fixEvent runs (e.g. event.target)
+ }
+ }
+ });
+ };
+
+ /**
+ * This function reports user activity whenever touch events happen. This can get
+ * turned off by any sub-components that wants touch events to act another way.
+ *
+ * Report user touch activity when touch events occur. User activity gets used to
+ * determine when controls should show/hide. It is simple when it comes to mouse
+ * events, because any mouse event should show the controls. So we capture mouse
+ * events that bubble up to the player and report activity when that happens.
+ * With touch events it isn't as easy as `touchstart` and `touchend` toggle player
+ * controls. So touch events can't help us at the player level either.
+ *
+ * User activity gets checked asynchronously. So what could happen is a tap event
+ * on the video turns the controls off. Then the `touchend` event bubbles up to
+ * the player. Which, if it reported user activity, would turn the controls right
+ * back on. We also don't want to completely block touch events from bubbling up.
+ * Furthermore a `touchmove` event and anything other than a tap, should not turn
+ * controls back on.
+ *
+ * @listens Component#touchstart
+ * @listens Component#touchmove
+ * @listens Component#touchend
+ * @listens Component#touchcancel
+ */
+
+
+ Component.prototype.enableTouchActivity = function enableTouchActivity() {
+ // Don't continue if the root player doesn't support reporting user activity
+ if (!this.player() || !this.player().reportUserActivity) {
+ return;
+ }
+
+ // listener for reporting that the user is active
+ var report = Fn.bind(this.player(), this.player().reportUserActivity);
+
+ var touchHolding = void 0;
+
+ this.on('touchstart', function () {
+ report();
+ // For as long as the they are touching the device or have their mouse down,
+ // we consider them active even if they're not moving their finger or mouse.
+ // So we want to continue to update that they are active
+ this.clearInterval(touchHolding);
+ // report at the same interval as activityCheck
+ touchHolding = this.setInterval(report, 250);
+ });
+
+ var touchEnd = function touchEnd(event) {
+ report();
+ // stop the interval that maintains activity if the touch is holding
+ this.clearInterval(touchHolding);
+ };
+
+ this.on('touchmove', report);
+ this.on('touchend', touchEnd);
+ this.on('touchcancel', touchEnd);
+ };
+
+ /**
+ * A callback that has no parameters and is bound into `Component`s context.
+ *
+ * @callback Component~GenericCallback
+ * @this Component
+ */
+
+ /**
+ * Creates a function that runs after an `x` millisecond timeout. This function is a
+ * wrapper around `window.setTimeout`. There are a few reasons to use this one
+ * instead though:
+ * 1. It gets cleared via {@link Component#clearTimeout} when
+ * {@link Component#dispose} gets called.
+ * 2. The function callback will gets turned into a {@link Component~GenericCallback}
+ *
+ * > Note: You can use `window.clearTimeout` on the id returned by this function. This
+ * will cause its dispose listener not to get cleaned up! Please use
+ * {@link Component#clearTimeout} or {@link Component#dispose}.
+ *
+ * @param {Component~GenericCallback} fn
+ * The function that will be run after `timeout`.
+ *
+ * @param {number} timeout
+ * Timeout in milliseconds to delay before executing the specified function.
+ *
+ * @return {number}
+ * Returns a timeout ID that gets used to identify the timeout. It can also
+ * get used in {@link Component#clearTimeout} to clear the timeout that
+ * was set.
+ *
+ * @listens Component#dispose
+ * @see [Similar to]{@link https://developer.mozilla.org/en-US/docs/Web/API/WindowTimers/setTimeout}
+ */
+
+
+ Component.prototype.setTimeout = function setTimeout(fn, timeout) {
+ fn = Fn.bind(this, fn);
+
+ var timeoutId = _window2['default'].setTimeout(fn, timeout);
+ var disposeFn = function disposeFn() {
+ this.clearTimeout(timeoutId);
+ };
+
+ disposeFn.guid = 'vjs-timeout-' + timeoutId;
+
+ this.on('dispose', disposeFn);
+
+ return timeoutId;
+ };
+
+ /**
+ * Clears a timeout that gets created via `window.setTimeout` or
+ * {@link Component#setTimeout}. If you set a timeout via {@link Component#setTimeout}
+ * use this function instead of `window.clearTimout`. If you don't your dispose
+ * listener will not get cleaned up until {@link Component#dispose}!
+ *
+ * @param {number} timeoutId
+ * The id of the timeout to clear. The return value of
+ * {@link Component#setTimeout} or `window.setTimeout`.
+ *
+ * @return {number}
+ * Returns the timeout id that was cleared.
+ *
+ * @see [Similar to]{@link https://developer.mozilla.org/en-US/docs/Web/API/WindowTimers/clearTimeout}
+ */
+
+
+ Component.prototype.clearTimeout = function clearTimeout(timeoutId) {
+ _window2['default'].clearTimeout(timeoutId);
+
+ var disposeFn = function disposeFn() {};
+
+ disposeFn.guid = 'vjs-timeout-' + timeoutId;
+
+ this.off('dispose', disposeFn);
+
+ return timeoutId;
+ };
+
+ /**
+ * Creates a function that gets run every `x` milliseconds. This function is a wrapper
+ * around `window.setInterval`. There are a few reasons to use this one instead though.
+ * 1. It gets cleared via {@link Component#clearInterval} when
+ * {@link Component#dispose} gets called.
+ * 2. The function callback will be a {@link Component~GenericCallback}
+ *
+ * @param {Component~GenericCallback} fn
+ * The function to run every `x` seconds.
+ *
+ * @param {number} interval
+ * Execute the specified function every `x` milliseconds.
+ *
+ * @return {number}
+ * Returns an id that can be used to identify the interval. It can also be be used in
+ * {@link Component#clearInterval} to clear the interval.
+ *
+ * @listens Component#dispose
+ * @see [Similar to]{@link https://developer.mozilla.org/en-US/docs/Web/API/WindowTimers/setInterval}
+ */
+
+
+ Component.prototype.setInterval = function setInterval(fn, interval) {
+ fn = Fn.bind(this, fn);
+
+ var intervalId = _window2['default'].setInterval(fn, interval);
+
+ var disposeFn = function disposeFn() {
+ this.clearInterval(intervalId);
+ };
+
+ disposeFn.guid = 'vjs-interval-' + intervalId;
+
+ this.on('dispose', disposeFn);
+
+ return intervalId;
+ };
+
+ /**
+ * Clears an interval that gets created via `window.setInterval` or
+ * {@link Component#setInterval}. If you set an inteval via {@link Component#setInterval}
+ * use this function instead of `window.clearInterval`. If you don't your dispose
+ * listener will not get cleaned up until {@link Component#dispose}!
+ *
+ * @param {number} intervalId
+ * The id of the interval to clear. The return value of
+ * {@link Component#setInterval} or `window.setInterval`.
+ *
+ * @return {number}
+ * Returns the interval id that was cleared.
+ *
+ * @see [Similar to]{@link https://developer.mozilla.org/en-US/docs/Web/API/WindowTimers/clearInterval}
+ */
+
+
+ Component.prototype.clearInterval = function clearInterval(intervalId) {
+ _window2['default'].clearInterval(intervalId);
+
+ var disposeFn = function disposeFn() {};
+
+ disposeFn.guid = 'vjs-interval-' + intervalId;
+
+ this.off('dispose', disposeFn);
+
+ return intervalId;
+ };
+
+ /**
+ * Queues up a callback to be passed to requestAnimationFrame (rAF), but
+ * with a few extra bonuses:
+ *
+ * - Supports browsers that do not support rAF by falling back to
+ * {@link Component#setTimeout}.
+ *
+ * - The callback is turned into a {@link Component~GenericCallback} (i.e.
+ * bound to the component).
+ *
+ * - Automatic cancellation of the rAF callback is handled if the component
+ * is disposed before it is called.
+ *
+ * @param {Component~GenericCallback} fn
+ * A function that will be bound to this component and executed just
+ * before the browser's next repaint.
+ *
+ * @return {number}
+ * Returns an rAF ID that gets used to identify the timeout. It can
+ * also be used in {@link Component#cancelAnimationFrame} to cancel
+ * the animation frame callback.
+ *
+ * @listens Component#dispose
+ * @see [Similar to]{@link https://developer.mozilla.org/en-US/docs/Web/API/window/requestAnimationFrame}
+ */
+
+
+ Component.prototype.requestAnimationFrame = function requestAnimationFrame(fn) {
+ var _this2 = this;
+
+ if (this.supportsRaf_) {
+ fn = Fn.bind(this, fn);
+
+ var id = _window2['default'].requestAnimationFrame(fn);
+ var disposeFn = function disposeFn() {
+ return _this2.cancelAnimationFrame(id);
+ };
+
+ disposeFn.guid = 'vjs-raf-' + id;
+ this.on('dispose', disposeFn);
+
+ return id;
+ }
+
+ // Fall back to using a timer.
+ return this.setTimeout(fn, 1000 / 60);
+ };
+
+ /**
+ * Cancels a queued callback passed to {@link Component#requestAnimationFrame}
+ * (rAF).
+ *
+ * If you queue an rAF callback via {@link Component#requestAnimationFrame},
+ * use this function instead of `window.cancelAnimationFrame`. If you don't,
+ * your dispose listener will not get cleaned up until {@link Component#dispose}!
+ *
+ * @param {number} id
+ * The rAF ID to clear. The return value of {@link Component#requestAnimationFrame}.
+ *
+ * @return {number}
+ * Returns the rAF ID that was cleared.
+ *
+ * @see [Similar to]{@link https://developer.mozilla.org/en-US/docs/Web/API/window/cancelAnimationFrame}
+ */
+
+
+ Component.prototype.cancelAnimationFrame = function cancelAnimationFrame(id) {
+ if (this.supportsRaf_) {
+ _window2['default'].cancelAnimationFrame(id);
+
+ var disposeFn = function disposeFn() {};
+
+ disposeFn.guid = 'vjs-raf-' + id;
+
+ this.off('dispose', disposeFn);
+
+ return id;
+ }
+
+ // Fall back to using a timer.
+ return this.clearTimeout(id);
+ };
+
+ /**
+ * Register a `Component` with `videojs` given the name and the component.
+ *
+ * > NOTE: {@link Tech}s should not be registered as a `Component`. {@link Tech}s
+ * should be registered using {@link Tech.registerTech} or
+ * {@link videojs:videojs.registerTech}.
+ *
+ * > NOTE: This function can also be seen on videojs as
+ * {@link videojs:videojs.registerComponent}.
+ *
+ * @param {string} name
+ * The name of the `Component` to register.
+ *
+ * @param {Component} ComponentToRegister
+ * The `Component` class to register.
+ *
+ * @return {Component}
+ * The `Component` that was registered.
+ */
+
+
+ Component.registerComponent = function registerComponent(name, ComponentToRegister) {
+ if (typeof name !== 'string' || !name) {
+ throw new Error('Illegal component name, "' + name + '"; must be a non-empty string.');
+ }
+
+ var Tech = Component.getComponent('Tech');
+
+ // We need to make sure this check is only done if Tech has been registered.
+ var isTech = Tech && Tech.isTech(ComponentToRegister);
+ var isComp = Component === ComponentToRegister || Component.prototype.isPrototypeOf(ComponentToRegister.prototype);
+
+ if (isTech || !isComp) {
+ var reason = void 0;
+
+ if (isTech) {
+ reason = 'techs must be registered using Tech.registerTech()';
+ } else {
+ reason = 'must be a Component subclass';
+ }
+
+ throw new Error('Illegal component, "' + name + '"; ' + reason + '.');
+ }
+
+ name = (0, _toTitleCase2['default'])(name);
+
+ if (!Component.components_) {
+ Component.components_ = {};
+ }
+
+ var Player = Component.getComponent('Player');
+
+ if (name === 'Player' && Player && Player.players) {
+ var players = Player.players;
+ var playerNames = Object.keys(players);
+
+ // If we have players that were disposed, then their name will still be
+ // in Players.players. So, we must loop through and verify that the value
+ // for each item is not null. This allows registration of the Player component
+ // after all players have been disposed or before any were created.
+ if (players && playerNames.length > 0 && playerNames.map(function (pname) {
+ return players[pname];
+ }).every(Boolean)) {
+ throw new Error('Can not register Player component after player has been created.');
+ }
+ }
+
+ Component.components_[name] = ComponentToRegister;
+
+ return ComponentToRegister;
+ };
+
+ /**
+ * Get a `Component` based on the name it was registered with.
+ *
+ * @param {string} name
+ * The Name of the component to get.
+ *
+ * @return {Component}
+ * The `Component` that got registered under the given name.
+ *
+ * @deprecated In `videojs` 6 this will not return `Component`s that were not
+ * registered using {@link Component.registerComponent}. Currently we
+ * check the global `videojs` object for a `Component` name and
+ * return that if it exists.
+ */
+
+
+ Component.getComponent = function getComponent(name) {
+ if (!name) {
+ return;
+ }
+
+ name = (0, _toTitleCase2['default'])(name);
+
+ if (Component.components_ && Component.components_[name]) {
+ return Component.components_[name];
+ }
+ };
+
+ return Component;
+}();
+
+/**
+ * Whether or not this component supports `requestAnimationFrame`.
+ *
+ * This is exposed primarily for testing purposes.
+ *
+ * @private
+ * @type {Boolean}
+ */
+
+
+Component.prototype.supportsRaf_ = typeof _window2['default'].requestAnimationFrame === 'function' && typeof _window2['default'].cancelAnimationFrame === 'function';
+
+Component.registerComponent('Component', Component);
+
+exports['default'] = Component;
+
+},{"100":100,"53":53,"54":54,"84":84,"85":85,"88":88,"90":90,"91":91,"92":92,"96":96}],6:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _trackButton = _dereq_(38);
+
+var _trackButton2 = _interopRequireDefault(_trackButton);
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+var _audioTrackMenuItem = _dereq_(7);
+
+var _audioTrackMenuItem2 = _interopRequireDefault(_audioTrackMenuItem);
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file audio-track-button.js
+ */
+
+
+/**
+ * The base class for buttons that toggle specific {@link AudioTrack} types.
+ *
+ * @extends TrackButton
+ */
+var AudioTrackButton = function (_TrackButton) {
+ _inherits(AudioTrackButton, _TrackButton);
+
+ /**
+ * Creates an instance of this class.
+ *
+ * @param {Player} player
+ * The `Player` that this class should be attached to.
+ *
+ * @param {Object} [options={}]
+ * The key/value store of player options.
+ */
+ function AudioTrackButton(player) {
+ var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};
+
+ _classCallCheck(this, AudioTrackButton);
+
+ options.tracks = player.audioTracks();
+
+ return _possibleConstructorReturn(this, _TrackButton.call(this, player, options));
+ }
+
+ /**
+ * Builds the default DOM `className`.
+ *
+ * @return {string}
+ * The DOM `className` for this object.
+ */
+
+
+ AudioTrackButton.prototype.buildCSSClass = function buildCSSClass() {
+ return 'vjs-audio-button ' + _TrackButton.prototype.buildCSSClass.call(this);
+ };
+
+ AudioTrackButton.prototype.buildWrapperCSSClass = function buildWrapperCSSClass() {
+ return 'vjs-audio-button ' + _TrackButton.prototype.buildWrapperCSSClass.call(this);
+ };
+
+ /**
+ * Create a menu item for each audio track
+ *
+ * @param {AudioTrackMenuItem[]} [items=[]]
+ * An array of existing menu items to use.
+ *
+ * @return {AudioTrackMenuItem[]}
+ * An array of menu items
+ */
+
+
+ AudioTrackButton.prototype.createItems = function createItems() {
+ var items = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : [];
+
+ // if there's only one audio track, there no point in showing it
+ this.hideThreshold_ = 1;
+
+ var tracks = this.player_.audioTracks();
+
+ for (var i = 0; i < tracks.length; i++) {
+ var track = tracks[i];
+
+ items.push(new _audioTrackMenuItem2['default'](this.player_, {
+ track: track,
+ // MenuItem is selectable
+ selectable: true
+ }));
+ }
+
+ return items;
+ };
+
+ return AudioTrackButton;
+}(_trackButton2['default']);
+
+/**
+ * The text that should display over the `AudioTrackButton`s controls. Added for localization.
+ *
+ * @type {string}
+ * @private
+ */
+
+
+AudioTrackButton.prototype.controlText_ = 'Audio Track';
+_component2['default'].registerComponent('AudioTrackButton', AudioTrackButton);
+exports['default'] = AudioTrackButton;
+
+},{"38":38,"5":5,"7":7}],7:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _menuItem = _dereq_(51);
+
+var _menuItem2 = _interopRequireDefault(_menuItem);
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+var _fn = _dereq_(88);
+
+var Fn = _interopRequireWildcard(_fn);
+
+function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file audio-track-menu-item.js
+ */
+
+
+/**
+ * An {@link AudioTrack} {@link MenuItem}
+ *
+ * @extends MenuItem
+ */
+var AudioTrackMenuItem = function (_MenuItem) {
+ _inherits(AudioTrackMenuItem, _MenuItem);
+
+ /**
+ * Creates an instance of this class.
+ *
+ * @param {Player} player
+ * The `Player` that this class should be attached to.
+ *
+ * @param {Object} [options]
+ * The key/value store of player options.
+ */
+ function AudioTrackMenuItem(player, options) {
+ _classCallCheck(this, AudioTrackMenuItem);
+
+ var track = options.track;
+ var tracks = player.audioTracks();
+
+ // Modify options for parent MenuItem class's init.
+ options.label = track.label || track.language || 'Unknown';
+ options.selected = track.enabled;
+
+ var _this = _possibleConstructorReturn(this, _MenuItem.call(this, player, options));
+
+ _this.track = track;
+
+ var changeHandler = Fn.bind(_this, _this.handleTracksChange);
+
+ tracks.addEventListener('change', changeHandler);
+ _this.on('dispose', function () {
+ tracks.removeEventListener('change', changeHandler);
+ });
+ return _this;
+ }
+
+ /**
+ * This gets called when an `AudioTrackMenuItem is "clicked". See {@link ClickableComponent}
+ * for more detailed information on what a click can be.
+ *
+ * @param {EventTarget~Event} [event]
+ * The `keydown`, `tap`, or `click` event that caused this function to be
+ * called.
+ *
+ * @listens tap
+ * @listens click
+ */
+
+
+ AudioTrackMenuItem.prototype.handleClick = function handleClick(event) {
+ var tracks = this.player_.audioTracks();
+
+ _MenuItem.prototype.handleClick.call(this, event);
+
+ for (var i = 0; i < tracks.length; i++) {
+ var track = tracks[i];
+
+ track.enabled = track === this.track;
+ }
+ };
+
+ /**
+ * Handle any {@link AudioTrack} change.
+ *
+ * @param {EventTarget~Event} [event]
+ * The {@link AudioTrackList#change} event that caused this to run.
+ *
+ * @listens AudioTrackList#change
+ */
+
+
+ AudioTrackMenuItem.prototype.handleTracksChange = function handleTracksChange(event) {
+ this.selected(this.track.enabled);
+ };
+
+ return AudioTrackMenuItem;
+}(_menuItem2['default']);
+
+_component2['default'].registerComponent('AudioTrackMenuItem', AudioTrackMenuItem);
+exports['default'] = AudioTrackMenuItem;
+
+},{"5":5,"51":51,"88":88}],8:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+_dereq_(12);
+
+_dereq_(34);
+
+_dereq_(35);
+
+_dereq_(37);
+
+_dereq_(36);
+
+_dereq_(10);
+
+_dereq_(18);
+
+_dereq_(9);
+
+_dereq_(43);
+
+_dereq_(25);
+
+_dereq_(27);
+
+_dereq_(31);
+
+_dereq_(24);
+
+_dereq_(29);
+
+_dereq_(6);
+
+_dereq_(13);
+
+_dereq_(21);
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file control-bar.js
+ */
+
+
+// Required children
+
+
+/**
+ * Container of main controls.
+ *
+ * @extends Component
+ */
+var ControlBar = function (_Component) {
+ _inherits(ControlBar, _Component);
+
+ function ControlBar() {
+ _classCallCheck(this, ControlBar);
+
+ return _possibleConstructorReturn(this, _Component.apply(this, arguments));
+ }
+
+ /**
+ * Create the `Component`'s DOM element
+ *
+ * @return {Element}
+ * The element that was created.
+ */
+ ControlBar.prototype.createEl = function createEl() {
+ return _Component.prototype.createEl.call(this, 'div', {
+ className: 'vjs-control-bar',
+ dir: 'ltr'
+ }, {
+ // The control bar is a group, but we don't aria-label it to avoid
+ // over-announcing by JAWS
+ role: 'group'
+ });
+ };
+
+ return ControlBar;
+}(_component2['default']);
+
+/**
+ * Default options for `ControlBar`
+ *
+ * @type {Object}
+ * @private
+ */
+
+
+ControlBar.prototype.options_ = {
+ children: ['playToggle', 'volumePanel', 'currentTimeDisplay', 'timeDivider', 'durationDisplay', 'progressControl', 'liveDisplay', 'remainingTimeDisplay', 'customControlSpacer', 'playbackRateMenuButton', 'chaptersButton', 'descriptionsButton', 'subsCapsButton', 'audioTrackButton', 'fullscreenToggle']
+};
+
+_component2['default'].registerComponent('ControlBar', ControlBar);
+exports['default'] = ControlBar;
+
+},{"10":10,"12":12,"13":13,"18":18,"21":21,"24":24,"25":25,"27":27,"29":29,"31":31,"34":34,"35":35,"36":36,"37":37,"43":43,"5":5,"6":6,"9":9}],9:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _button = _dereq_(2);
+
+var _button2 = _interopRequireDefault(_button);
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file fullscreen-toggle.js
+ */
+
+
+/**
+ * Toggle fullscreen video
+ *
+ * @extends Button
+ */
+var FullscreenToggle = function (_Button) {
+ _inherits(FullscreenToggle, _Button);
+
+ /**
+ * Creates an instance of this class.
+ *
+ * @param {Player} player
+ * The `Player` that this class should be attached to.
+ *
+ * @param {Object} [options]
+ * The key/value store of player options.
+ */
+ function FullscreenToggle(player, options) {
+ _classCallCheck(this, FullscreenToggle);
+
+ var _this = _possibleConstructorReturn(this, _Button.call(this, player, options));
+
+ _this.on(player, 'fullscreenchange', _this.handleFullscreenChange);
+ return _this;
+ }
+
+ /**
+ * Builds the default DOM `className`.
+ *
+ * @return {string}
+ * The DOM `className` for this object.
+ */
+
+
+ FullscreenToggle.prototype.buildCSSClass = function buildCSSClass() {
+ return 'vjs-fullscreen-control ' + _Button.prototype.buildCSSClass.call(this);
+ };
+
+ /**
+ * Handles fullscreenchange on the player and change control text accordingly.
+ *
+ * @param {EventTarget~Event} [event]
+ * The {@link Player#fullscreenchange} event that caused this function to be
+ * called.
+ *
+ * @listens Player#fullscreenchange
+ */
+
+
+ FullscreenToggle.prototype.handleFullscreenChange = function handleFullscreenChange(event) {
+ if (this.player_.isFullscreen()) {
+ this.controlText('Non-Fullscreen');
+ } else {
+ this.controlText('Fullscreen');
+ }
+ };
+
+ /**
+ * This gets called when an `FullscreenToggle` is "clicked". See
+ * {@link ClickableComponent} for more detailed information on what a click can be.
+ *
+ * @param {EventTarget~Event} [event]
+ * The `keydown`, `tap`, or `click` event that caused this function to be
+ * called.
+ *
+ * @listens tap
+ * @listens click
+ */
+
+
+ FullscreenToggle.prototype.handleClick = function handleClick(event) {
+ if (!this.player_.isFullscreen()) {
+ this.player_.requestFullscreen();
+ } else {
+ this.player_.exitFullscreen();
+ }
+ };
+
+ return FullscreenToggle;
+}(_button2['default']);
+
+/**
+ * The text that should display over the `FullscreenToggle`s controls. Added for localization.
+ *
+ * @type {string}
+ * @private
+ */
+
+
+FullscreenToggle.prototype.controlText_ = 'Fullscreen';
+
+_component2['default'].registerComponent('FullscreenToggle', FullscreenToggle);
+exports['default'] = FullscreenToggle;
+
+},{"2":2,"5":5}],10:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+var _dom = _dereq_(85);
+
+var Dom = _interopRequireWildcard(_dom);
+
+function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file live-display.js
+ */
+
+
+// TODO - Future make it click to snap to live
+
+/**
+ * Displays the live indicator when duration is Infinity.
+ *
+ * @extends Component
+ */
+var LiveDisplay = function (_Component) {
+ _inherits(LiveDisplay, _Component);
+
+ /**
+ * Creates an instance of this class.
+ *
+ * @param {Player} player
+ * The `Player` that this class should be attached to.
+ *
+ * @param {Object} [options]
+ * The key/value store of player options.
+ */
+ function LiveDisplay(player, options) {
+ _classCallCheck(this, LiveDisplay);
+
+ var _this = _possibleConstructorReturn(this, _Component.call(this, player, options));
+
+ _this.updateShowing();
+ _this.on(_this.player(), 'durationchange', _this.updateShowing);
+ return _this;
+ }
+
+ /**
+ * Create the `Component`'s DOM element
+ *
+ * @return {Element}
+ * The element that was created.
+ */
+
+
+ LiveDisplay.prototype.createEl = function createEl() {
+ var el = _Component.prototype.createEl.call(this, 'div', {
+ className: 'vjs-live-control vjs-control'
+ });
+
+ this.contentEl_ = Dom.createEl('div', {
+ className: 'vjs-live-display',
+ innerHTML: '' + this.localize('Stream Type') + '' + this.localize('LIVE')
+ }, {
+ 'aria-live': 'off'
+ });
+
+ el.appendChild(this.contentEl_);
+ return el;
+ };
+
+ /**
+ * Check the duration to see if the LiveDisplay should be showing or not. Then show/hide
+ * it accordingly
+ *
+ * @param {EventTarget~Event} [event]
+ * The {@link Player#durationchange} event that caused this function to run.
+ *
+ * @listens Player#durationchange
+ */
+
+
+ LiveDisplay.prototype.updateShowing = function updateShowing(event) {
+ if (this.player().duration() === Infinity) {
+ this.show();
+ } else {
+ this.hide();
+ }
+ };
+
+ return LiveDisplay;
+}(_component2['default']);
+
+_component2['default'].registerComponent('LiveDisplay', LiveDisplay);
+exports['default'] = LiveDisplay;
+
+},{"5":5,"85":85}],11:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _button = _dereq_(2);
+
+var _button2 = _interopRequireDefault(_button);
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+var _dom = _dereq_(85);
+
+var Dom = _interopRequireWildcard(_dom);
+
+var _checkVolumeSupport = _dereq_(39);
+
+var _checkVolumeSupport2 = _interopRequireDefault(_checkVolumeSupport);
+
+function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file mute-toggle.js
+ */
+
+
+/**
+ * A button component for muting the audio.
+ *
+ * @extends Button
+ */
+var MuteToggle = function (_Button) {
+ _inherits(MuteToggle, _Button);
+
+ /**
+ * Creates an instance of this class.
+ *
+ * @param {Player} player
+ * The `Player` that this class should be attached to.
+ *
+ * @param {Object} [options]
+ * The key/value store of player options.
+ */
+ function MuteToggle(player, options) {
+ _classCallCheck(this, MuteToggle);
+
+ // hide this control if volume support is missing
+ var _this = _possibleConstructorReturn(this, _Button.call(this, player, options));
+
+ (0, _checkVolumeSupport2['default'])(_this, player);
+
+ _this.on(player, ['loadstart', 'volumechange'], _this.update);
+ return _this;
+ }
+
+ /**
+ * Builds the default DOM `className`.
+ *
+ * @return {string}
+ * The DOM `className` for this object.
+ */
+
+
+ MuteToggle.prototype.buildCSSClass = function buildCSSClass() {
+ return 'vjs-mute-control ' + _Button.prototype.buildCSSClass.call(this);
+ };
+
+ /**
+ * This gets called when an `MuteToggle` is "clicked". See
+ * {@link ClickableComponent} for more detailed information on what a click can be.
+ *
+ * @param {EventTarget~Event} [event]
+ * The `keydown`, `tap`, or `click` event that caused this function to be
+ * called.
+ *
+ * @listens tap
+ * @listens click
+ */
+
+
+ MuteToggle.prototype.handleClick = function handleClick(event) {
+ var vol = this.player_.volume();
+ var lastVolume = this.player_.lastVolume_();
+
+ if (vol === 0) {
+ var volumeToSet = lastVolume < 0.1 ? 0.1 : lastVolume;
+
+ this.player_.volume(volumeToSet);
+ this.player_.muted(false);
+ } else {
+ this.player_.muted(this.player_.muted() ? false : true);
+ }
+ };
+
+ /**
+ * Update the `MuteToggle` button based on the state of `volume` and `muted`
+ * on the player.
+ *
+ * @param {EventTarget~Event} [event]
+ * The {@link Player#loadstart} event if this function was called
+ * through an event.
+ *
+ * @listens Player#loadstart
+ * @listens Player#volumechange
+ */
+
+
+ MuteToggle.prototype.update = function update(event) {
+ this.updateIcon_();
+ this.updateControlText_();
+ };
+
+ /**
+ * Update the appearance of the `MuteToggle` icon.
+ *
+ * Possible states (given `level` variable below):
+ * - 0: crossed out
+ * - 1: zero bars of volume
+ * - 2: one bar of volume
+ * - 3: two bars of volume
+ *
+ * @private
+ */
+
+
+ MuteToggle.prototype.updateIcon_ = function updateIcon_() {
+ var vol = this.player_.volume();
+ var level = 3;
+
+ if (vol === 0 || this.player_.muted()) {
+ level = 0;
+ } else if (vol < 0.33) {
+ level = 1;
+ } else if (vol < 0.67) {
+ level = 2;
+ }
+
+ // TODO improve muted icon classes
+ for (var i = 0; i < 4; i++) {
+ Dom.removeClass(this.el_, 'vjs-vol-' + i);
+ }
+ Dom.addClass(this.el_, 'vjs-vol-' + level);
+ };
+
+ /**
+ * If `muted` has changed on the player, update the control text
+ * (`title` attribute on `vjs-mute-control` element and content of
+ * `vjs-control-text` element).
+ *
+ * @private
+ */
+
+
+ MuteToggle.prototype.updateControlText_ = function updateControlText_() {
+ var soundOff = this.player_.muted() || this.player_.volume() === 0;
+ var text = soundOff ? 'Unmute' : 'Mute';
+
+ if (this.controlText() !== text) {
+ this.controlText(text);
+ }
+ };
+
+ return MuteToggle;
+}(_button2['default']);
+
+/**
+ * The text that should display over the `MuteToggle`s controls. Added for localization.
+ *
+ * @type {string}
+ * @private
+ */
+
+
+MuteToggle.prototype.controlText_ = 'Mute';
+
+_component2['default'].registerComponent('MuteToggle', MuteToggle);
+exports['default'] = MuteToggle;
+
+},{"2":2,"39":39,"5":5,"85":85}],12:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _button = _dereq_(2);
+
+var _button2 = _interopRequireDefault(_button);
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file play-toggle.js
+ */
+
+
+/**
+ * Button to toggle between play and pause.
+ *
+ * @extends Button
+ */
+var PlayToggle = function (_Button) {
+ _inherits(PlayToggle, _Button);
+
+ /**
+ * Creates an instance of this class.
+ *
+ * @param {Player} player
+ * The `Player` that this class should be attached to.
+ *
+ * @param {Object} [options]
+ * The key/value store of player options.
+ */
+ function PlayToggle(player, options) {
+ _classCallCheck(this, PlayToggle);
+
+ var _this = _possibleConstructorReturn(this, _Button.call(this, player, options));
+
+ _this.on(player, 'play', _this.handlePlay);
+ _this.on(player, 'pause', _this.handlePause);
+ _this.on(player, 'ended', _this.handleEnded);
+ return _this;
+ }
+
+ /**
+ * Builds the default DOM `className`.
+ *
+ * @return {string}
+ * The DOM `className` for this object.
+ */
+
+
+ PlayToggle.prototype.buildCSSClass = function buildCSSClass() {
+ return 'vjs-play-control ' + _Button.prototype.buildCSSClass.call(this);
+ };
+
+ /**
+ * This gets called when an `PlayToggle` is "clicked". See
+ * {@link ClickableComponent} for more detailed information on what a click can be.
+ *
+ * @param {EventTarget~Event} [event]
+ * The `keydown`, `tap`, or `click` event that caused this function to be
+ * called.
+ *
+ * @listens tap
+ * @listens click
+ */
+
+
+ PlayToggle.prototype.handleClick = function handleClick(event) {
+ if (this.player_.paused()) {
+ this.player_.play();
+ } else {
+ this.player_.pause();
+ }
+ };
+
+ /**
+ * Add the vjs-playing class to the element so it can change appearance.
+ *
+ * @param {EventTarget~Event} [event]
+ * The event that caused this function to run.
+ *
+ * @listens Player#play
+ */
+
+
+ PlayToggle.prototype.handlePlay = function handlePlay(event) {
+ this.removeClass('vjs-ended');
+ this.removeClass('vjs-paused');
+ this.addClass('vjs-playing');
+ // change the button text to "Pause"
+ this.controlText('Pause');
+ };
+
+ /**
+ * Add the vjs-paused class to the element so it can change appearance.
+ *
+ * @param {EventTarget~Event} [event]
+ * The event that caused this function to run.
+ *
+ * @listens Player#pause
+ */
+
+
+ PlayToggle.prototype.handlePause = function handlePause(event) {
+ this.removeClass('vjs-playing');
+ this.addClass('vjs-paused');
+ // change the button text to "Play"
+ this.controlText('Play');
+ };
+
+ /**
+ * Add the vjs-ended class to the element so it can change appearance
+ *
+ */
+
+
+ PlayToggle.prototype.handleEnded = function handleEnded(event) {
+ this.removeClass('vjs-playing');
+ this.addClass('vjs-ended');
+ // change the button text to "Replay"
+ this.controlText('Replay');
+ };
+
+ return PlayToggle;
+}(_button2['default']);
+
+/**
+ * The text that should display over the `PlayToggle`s controls. Added for localization.
+ *
+ * @type {string}
+ * @private
+ */
+
+
+PlayToggle.prototype.controlText_ = 'Play';
+
+_component2['default'].registerComponent('PlayToggle', PlayToggle);
+exports['default'] = PlayToggle;
+
+},{"2":2,"5":5}],13:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _menuButton = _dereq_(50);
+
+var _menuButton2 = _interopRequireDefault(_menuButton);
+
+var _menu = _dereq_(52);
+
+var _menu2 = _interopRequireDefault(_menu);
+
+var _playbackRateMenuItem = _dereq_(14);
+
+var _playbackRateMenuItem2 = _interopRequireDefault(_playbackRateMenuItem);
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+var _dom = _dereq_(85);
+
+var Dom = _interopRequireWildcard(_dom);
+
+function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file playback-rate-menu-button.js
+ */
+
+
+/**
+ * The component for controlling the playback rate.
+ *
+ * @extends MenuButton
+ */
+var PlaybackRateMenuButton = function (_MenuButton) {
+ _inherits(PlaybackRateMenuButton, _MenuButton);
+
+ /**
+ * Creates an instance of this class.
+ *
+ * @param {Player} player
+ * The `Player` that this class should be attached to.
+ *
+ * @param {Object} [options]
+ * The key/value store of player options.
+ */
+ function PlaybackRateMenuButton(player, options) {
+ _classCallCheck(this, PlaybackRateMenuButton);
+
+ var _this = _possibleConstructorReturn(this, _MenuButton.call(this, player, options));
+
+ _this.updateVisibility();
+ _this.updateLabel();
+
+ _this.on(player, 'loadstart', _this.updateVisibility);
+ _this.on(player, 'ratechange', _this.updateLabel);
+ return _this;
+ }
+
+ /**
+ * Create the `Component`'s DOM element
+ *
+ * @return {Element}
+ * The element that was created.
+ */
+
+
+ PlaybackRateMenuButton.prototype.createEl = function createEl() {
+ var el = _MenuButton.prototype.createEl.call(this);
+
+ this.labelEl_ = Dom.createEl('div', {
+ className: 'vjs-playback-rate-value',
+ innerHTML: 1.0
+ });
+
+ el.appendChild(this.labelEl_);
+
+ return el;
+ };
+
+ /**
+ * Builds the default DOM `className`.
+ *
+ * @return {string}
+ * The DOM `className` for this object.
+ */
+
+
+ PlaybackRateMenuButton.prototype.buildCSSClass = function buildCSSClass() {
+ return 'vjs-playback-rate ' + _MenuButton.prototype.buildCSSClass.call(this);
+ };
+
+ PlaybackRateMenuButton.prototype.buildWrapperCSSClass = function buildWrapperCSSClass() {
+ return 'vjs-playback-rate ' + _MenuButton.prototype.buildWrapperCSSClass.call(this);
+ };
+
+ /**
+ * Create the playback rate menu
+ *
+ * @return {Menu}
+ * Menu object populated with {@link PlaybackRateMenuItem}s
+ */
+
+
+ PlaybackRateMenuButton.prototype.createMenu = function createMenu() {
+ var menu = new _menu2['default'](this.player());
+ var rates = this.playbackRates();
+
+ if (rates) {
+ for (var i = rates.length - 1; i >= 0; i--) {
+ menu.addChild(new _playbackRateMenuItem2['default'](this.player(), { rate: rates[i] + 'x' }));
+ }
+ }
+
+ return menu;
+ };
+
+ /**
+ * Updates ARIA accessibility attributes
+ */
+
+
+ PlaybackRateMenuButton.prototype.updateARIAAttributes = function updateARIAAttributes() {
+ // Current playback rate
+ this.el().setAttribute('aria-valuenow', this.player().playbackRate());
+ };
+
+ /**
+ * This gets called when an `PlaybackRateMenuButton` is "clicked". See
+ * {@link ClickableComponent} for more detailed information on what a click can be.
+ *
+ * @param {EventTarget~Event} [event]
+ * The `keydown`, `tap`, or `click` event that caused this function to be
+ * called.
+ *
+ * @listens tap
+ * @listens click
+ */
+
+
+ PlaybackRateMenuButton.prototype.handleClick = function handleClick(event) {
+ // select next rate option
+ var currentRate = this.player().playbackRate();
+ var rates = this.playbackRates();
+
+ // this will select first one if the last one currently selected
+ var newRate = rates[0];
+
+ for (var i = 0; i < rates.length; i++) {
+ if (rates[i] > currentRate) {
+ newRate = rates[i];
+ break;
+ }
+ }
+ this.player().playbackRate(newRate);
+ };
+
+ /**
+ * Get possible playback rates
+ *
+ * @return {Array}
+ * All possible playback rates
+ */
+
+
+ PlaybackRateMenuButton.prototype.playbackRates = function playbackRates() {
+ return this.options_.playbackRates || this.options_.playerOptions && this.options_.playerOptions.playbackRates;
+ };
+
+ /**
+ * Get whether playback rates is supported by the tech
+ * and an array of playback rates exists
+ *
+ * @return {boolean}
+ * Whether changing playback rate is supported
+ */
+
+
+ PlaybackRateMenuButton.prototype.playbackRateSupported = function playbackRateSupported() {
+ return this.player().tech_ && this.player().tech_.featuresPlaybackRate && this.playbackRates() && this.playbackRates().length > 0;
+ };
+
+ /**
+ * Hide playback rate controls when they're no playback rate options to select
+ *
+ * @param {EventTarget~Event} [event]
+ * The event that caused this function to run.
+ *
+ * @listens Player#loadstart
+ */
+
+
+ PlaybackRateMenuButton.prototype.updateVisibility = function updateVisibility(event) {
+ if (this.playbackRateSupported()) {
+ this.removeClass('vjs-hidden');
+ } else {
+ this.addClass('vjs-hidden');
+ }
+ };
+
+ /**
+ * Update button label when rate changed
+ *
+ * @param {EventTarget~Event} [event]
+ * The event that caused this function to run.
+ *
+ * @listens Player#ratechange
+ */
+
+
+ PlaybackRateMenuButton.prototype.updateLabel = function updateLabel(event) {
+ if (this.playbackRateSupported()) {
+ this.labelEl_.innerHTML = this.player().playbackRate() + 'x';
+ }
+ };
+
+ return PlaybackRateMenuButton;
+}(_menuButton2['default']);
+
+/**
+ * The text that should display over the `FullscreenToggle`s controls. Added for localization.
+ *
+ * @type {string}
+ * @private
+ */
+
+
+PlaybackRateMenuButton.prototype.controlText_ = 'Playback Rate';
+
+_component2['default'].registerComponent('PlaybackRateMenuButton', PlaybackRateMenuButton);
+exports['default'] = PlaybackRateMenuButton;
+
+},{"14":14,"5":5,"50":50,"52":52,"85":85}],14:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _menuItem = _dereq_(51);
+
+var _menuItem2 = _interopRequireDefault(_menuItem);
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file playback-rate-menu-item.js
+ */
+
+
+/**
+ * The specific menu item type for selecting a playback rate.
+ *
+ * @extends MenuItem
+ */
+var PlaybackRateMenuItem = function (_MenuItem) {
+ _inherits(PlaybackRateMenuItem, _MenuItem);
+
+ /**
+ * Creates an instance of this class.
+ *
+ * @param {Player} player
+ * The `Player` that this class should be attached to.
+ *
+ * @param {Object} [options]
+ * The key/value store of player options.
+ */
+ function PlaybackRateMenuItem(player, options) {
+ _classCallCheck(this, PlaybackRateMenuItem);
+
+ var label = options.rate;
+ var rate = parseFloat(label, 10);
+
+ // Modify options for parent MenuItem class's init.
+ options.label = label;
+ options.selected = rate === 1;
+ options.selectable = true;
+
+ var _this = _possibleConstructorReturn(this, _MenuItem.call(this, player, options));
+
+ _this.label = label;
+ _this.rate = rate;
+
+ _this.on(player, 'ratechange', _this.update);
+ return _this;
+ }
+
+ /**
+ * This gets called when an `PlaybackRateMenuItem` is "clicked". See
+ * {@link ClickableComponent} for more detailed information on what a click can be.
+ *
+ * @param {EventTarget~Event} [event]
+ * The `keydown`, `tap`, or `click` event that caused this function to be
+ * called.
+ *
+ * @listens tap
+ * @listens click
+ */
+
+
+ PlaybackRateMenuItem.prototype.handleClick = function handleClick(event) {
+ _MenuItem.prototype.handleClick.call(this);
+ this.player().playbackRate(this.rate);
+ };
+
+ /**
+ * Update the PlaybackRateMenuItem when the playbackrate changes.
+ *
+ * @param {EventTarget~Event} [event]
+ * The `ratechange` event that caused this function to run.
+ *
+ * @listens Player#ratechange
+ */
+
+
+ PlaybackRateMenuItem.prototype.update = function update(event) {
+ this.selected(this.player().playbackRate() === this.rate);
+ };
+
+ return PlaybackRateMenuItem;
+}(_menuItem2['default']);
+
+/**
+ * The text that should display over the `PlaybackRateMenuItem`s controls. Added for localization.
+ *
+ * @type {string}
+ * @private
+ */
+
+
+PlaybackRateMenuItem.prototype.contentElType = 'button';
+
+_component2['default'].registerComponent('PlaybackRateMenuItem', PlaybackRateMenuItem);
+exports['default'] = PlaybackRateMenuItem;
+
+},{"5":5,"51":51}],15:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+var _dom = _dereq_(85);
+
+var Dom = _interopRequireWildcard(_dom);
+
+function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file load-progress-bar.js
+ */
+
+
+/**
+ * Shows loading progress
+ *
+ * @extends Component
+ */
+var LoadProgressBar = function (_Component) {
+ _inherits(LoadProgressBar, _Component);
+
+ /**
+ * Creates an instance of this class.
+ *
+ * @param {Player} player
+ * The `Player` that this class should be attached to.
+ *
+ * @param {Object} [options]
+ * The key/value store of player options.
+ */
+ function LoadProgressBar(player, options) {
+ _classCallCheck(this, LoadProgressBar);
+
+ var _this = _possibleConstructorReturn(this, _Component.call(this, player, options));
+
+ _this.partEls_ = [];
+ _this.on(player, 'progress', _this.update);
+ return _this;
+ }
+
+ /**
+ * Create the `Component`'s DOM element
+ *
+ * @return {Element}
+ * The element that was created.
+ */
+
+
+ LoadProgressBar.prototype.createEl = function createEl() {
+ return _Component.prototype.createEl.call(this, 'div', {
+ className: 'vjs-load-progress',
+ innerHTML: '' + this.localize('Loaded') + ': 0%'
+ });
+ };
+
+ /**
+ * Update progress bar
+ *
+ * @param {EventTarget~Event} [event]
+ * The `progress` event that caused this function to run.
+ *
+ * @listens Player#progress
+ */
+
+
+ LoadProgressBar.prototype.update = function update(event) {
+ var buffered = this.player_.buffered();
+ var duration = this.player_.duration();
+ var bufferedEnd = this.player_.bufferedEnd();
+ var children = this.partEls_;
+
+ // get the percent width of a time compared to the total end
+ var percentify = function percentify(time, end) {
+ // no NaN
+ var percent = time / end || 0;
+
+ return (percent >= 1 ? 1 : percent) * 100 + '%';
+ };
+
+ // update the width of the progress bar
+ this.el_.style.width = percentify(bufferedEnd, duration);
+
+ // add child elements to represent the individual buffered time ranges
+ for (var i = 0; i < buffered.length; i++) {
+ var start = buffered.start(i);
+ var end = buffered.end(i);
+ var part = children[i];
+
+ if (!part) {
+ part = this.el_.appendChild(Dom.createEl());
+ children[i] = part;
+ }
+
+ // set the percent based on the width of the progress bar (bufferedEnd)
+ part.style.left = percentify(start, bufferedEnd);
+ part.style.width = percentify(end - start, bufferedEnd);
+ }
+
+ // remove unused buffered range elements
+ for (var _i = children.length; _i > buffered.length; _i--) {
+ this.el_.removeChild(children[_i - 1]);
+ }
+ children.length = buffered.length;
+ };
+
+ return LoadProgressBar;
+}(_component2['default']);
+
+_component2['default'].registerComponent('LoadProgressBar', LoadProgressBar);
+exports['default'] = LoadProgressBar;
+
+},{"5":5,"85":85}],16:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+var _fn = _dereq_(88);
+
+var Fn = _interopRequireWildcard(_fn);
+
+var _formatTime = _dereq_(89);
+
+var _formatTime2 = _interopRequireDefault(_formatTime);
+
+_dereq_(20);
+
+function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file mouse-time-display.js
+ */
+
+
+/**
+ * The {@link MouseTimeDisplay} component tracks mouse movement over the
+ * {@link ProgressControl}. It displays an indicator and a {@link TimeTooltip}
+ * indicating the time which is represented by a given point in the
+ * {@link ProgressControl}.
+ *
+ * @extends Component
+ */
+var MouseTimeDisplay = function (_Component) {
+ _inherits(MouseTimeDisplay, _Component);
+
+ /**
+ * Creates an instance of this class.
+ *
+ * @param {Player} player
+ * The {@link Player} that this class should be attached to.
+ *
+ * @param {Object} [options]
+ * The key/value store of player options.
+ */
+ function MouseTimeDisplay(player, options) {
+ _classCallCheck(this, MouseTimeDisplay);
+
+ var _this = _possibleConstructorReturn(this, _Component.call(this, player, options));
+
+ _this.update = Fn.throttle(Fn.bind(_this, _this.update), 25);
+ return _this;
+ }
+
+ /**
+ * Create the DOM element for this class.
+ *
+ * @return {Element}
+ * The element that was created.
+ */
+
+
+ MouseTimeDisplay.prototype.createEl = function createEl() {
+ return _Component.prototype.createEl.call(this, 'div', {
+ className: 'vjs-mouse-display'
+ });
+ };
+
+ /**
+ * Enqueues updates to its own DOM as well as the DOM of its
+ * {@link TimeTooltip} child.
+ *
+ * @param {Object} seekBarRect
+ * The `ClientRect` for the {@link SeekBar} element.
+ *
+ * @param {number} seekBarPoint
+ * A number from 0 to 1, representing a horizontal reference point
+ * from the left edge of the {@link SeekBar}
+ */
+
+
+ MouseTimeDisplay.prototype.update = function update(seekBarRect, seekBarPoint) {
+ var _this2 = this;
+
+ // If there is an existing rAF ID, cancel it so we don't over-queue.
+ if (this.rafId_) {
+ this.cancelAnimationFrame(this.rafId_);
+ }
+
+ this.rafId_ = this.requestAnimationFrame(function () {
+ var duration = _this2.player_.duration();
+ var content = (0, _formatTime2['default'])(seekBarPoint * duration, duration);
+
+ _this2.el_.style.left = seekBarRect.width * seekBarPoint + 'px';
+ _this2.getChild('timeTooltip').update(seekBarRect, seekBarPoint, content);
+ });
+ };
+
+ return MouseTimeDisplay;
+}(_component2['default']);
+
+/**
+ * Default options for `MouseTimeDisplay`
+ *
+ * @type {Object}
+ * @private
+ */
+
+
+MouseTimeDisplay.prototype.options_ = {
+ children: ['timeTooltip']
+};
+
+_component2['default'].registerComponent('MouseTimeDisplay', MouseTimeDisplay);
+exports['default'] = MouseTimeDisplay;
+
+},{"20":20,"5":5,"88":88,"89":89}],17:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+var _browser = _dereq_(81);
+
+var _formatTime = _dereq_(89);
+
+var _formatTime2 = _interopRequireDefault(_formatTime);
+
+_dereq_(20);
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file play-progress-bar.js
+ */
+
+
+/**
+ * Used by {@link SeekBar} to display media playback progress as part of the
+ * {@link ProgressControl}.
+ *
+ * @extends Component
+ */
+var PlayProgressBar = function (_Component) {
+ _inherits(PlayProgressBar, _Component);
+
+ function PlayProgressBar() {
+ _classCallCheck(this, PlayProgressBar);
+
+ return _possibleConstructorReturn(this, _Component.apply(this, arguments));
+ }
+
+ /**
+ * Create the the DOM element for this class.
+ *
+ * @return {Element}
+ * The element that was created.
+ */
+ PlayProgressBar.prototype.createEl = function createEl() {
+ return _Component.prototype.createEl.call(this, 'div', {
+ className: 'vjs-play-progress vjs-slider-bar',
+ innerHTML: '' + this.localize('Progress') + ': 0%'
+ });
+ };
+
+ /**
+ * Enqueues updates to its own DOM as well as the DOM of its
+ * {@link TimeTooltip} child.
+ *
+ * @param {Object} seekBarRect
+ * The `ClientRect` for the {@link SeekBar} element.
+ *
+ * @param {number} seekBarPoint
+ * A number from 0 to 1, representing a horizontal reference point
+ * from the left edge of the {@link SeekBar}
+ */
+
+
+ PlayProgressBar.prototype.update = function update(seekBarRect, seekBarPoint) {
+ var _this2 = this;
+
+ // If there is an existing rAF ID, cancel it so we don't over-queue.
+ if (this.rafId_) {
+ this.cancelAnimationFrame(this.rafId_);
+ }
+
+ this.rafId_ = this.requestAnimationFrame(function () {
+ var time = _this2.player_.scrubbing() ? _this2.player_.getCache().currentTime : _this2.player_.currentTime();
+
+ var content = (0, _formatTime2['default'])(time, _this2.player_.duration());
+ var timeTooltip = _this2.getChild('timeTooltip');
+
+ if (timeTooltip) {
+ timeTooltip.update(seekBarRect, seekBarPoint, content);
+ }
+ });
+ };
+
+ return PlayProgressBar;
+}(_component2['default']);
+
+/**
+ * Default options for {@link PlayProgressBar}.
+ *
+ * @type {Object}
+ * @private
+ */
+
+
+PlayProgressBar.prototype.options_ = {
+ children: []
+};
+
+// Time tooltips should not be added to a player on mobile devices or IE8
+if ((!_browser.IE_VERSION || _browser.IE_VERSION > 8) && !_browser.IS_IOS && !_browser.IS_ANDROID) {
+ PlayProgressBar.prototype.options_.children.push('timeTooltip');
+}
+
+_component2['default'].registerComponent('PlayProgressBar', PlayProgressBar);
+exports['default'] = PlayProgressBar;
+
+},{"20":20,"5":5,"81":81,"89":89}],18:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+var _dom = _dereq_(85);
+
+var Dom = _interopRequireWildcard(_dom);
+
+var _fn = _dereq_(88);
+
+_dereq_(19);
+
+function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file progress-control.js
+ */
+
+
+/**
+ * The Progress Control component contains the seek bar, load progress,
+ * and play progress.
+ *
+ * @extends Component
+ */
+var ProgressControl = function (_Component) {
+ _inherits(ProgressControl, _Component);
+
+ /**
+ * Creates an instance of this class.
+ *
+ * @param {Player} player
+ * The `Player` that this class should be attached to.
+ *
+ * @param {Object} [options]
+ * The key/value store of player options.
+ */
+ function ProgressControl(player, options) {
+ _classCallCheck(this, ProgressControl);
+
+ var _this = _possibleConstructorReturn(this, _Component.call(this, player, options));
+
+ _this.handleMouseMove = (0, _fn.throttle)((0, _fn.bind)(_this, _this.handleMouseMove), 25);
+ _this.on(_this.el_, 'mousemove', _this.handleMouseMove);
+
+ _this.throttledHandleMouseSeek = (0, _fn.throttle)((0, _fn.bind)(_this, _this.handleMouseSeek), 25);
+ _this.on(['mousedown', 'touchstart'], _this.handleMouseDown);
+ return _this;
+ }
+
+ /**
+ * Create the `Component`'s DOM element
+ *
+ * @return {Element}
+ * The element that was created.
+ */
+
+
+ ProgressControl.prototype.createEl = function createEl() {
+ return _Component.prototype.createEl.call(this, 'div', {
+ className: 'vjs-progress-control vjs-control'
+ });
+ };
+
+ /**
+ * When the mouse moves over the `ProgressControl`, the pointer position
+ * gets passed down to the `MouseTimeDisplay` component.
+ *
+ * @param {EventTarget~Event} event
+ * The `mousemove` event that caused this function to run.
+ *
+ * @listen mousemove
+ */
+
+
+ ProgressControl.prototype.handleMouseMove = function handleMouseMove(event) {
+ var seekBar = this.getChild('seekBar');
+ var mouseTimeDisplay = seekBar.getChild('mouseTimeDisplay');
+ var seekBarEl = seekBar.el();
+ var seekBarRect = Dom.getBoundingClientRect(seekBarEl);
+ var seekBarPoint = Dom.getPointerPosition(seekBarEl, event).x;
+
+ // The default skin has a gap on either side of the `SeekBar`. This means
+ // that it's possible to trigger this behavior outside the boundaries of
+ // the `SeekBar`. This ensures we stay within it at all times.
+ if (seekBarPoint > 1) {
+ seekBarPoint = 1;
+ } else if (seekBarPoint < 0) {
+ seekBarPoint = 0;
+ }
+
+ if (mouseTimeDisplay) {
+ mouseTimeDisplay.update(seekBarRect, seekBarPoint);
+ }
+ };
+
+ /**
+ * A throttled version of the {@link ProgressControl#handleMouseSeek} listener.
+ *
+ * @method ProgressControl#throttledHandleMouseSeek
+ * @param {EventTarget~Event} event
+ * The `mousemove` event that caused this function to run.
+ *
+ * @listen mousemove
+ * @listen touchmove
+ */
+
+ /**
+ * Handle `mousemove` or `touchmove` events on the `ProgressControl`.
+ *
+ * @param {EventTarget~Event} event
+ * `mousedown` or `touchstart` event that triggered this function
+ *
+ * @listens mousemove
+ * @listens touchmove
+ */
+
+
+ ProgressControl.prototype.handleMouseSeek = function handleMouseSeek(event) {
+ var seekBar = this.getChild('seekBar');
+
+ seekBar.handleMouseMove(event);
+ };
+
+ /**
+ * Handle `mousedown` or `touchstart` events on the `ProgressControl`.
+ *
+ * @param {EventTarget~Event} event
+ * `mousedown` or `touchstart` event that triggered this function
+ *
+ * @listens mousedown
+ * @listens touchstart
+ */
+
+
+ ProgressControl.prototype.handleMouseDown = function handleMouseDown(event) {
+ var doc = this.el_.ownerDocument;
+
+ this.on(doc, 'mousemove', this.throttledHandleMouseSeek);
+ this.on(doc, 'touchmove', this.throttledHandleMouseSeek);
+ this.on(doc, 'mouseup', this.handleMouseUp);
+ this.on(doc, 'touchend', this.handleMouseUp);
+ };
+
+ /**
+ * Handle `mouseup` or `touchend` events on the `ProgressControl`.
+ *
+ * @param {EventTarget~Event} event
+ * `mouseup` or `touchend` event that triggered this function.
+ *
+ * @listens touchend
+ * @listens mouseup
+ */
+
+
+ ProgressControl.prototype.handleMouseUp = function handleMouseUp(event) {
+ var doc = this.el_.ownerDocument;
+
+ this.off(doc, 'mousemove', this.throttledHandleMouseSeek);
+ this.off(doc, 'touchmove', this.throttledHandleMouseSeek);
+ this.off(doc, 'mouseup', this.handleMouseUp);
+ this.off(doc, 'touchend', this.handleMouseUp);
+ };
+
+ return ProgressControl;
+}(_component2['default']);
+
+/**
+ * Default options for `ProgressControl`
+ *
+ * @type {Object}
+ * @private
+ */
+
+
+ProgressControl.prototype.options_ = {
+ children: ['seekBar']
+};
+
+_component2['default'].registerComponent('ProgressControl', ProgressControl);
+exports['default'] = ProgressControl;
+
+},{"19":19,"5":5,"85":85,"88":88}],19:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _slider = _dereq_(60);
+
+var _slider2 = _interopRequireDefault(_slider);
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+var _browser = _dereq_(81);
+
+var _dom = _dereq_(85);
+
+var Dom = _interopRequireWildcard(_dom);
+
+var _fn = _dereq_(88);
+
+var Fn = _interopRequireWildcard(_fn);
+
+var _formatTime = _dereq_(89);
+
+var _formatTime2 = _interopRequireDefault(_formatTime);
+
+_dereq_(15);
+
+_dereq_(17);
+
+_dereq_(16);
+
+function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file seek-bar.js
+ */
+
+
+// The number of seconds the `step*` functions move the timeline.
+var STEP_SECONDS = 5;
+
+/**
+ * Seek bar and container for the progress bars. Uses {@link PlayProgressBar}
+ * as its `bar`.
+ *
+ * @extends Slider
+ */
+
+var SeekBar = function (_Slider) {
+ _inherits(SeekBar, _Slider);
+
+ /**
+ * Creates an instance of this class.
+ *
+ * @param {Player} player
+ * The `Player` that this class should be attached to.
+ *
+ * @param {Object} [options]
+ * The key/value store of player options.
+ */
+ function SeekBar(player, options) {
+ _classCallCheck(this, SeekBar);
+
+ var _this = _possibleConstructorReturn(this, _Slider.call(this, player, options));
+
+ _this.update = Fn.throttle(Fn.bind(_this, _this.update), 50);
+ _this.on(player, ['timeupdate', 'ended'], _this.update);
+ return _this;
+ }
+
+ /**
+ * Create the `Component`'s DOM element
+ *
+ * @return {Element}
+ * The element that was created.
+ */
+
+
+ SeekBar.prototype.createEl = function createEl() {
+ return _Slider.prototype.createEl.call(this, 'div', {
+ className: 'vjs-progress-holder'
+ }, {
+ 'aria-label': this.localize('Progress Bar')
+ });
+ };
+
+ /**
+ * Update the seek bar's UI.
+ *
+ * @param {EventTarget~Event} [event]
+ * The `timeupdate` or `ended` event that caused this to run.
+ *
+ * @listens Player#timeupdate
+ * @listens Player#ended
+ */
+
+
+ SeekBar.prototype.update = function update() {
+ var percent = _Slider.prototype.update.call(this);
+ var duration = this.player_.duration();
+
+ // Allows for smooth scrubbing, when player can't keep up.
+ var time = this.player_.scrubbing() ? this.player_.getCache().currentTime : this.player_.currentTime();
+
+ // machine readable value of progress bar (percentage complete)
+ this.el_.setAttribute('aria-valuenow', (percent * 100).toFixed(2));
+
+ // human readable value of progress bar (time complete)
+ this.el_.setAttribute('aria-valuetext', this.localize('progress bar timing: currentTime={1} duration={2}', [(0, _formatTime2['default'])(time, duration), (0, _formatTime2['default'])(duration, duration)], '{1} of {2}'));
+
+ // Update the `PlayProgressBar`.
+ this.bar.update(Dom.getBoundingClientRect(this.el_), percent);
+
+ return percent;
+ };
+
+ /**
+ * Get the percentage of media played so far.
+ *
+ * @return {number}
+ * The percentage of media played so far (0 to 1).
+ */
+
+
+ SeekBar.prototype.getPercent = function getPercent() {
+
+ // Allows for smooth scrubbing, when player can't keep up.
+ var time = this.player_.scrubbing() ? this.player_.getCache().currentTime : this.player_.currentTime();
+
+ var percent = time / this.player_.duration();
+
+ return percent >= 1 ? 1 : percent;
+ };
+
+ /**
+ * Handle mouse down on seek bar
+ *
+ * @param {EventTarget~Event} event
+ * The `mousedown` event that caused this to run.
+ *
+ * @listens mousedown
+ */
+
+
+ SeekBar.prototype.handleMouseDown = function handleMouseDown(event) {
+ this.player_.scrubbing(true);
+
+ this.videoWasPlaying = !this.player_.paused();
+ this.player_.pause();
+
+ _Slider.prototype.handleMouseDown.call(this, event);
+ };
+
+ /**
+ * Handle mouse move on seek bar
+ *
+ * @param {EventTarget~Event} event
+ * The `mousemove` event that caused this to run.
+ *
+ * @listens mousemove
+ */
+
+
+ SeekBar.prototype.handleMouseMove = function handleMouseMove(event) {
+ var newTime = this.calculateDistance(event) * this.player_.duration();
+
+ // Don't let video end while scrubbing.
+ if (newTime === this.player_.duration()) {
+ newTime = newTime - 0.1;
+ }
+
+ // Set new time (tell player to seek to new time)
+ this.player_.currentTime(newTime);
+ };
+
+ /**
+ * Handle mouse up on seek bar
+ *
+ * @param {EventTarget~Event} event
+ * The `mouseup` event that caused this to run.
+ *
+ * @listens mouseup
+ */
+
+
+ SeekBar.prototype.handleMouseUp = function handleMouseUp(event) {
+ _Slider.prototype.handleMouseUp.call(this, event);
+
+ this.player_.scrubbing(false);
+ if (this.videoWasPlaying) {
+ this.player_.play();
+ }
+ };
+
+ /**
+ * Move more quickly fast forward for keyboard-only users
+ */
+
+
+ SeekBar.prototype.stepForward = function stepForward() {
+ this.player_.currentTime(this.player_.currentTime() + STEP_SECONDS);
+ };
+
+ /**
+ * Move more quickly rewind for keyboard-only users
+ */
+
+
+ SeekBar.prototype.stepBack = function stepBack() {
+ this.player_.currentTime(this.player_.currentTime() - STEP_SECONDS);
+ };
+
+ /**
+ * Toggles the playback state of the player
+ * This gets called when enter or space is used on the seekbar
+ *
+ * @param {EventTarget~Event} event
+ * The `keydown` event that caused this function to be called
+ *
+ */
+
+
+ SeekBar.prototype.handleAction = function handleAction(event) {
+ if (this.player_.paused()) {
+ this.player_.play();
+ } else {
+ this.player_.pause();
+ }
+ };
+
+ /**
+ * Called when this SeekBar has focus and a key gets pressed down. By
+ * default it will call `this.handleAction` when the key is space or enter.
+ *
+ * @param {EventTarget~Event} event
+ * The `keydown` event that caused this function to be called.
+ *
+ * @listens keydown
+ */
+
+
+ SeekBar.prototype.handleKeyPress = function handleKeyPress(event) {
+
+ // Support Space (32) or Enter (13) key operation to fire a click event
+ if (event.which === 32 || event.which === 13) {
+ event.preventDefault();
+ this.handleAction(event);
+ } else if (_Slider.prototype.handleKeyPress) {
+
+ // Pass keypress handling up for unsupported keys
+ _Slider.prototype.handleKeyPress.call(this, event);
+ }
+ };
+
+ return SeekBar;
+}(_slider2['default']);
+
+/**
+ * Default options for the `SeekBar`
+ *
+ * @type {Object}
+ * @private
+ */
+
+
+SeekBar.prototype.options_ = {
+ children: ['loadProgressBar', 'playProgressBar'],
+ barName: 'playProgressBar'
+};
+
+// MouseTimeDisplay tooltips should not be added to a player on mobile devices or IE8
+if ((!_browser.IE_VERSION || _browser.IE_VERSION > 8) && !_browser.IS_IOS && !_browser.IS_ANDROID) {
+ SeekBar.prototype.options_.children.splice(1, 0, 'mouseTimeDisplay');
+}
+
+/**
+ * Call the update event for this Slider when this event happens on the player.
+ *
+ * @type {string}
+ */
+SeekBar.prototype.playerEvent = 'timeupdate';
+
+_component2['default'].registerComponent('SeekBar', SeekBar);
+exports['default'] = SeekBar;
+
+},{"15":15,"16":16,"17":17,"5":5,"60":60,"81":81,"85":85,"88":88,"89":89}],20:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+var _dom = _dereq_(85);
+
+var Dom = _interopRequireWildcard(_dom);
+
+function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file time-tooltip.js
+ */
+
+
+/**
+ * Time tooltips display a time above the progress bar.
+ *
+ * @extends Component
+ */
+var TimeTooltip = function (_Component) {
+ _inherits(TimeTooltip, _Component);
+
+ function TimeTooltip() {
+ _classCallCheck(this, TimeTooltip);
+
+ return _possibleConstructorReturn(this, _Component.apply(this, arguments));
+ }
+
+ /**
+ * Create the time tooltip DOM element
+ *
+ * @return {Element}
+ * The element that was created.
+ */
+ TimeTooltip.prototype.createEl = function createEl() {
+ return _Component.prototype.createEl.call(this, 'div', {
+ className: 'vjs-time-tooltip'
+ });
+ };
+
+ /**
+ * Updates the position of the time tooltip relative to the `SeekBar`.
+ *
+ * @param {Object} seekBarRect
+ * The `ClientRect` for the {@link SeekBar} element.
+ *
+ * @param {number} seekBarPoint
+ * A number from 0 to 1, representing a horizontal reference point
+ * from the left edge of the {@link SeekBar}
+ */
+
+
+ TimeTooltip.prototype.update = function update(seekBarRect, seekBarPoint, content) {
+ var tooltipRect = Dom.getBoundingClientRect(this.el_);
+ var playerRect = Dom.getBoundingClientRect(this.player_.el());
+ var seekBarPointPx = seekBarRect.width * seekBarPoint;
+
+ // do nothing if either rect isn't available
+ // for example, if the player isn't in the DOM for testing
+ if (!playerRect || !tooltipRect) {
+ return;
+ }
+
+ // This is the space left of the `seekBarPoint` available within the bounds
+ // of the player. We calculate any gap between the left edge of the player
+ // and the left edge of the `SeekBar` and add the number of pixels in the
+ // `SeekBar` before hitting the `seekBarPoint`
+ var spaceLeftOfPoint = seekBarRect.left - playerRect.left + seekBarPointPx;
+
+ // This is the space right of the `seekBarPoint` available within the bounds
+ // of the player. We calculate the number of pixels from the `seekBarPoint`
+ // to the right edge of the `SeekBar` and add to that any gap between the
+ // right edge of the `SeekBar` and the player.
+ var spaceRightOfPoint = seekBarRect.width - seekBarPointPx + (playerRect.right - seekBarRect.right);
+
+ // This is the number of pixels by which the tooltip will need to be pulled
+ // further to the right to center it over the `seekBarPoint`.
+ var pullTooltipBy = tooltipRect.width / 2;
+
+ // Adjust the `pullTooltipBy` distance to the left or right depending on
+ // the results of the space calculations above.
+ if (spaceLeftOfPoint < pullTooltipBy) {
+ pullTooltipBy += pullTooltipBy - spaceLeftOfPoint;
+ } else if (spaceRightOfPoint < pullTooltipBy) {
+ pullTooltipBy = spaceRightOfPoint;
+ }
+
+ // Due to the imprecision of decimal/ratio based calculations and varying
+ // rounding behaviors, there are cases where the spacing adjustment is off
+ // by a pixel or two. This adds insurance to these calculations.
+ if (pullTooltipBy < 0) {
+ pullTooltipBy = 0;
+ } else if (pullTooltipBy > tooltipRect.width) {
+ pullTooltipBy = tooltipRect.width;
+ }
+
+ this.el_.style.right = '-' + pullTooltipBy + 'px';
+ Dom.textContent(this.el_, content);
+ };
+
+ return TimeTooltip;
+}(_component2['default']);
+
+_component2['default'].registerComponent('TimeTooltip', TimeTooltip);
+exports['default'] = TimeTooltip;
+
+},{"5":5,"85":85}],21:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _spacer = _dereq_(22);
+
+var _spacer2 = _interopRequireDefault(_spacer);
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file custom-control-spacer.js
+ */
+
+
+/**
+ * Spacer specifically meant to be used as an insertion point for new plugins, etc.
+ *
+ * @extends Spacer
+ */
+var CustomControlSpacer = function (_Spacer) {
+ _inherits(CustomControlSpacer, _Spacer);
+
+ function CustomControlSpacer() {
+ _classCallCheck(this, CustomControlSpacer);
+
+ return _possibleConstructorReturn(this, _Spacer.apply(this, arguments));
+ }
+
+ /**
+ * Builds the default DOM `className`.
+ *
+ * @return {string}
+ * The DOM `className` for this object.
+ */
+ CustomControlSpacer.prototype.buildCSSClass = function buildCSSClass() {
+ return 'vjs-custom-control-spacer ' + _Spacer.prototype.buildCSSClass.call(this);
+ };
+
+ /**
+ * Create the `Component`'s DOM element
+ *
+ * @return {Element}
+ * The element that was created.
+ */
+
+
+ CustomControlSpacer.prototype.createEl = function createEl() {
+ var el = _Spacer.prototype.createEl.call(this, {
+ className: this.buildCSSClass()
+ });
+
+ // No-flex/table-cell mode requires there be some content
+ // in the cell to fill the remaining space of the table.
+ el.innerHTML = ' ';
+ return el;
+ };
+
+ return CustomControlSpacer;
+}(_spacer2['default']);
+
+_component2['default'].registerComponent('CustomControlSpacer', CustomControlSpacer);
+exports['default'] = CustomControlSpacer;
+
+},{"22":22,"5":5}],22:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file spacer.js
+ */
+
+
+/**
+ * Just an empty spacer element that can be used as an append point for plugins, etc.
+ * Also can be used to create space between elements when necessary.
+ *
+ * @extends Component
+ */
+var Spacer = function (_Component) {
+ _inherits(Spacer, _Component);
+
+ function Spacer() {
+ _classCallCheck(this, Spacer);
+
+ return _possibleConstructorReturn(this, _Component.apply(this, arguments));
+ }
+
+ /**
+ * Builds the default DOM `className`.
+ *
+ * @return {string}
+ * The DOM `className` for this object.
+ */
+ Spacer.prototype.buildCSSClass = function buildCSSClass() {
+ return 'vjs-spacer ' + _Component.prototype.buildCSSClass.call(this);
+ };
+
+ /**
+ * Create the `Component`'s DOM element
+ *
+ * @return {Element}
+ * The element that was created.
+ */
+
+
+ Spacer.prototype.createEl = function createEl() {
+ return _Component.prototype.createEl.call(this, 'div', {
+ className: this.buildCSSClass()
+ });
+ };
+
+ return Spacer;
+}(_component2['default']);
+
+_component2['default'].registerComponent('Spacer', Spacer);
+
+exports['default'] = Spacer;
+
+},{"5":5}],23:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _textTrackMenuItem = _dereq_(33);
+
+var _textTrackMenuItem2 = _interopRequireDefault(_textTrackMenuItem);
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file caption-settings-menu-item.js
+ */
+
+
+/**
+ * The menu item for caption track settings menu
+ *
+ * @extends TextTrackMenuItem
+ */
+var CaptionSettingsMenuItem = function (_TextTrackMenuItem) {
+ _inherits(CaptionSettingsMenuItem, _TextTrackMenuItem);
+
+ /**
+ * Creates an instance of this class.
+ *
+ * @param {Player} player
+ * The `Player` that this class should be attached to.
+ *
+ * @param {Object} [options]
+ * The key/value store of player options.
+ */
+ function CaptionSettingsMenuItem(player, options) {
+ _classCallCheck(this, CaptionSettingsMenuItem);
+
+ options.track = {
+ player: player,
+ kind: options.kind,
+ label: options.kind + ' settings',
+ selectable: false,
+ 'default': false,
+ mode: 'disabled'
+ };
+
+ // CaptionSettingsMenuItem has no concept of 'selected'
+ options.selectable = false;
+
+ options.name = 'CaptionSettingsMenuItem';
+
+ var _this = _possibleConstructorReturn(this, _TextTrackMenuItem.call(this, player, options));
+
+ _this.addClass('vjs-texttrack-settings');
+ _this.controlText(', opens ' + options.kind + ' settings dialog');
+ return _this;
+ }
+
+ /**
+ * This gets called when an `CaptionSettingsMenuItem` is "clicked". See
+ * {@link ClickableComponent} for more detailed information on what a click can be.
+ *
+ * @param {EventTarget~Event} [event]
+ * The `keydown`, `tap`, or `click` event that caused this function to be
+ * called.
+ *
+ * @listens tap
+ * @listens click
+ */
+
+
+ CaptionSettingsMenuItem.prototype.handleClick = function handleClick(event) {
+ this.player().getChild('textTrackSettings').open();
+ };
+
+ return CaptionSettingsMenuItem;
+}(_textTrackMenuItem2['default']);
+
+_component2['default'].registerComponent('CaptionSettingsMenuItem', CaptionSettingsMenuItem);
+exports['default'] = CaptionSettingsMenuItem;
+
+},{"33":33,"5":5}],24:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _textTrackButton = _dereq_(32);
+
+var _textTrackButton2 = _interopRequireDefault(_textTrackButton);
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+var _captionSettingsMenuItem = _dereq_(23);
+
+var _captionSettingsMenuItem2 = _interopRequireDefault(_captionSettingsMenuItem);
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file captions-button.js
+ */
+
+
+/**
+ * The button component for toggling and selecting captions
+ *
+ * @extends TextTrackButton
+ */
+var CaptionsButton = function (_TextTrackButton) {
+ _inherits(CaptionsButton, _TextTrackButton);
+
+ /**
+ * Creates an instance of this class.
+ *
+ * @param {Player} player
+ * The `Player` that this class should be attached to.
+ *
+ * @param {Object} [options]
+ * The key/value store of player options.
+ *
+ * @param {Component~ReadyCallback} [ready]
+ * The function to call when this component is ready.
+ */
+ function CaptionsButton(player, options, ready) {
+ _classCallCheck(this, CaptionsButton);
+
+ return _possibleConstructorReturn(this, _TextTrackButton.call(this, player, options, ready));
+ }
+
+ /**
+ * Builds the default DOM `className`.
+ *
+ * @return {string}
+ * The DOM `className` for this object.
+ */
+
+
+ CaptionsButton.prototype.buildCSSClass = function buildCSSClass() {
+ return 'vjs-captions-button ' + _TextTrackButton.prototype.buildCSSClass.call(this);
+ };
+
+ CaptionsButton.prototype.buildWrapperCSSClass = function buildWrapperCSSClass() {
+ return 'vjs-captions-button ' + _TextTrackButton.prototype.buildWrapperCSSClass.call(this);
+ };
+
+ /**
+ * Create caption menu items
+ *
+ * @return {CaptionSettingsMenuItem[]}
+ * The array of current menu items.
+ */
+
+
+ CaptionsButton.prototype.createItems = function createItems() {
+ var items = [];
+
+ if (!(this.player().tech_ && this.player().tech_.featuresNativeTextTracks)) {
+ items.push(new _captionSettingsMenuItem2['default'](this.player_, { kind: this.kind_ }));
+
+ this.hideThreshold_ += 1;
+ }
+
+ return _TextTrackButton.prototype.createItems.call(this, items);
+ };
+
+ return CaptionsButton;
+}(_textTrackButton2['default']);
+
+/**
+ * `kind` of TextTrack to look for to associate it with this menu.
+ *
+ * @type {string}
+ * @private
+ */
+
+
+CaptionsButton.prototype.kind_ = 'captions';
+
+/**
+ * The text that should display over the `CaptionsButton`s controls. Added for localization.
+ *
+ * @type {string}
+ * @private
+ */
+CaptionsButton.prototype.controlText_ = 'Captions';
+
+_component2['default'].registerComponent('CaptionsButton', CaptionsButton);
+exports['default'] = CaptionsButton;
+
+},{"23":23,"32":32,"5":5}],25:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _textTrackButton = _dereq_(32);
+
+var _textTrackButton2 = _interopRequireDefault(_textTrackButton);
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+var _chaptersTrackMenuItem = _dereq_(26);
+
+var _chaptersTrackMenuItem2 = _interopRequireDefault(_chaptersTrackMenuItem);
+
+var _toTitleCase = _dereq_(96);
+
+var _toTitleCase2 = _interopRequireDefault(_toTitleCase);
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file chapters-button.js
+ */
+
+
+/**
+ * The button component for toggling and selecting chapters
+ * Chapters act much differently than other text tracks
+ * Cues are navigation vs. other tracks of alternative languages
+ *
+ * @extends TextTrackButton
+ */
+var ChaptersButton = function (_TextTrackButton) {
+ _inherits(ChaptersButton, _TextTrackButton);
+
+ /**
+ * Creates an instance of this class.
+ *
+ * @param {Player} player
+ * The `Player` that this class should be attached to.
+ *
+ * @param {Object} [options]
+ * The key/value store of player options.
+ *
+ * @param {Component~ReadyCallback} [ready]
+ * The function to call when this function is ready.
+ */
+ function ChaptersButton(player, options, ready) {
+ _classCallCheck(this, ChaptersButton);
+
+ return _possibleConstructorReturn(this, _TextTrackButton.call(this, player, options, ready));
+ }
+
+ /**
+ * Builds the default DOM `className`.
+ *
+ * @return {string}
+ * The DOM `className` for this object.
+ */
+
+
+ ChaptersButton.prototype.buildCSSClass = function buildCSSClass() {
+ return 'vjs-chapters-button ' + _TextTrackButton.prototype.buildCSSClass.call(this);
+ };
+
+ ChaptersButton.prototype.buildWrapperCSSClass = function buildWrapperCSSClass() {
+ return 'vjs-chapters-button ' + _TextTrackButton.prototype.buildWrapperCSSClass.call(this);
+ };
+
+ /**
+ * Update the menu based on the current state of its items.
+ *
+ * @param {EventTarget~Event} [event]
+ * An event that triggered this function to run.
+ *
+ * @listens TextTrackList#addtrack
+ * @listens TextTrackList#removetrack
+ * @listens TextTrackList#change
+ */
+
+
+ ChaptersButton.prototype.update = function update(event) {
+ if (!this.track_ || event && (event.type === 'addtrack' || event.type === 'removetrack')) {
+ this.setTrack(this.findChaptersTrack());
+ }
+ _TextTrackButton.prototype.update.call(this);
+ };
+
+ /**
+ * Set the currently selected track for the chapters button.
+ *
+ * @param {TextTrack} track
+ * The new track to select. Nothing will change if this is the currently selected
+ * track.
+ */
+
+
+ ChaptersButton.prototype.setTrack = function setTrack(track) {
+ if (this.track_ === track) {
+ return;
+ }
+
+ if (!this.updateHandler_) {
+ this.updateHandler_ = this.update.bind(this);
+ }
+
+ // here this.track_ refers to the old track instance
+ if (this.track_) {
+ var remoteTextTrackEl = this.player_.remoteTextTrackEls().getTrackElementByTrack_(this.track_);
+
+ if (remoteTextTrackEl) {
+ remoteTextTrackEl.removeEventListener('load', this.updateHandler_);
+ }
+
+ this.track_ = null;
+ }
+
+ this.track_ = track;
+
+ // here this.track_ refers to the new track instance
+ if (this.track_) {
+ this.track_.mode = 'hidden';
+
+ var _remoteTextTrackEl = this.player_.remoteTextTrackEls().getTrackElementByTrack_(this.track_);
+
+ if (_remoteTextTrackEl) {
+ _remoteTextTrackEl.addEventListener('load', this.updateHandler_);
+ }
+ }
+ };
+
+ /**
+ * Find the track object that is currently in use by this ChaptersButton
+ *
+ * @return {TextTrack|undefined}
+ * The current track or undefined if none was found.
+ */
+
+
+ ChaptersButton.prototype.findChaptersTrack = function findChaptersTrack() {
+ var tracks = this.player_.textTracks() || [];
+
+ for (var i = tracks.length - 1; i >= 0; i--) {
+ // We will always choose the last track as our chaptersTrack
+ var track = tracks[i];
+
+ if (track.kind === this.kind_) {
+ return track;
+ }
+ }
+ };
+
+ /**
+ * Get the caption for the ChaptersButton based on the track label. This will also
+ * use the current tracks localized kind as a fallback if a label does not exist.
+ *
+ * @return {string}
+ * The tracks current label or the localized track kind.
+ */
+
+
+ ChaptersButton.prototype.getMenuCaption = function getMenuCaption() {
+ if (this.track_ && this.track_.label) {
+ return this.track_.label;
+ }
+ return this.localize((0, _toTitleCase2['default'])(this.kind_));
+ };
+
+ /**
+ * Create menu from chapter track
+ *
+ * @return {Menu}
+ * New menu for the chapter buttons
+ */
+
+
+ ChaptersButton.prototype.createMenu = function createMenu() {
+ this.options_.title = this.getMenuCaption();
+ return _TextTrackButton.prototype.createMenu.call(this);
+ };
+
+ /**
+ * Create a menu item for each text track
+ *
+ * @return {TextTrackMenuItem[]}
+ * Array of menu items
+ */
+
+
+ ChaptersButton.prototype.createItems = function createItems() {
+ var items = [];
+
+ if (!this.track_) {
+ return items;
+ }
+
+ var cues = this.track_.cues;
+
+ if (!cues) {
+ return items;
+ }
+
+ for (var i = 0, l = cues.length; i < l; i++) {
+ var cue = cues[i];
+ var mi = new _chaptersTrackMenuItem2['default'](this.player_, { track: this.track_, cue: cue });
+
+ items.push(mi);
+ }
+
+ return items;
+ };
+
+ return ChaptersButton;
+}(_textTrackButton2['default']);
+
+/**
+ * `kind` of TextTrack to look for to associate it with this menu.
+ *
+ * @type {string}
+ * @private
+ */
+
+
+ChaptersButton.prototype.kind_ = 'chapters';
+
+/**
+ * The text that should display over the `ChaptersButton`s controls. Added for localization.
+ *
+ * @type {string}
+ * @private
+ */
+ChaptersButton.prototype.controlText_ = 'Chapters';
+
+_component2['default'].registerComponent('ChaptersButton', ChaptersButton);
+exports['default'] = ChaptersButton;
+
+},{"26":26,"32":32,"5":5,"96":96}],26:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _menuItem = _dereq_(51);
+
+var _menuItem2 = _interopRequireDefault(_menuItem);
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+var _fn = _dereq_(88);
+
+var Fn = _interopRequireWildcard(_fn);
+
+function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file chapters-track-menu-item.js
+ */
+
+
+/**
+ * The chapter track menu item
+ *
+ * @extends MenuItem
+ */
+var ChaptersTrackMenuItem = function (_MenuItem) {
+ _inherits(ChaptersTrackMenuItem, _MenuItem);
+
+ /**
+ * Creates an instance of this class.
+ *
+ * @param {Player} player
+ * The `Player` that this class should be attached to.
+ *
+ * @param {Object} [options]
+ * The key/value store of player options.
+ */
+ function ChaptersTrackMenuItem(player, options) {
+ _classCallCheck(this, ChaptersTrackMenuItem);
+
+ var track = options.track;
+ var cue = options.cue;
+ var currentTime = player.currentTime();
+
+ // Modify options for parent MenuItem class's init.
+ options.selectable = true;
+ options.label = cue.text;
+ options.selected = cue.startTime <= currentTime && currentTime < cue.endTime;
+
+ var _this = _possibleConstructorReturn(this, _MenuItem.call(this, player, options));
+
+ _this.track = track;
+ _this.cue = cue;
+ track.addEventListener('cuechange', Fn.bind(_this, _this.update));
+ return _this;
+ }
+
+ /**
+ * This gets called when an `ChaptersTrackMenuItem` is "clicked". See
+ * {@link ClickableComponent} for more detailed information on what a click can be.
+ *
+ * @param {EventTarget~Event} [event]
+ * The `keydown`, `tap`, or `click` event that caused this function to be
+ * called.
+ *
+ * @listens tap
+ * @listens click
+ */
+
+
+ ChaptersTrackMenuItem.prototype.handleClick = function handleClick(event) {
+ _MenuItem.prototype.handleClick.call(this);
+ this.player_.currentTime(this.cue.startTime);
+ this.update(this.cue.startTime);
+ };
+
+ /**
+ * Update chapter menu item
+ *
+ * @param {EventTarget~Event} [event]
+ * The `cuechange` event that caused this function to run.
+ *
+ * @listens TextTrack#cuechange
+ */
+
+
+ ChaptersTrackMenuItem.prototype.update = function update(event) {
+ var cue = this.cue;
+ var currentTime = this.player_.currentTime();
+
+ // vjs.log(currentTime, cue.startTime);
+ this.selected(cue.startTime <= currentTime && currentTime < cue.endTime);
+ };
+
+ return ChaptersTrackMenuItem;
+}(_menuItem2['default']);
+
+_component2['default'].registerComponent('ChaptersTrackMenuItem', ChaptersTrackMenuItem);
+exports['default'] = ChaptersTrackMenuItem;
+
+},{"5":5,"51":51,"88":88}],27:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _textTrackButton = _dereq_(32);
+
+var _textTrackButton2 = _interopRequireDefault(_textTrackButton);
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+var _fn = _dereq_(88);
+
+var Fn = _interopRequireWildcard(_fn);
+
+function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file descriptions-button.js
+ */
+
+
+/**
+ * The button component for toggling and selecting descriptions
+ *
+ * @extends TextTrackButton
+ */
+var DescriptionsButton = function (_TextTrackButton) {
+ _inherits(DescriptionsButton, _TextTrackButton);
+
+ /**
+ * Creates an instance of this class.
+ *
+ * @param {Player} player
+ * The `Player` that this class should be attached to.
+ *
+ * @param {Object} [options]
+ * The key/value store of player options.
+ *
+ * @param {Component~ReadyCallback} [ready]
+ * The function to call when this component is ready.
+ */
+ function DescriptionsButton(player, options, ready) {
+ _classCallCheck(this, DescriptionsButton);
+
+ var _this = _possibleConstructorReturn(this, _TextTrackButton.call(this, player, options, ready));
+
+ var tracks = player.textTracks();
+ var changeHandler = Fn.bind(_this, _this.handleTracksChange);
+
+ tracks.addEventListener('change', changeHandler);
+ _this.on('dispose', function () {
+ tracks.removeEventListener('change', changeHandler);
+ });
+ return _this;
+ }
+
+ /**
+ * Handle text track change
+ *
+ * @param {EventTarget~Event} event
+ * The event that caused this function to run
+ *
+ * @listens TextTrackList#change
+ */
+
+
+ DescriptionsButton.prototype.handleTracksChange = function handleTracksChange(event) {
+ var tracks = this.player().textTracks();
+ var disabled = false;
+
+ // Check whether a track of a different kind is showing
+ for (var i = 0, l = tracks.length; i < l; i++) {
+ var track = tracks[i];
+
+ if (track.kind !== this.kind_ && track.mode === 'showing') {
+ disabled = true;
+ break;
+ }
+ }
+
+ // If another track is showing, disable this menu button
+ if (disabled) {
+ this.disable();
+ } else {
+ this.enable();
+ }
+ };
+
+ /**
+ * Builds the default DOM `className`.
+ *
+ * @return {string}
+ * The DOM `className` for this object.
+ */
+
+
+ DescriptionsButton.prototype.buildCSSClass = function buildCSSClass() {
+ return 'vjs-descriptions-button ' + _TextTrackButton.prototype.buildCSSClass.call(this);
+ };
+
+ DescriptionsButton.prototype.buildWrapperCSSClass = function buildWrapperCSSClass() {
+ return 'vjs-descriptions-button ' + _TextTrackButton.prototype.buildWrapperCSSClass.call(this);
+ };
+
+ return DescriptionsButton;
+}(_textTrackButton2['default']);
+
+/**
+ * `kind` of TextTrack to look for to associate it with this menu.
+ *
+ * @type {string}
+ * @private
+ */
+
+
+DescriptionsButton.prototype.kind_ = 'descriptions';
+
+/**
+ * The text that should display over the `DescriptionsButton`s controls. Added for localization.
+ *
+ * @type {string}
+ * @private
+ */
+DescriptionsButton.prototype.controlText_ = 'Descriptions';
+
+_component2['default'].registerComponent('DescriptionsButton', DescriptionsButton);
+exports['default'] = DescriptionsButton;
+
+},{"32":32,"5":5,"88":88}],28:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _textTrackMenuItem = _dereq_(33);
+
+var _textTrackMenuItem2 = _interopRequireDefault(_textTrackMenuItem);
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file off-text-track-menu-item.js
+ */
+
+
+/**
+ * A special menu item for turning of a specific type of text track
+ *
+ * @extends TextTrackMenuItem
+ */
+var OffTextTrackMenuItem = function (_TextTrackMenuItem) {
+ _inherits(OffTextTrackMenuItem, _TextTrackMenuItem);
+
+ /**
+ * Creates an instance of this class.
+ *
+ * @param {Player} player
+ * The `Player` that this class should be attached to.
+ *
+ * @param {Object} [options]
+ * The key/value store of player options.
+ */
+ function OffTextTrackMenuItem(player, options) {
+ _classCallCheck(this, OffTextTrackMenuItem);
+
+ // Create pseudo track info
+ // Requires options['kind']
+ options.track = {
+ player: player,
+ kind: options.kind,
+ kinds: options.kinds,
+ 'default': false,
+ mode: 'disabled'
+ };
+
+ if (!options.kinds) {
+ options.kinds = [options.kind];
+ }
+
+ if (options.label) {
+ options.track.label = options.label;
+ } else {
+ options.track.label = options.kinds.join(' and ') + ' off';
+ }
+
+ // MenuItem is selectable
+ options.selectable = true;
+
+ var _this = _possibleConstructorReturn(this, _TextTrackMenuItem.call(this, player, options));
+
+ _this.selected(true);
+ return _this;
+ }
+
+ /**
+ * Handle text track change
+ *
+ * @param {EventTarget~Event} event
+ * The event that caused this function to run
+ */
+
+
+ OffTextTrackMenuItem.prototype.handleTracksChange = function handleTracksChange(event) {
+ var tracks = this.player().textTracks();
+ var selected = true;
+
+ for (var i = 0, l = tracks.length; i < l; i++) {
+ var track = tracks[i];
+
+ if (this.options_.kinds.indexOf(track.kind) > -1 && track.mode === 'showing') {
+ selected = false;
+ break;
+ }
+ }
+
+ this.selected(selected);
+ };
+
+ return OffTextTrackMenuItem;
+}(_textTrackMenuItem2['default']);
+
+_component2['default'].registerComponent('OffTextTrackMenuItem', OffTextTrackMenuItem);
+exports['default'] = OffTextTrackMenuItem;
+
+},{"33":33,"5":5}],29:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _textTrackButton = _dereq_(32);
+
+var _textTrackButton2 = _interopRequireDefault(_textTrackButton);
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+var _captionSettingsMenuItem = _dereq_(23);
+
+var _captionSettingsMenuItem2 = _interopRequireDefault(_captionSettingsMenuItem);
+
+var _subsCapsMenuItem = _dereq_(30);
+
+var _subsCapsMenuItem2 = _interopRequireDefault(_subsCapsMenuItem);
+
+var _toTitleCase = _dereq_(96);
+
+var _toTitleCase2 = _interopRequireDefault(_toTitleCase);
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file sub-caps-button.js
+ */
+
+
+/**
+ * The button component for toggling and selecting captions and/or subtitles
+ *
+ * @extends TextTrackButton
+ */
+var SubsCapsButton = function (_TextTrackButton) {
+ _inherits(SubsCapsButton, _TextTrackButton);
+
+ function SubsCapsButton(player) {
+ var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};
+
+ _classCallCheck(this, SubsCapsButton);
+
+ // Although North America uses "captions" in most cases for
+ // "captions and subtitles" other locales use "subtitles"
+ var _this = _possibleConstructorReturn(this, _TextTrackButton.call(this, player, options));
+
+ _this.label_ = 'subtitles';
+ if (['en', 'en-us', 'en-ca', 'fr-ca'].indexOf(_this.player_.language_) > -1) {
+ _this.label_ = 'captions';
+ }
+ _this.menuButton_.controlText((0, _toTitleCase2['default'])(_this.label_));
+ return _this;
+ }
+
+ /**
+ * Builds the default DOM `className`.
+ *
+ * @return {string}
+ * The DOM `className` for this object.
+ */
+
+
+ SubsCapsButton.prototype.buildCSSClass = function buildCSSClass() {
+ return 'vjs-subs-caps-button ' + _TextTrackButton.prototype.buildCSSClass.call(this);
+ };
+
+ SubsCapsButton.prototype.buildWrapperCSSClass = function buildWrapperCSSClass() {
+ return 'vjs-subs-caps-button ' + _TextTrackButton.prototype.buildWrapperCSSClass.call(this);
+ };
+
+ /**
+ * Create caption/subtitles menu items
+ *
+ * @return {CaptionSettingsMenuItem[]}
+ * The array of current menu items.
+ */
+
+
+ SubsCapsButton.prototype.createItems = function createItems() {
+ var items = [];
+
+ if (!(this.player().tech_ && this.player().tech_.featuresNativeTextTracks)) {
+ items.push(new _captionSettingsMenuItem2['default'](this.player_, { kind: this.label_ }));
+
+ this.hideThreshold_ += 1;
+ }
+
+ items = _TextTrackButton.prototype.createItems.call(this, items, _subsCapsMenuItem2['default']);
+ return items;
+ };
+
+ return SubsCapsButton;
+}(_textTrackButton2['default']);
+
+/**
+ * `kind`s of TextTrack to look for to associate it with this menu.
+ *
+ * @type {array}
+ * @private
+ */
+
+
+SubsCapsButton.prototype.kinds_ = ['captions', 'subtitles'];
+
+/**
+ * The text that should display over the `SubsCapsButton`s controls.
+ *
+ *
+ * @type {string}
+ * @private
+ */
+SubsCapsButton.prototype.controlText_ = 'Subtitles';
+
+_component2['default'].registerComponent('SubsCapsButton', SubsCapsButton);
+exports['default'] = SubsCapsButton;
+
+},{"23":23,"30":30,"32":32,"5":5,"96":96}],30:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _textTrackMenuItem = _dereq_(33);
+
+var _textTrackMenuItem2 = _interopRequireDefault(_textTrackMenuItem);
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+var _obj = _dereq_(93);
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file subs-caps-menu-item.js
+ */
+
+
+/**
+ * SubsCapsMenuItem has an [cc] icon to distinguish captions from subtitles
+ * in the SubsCapsMenu.
+ *
+ * @extends TextTrackMenuItem
+ */
+var SubsCapsMenuItem = function (_TextTrackMenuItem) {
+ _inherits(SubsCapsMenuItem, _TextTrackMenuItem);
+
+ function SubsCapsMenuItem() {
+ _classCallCheck(this, SubsCapsMenuItem);
+
+ return _possibleConstructorReturn(this, _TextTrackMenuItem.apply(this, arguments));
+ }
+
+ SubsCapsMenuItem.prototype.createEl = function createEl(type, props, attrs) {
+ var innerHTML = '' + this.localize(this.options_.label);
+
+ if (this.options_.track.kind === 'captions') {
+ innerHTML += '\n \n ' + this.localize('Captions') + '\n ';
+ }
+
+ innerHTML += '';
+
+ var el = _TextTrackMenuItem.prototype.createEl.call(this, type, (0, _obj.assign)({
+ innerHTML: innerHTML
+ }, props), attrs);
+
+ return el;
+ };
+
+ return SubsCapsMenuItem;
+}(_textTrackMenuItem2['default']);
+
+_component2['default'].registerComponent('SubsCapsMenuItem', SubsCapsMenuItem);
+exports['default'] = SubsCapsMenuItem;
+
+},{"33":33,"5":5,"93":93}],31:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _textTrackButton = _dereq_(32);
+
+var _textTrackButton2 = _interopRequireDefault(_textTrackButton);
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file subtitles-button.js
+ */
+
+
+/**
+ * The button component for toggling and selecting subtitles
+ *
+ * @extends TextTrackButton
+ */
+var SubtitlesButton = function (_TextTrackButton) {
+ _inherits(SubtitlesButton, _TextTrackButton);
+
+ /**
+ * Creates an instance of this class.
+ *
+ * @param {Player} player
+ * The `Player` that this class should be attached to.
+ *
+ * @param {Object} [options]
+ * The key/value store of player options.
+ *
+ * @param {Component~ReadyCallback} [ready]
+ * The function to call when this component is ready.
+ */
+ function SubtitlesButton(player, options, ready) {
+ _classCallCheck(this, SubtitlesButton);
+
+ return _possibleConstructorReturn(this, _TextTrackButton.call(this, player, options, ready));
+ }
+
+ /**
+ * Builds the default DOM `className`.
+ *
+ * @return {string}
+ * The DOM `className` for this object.
+ */
+
+
+ SubtitlesButton.prototype.buildCSSClass = function buildCSSClass() {
+ return 'vjs-subtitles-button ' + _TextTrackButton.prototype.buildCSSClass.call(this);
+ };
+
+ SubtitlesButton.prototype.buildWrapperCSSClass = function buildWrapperCSSClass() {
+ return 'vjs-subtitles-button ' + _TextTrackButton.prototype.buildWrapperCSSClass.call(this);
+ };
+
+ return SubtitlesButton;
+}(_textTrackButton2['default']);
+
+/**
+ * `kind` of TextTrack to look for to associate it with this menu.
+ *
+ * @type {string}
+ * @private
+ */
+
+
+SubtitlesButton.prototype.kind_ = 'subtitles';
+
+/**
+ * The text that should display over the `SubtitlesButton`s controls. Added for localization.
+ *
+ * @type {string}
+ * @private
+ */
+SubtitlesButton.prototype.controlText_ = 'Subtitles';
+
+_component2['default'].registerComponent('SubtitlesButton', SubtitlesButton);
+exports['default'] = SubtitlesButton;
+
+},{"32":32,"5":5}],32:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _trackButton = _dereq_(38);
+
+var _trackButton2 = _interopRequireDefault(_trackButton);
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+var _textTrackMenuItem = _dereq_(33);
+
+var _textTrackMenuItem2 = _interopRequireDefault(_textTrackMenuItem);
+
+var _offTextTrackMenuItem = _dereq_(28);
+
+var _offTextTrackMenuItem2 = _interopRequireDefault(_offTextTrackMenuItem);
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file text-track-button.js
+ */
+
+
+/**
+ * The base class for buttons that toggle specific text track types (e.g. subtitles)
+ *
+ * @extends MenuButton
+ */
+var TextTrackButton = function (_TrackButton) {
+ _inherits(TextTrackButton, _TrackButton);
+
+ /**
+ * Creates an instance of this class.
+ *
+ * @param {Player} player
+ * The `Player` that this class should be attached to.
+ *
+ * @param {Object} [options={}]
+ * The key/value store of player options.
+ */
+ function TextTrackButton(player) {
+ var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};
+
+ _classCallCheck(this, TextTrackButton);
+
+ options.tracks = player.textTracks();
+
+ return _possibleConstructorReturn(this, _TrackButton.call(this, player, options));
+ }
+
+ /**
+ * Create a menu item for each text track
+ *
+ * @param {TextTrackMenuItem[]} [items=[]]
+ * Existing array of items to use during creation
+ *
+ * @return {TextTrackMenuItem[]}
+ * Array of menu items that were created
+ */
+
+
+ TextTrackButton.prototype.createItems = function createItems() {
+ var items = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : [];
+ var TrackMenuItem = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : _textTrackMenuItem2['default'];
+
+
+ // Label is an overide for the [track] off label
+ // USed to localise captions/subtitles
+ var label = void 0;
+
+ if (this.label_) {
+ label = this.label_ + ' off';
+ }
+ // Add an OFF menu item to turn all tracks off
+ items.push(new _offTextTrackMenuItem2['default'](this.player_, {
+ kinds: this.kinds_,
+ kind: this.kind_,
+ label: label
+ }));
+
+ this.hideThreshold_ += 1;
+
+ var tracks = this.player_.textTracks();
+
+ if (!Array.isArray(this.kinds_)) {
+ this.kinds_ = [this.kind_];
+ }
+
+ for (var i = 0; i < tracks.length; i++) {
+ var track = tracks[i];
+
+ // only add tracks that are of an appropriate kind and have a label
+ if (this.kinds_.indexOf(track.kind) > -1) {
+ var item = new TrackMenuItem(this.player_, {
+ track: track,
+ // MenuItem is selectable
+ selectable: true
+ });
+
+ item.addClass('vjs-' + track.kind + '-menu-item');
+ items.push(item);
+ }
+ }
+
+ return items;
+ };
+
+ return TextTrackButton;
+}(_trackButton2['default']);
+
+_component2['default'].registerComponent('TextTrackButton', TextTrackButton);
+exports['default'] = TextTrackButton;
+
+},{"28":28,"33":33,"38":38,"5":5}],33:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _typeof = typeof Symbol === "function" && typeof Symbol.iterator === "symbol" ? function (obj) { return typeof obj; } : function (obj) { return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; };
+
+var _menuItem = _dereq_(51);
+
+var _menuItem2 = _interopRequireDefault(_menuItem);
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+var _fn = _dereq_(88);
+
+var Fn = _interopRequireWildcard(_fn);
+
+var _window = _dereq_(100);
+
+var _window2 = _interopRequireDefault(_window);
+
+var _document = _dereq_(99);
+
+var _document2 = _interopRequireDefault(_document);
+
+function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file text-track-menu-item.js
+ */
+
+
+/**
+ * The specific menu item type for selecting a language within a text track kind
+ *
+ * @extends MenuItem
+ */
+var TextTrackMenuItem = function (_MenuItem) {
+ _inherits(TextTrackMenuItem, _MenuItem);
+
+ /**
+ * Creates an instance of this class.
+ *
+ * @param {Player} player
+ * The `Player` that this class should be attached to.
+ *
+ * @param {Object} [options]
+ * The key/value store of player options.
+ */
+ function TextTrackMenuItem(player, options) {
+ _classCallCheck(this, TextTrackMenuItem);
+
+ var track = options.track;
+ var tracks = player.textTracks();
+
+ // Modify options for parent MenuItem class's init.
+ options.label = track.label || track.language || 'Unknown';
+ options.selected = track['default'] || track.mode === 'showing';
+
+ var _this = _possibleConstructorReturn(this, _MenuItem.call(this, player, options));
+
+ _this.track = track;
+ var changeHandler = Fn.bind(_this, _this.handleTracksChange);
+
+ player.on(['loadstart', 'texttrackchange'], changeHandler);
+ tracks.addEventListener('change', changeHandler);
+ _this.on('dispose', function () {
+ tracks.removeEventListener('change', changeHandler);
+ });
+
+ // iOS7 doesn't dispatch change events to TextTrackLists when an
+ // associated track's mode changes. Without something like
+ // Object.observe() (also not present on iOS7), it's not
+ // possible to detect changes to the mode attribute and polyfill
+ // the change event. As a poor substitute, we manually dispatch
+ // change events whenever the controls modify the mode.
+ if (tracks.onchange === undefined) {
+ var event = void 0;
+
+ _this.on(['tap', 'click'], function () {
+ if (_typeof(_window2['default'].Event) !== 'object') {
+ // Android 2.3 throws an Illegal Constructor error for window.Event
+ try {
+ event = new _window2['default'].Event('change');
+ } catch (err) {
+ // continue regardless of error
+ }
+ }
+
+ if (!event) {
+ event = _document2['default'].createEvent('Event');
+ event.initEvent('change', true, true);
+ }
+
+ tracks.dispatchEvent(event);
+ });
+ }
+ return _this;
+ }
+
+ /**
+ * This gets called when an `TextTrackMenuItem` is "clicked". See
+ * {@link ClickableComponent} for more detailed information on what a click can be.
+ *
+ * @param {EventTarget~Event} event
+ * The `keydown`, `tap`, or `click` event that caused this function to be
+ * called.
+ *
+ * @listens tap
+ * @listens click
+ */
+
+
+ TextTrackMenuItem.prototype.handleClick = function handleClick(event) {
+ var kind = this.track.kind;
+ var kinds = this.track.kinds;
+ var tracks = this.player_.textTracks();
+
+ if (!kinds) {
+ kinds = [kind];
+ }
+
+ _MenuItem.prototype.handleClick.call(this, event);
+
+ if (!tracks) {
+ return;
+ }
+
+ for (var i = 0; i < tracks.length; i++) {
+ var track = tracks[i];
+
+ if (track === this.track && kinds.indexOf(track.kind) > -1) {
+ if (track.mode !== 'showing') {
+ track.mode = 'showing';
+ }
+ } else if (track.mode !== 'disabled') {
+ track.mode = 'disabled';
+ }
+ }
+ };
+
+ /**
+ * Handle text track list change
+ *
+ * @param {EventTarget~Event} event
+ * The `change` event that caused this function to be called.
+ *
+ * @listens TextTrackList#change
+ */
+
+
+ TextTrackMenuItem.prototype.handleTracksChange = function handleTracksChange(event) {
+ this.selected(this.track.mode === 'showing');
+ };
+
+ return TextTrackMenuItem;
+}(_menuItem2['default']);
+
+_component2['default'].registerComponent('TextTrackMenuItem', TextTrackMenuItem);
+exports['default'] = TextTrackMenuItem;
+
+},{"100":100,"5":5,"51":51,"88":88,"99":99}],34:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+var _dom = _dereq_(85);
+
+var Dom = _interopRequireWildcard(_dom);
+
+var _formatTime = _dereq_(89);
+
+var _formatTime2 = _interopRequireDefault(_formatTime);
+
+function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file current-time-display.js
+ */
+
+
+/**
+ * Displays the current time
+ *
+ * @extends Component
+ */
+var CurrentTimeDisplay = function (_Component) {
+ _inherits(CurrentTimeDisplay, _Component);
+
+ /**
+ * Creates an instance of this class.
+ *
+ * @param {Player} player
+ * The `Player` that this class should be attached to.
+ *
+ * @param {Object} [options]
+ * The key/value store of player options.
+ */
+ function CurrentTimeDisplay(player, options) {
+ _classCallCheck(this, CurrentTimeDisplay);
+
+ var _this = _possibleConstructorReturn(this, _Component.call(this, player, options));
+
+ _this.on(player, 'timeupdate', _this.updateContent);
+ return _this;
+ }
+
+ /**
+ * Create the `Component`'s DOM element
+ *
+ * @return {Element}
+ * The element that was created.
+ */
+
+
+ CurrentTimeDisplay.prototype.createEl = function createEl() {
+ var el = _Component.prototype.createEl.call(this, 'div', {
+ className: 'vjs-current-time vjs-time-control vjs-control'
+ });
+
+ this.contentEl_ = Dom.createEl('div', {
+ className: 'vjs-current-time-display',
+ // label the current time for screen reader users
+ innerHTML: 'Current Time ' + '0:00'
+ }, {
+ // tell screen readers not to automatically read the time as it changes
+ 'aria-live': 'off'
+ });
+
+ el.appendChild(this.contentEl_);
+ return el;
+ };
+
+ /**
+ * Update current time display
+ *
+ * @param {EventTarget~Event} [event]
+ * The `timeupdate` event that caused this function to run.
+ *
+ * @listens Player#timeupdate
+ */
+
+
+ CurrentTimeDisplay.prototype.updateContent = function updateContent(event) {
+ // Allows for smooth scrubbing, when player can't keep up.
+ var time = this.player_.scrubbing() ? this.player_.getCache().currentTime : this.player_.currentTime();
+ var localizedText = this.localize('Current Time');
+ var formattedTime = (0, _formatTime2['default'])(time, this.player_.duration());
+
+ if (formattedTime !== this.formattedTime_) {
+ this.formattedTime_ = formattedTime;
+ this.contentEl_.innerHTML = '' + localizedText + ' ' + formattedTime;
+ }
+ };
+
+ return CurrentTimeDisplay;
+}(_component2['default']);
+
+_component2['default'].registerComponent('CurrentTimeDisplay', CurrentTimeDisplay);
+exports['default'] = CurrentTimeDisplay;
+
+},{"5":5,"85":85,"89":89}],35:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+var _dom = _dereq_(85);
+
+var Dom = _interopRequireWildcard(_dom);
+
+var _formatTime = _dereq_(89);
+
+var _formatTime2 = _interopRequireDefault(_formatTime);
+
+function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file duration-display.js
+ */
+
+
+/**
+ * Displays the duration
+ *
+ * @extends Component
+ */
+var DurationDisplay = function (_Component) {
+ _inherits(DurationDisplay, _Component);
+
+ /**
+ * Creates an instance of this class.
+ *
+ * @param {Player} player
+ * The `Player` that this class should be attached to.
+ *
+ * @param {Object} [options]
+ * The key/value store of player options.
+ */
+ function DurationDisplay(player, options) {
+ _classCallCheck(this, DurationDisplay);
+
+ var _this = _possibleConstructorReturn(this, _Component.call(this, player, options));
+
+ _this.on(player, 'durationchange', _this.updateContent);
+
+ // Also listen for timeupdate and loadedmetadata because removing those
+ // listeners could have broken dependent applications/libraries. These
+ // can likely be removed for 6.0.
+ _this.on(player, 'timeupdate', _this.updateContent);
+ _this.on(player, 'loadedmetadata', _this.updateContent);
+ return _this;
+ }
+
+ /**
+ * Create the `Component`'s DOM element
+ *
+ * @return {Element}
+ * The element that was created.
+ */
+
+
+ DurationDisplay.prototype.createEl = function createEl() {
+ var el = _Component.prototype.createEl.call(this, 'div', {
+ className: 'vjs-duration vjs-time-control vjs-control'
+ });
+
+ this.contentEl_ = Dom.createEl('div', {
+ className: 'vjs-duration-display',
+ // label the duration time for screen reader users
+ innerHTML: '' + this.localize('Duration Time') + ' 0:00'
+ }, {
+ // tell screen readers not to automatically read the time as it changes
+ 'aria-live': 'off'
+ });
+
+ el.appendChild(this.contentEl_);
+ return el;
+ };
+
+ /**
+ * Update duration time display.
+ *
+ * @param {EventTarget~Event} [event]
+ * The `durationchange`, `timeupdate`, or `loadedmetadata` event that caused
+ * this function to be called.
+ *
+ * @listens Player#durationchange
+ * @listens Player#timeupdate
+ * @listens Player#loadedmetadata
+ */
+
+
+ DurationDisplay.prototype.updateContent = function updateContent(event) {
+ var duration = this.player_.duration();
+
+ if (duration && this.duration_ !== duration) {
+ this.duration_ = duration;
+ var localizedText = this.localize('Duration Time');
+ var formattedTime = (0, _formatTime2['default'])(duration);
+
+ // label the duration time for screen reader users
+ this.contentEl_.innerHTML = '' + localizedText + ' ' + formattedTime;
+ }
+ };
+
+ return DurationDisplay;
+}(_component2['default']);
+
+_component2['default'].registerComponent('DurationDisplay', DurationDisplay);
+exports['default'] = DurationDisplay;
+
+},{"5":5,"85":85,"89":89}],36:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+var _dom = _dereq_(85);
+
+var Dom = _interopRequireWildcard(_dom);
+
+var _formatTime = _dereq_(89);
+
+var _formatTime2 = _interopRequireDefault(_formatTime);
+
+function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file remaining-time-display.js
+ */
+
+
+/**
+ * Displays the time left in the video
+ *
+ * @extends Component
+ */
+var RemainingTimeDisplay = function (_Component) {
+ _inherits(RemainingTimeDisplay, _Component);
+
+ /**
+ * Creates an instance of this class.
+ *
+ * @param {Player} player
+ * The `Player` that this class should be attached to.
+ *
+ * @param {Object} [options]
+ * The key/value store of player options.
+ */
+ function RemainingTimeDisplay(player, options) {
+ _classCallCheck(this, RemainingTimeDisplay);
+
+ var _this = _possibleConstructorReturn(this, _Component.call(this, player, options));
+
+ _this.on(player, 'timeupdate', _this.updateContent);
+ _this.on(player, 'durationchange', _this.updateContent);
+ return _this;
+ }
+
+ /**
+ * Create the `Component`'s DOM element
+ *
+ * @return {Element}
+ * The element that was created.
+ */
+
+
+ RemainingTimeDisplay.prototype.createEl = function createEl() {
+ var el = _Component.prototype.createEl.call(this, 'div', {
+ className: 'vjs-remaining-time vjs-time-control vjs-control'
+ });
+
+ this.contentEl_ = Dom.createEl('div', {
+ className: 'vjs-remaining-time-display',
+ // label the remaining time for screen reader users
+ innerHTML: '' + this.localize('Remaining Time') + ' -0:00'
+ }, {
+ // tell screen readers not to automatically read the time as it changes
+ 'aria-live': 'off'
+ });
+
+ el.appendChild(this.contentEl_);
+ return el;
+ };
+
+ /**
+ * Update remaining time display.
+ *
+ * @param {EventTarget~Event} [event]
+ * The `timeupdate` or `durationchange` event that caused this to run.
+ *
+ * @listens Player#timeupdate
+ * @listens Player#durationchange
+ */
+
+
+ RemainingTimeDisplay.prototype.updateContent = function updateContent(event) {
+ if (this.player_.duration()) {
+ var localizedText = this.localize('Remaining Time');
+ var formattedTime = (0, _formatTime2['default'])(this.player_.remainingTime());
+
+ if (formattedTime !== this.formattedTime_) {
+ this.formattedTime_ = formattedTime;
+ this.contentEl_.innerHTML = '' + localizedText + ' -' + formattedTime;
+ }
+ }
+
+ // Allows for smooth scrubbing, when player can't keep up.
+ // var time = (this.player_.scrubbing()) ? this.player_.getCache().currentTime : this.player_.currentTime();
+ // this.contentEl_.innerHTML = vjs.formatTime(time, this.player_.duration());
+ };
+
+ return RemainingTimeDisplay;
+}(_component2['default']);
+
+_component2['default'].registerComponent('RemainingTimeDisplay', RemainingTimeDisplay);
+exports['default'] = RemainingTimeDisplay;
+
+},{"5":5,"85":85,"89":89}],37:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file time-divider.js
+ */
+
+
+/**
+ * The separator between the current time and duration.
+ * Can be hidden if it's not needed in the design.
+ *
+ * @extends Component
+ */
+var TimeDivider = function (_Component) {
+ _inherits(TimeDivider, _Component);
+
+ function TimeDivider() {
+ _classCallCheck(this, TimeDivider);
+
+ return _possibleConstructorReturn(this, _Component.apply(this, arguments));
+ }
+
+ /**
+ * Create the component's DOM element
+ *
+ * @return {Element}
+ * The element that was created.
+ */
+ TimeDivider.prototype.createEl = function createEl() {
+ return _Component.prototype.createEl.call(this, 'div', {
+ className: 'vjs-time-control vjs-time-divider',
+ innerHTML: '
/
'
+ });
+ };
+
+ return TimeDivider;
+}(_component2['default']);
+
+_component2['default'].registerComponent('TimeDivider', TimeDivider);
+exports['default'] = TimeDivider;
+
+},{"5":5}],38:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _menuButton = _dereq_(50);
+
+var _menuButton2 = _interopRequireDefault(_menuButton);
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+var _fn = _dereq_(88);
+
+var Fn = _interopRequireWildcard(_fn);
+
+function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file track-button.js
+ */
+
+
+/**
+ * The base class for buttons that toggle specific track types (e.g. subtitles).
+ *
+ * @extends MenuButton
+ */
+var TrackButton = function (_MenuButton) {
+ _inherits(TrackButton, _MenuButton);
+
+ /**
+ * Creates an instance of this class.
+ *
+ * @param {Player} player
+ * The `Player` that this class should be attached to.
+ *
+ * @param {Object} [options]
+ * The key/value store of player options.
+ */
+ function TrackButton(player, options) {
+ _classCallCheck(this, TrackButton);
+
+ var tracks = options.tracks;
+
+ var _this = _possibleConstructorReturn(this, _MenuButton.call(this, player, options));
+
+ if (_this.items.length <= 1) {
+ _this.hide();
+ }
+
+ if (!tracks) {
+ return _possibleConstructorReturn(_this);
+ }
+
+ var updateHandler = Fn.bind(_this, _this.update);
+
+ tracks.addEventListener('removetrack', updateHandler);
+ tracks.addEventListener('addtrack', updateHandler);
+ _this.player_.on('ready', updateHandler);
+
+ _this.player_.on('dispose', function () {
+ tracks.removeEventListener('removetrack', updateHandler);
+ tracks.removeEventListener('addtrack', updateHandler);
+ });
+ return _this;
+ }
+
+ return TrackButton;
+}(_menuButton2['default']);
+
+_component2['default'].registerComponent('TrackButton', TrackButton);
+exports['default'] = TrackButton;
+
+},{"5":5,"50":50,"88":88}],39:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+/**
+ * Check if volume control is supported and if it isn't hide the
+ * `Component` that was passed using the `vjs-hidden` class.
+ *
+ * @param {Component} self
+ * The component that should be hidden if volume is unsupported
+ *
+ * @param {Player} player
+ * A reference to the player
+ *
+ * @private
+ */
+var checkVolumeSupport = function checkVolumeSupport(self, player) {
+ // hide volume controls when they're not supported by the current tech
+ if (player.tech_ && !player.tech_.featuresVolumeControl) {
+ self.addClass('vjs-hidden');
+ }
+
+ self.on(player, 'loadstart', function () {
+ if (!player.tech_.featuresVolumeControl) {
+ self.addClass('vjs-hidden');
+ } else {
+ self.removeClass('vjs-hidden');
+ }
+ });
+};
+
+exports['default'] = checkVolumeSupport;
+
+},{}],40:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _slider = _dereq_(60);
+
+var _slider2 = _interopRequireDefault(_slider);
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+_dereq_(42);
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file volume-bar.js
+ */
+
+
+// Required children
+
+
+/**
+ * The bar that contains the volume level and can be clicked on to adjust the level
+ *
+ * @extends Slider
+ */
+var VolumeBar = function (_Slider) {
+ _inherits(VolumeBar, _Slider);
+
+ /**
+ * Creates an instance of this class.
+ *
+ * @param {Player} player
+ * The `Player` that this class should be attached to.
+ *
+ * @param {Object} [options]
+ * The key/value store of player options.
+ */
+ function VolumeBar(player, options) {
+ _classCallCheck(this, VolumeBar);
+
+ var _this = _possibleConstructorReturn(this, _Slider.call(this, player, options));
+
+ _this.on('slideractive', _this.updateLastVolume_);
+ _this.on(player, 'volumechange', _this.updateARIAAttributes);
+ player.ready(function () {
+ return _this.updateARIAAttributes();
+ });
+ return _this;
+ }
+
+ /**
+ * Create the `Component`'s DOM element
+ *
+ * @return {Element}
+ * The element that was created.
+ */
+
+
+ VolumeBar.prototype.createEl = function createEl() {
+ return _Slider.prototype.createEl.call(this, 'div', {
+ className: 'vjs-volume-bar vjs-slider-bar'
+ }, {
+ 'aria-label': this.localize('Volume Level'),
+ 'aria-live': 'polite'
+ });
+ };
+
+ /**
+ * Handle movement events on the {@link VolumeMenuButton}.
+ *
+ * @param {EventTarget~Event} event
+ * The event that caused this function to run.
+ *
+ * @listens mousemove
+ */
+
+
+ VolumeBar.prototype.handleMouseMove = function handleMouseMove(event) {
+ this.checkMuted();
+ this.player_.volume(this.calculateDistance(event));
+ };
+
+ /**
+ * If the player is muted unmute it.
+ */
+
+
+ VolumeBar.prototype.checkMuted = function checkMuted() {
+ if (this.player_.muted()) {
+ this.player_.muted(false);
+ }
+ };
+
+ /**
+ * Get percent of volume level
+ *
+ * @return {number}
+ * Volume level percent as a decimal number.
+ */
+
+
+ VolumeBar.prototype.getPercent = function getPercent() {
+ if (this.player_.muted()) {
+ return 0;
+ }
+ return this.player_.volume();
+ };
+
+ /**
+ * Increase volume level for keyboard users
+ */
+
+
+ VolumeBar.prototype.stepForward = function stepForward() {
+ this.checkMuted();
+ this.player_.volume(this.player_.volume() + 0.1);
+ };
+
+ /**
+ * Decrease volume level for keyboard users
+ */
+
+
+ VolumeBar.prototype.stepBack = function stepBack() {
+ this.checkMuted();
+ this.player_.volume(this.player_.volume() - 0.1);
+ };
+
+ /**
+ * Update ARIA accessibility attributes
+ *
+ * @param {EventTarget~Event} [event]
+ * The `volumechange` event that caused this function to run.
+ *
+ * @listens Player#volumechange
+ */
+
+
+ VolumeBar.prototype.updateARIAAttributes = function updateARIAAttributes(event) {
+ var ariaValue = this.player_.muted() ? 0 : this.volumeAsPercentage_();
+
+ this.el_.setAttribute('aria-valuenow', ariaValue);
+ this.el_.setAttribute('aria-valuetext', ariaValue + '%');
+ };
+
+ /**
+ * Returns the current value of the player volume as a percentage
+ *
+ * @private
+ */
+
+
+ VolumeBar.prototype.volumeAsPercentage_ = function volumeAsPercentage_() {
+ return Math.round(this.player_.volume() * 100);
+ };
+
+ /**
+ * When user starts dragging the VolumeBar, store the volume and listen for
+ * the end of the drag. When the drag ends, if the volume was set to zero,
+ * set lastVolume to the stored volume.
+ *
+ * @listens slideractive
+ * @private
+ */
+
+
+ VolumeBar.prototype.updateLastVolume_ = function updateLastVolume_() {
+ var _this2 = this;
+
+ var volumeBeforeDrag = this.player_.volume();
+
+ this.one('sliderinactive', function () {
+ if (_this2.player_.volume() === 0) {
+ _this2.player_.lastVolume_(volumeBeforeDrag);
+ }
+ });
+ };
+
+ return VolumeBar;
+}(_slider2['default']);
+
+/**
+ * Default options for the `VolumeBar`
+ *
+ * @type {Object}
+ * @private
+ */
+
+
+VolumeBar.prototype.options_ = {
+ children: ['volumeLevel'],
+ barName: 'volumeLevel'
+};
+
+/**
+ * Call the update event for this Slider when this event happens on the player.
+ *
+ * @type {string}
+ */
+VolumeBar.prototype.playerEvent = 'volumechange';
+
+_component2['default'].registerComponent('VolumeBar', VolumeBar);
+exports['default'] = VolumeBar;
+
+},{"42":42,"5":5,"60":60}],41:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+var _checkVolumeSupport = _dereq_(39);
+
+var _checkVolumeSupport2 = _interopRequireDefault(_checkVolumeSupport);
+
+var _obj = _dereq_(93);
+
+var _fn = _dereq_(88);
+
+_dereq_(40);
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file volume-control.js
+ */
+
+
+// Required children
+
+
+/**
+ * The component for controlling the volume level
+ *
+ * @extends Component
+ */
+var VolumeControl = function (_Component) {
+ _inherits(VolumeControl, _Component);
+
+ /**
+ * Creates an instance of this class.
+ *
+ * @param {Player} player
+ * The `Player` that this class should be attached to.
+ *
+ * @param {Object} [options={}]
+ * The key/value store of player options.
+ */
+ function VolumeControl(player) {
+ var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};
+
+ _classCallCheck(this, VolumeControl);
+
+ options.vertical = options.vertical || false;
+
+ // Pass the vertical option down to the VolumeBar if
+ // the VolumeBar is turned on.
+ if (typeof options.volumeBar === 'undefined' || (0, _obj.isPlain)(options.volumeBar)) {
+ options.volumeBar = options.volumeBar || {};
+ options.volumeBar.vertical = options.vertical;
+ }
+
+ // hide this control if volume support is missing
+ var _this = _possibleConstructorReturn(this, _Component.call(this, player, options));
+
+ (0, _checkVolumeSupport2['default'])(_this, player);
+
+ _this.throttledHandleMouseMove = (0, _fn.throttle)((0, _fn.bind)(_this, _this.handleMouseMove), 25);
+
+ _this.on('mousedown', _this.handleMouseDown);
+ _this.on('touchstart', _this.handleMouseDown);
+
+ // while the slider is active (the mouse has been pressed down and
+ // is dragging) or in focus we do not want to hide the VolumeBar
+ _this.on(_this.volumeBar, ['focus', 'slideractive'], function () {
+ _this.volumeBar.addClass('vjs-slider-active');
+ _this.addClass('vjs-slider-active');
+ _this.trigger('slideractive');
+ });
+
+ _this.on(_this.volumeBar, ['blur', 'sliderinactive'], function () {
+ _this.volumeBar.removeClass('vjs-slider-active');
+ _this.removeClass('vjs-slider-active');
+ _this.trigger('sliderinactive');
+ });
+ return _this;
+ }
+
+ /**
+ * Create the `Component`'s DOM element
+ *
+ * @return {Element}
+ * The element that was created.
+ */
+
+
+ VolumeControl.prototype.createEl = function createEl() {
+ var orientationClass = 'vjs-volume-horizontal';
+
+ if (this.options_.vertical) {
+ orientationClass = 'vjs-volume-vertical';
+ }
+
+ return _Component.prototype.createEl.call(this, 'div', {
+ className: 'vjs-volume-control vjs-control ' + orientationClass
+ });
+ };
+
+ /**
+ * Handle `mousedown` or `touchstart` events on the `VolumeControl`.
+ *
+ * @param {EventTarget~Event} event
+ * `mousedown` or `touchstart` event that triggered this function
+ *
+ * @listens mousedown
+ * @listens touchstart
+ */
+
+
+ VolumeControl.prototype.handleMouseDown = function handleMouseDown(event) {
+ var doc = this.el_.ownerDocument;
+
+ this.on(doc, 'mousemove', this.throttledHandleMouseMove);
+ this.on(doc, 'touchmove', this.throttledHandleMouseMove);
+ this.on(doc, 'mouseup', this.handleMouseUp);
+ this.on(doc, 'touchend', this.handleMouseUp);
+ };
+
+ /**
+ * Handle `mouseup` or `touchend` events on the `VolumeControl`.
+ *
+ * @param {EventTarget~Event} event
+ * `mouseup` or `touchend` event that triggered this function.
+ *
+ * @listens touchend
+ * @listens mouseup
+ */
+
+
+ VolumeControl.prototype.handleMouseUp = function handleMouseUp(event) {
+ var doc = this.el_.ownerDocument;
+
+ this.off(doc, 'mousemove', this.throttledHandleMouseMove);
+ this.off(doc, 'touchmove', this.throttledHandleMouseMove);
+ this.off(doc, 'mouseup', this.handleMouseUp);
+ this.off(doc, 'touchend', this.handleMouseUp);
+ };
+
+ /**
+ * Handle `mousedown` or `touchstart` events on the `VolumeControl`.
+ *
+ * @param {EventTarget~Event} event
+ * `mousedown` or `touchstart` event that triggered this function
+ *
+ * @listens mousedown
+ * @listens touchstart
+ */
+
+
+ VolumeControl.prototype.handleMouseMove = function handleMouseMove(event) {
+ this.volumeBar.handleMouseMove(event);
+ };
+
+ return VolumeControl;
+}(_component2['default']);
+
+/**
+ * Default options for the `VolumeControl`
+ *
+ * @type {Object}
+ * @private
+ */
+
+
+VolumeControl.prototype.options_ = {
+ children: ['volumeBar']
+};
+
+_component2['default'].registerComponent('VolumeControl', VolumeControl);
+exports['default'] = VolumeControl;
+
+},{"39":39,"40":40,"5":5,"88":88,"93":93}],42:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file volume-level.js
+ */
+
+
+/**
+ * Shows volume level
+ *
+ * @extends Component
+ */
+var VolumeLevel = function (_Component) {
+ _inherits(VolumeLevel, _Component);
+
+ function VolumeLevel() {
+ _classCallCheck(this, VolumeLevel);
+
+ return _possibleConstructorReturn(this, _Component.apply(this, arguments));
+ }
+
+ /**
+ * Create the `Component`'s DOM element
+ *
+ * @return {Element}
+ * The element that was created.
+ */
+ VolumeLevel.prototype.createEl = function createEl() {
+ return _Component.prototype.createEl.call(this, 'div', {
+ className: 'vjs-volume-level',
+ innerHTML: ''
+ });
+ };
+
+ return VolumeLevel;
+}(_component2['default']);
+
+_component2['default'].registerComponent('VolumeLevel', VolumeLevel);
+exports['default'] = VolumeLevel;
+
+},{"5":5}],43:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+var _checkVolumeSupport = _dereq_(39);
+
+var _checkVolumeSupport2 = _interopRequireDefault(_checkVolumeSupport);
+
+var _obj = _dereq_(93);
+
+_dereq_(41);
+
+_dereq_(11);
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file volume-control.js
+ */
+
+
+// Required children
+
+
+/**
+ * A Component to contain the MuteToggle and VolumeControl so that
+ * they can work together.
+ *
+ * @extends Component
+ */
+var VolumePanel = function (_Component) {
+ _inherits(VolumePanel, _Component);
+
+ /**
+ * Creates an instance of this class.
+ *
+ * @param {Player} player
+ * The `Player` that this class should be attached to.
+ *
+ * @param {Object} [options={}]
+ * The key/value store of player options.
+ */
+ function VolumePanel(player) {
+ var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};
+
+ _classCallCheck(this, VolumePanel);
+
+ if (typeof options.inline !== 'undefined') {
+ options.inline = options.inline;
+ } else {
+ options.inline = true;
+ }
+
+ // pass the inline option down to the VolumeControl as vertical if
+ // the VolumeControl is on.
+ if (typeof options.volumeControl === 'undefined' || (0, _obj.isPlain)(options.volumeControl)) {
+ options.volumeControl = options.volumeControl || {};
+ options.volumeControl.vertical = !options.inline;
+ }
+
+ // hide this control if volume support is missing
+ var _this = _possibleConstructorReturn(this, _Component.call(this, player, options));
+
+ (0, _checkVolumeSupport2['default'])(_this, player);
+
+ // while the slider is active (the mouse has been pressed down and
+ // is dragging) or in focus we do not want to hide the VolumeBar
+ _this.on(_this.volumeControl, ['slideractive'], _this.sliderActive_);
+ _this.on(_this.muteToggle, 'focus', _this.sliderActive_);
+
+ _this.on(_this.volumeControl, ['sliderinactive'], _this.sliderInactive_);
+ _this.on(_this.muteToggle, 'blur', _this.sliderInactive_);
+ return _this;
+ }
+
+ /**
+ * Add vjs-slider-active class to the VolumePanel
+ *
+ * @listens VolumeControl#slideractive
+ * @private
+ */
+
+
+ VolumePanel.prototype.sliderActive_ = function sliderActive_() {
+ this.addClass('vjs-slider-active');
+ };
+
+ /**
+ * Removes vjs-slider-active class to the VolumePanel
+ *
+ * @listens VolumeControl#sliderinactive
+ * @private
+ */
+
+
+ VolumePanel.prototype.sliderInactive_ = function sliderInactive_() {
+ this.removeClass('vjs-slider-active');
+ };
+
+ /**
+ * Create the `Component`'s DOM element
+ *
+ * @return {Element}
+ * The element that was created.
+ */
+
+
+ VolumePanel.prototype.createEl = function createEl() {
+ var orientationClass = 'vjs-volume-panel-horizontal';
+
+ if (!this.options_.inline) {
+ orientationClass = 'vjs-volume-panel-vertical';
+ }
+
+ return _Component.prototype.createEl.call(this, 'div', {
+ className: 'vjs-volume-panel vjs-control ' + orientationClass
+ });
+ };
+
+ return VolumePanel;
+}(_component2['default']);
+
+/**
+ * Default options for the `VolumeControl`
+ *
+ * @type {Object}
+ * @private
+ */
+
+
+VolumePanel.prototype.options_ = {
+ children: ['muteToggle', 'volumeControl']
+};
+
+_component2['default'].registerComponent('VolumePanel', VolumePanel);
+exports['default'] = VolumePanel;
+
+},{"11":11,"39":39,"41":41,"5":5,"93":93}],44:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+var _modalDialog = _dereq_(55);
+
+var _modalDialog2 = _interopRequireDefault(_modalDialog);
+
+var _mergeOptions = _dereq_(92);
+
+var _mergeOptions2 = _interopRequireDefault(_mergeOptions);
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file error-display.js
+ */
+
+
+/**
+ * A display that indicates an error has occurred. This means that the video
+ * is unplayable.
+ *
+ * @extends ModalDialog
+ */
+var ErrorDisplay = function (_ModalDialog) {
+ _inherits(ErrorDisplay, _ModalDialog);
+
+ /**
+ * Creates an instance of this class.
+ *
+ * @param {Player} player
+ * The `Player` that this class should be attached to.
+ *
+ * @param {Object} [options]
+ * The key/value store of player options.
+ */
+ function ErrorDisplay(player, options) {
+ _classCallCheck(this, ErrorDisplay);
+
+ var _this = _possibleConstructorReturn(this, _ModalDialog.call(this, player, options));
+
+ _this.on(player, 'error', _this.open);
+ return _this;
+ }
+
+ /**
+ * Builds the default DOM `className`.
+ *
+ * @return {string}
+ * The DOM `className` for this object.
+ *
+ * @deprecated Since version 5.
+ */
+
+
+ ErrorDisplay.prototype.buildCSSClass = function buildCSSClass() {
+ return 'vjs-error-display ' + _ModalDialog.prototype.buildCSSClass.call(this);
+ };
+
+ /**
+ * Gets the localized error message based on the `Player`s error.
+ *
+ * @return {string}
+ * The `Player`s error message localized or an empty string.
+ */
+
+
+ ErrorDisplay.prototype.content = function content() {
+ var error = this.player().error();
+
+ return error ? this.localize(error.message) : '';
+ };
+
+ return ErrorDisplay;
+}(_modalDialog2['default']);
+
+/**
+ * The default options for an `ErrorDisplay`.
+ *
+ * @private
+ */
+
+
+ErrorDisplay.prototype.options_ = (0, _mergeOptions2['default'])(_modalDialog2['default'].prototype.options_, {
+ pauseOnOpen: false,
+ fillAlways: true,
+ temporary: false,
+ uncloseable: true
+});
+
+_component2['default'].registerComponent('ErrorDisplay', ErrorDisplay);
+exports['default'] = ErrorDisplay;
+
+},{"5":5,"55":55,"92":92}],45:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _events = _dereq_(86);
+
+var Events = _interopRequireWildcard(_events);
+
+function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
+
+/**
+ * `EventTarget` is a class that can have the same API as the DOM `EventTarget`. It
+ * adds shorthand functions that wrap around lengthy functions. For example:
+ * the `on` function is a wrapper around `addEventListener`.
+ *
+ * @see [EventTarget Spec]{@link https://www.w3.org/TR/DOM-Level-2-Events/events.html#Events-EventTarget}
+ * @class EventTarget
+ */
+var EventTarget = function EventTarget() {};
+
+/**
+ * A Custom DOM event.
+ *
+ * @typedef {Object} EventTarget~Event
+ * @see [Properties]{@link https://developer.mozilla.org/en-US/docs/Web/API/CustomEvent}
+ */
+
+/**
+ * All event listeners should follow the following format.
+ *
+ * @callback EventTarget~EventListener
+ * @this {EventTarget}
+ *
+ * @param {EventTarget~Event} event
+ * the event that triggered this function
+ *
+ * @param {Object} [hash]
+ * hash of data sent during the event
+ */
+
+/**
+ * An object containing event names as keys and booleans as values.
+ *
+ * > NOTE: If an event name is set to a true value here {@link EventTarget#trigger}
+ * will have extra functionality. See that function for more information.
+ *
+ * @property EventTarget.prototype.allowedEvents_
+ * @private
+ */
+/**
+ * @file src/js/event-target.js
+ */
+EventTarget.prototype.allowedEvents_ = {};
+
+/**
+ * Adds an `event listener` to an instance of an `EventTarget`. An `event listener` is a
+ * function that will get called when an event with a certain name gets triggered.
+ *
+ * @param {string|string[]} type
+ * An event name or an array of event names.
+ *
+ * @param {EventTarget~EventListener} fn
+ * The function to call with `EventTarget`s
+ */
+EventTarget.prototype.on = function (type, fn) {
+ // Remove the addEventListener alias before calling Events.on
+ // so we don't get into an infinite type loop
+ var ael = this.addEventListener;
+
+ this.addEventListener = function () {};
+ Events.on(this, type, fn);
+ this.addEventListener = ael;
+};
+
+/**
+ * An alias of {@link EventTarget#on}. Allows `EventTarget` to mimic
+ * the standard DOM API.
+ *
+ * @function
+ * @see {@link EventTarget#on}
+ */
+EventTarget.prototype.addEventListener = EventTarget.prototype.on;
+
+/**
+ * Removes an `event listener` for a specific event from an instance of `EventTarget`.
+ * This makes it so that the `event listener` will no longer get called when the
+ * named event happens.
+ *
+ * @param {string|string[]} type
+ * An event name or an array of event names.
+ *
+ * @param {EventTarget~EventListener} fn
+ * The function to remove.
+ */
+EventTarget.prototype.off = function (type, fn) {
+ Events.off(this, type, fn);
+};
+
+/**
+ * An alias of {@link EventTarget#off}. Allows `EventTarget` to mimic
+ * the standard DOM API.
+ *
+ * @function
+ * @see {@link EventTarget#off}
+ */
+EventTarget.prototype.removeEventListener = EventTarget.prototype.off;
+
+/**
+ * This function will add an `event listener` that gets triggered only once. After the
+ * first trigger it will get removed. This is like adding an `event listener`
+ * with {@link EventTarget#on} that calls {@link EventTarget#off} on itself.
+ *
+ * @param {string|string[]} type
+ * An event name or an array of event names.
+ *
+ * @param {EventTarget~EventListener} fn
+ * The function to be called once for each event name.
+ */
+EventTarget.prototype.one = function (type, fn) {
+ // Remove the addEventListener alialing Events.on
+ // so we don't get into an infinite type loop
+ var ael = this.addEventListener;
+
+ this.addEventListener = function () {};
+ Events.one(this, type, fn);
+ this.addEventListener = ael;
+};
+
+/**
+ * This function causes an event to happen. This will then cause any `event listeners`
+ * that are waiting for that event, to get called. If there are no `event listeners`
+ * for an event then nothing will happen.
+ *
+ * If the name of the `Event` that is being triggered is in `EventTarget.allowedEvents_`.
+ * Trigger will also call the `on` + `uppercaseEventName` function.
+ *
+ * Example:
+ * 'click' is in `EventTarget.allowedEvents_`, so, trigger will attempt to call
+ * `onClick` if it exists.
+ *
+ * @param {string|EventTarget~Event|Object} event
+ * The name of the event, an `Event`, or an object with a key of type set to
+ * an event name.
+ */
+EventTarget.prototype.trigger = function (event) {
+ var type = event.type || event;
+
+ if (typeof event === 'string') {
+ event = { type: type };
+ }
+ event = Events.fixEvent(event);
+
+ if (this.allowedEvents_[type] && this['on' + type]) {
+ this['on' + type](event);
+ }
+
+ Events.trigger(this, event);
+};
+
+/**
+ * An alias of {@link EventTarget#trigger}. Allows `EventTarget` to mimic
+ * the standard DOM API.
+ *
+ * @function
+ * @see {@link EventTarget#trigger}
+ */
+EventTarget.prototype.dispatchEvent = EventTarget.prototype.trigger;
+
+exports['default'] = EventTarget;
+
+},{"86":86}],46:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _typeof = typeof Symbol === "function" && typeof Symbol.iterator === "symbol" ? function (obj) { return typeof obj; } : function (obj) { return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; };
+
+/**
+ * @file extend.js
+ * @module extend
+ */
+
+/**
+ * A combination of node inherits and babel's inherits (after transpile).
+ * Both work the same but node adds `super_` to the subClass
+ * and Bable adds the superClass as __proto__. Both seem useful.
+ *
+ * @param {Object} subClass
+ * The class to inherit to
+ *
+ * @param {Object} superClass
+ * The class to inherit from
+ *
+ * @private
+ */
+var _inherits = function _inherits(subClass, superClass) {
+ if (typeof superClass !== 'function' && superClass !== null) {
+ throw new TypeError('Super expression must either be null or a function, not ' + (typeof superClass === 'undefined' ? 'undefined' : _typeof(superClass)));
+ }
+
+ subClass.prototype = Object.create(superClass && superClass.prototype, {
+ constructor: {
+ value: subClass,
+ enumerable: false,
+ writable: true,
+ configurable: true
+ }
+ });
+
+ if (superClass) {
+ // node
+ subClass.super_ = superClass;
+ }
+};
+
+/**
+ * Function for subclassing using the same inheritance that
+ * videojs uses internally
+ *
+ * @static
+ * @const
+ *
+ * @param {Object} superClass
+ * The class to inherit from
+ *
+ * @param {Object} [subClassMethods={}]
+ * The class to inherit to
+ *
+ * @return {Object}
+ * The new object with subClassMethods that inherited superClass.
+ */
+var extendFn = function extendFn(superClass) {
+ var subClassMethods = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};
+
+ var subClass = function subClass() {
+ superClass.apply(this, arguments);
+ };
+
+ var methods = {};
+
+ if ((typeof subClassMethods === 'undefined' ? 'undefined' : _typeof(subClassMethods)) === 'object') {
+ if (subClassMethods.constructor !== Object.prototype.constructor) {
+ subClass = subClassMethods.constructor;
+ }
+ methods = subClassMethods;
+ } else if (typeof subClassMethods === 'function') {
+ subClass = subClassMethods;
+ }
+
+ _inherits(subClass, superClass);
+
+ // Extend subObj's prototype with functions and other properties from props
+ for (var name in methods) {
+ if (methods.hasOwnProperty(name)) {
+ subClass.prototype[name] = methods[name];
+ }
+ }
+
+ return subClass;
+};
+
+exports['default'] = extendFn;
+
+},{}],47:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _document = _dereq_(99);
+
+var _document2 = _interopRequireDefault(_document);
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+/**
+ * Store the browser-specific methods for the fullscreen API.
+ *
+ * @type {Object}
+ * @see [Specification]{@link https://fullscreen.spec.whatwg.org}
+ * @see [Map Approach From Screenfull.js]{@link https://github.com/sindresorhus/screenfull.js}
+ */
+var FullscreenApi = {};
+
+// browser API methods
+/**
+ * @file fullscreen-api.js
+ * @module fullscreen-api
+ * @private
+ */
+var apiMap = [['requestFullscreen', 'exitFullscreen', 'fullscreenElement', 'fullscreenEnabled', 'fullscreenchange', 'fullscreenerror'],
+// WebKit
+['webkitRequestFullscreen', 'webkitExitFullscreen', 'webkitFullscreenElement', 'webkitFullscreenEnabled', 'webkitfullscreenchange', 'webkitfullscreenerror'],
+// Old WebKit (Safari 5.1)
+['webkitRequestFullScreen', 'webkitCancelFullScreen', 'webkitCurrentFullScreenElement', 'webkitCancelFullScreen', 'webkitfullscreenchange', 'webkitfullscreenerror'],
+// Mozilla
+['mozRequestFullScreen', 'mozCancelFullScreen', 'mozFullScreenElement', 'mozFullScreenEnabled', 'mozfullscreenchange', 'mozfullscreenerror'],
+// Microsoft
+['msRequestFullscreen', 'msExitFullscreen', 'msFullscreenElement', 'msFullscreenEnabled', 'MSFullscreenChange', 'MSFullscreenError']];
+
+var specApi = apiMap[0];
+var browserApi = void 0;
+
+// determine the supported set of functions
+for (var i = 0; i < apiMap.length; i++) {
+ // check for exitFullscreen function
+ if (apiMap[i][1] in _document2['default']) {
+ browserApi = apiMap[i];
+ break;
+ }
+}
+
+// map the browser API names to the spec API names
+if (browserApi) {
+ for (var _i = 0; _i < browserApi.length; _i++) {
+ FullscreenApi[specApi[_i]] = browserApi[_i];
+ }
+}
+
+exports['default'] = FullscreenApi;
+
+},{"99":99}],48:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file loading-spinner.js
+ */
+
+
+/**
+ * A loading spinner for use during waiting/loading events.
+ *
+ * @extends Component
+ */
+var LoadingSpinner = function (_Component) {
+ _inherits(LoadingSpinner, _Component);
+
+ function LoadingSpinner() {
+ _classCallCheck(this, LoadingSpinner);
+
+ return _possibleConstructorReturn(this, _Component.apply(this, arguments));
+ }
+
+ /**
+ * Create the `LoadingSpinner`s DOM element.
+ *
+ * @return {Element}
+ * The dom element that gets created.
+ */
+ LoadingSpinner.prototype.createEl = function createEl() {
+ return _Component.prototype.createEl.call(this, 'div', {
+ className: 'vjs-loading-spinner',
+ dir: 'ltr'
+ });
+ };
+
+ return LoadingSpinner;
+}(_component2['default']);
+
+_component2['default'].registerComponent('LoadingSpinner', LoadingSpinner);
+exports['default'] = LoadingSpinner;
+
+},{"5":5}],49:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _obj = _dereq_(93);
+
+/**
+ * A Custom `MediaError` class which mimics the standard HTML5 `MediaError` class.
+ *
+ * @param {number|string|Object|MediaError} value
+ * This can be of multiple types:
+ * - number: should be a standard error code
+ * - string: an error message (the code will be 0)
+ * - Object: arbitrary properties
+ * - `MediaError` (native): used to populate a video.js `MediaError` object
+ * - `MediaError` (video.js): will return itself if it's already a
+ * video.js `MediaError` object.
+ *
+ * @see [MediaError Spec]{@link https://dev.w3.org/html5/spec-author-view/video.html#mediaerror}
+ * @see [Encrypted MediaError Spec]{@link https://www.w3.org/TR/2013/WD-encrypted-media-20130510/#error-codes}
+ *
+ * @class MediaError
+ */
+function MediaError(value) {
+
+ // Allow redundant calls to this constructor to avoid having `instanceof`
+ // checks peppered around the code.
+ if (value instanceof MediaError) {
+ return value;
+ }
+
+ if (typeof value === 'number') {
+ this.code = value;
+ } else if (typeof value === 'string') {
+ // default code is zero, so this is a custom error
+ this.message = value;
+ } else if ((0, _obj.isObject)(value)) {
+
+ // We assign the `code` property manually because native `MediaError` objects
+ // do not expose it as an own/enumerable property of the object.
+ if (typeof value.code === 'number') {
+ this.code = value.code;
+ }
+
+ (0, _obj.assign)(this, value);
+ }
+
+ if (!this.message) {
+ this.message = MediaError.defaultMessages[this.code] || '';
+ }
+}
+
+/**
+ * The error code that refers two one of the defined `MediaError` types
+ *
+ * @type {Number}
+ */
+/**
+ * @file media-error.js
+ */
+MediaError.prototype.code = 0;
+
+/**
+ * An optional message that to show with the error. Message is not part of the HTML5
+ * video spec but allows for more informative custom errors.
+ *
+ * @type {String}
+ */
+MediaError.prototype.message = '';
+
+/**
+ * An optional status code that can be set by plugins to allow even more detail about
+ * the error. For example a plugin might provide a specific HTTP status code and an
+ * error message for that code. Then when the plugin gets that error this class will
+ * know how to display an error message for it. This allows a custom message to show
+ * up on the `Player` error overlay.
+ *
+ * @type {Array}
+ */
+MediaError.prototype.status = null;
+
+/**
+ * Errors indexed by the W3C standard. The order **CANNOT CHANGE**! See the
+ * specification listed under {@link MediaError} for more information.
+ *
+ * @enum {array}
+ * @readonly
+ * @property {string} 0 - MEDIA_ERR_CUSTOM
+ * @property {string} 1 - MEDIA_ERR_CUSTOM
+ * @property {string} 2 - MEDIA_ERR_ABORTED
+ * @property {string} 3 - MEDIA_ERR_NETWORK
+ * @property {string} 4 - MEDIA_ERR_SRC_NOT_SUPPORTED
+ * @property {string} 5 - MEDIA_ERR_ENCRYPTED
+ */
+MediaError.errorTypes = ['MEDIA_ERR_CUSTOM', 'MEDIA_ERR_ABORTED', 'MEDIA_ERR_NETWORK', 'MEDIA_ERR_DECODE', 'MEDIA_ERR_SRC_NOT_SUPPORTED', 'MEDIA_ERR_ENCRYPTED'];
+
+/**
+ * The default `MediaError` messages based on the {@link MediaError.errorTypes}.
+ *
+ * @type {Array}
+ * @constant
+ */
+MediaError.defaultMessages = {
+ 1: 'You aborted the media playback',
+ 2: 'A network error caused the media download to fail part-way.',
+ 3: 'The media playback was aborted due to a corruption problem or because the media used features your browser did not support.',
+ 4: 'The media could not be loaded, either because the server or network failed or because the format is not supported.',
+ 5: 'The media is encrypted and we do not have the keys to decrypt it.'
+};
+
+// Add types as properties on MediaError
+// e.g. MediaError.MEDIA_ERR_SRC_NOT_SUPPORTED = 4;
+for (var errNum = 0; errNum < MediaError.errorTypes.length; errNum++) {
+ MediaError[MediaError.errorTypes[errNum]] = errNum;
+ // values should be accessible on both the class and instance
+ MediaError.prototype[MediaError.errorTypes[errNum]] = errNum;
+}
+
+// jsdocs for instance/static members added above
+// instance methods use `#` and static methods use `.`
+/**
+ * W3C error code for any custom error.
+ *
+ * @member MediaError#MEDIA_ERR_CUSTOM
+ * @constant {number}
+ * @default 0
+ */
+/**
+ * W3C error code for any custom error.
+ *
+ * @member MediaError.MEDIA_ERR_CUSTOM
+ * @constant {number}
+ * @default 0
+ */
+
+/**
+ * W3C error code for media error aborted.
+ *
+ * @member MediaError#MEDIA_ERR_ABORTED
+ * @constant {number}
+ * @default 1
+ */
+/**
+ * W3C error code for media error aborted.
+ *
+ * @member MediaError.MEDIA_ERR_ABORTED
+ * @constant {number}
+ * @default 1
+ */
+
+/**
+ * W3C error code for any network error.
+ *
+ * @member MediaError#MEDIA_ERR_NETWORK
+ * @constant {number}
+ * @default 2
+ */
+/**
+ * W3C error code for any network error.
+ *
+ * @member MediaError.MEDIA_ERR_NETWORK
+ * @constant {number}
+ * @default 2
+ */
+
+/**
+ * W3C error code for any decoding error.
+ *
+ * @member MediaError#MEDIA_ERR_DECODE
+ * @constant {number}
+ * @default 3
+ */
+/**
+ * W3C error code for any decoding error.
+ *
+ * @member MediaError.MEDIA_ERR_DECODE
+ * @constant {number}
+ * @default 3
+ */
+
+/**
+ * W3C error code for any time that a source is not supported.
+ *
+ * @member MediaError#MEDIA_ERR_SRC_NOT_SUPPORTED
+ * @constant {number}
+ * @default 4
+ */
+/**
+ * W3C error code for any time that a source is not supported.
+ *
+ * @member MediaError.MEDIA_ERR_SRC_NOT_SUPPORTED
+ * @constant {number}
+ * @default 4
+ */
+
+/**
+ * W3C error code for any time that a source is encrypted.
+ *
+ * @member MediaError#MEDIA_ERR_ENCRYPTED
+ * @constant {number}
+ * @default 5
+ */
+/**
+ * W3C error code for any time that a source is encrypted.
+ *
+ * @member MediaError.MEDIA_ERR_ENCRYPTED
+ * @constant {number}
+ * @default 5
+ */
+
+exports['default'] = MediaError;
+
+},{"93":93}],50:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _button = _dereq_(2);
+
+var _button2 = _interopRequireDefault(_button);
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+var _menu = _dereq_(52);
+
+var _menu2 = _interopRequireDefault(_menu);
+
+var _dom = _dereq_(85);
+
+var Dom = _interopRequireWildcard(_dom);
+
+var _fn = _dereq_(88);
+
+var Fn = _interopRequireWildcard(_fn);
+
+var _events = _dereq_(86);
+
+var Events = _interopRequireWildcard(_events);
+
+var _toTitleCase = _dereq_(96);
+
+var _toTitleCase2 = _interopRequireDefault(_toTitleCase);
+
+var _document = _dereq_(99);
+
+var _document2 = _interopRequireDefault(_document);
+
+function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file menu-button.js
+ */
+
+
+/**
+ * A `MenuButton` class for any popup {@link Menu}.
+ *
+ * @extends Component
+ */
+var MenuButton = function (_Component) {
+ _inherits(MenuButton, _Component);
+
+ /**
+ * Creates an instance of this class.
+ *
+ * @param {Player} player
+ * The `Player` that this class should be attached to.
+ *
+ * @param {Object} [options={}]
+ * The key/value store of player options.
+ */
+ function MenuButton(player) {
+ var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};
+
+ _classCallCheck(this, MenuButton);
+
+ var _this = _possibleConstructorReturn(this, _Component.call(this, player, options));
+
+ _this.menuButton_ = new _button2['default'](player, options);
+
+ _this.menuButton_.controlText(_this.controlText_);
+ _this.menuButton_.el_.setAttribute('aria-haspopup', 'true');
+
+ // Add buildCSSClass values to the button, not the wrapper
+ var buttonClass = _button2['default'].prototype.buildCSSClass();
+
+ _this.menuButton_.el_.className = _this.buildCSSClass() + ' ' + buttonClass;
+ _this.menuButton_.removeClass('vjs-control');
+
+ _this.addChild(_this.menuButton_);
+
+ _this.update();
+
+ _this.enabled_ = true;
+
+ _this.on(_this.menuButton_, 'tap', _this.handleClick);
+ _this.on(_this.menuButton_, 'click', _this.handleClick);
+ _this.on(_this.menuButton_, 'focus', _this.handleFocus);
+ _this.on(_this.menuButton_, 'blur', _this.handleBlur);
+
+ _this.on('keydown', _this.handleSubmenuKeyPress);
+ return _this;
+ }
+
+ /**
+ * Update the menu based on the current state of its items.
+ */
+
+
+ MenuButton.prototype.update = function update() {
+ var menu = this.createMenu();
+
+ if (this.menu) {
+ this.removeChild(this.menu);
+ }
+
+ this.menu = menu;
+ this.addChild(menu);
+
+ /**
+ * Track the state of the menu button
+ *
+ * @type {Boolean}
+ * @private
+ */
+ this.buttonPressed_ = false;
+ this.menuButton_.el_.setAttribute('aria-expanded', 'false');
+
+ if (this.items && this.items.length <= this.hideThreshold_) {
+ this.hide();
+ } else {
+ this.show();
+ }
+ };
+
+ /**
+ * Create the menu and add all items to it.
+ *
+ * @return {Menu}
+ * The constructed menu
+ */
+
+
+ MenuButton.prototype.createMenu = function createMenu() {
+ var menu = new _menu2['default'](this.player_, { menuButton: this });
+
+ /**
+ * Hide the menu if the number of items is less than or equal to this threshold. This defaults
+ * to 0 and whenever we add items which can be hidden to the menu we'll increment it. We list
+ * it here because every time we run `createMenu` we need to reset the value.
+ *
+ * @protected
+ * @type {Number}
+ */
+ this.hideThreshold_ = 0;
+
+ // Add a title list item to the top
+ if (this.options_.title) {
+ var title = Dom.createEl('li', {
+ className: 'vjs-menu-title',
+ innerHTML: (0, _toTitleCase2['default'])(this.options_.title),
+ tabIndex: -1
+ });
+
+ this.hideThreshold_ += 1;
+
+ menu.children_.unshift(title);
+ Dom.prependTo(title, menu.contentEl());
+ }
+
+ this.items = this.createItems();
+
+ if (this.items) {
+ // Add menu items to the menu
+ for (var i = 0; i < this.items.length; i++) {
+ menu.addItem(this.items[i]);
+ }
+ }
+
+ return menu;
+ };
+
+ /**
+ * Create the list of menu items. Specific to each subclass.
+ *
+ * @abstract
+ */
+
+
+ MenuButton.prototype.createItems = function createItems() {};
+
+ /**
+ * Create the `MenuButtons`s DOM element.
+ *
+ * @return {Element}
+ * The element that gets created.
+ */
+
+
+ MenuButton.prototype.createEl = function createEl() {
+ return _Component.prototype.createEl.call(this, 'div', {
+ className: this.buildWrapperCSSClass()
+ }, {});
+ };
+
+ /**
+ * Allow sub components to stack CSS class names for the wrapper element
+ *
+ * @return {string}
+ * The constructed wrapper DOM `className`
+ */
+
+
+ MenuButton.prototype.buildWrapperCSSClass = function buildWrapperCSSClass() {
+ var menuButtonClass = 'vjs-menu-button';
+
+ // If the inline option is passed, we want to use different styles altogether.
+ if (this.options_.inline === true) {
+ menuButtonClass += '-inline';
+ } else {
+ menuButtonClass += '-popup';
+ }
+
+ // TODO: Fix the CSS so that this isn't necessary
+ var buttonClass = _button2['default'].prototype.buildCSSClass();
+
+ return 'vjs-menu-button ' + menuButtonClass + ' ' + buttonClass + ' ' + _Component.prototype.buildCSSClass.call(this);
+ };
+
+ /**
+ * Builds the default DOM `className`.
+ *
+ * @return {string}
+ * The DOM `className` for this object.
+ */
+
+
+ MenuButton.prototype.buildCSSClass = function buildCSSClass() {
+ var menuButtonClass = 'vjs-menu-button';
+
+ // If the inline option is passed, we want to use different styles altogether.
+ if (this.options_.inline === true) {
+ menuButtonClass += '-inline';
+ } else {
+ menuButtonClass += '-popup';
+ }
+
+ return 'vjs-menu-button ' + menuButtonClass + ' ' + _Component.prototype.buildCSSClass.call(this);
+ };
+
+ /**
+ * Get or set the localized control text that will be used for accessibility.
+ *
+ * > NOTE: This will come from the internal `menuButton_` element.
+ *
+ * @param {string} [text]
+ * Control text for element.
+ *
+ * @param {Element} [el=this.menuButton_.el()]
+ * Element to set the title on.
+ *
+ * @return {string}
+ * - The control text when getting
+ */
+
+
+ MenuButton.prototype.controlText = function controlText(text) {
+ var el = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : this.menuButton_.el();
+
+ return this.menuButton_.controlText(text, el);
+ };
+
+ /**
+ * Handle a click on a `MenuButton`.
+ * See {@link ClickableComponent#handleClick} for instances where this is called.
+ *
+ * @param {EventTarget~Event} event
+ * The `keydown`, `tap`, or `click` event that caused this function to be
+ * called.
+ *
+ * @listens tap
+ * @listens click
+ */
+
+
+ MenuButton.prototype.handleClick = function handleClick(event) {
+ // When you click the button it adds focus, which will show the menu.
+ // So we'll remove focus when the mouse leaves the button. Focus is needed
+ // for tab navigation.
+
+ this.one(this.menu.contentEl(), 'mouseleave', Fn.bind(this, function (e) {
+ this.unpressButton();
+ this.el_.blur();
+ }));
+ if (this.buttonPressed_) {
+ this.unpressButton();
+ } else {
+ this.pressButton();
+ }
+ };
+
+ /**
+ * Set the focus to the actual button, not to this element
+ */
+
+
+ MenuButton.prototype.focus = function focus() {
+ this.menuButton_.focus();
+ };
+
+ /**
+ * Remove the focus from the actual button, not this element
+ */
+
+
+ MenuButton.prototype.blur = function blur() {
+ this.menuButton_.blur();
+ };
+
+ /**
+ * This gets called when a `MenuButton` gains focus via a `focus` event.
+ * Turns on listening for `keydown` events. When they happen it
+ * calls `this.handleKeyPress`.
+ *
+ * @param {EventTarget~Event} event
+ * The `focus` event that caused this function to be called.
+ *
+ * @listens focus
+ */
+
+
+ MenuButton.prototype.handleFocus = function handleFocus() {
+ Events.on(_document2['default'], 'keydown', Fn.bind(this, this.handleKeyPress));
+ };
+
+ /**
+ * Called when a `MenuButton` loses focus. Turns off the listener for
+ * `keydown` events. Which Stops `this.handleKeyPress` from getting called.
+ *
+ * @param {EventTarget~Event} event
+ * The `blur` event that caused this function to be called.
+ *
+ * @listens blur
+ */
+
+
+ MenuButton.prototype.handleBlur = function handleBlur() {
+ Events.off(_document2['default'], 'keydown', Fn.bind(this, this.handleKeyPress));
+ };
+
+ /**
+ * Handle tab, escape, down arrow, and up arrow keys for `MenuButton`. See
+ * {@link ClickableComponent#handleKeyPress} for instances where this is called.
+ *
+ * @param {EventTarget~Event} event
+ * The `keydown` event that caused this function to be called.
+ *
+ * @listens keydown
+ */
+
+
+ MenuButton.prototype.handleKeyPress = function handleKeyPress(event) {
+
+ // Escape (27) key or Tab (9) key unpress the 'button'
+ if (event.which === 27 || event.which === 9) {
+ if (this.buttonPressed_) {
+ this.unpressButton();
+ }
+ // Don't preventDefault for Tab key - we still want to lose focus
+ if (event.which !== 9) {
+ event.preventDefault();
+ // Set focus back to the menu button's button
+ this.menuButton_.el_.focus();
+ }
+ // Up (38) key or Down (40) key press the 'button'
+ } else if (event.which === 38 || event.which === 40) {
+ if (!this.buttonPressed_) {
+ this.pressButton();
+ event.preventDefault();
+ }
+ }
+ };
+
+ /**
+ * Handle a `keydown` event on a sub-menu. The listener for this is added in
+ * the constructor.
+ *
+ * @param {EventTarget~Event} event
+ * Key press event
+ *
+ * @listens keydown
+ */
+
+
+ MenuButton.prototype.handleSubmenuKeyPress = function handleSubmenuKeyPress(event) {
+
+ // Escape (27) key or Tab (9) key unpress the 'button'
+ if (event.which === 27 || event.which === 9) {
+ if (this.buttonPressed_) {
+ this.unpressButton();
+ }
+ // Don't preventDefault for Tab key - we still want to lose focus
+ if (event.which !== 9) {
+ event.preventDefault();
+ // Set focus back to the menu button's button
+ this.menuButton_.el_.focus();
+ }
+ }
+ };
+
+ /**
+ * Put the current `MenuButton` into a pressed state.
+ */
+
+
+ MenuButton.prototype.pressButton = function pressButton() {
+ if (this.enabled_) {
+ this.buttonPressed_ = true;
+ this.menu.lockShowing();
+ this.menuButton_.el_.setAttribute('aria-expanded', 'true');
+ // set the focus into the submenu
+ this.menu.focus();
+ }
+ };
+
+ /**
+ * Take the current `MenuButton` out of a pressed state.
+ */
+
+
+ MenuButton.prototype.unpressButton = function unpressButton() {
+ if (this.enabled_) {
+ this.buttonPressed_ = false;
+ this.menu.unlockShowing();
+ this.menuButton_.el_.setAttribute('aria-expanded', 'false');
+ }
+ };
+
+ /**
+ * Disable the `MenuButton`. Don't allow it to be clicked.
+ */
+
+
+ MenuButton.prototype.disable = function disable() {
+ this.unpressButton();
+
+ this.enabled_ = false;
+ this.addClass('vjs-disabled');
+
+ this.menuButton_.disable();
+ };
+
+ /**
+ * Enable the `MenuButton`. Allow it to be clicked.
+ */
+
+
+ MenuButton.prototype.enable = function enable() {
+ this.enabled_ = true;
+ this.removeClass('vjs-disabled');
+
+ this.menuButton_.enable();
+ };
+
+ return MenuButton;
+}(_component2['default']);
+
+_component2['default'].registerComponent('MenuButton', MenuButton);
+exports['default'] = MenuButton;
+
+},{"2":2,"5":5,"52":52,"85":85,"86":86,"88":88,"96":96,"99":99}],51:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _clickableComponent = _dereq_(3);
+
+var _clickableComponent2 = _interopRequireDefault(_clickableComponent);
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+var _obj = _dereq_(93);
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file menu-item.js
+ */
+
+
+/**
+ * The component for a menu item. `
`
+ *
+ * @extends ClickableComponent
+ */
+var MenuItem = function (_ClickableComponent) {
+ _inherits(MenuItem, _ClickableComponent);
+
+ /**
+ * Creates an instance of the this class.
+ *
+ * @param {Player} player
+ * The `Player` that this class should be attached to.
+ *
+ * @param {Object} [options={}]
+ * The key/value store of player options.
+ *
+ */
+ function MenuItem(player, options) {
+ _classCallCheck(this, MenuItem);
+
+ var _this = _possibleConstructorReturn(this, _ClickableComponent.call(this, player, options));
+
+ _this.selectable = options.selectable;
+
+ _this.selected(options.selected);
+
+ if (_this.selectable) {
+ // TODO: May need to be either menuitemcheckbox or menuitemradio,
+ // and may need logical grouping of menu items.
+ _this.el_.setAttribute('role', 'menuitemcheckbox');
+ } else {
+ _this.el_.setAttribute('role', 'menuitem');
+ }
+ return _this;
+ }
+
+ /**
+ * Create the `MenuItem's DOM element
+ *
+ * @param {string} [type=li]
+ * Element's node type, not actually used, always set to `li`.
+ *
+ * @param {Object} [props={}]
+ * An object of properties that should be set on the element
+ *
+ * @param {Object} [attrs={}]
+ * An object of attributes that should be set on the element
+ *
+ * @return {Element}
+ * The element that gets created.
+ */
+
+
+ MenuItem.prototype.createEl = function createEl(type, props, attrs) {
+ // The control is textual, not just an icon
+ this.nonIconControl = true;
+
+ return _ClickableComponent.prototype.createEl.call(this, 'li', (0, _obj.assign)({
+ className: 'vjs-menu-item',
+ innerHTML: '' + this.localize(this.options_.label) + '',
+ tabIndex: -1
+ }, props), attrs);
+ };
+
+ /**
+ * Any click on a `MenuItem` puts int into the selected state.
+ * See {@link ClickableComponent#handleClick} for instances where this is called.
+ *
+ * @param {EventTarget~Event} event
+ * The `keydown`, `tap`, or `click` event that caused this function to be
+ * called.
+ *
+ * @listens tap
+ * @listens click
+ */
+
+
+ MenuItem.prototype.handleClick = function handleClick(event) {
+ this.selected(true);
+ };
+
+ /**
+ * Set the state for this menu item as selected or not.
+ *
+ * @param {boolean} selected
+ * if the menu item is selected or not
+ */
+
+
+ MenuItem.prototype.selected = function selected(_selected) {
+ if (this.selectable) {
+ if (_selected) {
+ this.addClass('vjs-selected');
+ this.el_.setAttribute('aria-checked', 'true');
+ // aria-checked isn't fully supported by browsers/screen readers,
+ // so indicate selected state to screen reader in the control text.
+ this.controlText(', selected');
+ } else {
+ this.removeClass('vjs-selected');
+ this.el_.setAttribute('aria-checked', 'false');
+ // Indicate un-selected state to screen reader
+ // Note that a space clears out the selected state text
+ this.controlText(' ');
+ }
+ }
+ };
+
+ return MenuItem;
+}(_clickableComponent2['default']);
+
+_component2['default'].registerComponent('MenuItem', MenuItem);
+exports['default'] = MenuItem;
+
+},{"3":3,"5":5,"93":93}],52:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+var _dom = _dereq_(85);
+
+var Dom = _interopRequireWildcard(_dom);
+
+var _fn = _dereq_(88);
+
+var Fn = _interopRequireWildcard(_fn);
+
+var _events = _dereq_(86);
+
+var Events = _interopRequireWildcard(_events);
+
+function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file menu.js
+ */
+
+
+/**
+ * The Menu component is used to build popup menus, including subtitle and
+ * captions selection menus.
+ *
+ * @extends Component
+ */
+var Menu = function (_Component) {
+ _inherits(Menu, _Component);
+
+ /**
+ * Create an instance of this class.
+ *
+ * @param {Player} player
+ * the player that this component should attach to
+ *
+ * @param {Object} [options]
+ * Object of option names and values
+ *
+ */
+ function Menu(player, options) {
+ _classCallCheck(this, Menu);
+
+ var _this = _possibleConstructorReturn(this, _Component.call(this, player, options));
+
+ if (options) {
+ _this.menuButton_ = options.menuButton;
+ }
+
+ _this.focusedChild_ = -1;
+
+ _this.on('keydown', _this.handleKeyPress);
+ return _this;
+ }
+
+ /**
+ * Add a {@link MenuItem} to the menu.
+ *
+ * @param {Object|string} component
+ * The name or instance of the `MenuItem` to add.
+ *
+ */
+
+
+ Menu.prototype.addItem = function addItem(component) {
+ this.addChild(component);
+ component.on('click', Fn.bind(this, function (event) {
+ // Unpress the associated MenuButton, and move focus back to it
+ if (this.menuButton_) {
+ this.menuButton_.unpressButton();
+
+ // don't focus menu button if item is a caption settings item
+ // because focus will move elsewhere and it logs an error on IE8
+ if (component.name() !== 'CaptionSettingsMenuItem') {
+ this.menuButton_.focus();
+ }
+ }
+ }));
+ };
+
+ /**
+ * Create the `Menu`s DOM element.
+ *
+ * @return {Element}
+ * the element that was created
+ */
+
+
+ Menu.prototype.createEl = function createEl() {
+ var contentElType = this.options_.contentElType || 'ul';
+
+ this.contentEl_ = Dom.createEl(contentElType, {
+ className: 'vjs-menu-content'
+ });
+
+ this.contentEl_.setAttribute('role', 'menu');
+
+ var el = _Component.prototype.createEl.call(this, 'div', {
+ append: this.contentEl_,
+ className: 'vjs-menu'
+ });
+
+ el.appendChild(this.contentEl_);
+
+ // Prevent clicks from bubbling up. Needed for Menu Buttons,
+ // where a click on the parent is significant
+ Events.on(el, 'click', function (event) {
+ event.preventDefault();
+ event.stopImmediatePropagation();
+ });
+
+ return el;
+ };
+
+ /**
+ * Handle a `keydown` event on this menu. This listener is added in the constructor.
+ *
+ * @param {EventTarget~Event} event
+ * A `keydown` event that happened on the menu.
+ *
+ * @listens keydown
+ */
+
+
+ Menu.prototype.handleKeyPress = function handleKeyPress(event) {
+ // Left and Down Arrows
+ if (event.which === 37 || event.which === 40) {
+ event.preventDefault();
+ this.stepForward();
+
+ // Up and Right Arrows
+ } else if (event.which === 38 || event.which === 39) {
+ event.preventDefault();
+ this.stepBack();
+ }
+ };
+
+ /**
+ * Move to next (lower) menu item for keyboard users.
+ */
+
+
+ Menu.prototype.stepForward = function stepForward() {
+ var stepChild = 0;
+
+ if (this.focusedChild_ !== undefined) {
+ stepChild = this.focusedChild_ + 1;
+ }
+ this.focus(stepChild);
+ };
+
+ /**
+ * Move to previous (higher) menu item for keyboard users.
+ */
+
+
+ Menu.prototype.stepBack = function stepBack() {
+ var stepChild = 0;
+
+ if (this.focusedChild_ !== undefined) {
+ stepChild = this.focusedChild_ - 1;
+ }
+ this.focus(stepChild);
+ };
+
+ /**
+ * Set focus on a {@link MenuItem} in the `Menu`.
+ *
+ * @param {Object|string} [item=0]
+ * Index of child item set focus on.
+ */
+
+
+ Menu.prototype.focus = function focus() {
+ var item = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : 0;
+
+ var children = this.children().slice();
+ var haveTitle = children.length && children[0].className && /vjs-menu-title/.test(children[0].className);
+
+ if (haveTitle) {
+ children.shift();
+ }
+
+ if (children.length > 0) {
+ if (item < 0) {
+ item = 0;
+ } else if (item >= children.length) {
+ item = children.length - 1;
+ }
+
+ this.focusedChild_ = item;
+
+ children[item].el_.focus();
+ }
+ };
+
+ return Menu;
+}(_component2['default']);
+
+_component2['default'].registerComponent('Menu', Menu);
+exports['default'] = Menu;
+
+},{"5":5,"85":85,"86":86,"88":88}],53:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+exports.isEvented = undefined;
+
+var _dom = _dereq_(85);
+
+var Dom = _interopRequireWildcard(_dom);
+
+var _events = _dereq_(86);
+
+var Events = _interopRequireWildcard(_events);
+
+var _fn = _dereq_(88);
+
+var Fn = _interopRequireWildcard(_fn);
+
+var _obj = _dereq_(93);
+
+var Obj = _interopRequireWildcard(_obj);
+
+var _eventTarget = _dereq_(45);
+
+var _eventTarget2 = _interopRequireDefault(_eventTarget);
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
+
+/**
+ * Returns whether or not an object has had the evented mixin applied.
+ *
+ * @param {Object} object
+ * An object to test.
+ *
+ * @return {boolean}
+ * Whether or not the object appears to be evented.
+ */
+var isEvented = function isEvented(object) {
+ return object instanceof _eventTarget2['default'] || !!object.eventBusEl_ && ['on', 'one', 'off', 'trigger'].every(function (k) {
+ return typeof object[k] === 'function';
+ });
+};
+
+/**
+ * Whether a value is a valid event type - non-empty string or array.
+ *
+ * @private
+ * @param {string|Array} type
+ * The type value to test.
+ *
+ * @return {boolean}
+ * Whether or not the type is a valid event type.
+ */
+/**
+ * @file mixins/evented.js
+ * @module evented
+ */
+var isValidEventType = function isValidEventType(type) {
+ return (
+ // The regex here verifies that the `type` contains at least one non-
+ // whitespace character.
+ typeof type === 'string' && /\S/.test(type) || Array.isArray(type) && !!type.length
+ );
+};
+
+/**
+ * Validates a value to determine if it is a valid event target. Throws if not.
+ *
+ * @private
+ * @throws {Error}
+ * If the target does not appear to be a valid event target.
+ *
+ * @param {Object} target
+ * The object to test.
+ */
+var validateTarget = function validateTarget(target) {
+ if (!target.nodeName && !isEvented(target)) {
+ throw new Error('Invalid target; must be a DOM node or evented object.');
+ }
+};
+
+/**
+ * Validates a value to determine if it is a valid event target. Throws if not.
+ *
+ * @private
+ * @throws {Error}
+ * If the type does not appear to be a valid event type.
+ *
+ * @param {string|Array} type
+ * The type to test.
+ */
+var validateEventType = function validateEventType(type) {
+ if (!isValidEventType(type)) {
+ throw new Error('Invalid event type; must be a non-empty string or array.');
+ }
+};
+
+/**
+ * Validates a value to determine if it is a valid listener. Throws if not.
+ *
+ * @private
+ * @throws {Error}
+ * If the listener is not a function.
+ *
+ * @param {Function} listener
+ * The listener to test.
+ */
+var validateListener = function validateListener(listener) {
+ if (typeof listener !== 'function') {
+ throw new Error('Invalid listener; must be a function.');
+ }
+};
+
+/**
+ * Takes an array of arguments given to `on()` or `one()`, validates them, and
+ * normalizes them into an object.
+ *
+ * @private
+ * @param {Object} self
+ * The evented object on which `on()` or `one()` was called. This
+ * object will be bound as the `this` value for the listener.
+ *
+ * @param {Array} args
+ * An array of arguments passed to `on()` or `one()`.
+ *
+ * @return {Object}
+ * An object containing useful values for `on()` or `one()` calls.
+ */
+var normalizeListenArgs = function normalizeListenArgs(self, args) {
+
+ // If the number of arguments is less than 3, the target is always the
+ // evented object itself.
+ var isTargetingSelf = args.length < 3 || args[0] === self || args[0] === self.eventBusEl_;
+ var target = void 0;
+ var type = void 0;
+ var listener = void 0;
+
+ if (isTargetingSelf) {
+ target = self.eventBusEl_;
+
+ // Deal with cases where we got 3 arguments, but we are still listening to
+ // the evented object itself.
+ if (args.length >= 3) {
+ args.shift();
+ }
+
+ type = args[0];
+ listener = args[1];
+ } else {
+ target = args[0];
+ type = args[1];
+ listener = args[2];
+ }
+
+ validateTarget(target);
+ validateEventType(type);
+ validateListener(listener);
+
+ listener = Fn.bind(self, listener);
+
+ return { isTargetingSelf: isTargetingSelf, target: target, type: type, listener: listener };
+};
+
+/**
+ * Adds the listener to the event type(s) on the target, normalizing for
+ * the type of target.
+ *
+ * @private
+ * @param {Element|Object} target
+ * A DOM node or evented object.
+ *
+ * @param {string} method
+ * The event binding method to use ("on" or "one").
+ *
+ * @param {string|Array} type
+ * One or more event type(s).
+ *
+ * @param {Function} listener
+ * A listener function.
+ */
+var listen = function listen(target, method, type, listener) {
+ validateTarget(target);
+
+ if (target.nodeName) {
+ Events[method](target, type, listener);
+ } else {
+ target[method](type, listener);
+ }
+};
+
+/**
+ * Contains methods that provide event capabilites to an object which is passed
+ * to {@link module:evented|evented}.
+ *
+ * @mixin EventedMixin
+ */
+var EventedMixin = {
+
+ /**
+ * Add a listener to an event (or events) on this object or another evented
+ * object.
+ *
+ * @param {string|Array|Element|Object} targetOrType
+ * If this is a string or array, it represents the event type(s)
+ * that will trigger the listener.
+ *
+ * Another evented object can be passed here instead, which will
+ * cause the listener to listen for events on _that_ object.
+ *
+ * In either case, the listener's `this` value will be bound to
+ * this object.
+ *
+ * @param {string|Array|Function} typeOrListener
+ * If the first argument was a string or array, this should be the
+ * listener function. Otherwise, this is a string or array of event
+ * type(s).
+ *
+ * @param {Function} [listener]
+ * If the first argument was another evented object, this will be
+ * the listener function.
+ */
+ on: function on() {
+ var _this = this;
+
+ for (var _len = arguments.length, args = Array(_len), _key = 0; _key < _len; _key++) {
+ args[_key] = arguments[_key];
+ }
+
+ var _normalizeListenArgs = normalizeListenArgs(this, args),
+ isTargetingSelf = _normalizeListenArgs.isTargetingSelf,
+ target = _normalizeListenArgs.target,
+ type = _normalizeListenArgs.type,
+ listener = _normalizeListenArgs.listener;
+
+ listen(target, 'on', type, listener);
+
+ // If this object is listening to another evented object.
+ if (!isTargetingSelf) {
+
+ // If this object is disposed, remove the listener.
+ var removeListenerOnDispose = function removeListenerOnDispose() {
+ return _this.off(target, type, listener);
+ };
+
+ // Use the same function ID as the listener so we can remove it later it
+ // using the ID of the original listener.
+ removeListenerOnDispose.guid = listener.guid;
+
+ // Add a listener to the target's dispose event as well. This ensures
+ // that if the target is disposed BEFORE this object, we remove the
+ // removal listener that was just added. Otherwise, we create a memory leak.
+ var removeRemoverOnTargetDispose = function removeRemoverOnTargetDispose() {
+ return _this.off('dispose', removeListenerOnDispose);
+ };
+
+ // Use the same function ID as the listener so we can remove it later
+ // it using the ID of the original listener.
+ removeRemoverOnTargetDispose.guid = listener.guid;
+
+ listen(this, 'on', 'dispose', removeListenerOnDispose);
+ listen(target, 'on', 'dispose', removeRemoverOnTargetDispose);
+ }
+ },
+
+
+ /**
+ * Add a listener to an event (or events) on this object or another evented
+ * object. The listener will only be called once and then removed.
+ *
+ * @param {string|Array|Element|Object} targetOrType
+ * If this is a string or array, it represents the event type(s)
+ * that will trigger the listener.
+ *
+ * Another evented object can be passed here instead, which will
+ * cause the listener to listen for events on _that_ object.
+ *
+ * In either case, the listener's `this` value will be bound to
+ * this object.
+ *
+ * @param {string|Array|Function} typeOrListener
+ * If the first argument was a string or array, this should be the
+ * listener function. Otherwise, this is a string or array of event
+ * type(s).
+ *
+ * @param {Function} [listener]
+ * If the first argument was another evented object, this will be
+ * the listener function.
+ */
+ one: function one() {
+ var _this2 = this;
+
+ for (var _len2 = arguments.length, args = Array(_len2), _key2 = 0; _key2 < _len2; _key2++) {
+ args[_key2] = arguments[_key2];
+ }
+
+ var _normalizeListenArgs2 = normalizeListenArgs(this, args),
+ isTargetingSelf = _normalizeListenArgs2.isTargetingSelf,
+ target = _normalizeListenArgs2.target,
+ type = _normalizeListenArgs2.type,
+ listener = _normalizeListenArgs2.listener;
+
+ // Targeting this evented object.
+
+
+ if (isTargetingSelf) {
+ listen(target, 'one', type, listener);
+
+ // Targeting another evented object.
+ } else {
+ var wrapper = function wrapper() {
+ for (var _len3 = arguments.length, largs = Array(_len3), _key3 = 0; _key3 < _len3; _key3++) {
+ largs[_key3] = arguments[_key3];
+ }
+
+ _this2.off(target, type, wrapper);
+ listener.apply(null, largs);
+ };
+
+ // Use the same function ID as the listener so we can remove it later
+ // it using the ID of the original listener.
+ wrapper.guid = listener.guid;
+ listen(target, 'one', type, wrapper);
+ }
+ },
+
+
+ /**
+ * Removes listener(s) from event(s) on an evented object.
+ *
+ * @param {string|Array|Element|Object} [targetOrType]
+ * If this is a string or array, it represents the event type(s).
+ *
+ * Another evented object can be passed here instead, in which case
+ * ALL 3 arguments are _required_.
+ *
+ * @param {string|Array|Function} [typeOrListener]
+ * If the first argument was a string or array, this may be the
+ * listener function. Otherwise, this is a string or array of event
+ * type(s).
+ *
+ * @param {Function} [listener]
+ * If the first argument was another evented object, this will be
+ * the listener function; otherwise, _all_ listeners bound to the
+ * event type(s) will be removed.
+ */
+ off: function off(targetOrType, typeOrListener, listener) {
+
+ // Targeting this evented object.
+ if (!targetOrType || isValidEventType(targetOrType)) {
+ Events.off(this.eventBusEl_, targetOrType, typeOrListener);
+
+ // Targeting another evented object.
+ } else {
+ var target = targetOrType;
+ var type = typeOrListener;
+
+ // Fail fast and in a meaningful way!
+ validateTarget(target);
+ validateEventType(type);
+ validateListener(listener);
+
+ // Ensure there's at least a guid, even if the function hasn't been used
+ listener = Fn.bind(this, listener);
+
+ // Remove the dispose listener on this evented object, which was given
+ // the same guid as the event listener in on().
+ this.off('dispose', listener);
+
+ if (target.nodeName) {
+ Events.off(target, type, listener);
+ Events.off(target, 'dispose', listener);
+ } else if (isEvented(target)) {
+ target.off(type, listener);
+ target.off('dispose', listener);
+ }
+ }
+ },
+
+
+ /**
+ * Fire an event on this evented object, causing its listeners to be called.
+ *
+ * @param {string|Object} event
+ * An event type or an object with a type property.
+ *
+ * @param {Object} [hash]
+ * An additional object to pass along to listeners.
+ *
+ * @returns {boolean}
+ * Whether or not the default behavior was prevented.
+ */
+ trigger: function trigger(event, hash) {
+ return Events.trigger(this.eventBusEl_, event, hash);
+ }
+};
+
+/**
+ * Applies {@link module:evented~EventedMixin|EventedMixin} to a target object.
+ *
+ * @param {Object} target
+ * The object to which to add event methods.
+ *
+ * @param {Object} [options={}]
+ * Options for customizing the mixin behavior.
+ *
+ * @param {String} [options.eventBusKey]
+ * By default, adds a `eventBusEl_` DOM element to the target object,
+ * which is used as an event bus. If the target object already has a
+ * DOM element that should be used, pass its key here.
+ *
+ * @return {Object}
+ * The target object.
+ */
+function evented(target) {
+ var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};
+ var eventBusKey = options.eventBusKey;
+
+ // Set or create the eventBusEl_.
+
+ if (eventBusKey) {
+ if (!target[eventBusKey].nodeName) {
+ throw new Error('The eventBusKey "' + eventBusKey + '" does not refer to an element.');
+ }
+ target.eventBusEl_ = target[eventBusKey];
+ } else {
+ target.eventBusEl_ = Dom.createEl('span', { className: 'vjs-event-bus' });
+ }
+
+ Obj.assign(target, EventedMixin);
+
+ // When any evented object is disposed, it removes all its listeners.
+ target.on('dispose', function () {
+ return target.off();
+ });
+
+ return target;
+}
+
+exports['default'] = evented;
+exports.isEvented = isEvented;
+
+},{"45":45,"85":85,"86":86,"88":88,"93":93}],54:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _evented = _dereq_(53);
+
+var _obj = _dereq_(93);
+
+var Obj = _interopRequireWildcard(_obj);
+
+function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
+
+/**
+ * Contains methods that provide statefulness to an object which is passed
+ * to {@link module:stateful}.
+ *
+ * @mixin StatefulMixin
+ */
+/**
+ * @file mixins/stateful.js
+ * @module stateful
+ */
+var StatefulMixin = {
+
+ /**
+ * A hash containing arbitrary keys and values representing the state of
+ * the object.
+ *
+ * @type {Object}
+ */
+ state: {},
+
+ /**
+ * Set the state of an object by mutating its
+ * {@link module:stateful~StatefulMixin.state|state} object in place.
+ *
+ * @fires module:stateful~StatefulMixin#statechanged
+ * @param {Object|Function} stateUpdates
+ * A new set of properties to shallow-merge into the plugin state.
+ * Can be a plain object or a function returning a plain object.
+ *
+ * @returns {Object|undefined}
+ * An object containing changes that occurred. If no changes
+ * occurred, returns `undefined`.
+ */
+ setState: function setState(stateUpdates) {
+ var _this = this;
+
+ // Support providing the `stateUpdates` state as a function.
+ if (typeof stateUpdates === 'function') {
+ stateUpdates = stateUpdates();
+ }
+
+ var changes = void 0;
+
+ Obj.each(stateUpdates, function (value, key) {
+
+ // Record the change if the value is different from what's in the
+ // current state.
+ if (_this.state[key] !== value) {
+ changes = changes || {};
+ changes[key] = {
+ from: _this.state[key],
+ to: value
+ };
+ }
+
+ _this.state[key] = value;
+ });
+
+ // Only trigger "statechange" if there were changes AND we have a trigger
+ // function. This allows us to not require that the target object be an
+ // evented object.
+ if (changes && (0, _evented.isEvented)(this)) {
+
+ /**
+ * An event triggered on an object that is both
+ * {@link module:stateful|stateful} and {@link module:evented|evented}
+ * indicating that its state has changed.
+ *
+ * @event module:stateful~StatefulMixin#statechanged
+ * @type {Object}
+ * @property {Object} changes
+ * A hash containing the properties that were changed and
+ * the values they were changed `from` and `to`.
+ */
+ this.trigger({
+ changes: changes,
+ type: 'statechanged'
+ });
+ }
+
+ return changes;
+ }
+};
+
+/**
+ * Applies {@link module:stateful~StatefulMixin|StatefulMixin} to a target
+ * object.
+ *
+ * If the target object is {@link module:evented|evented} and has a
+ * `handleStateChanged` method, that method will be automatically bound to the
+ * `statechanged` event on itself.
+ *
+ * @param {Object} target
+ * The object to be made stateful.
+ *
+ * @param {Object} [defaultState]
+ * A default set of properties to populate the newly-stateful object's
+ * `state` property.
+ *
+ * @returns {Object}
+ * Returns the `target`.
+ */
+function stateful(target, defaultState) {
+ Obj.assign(target, StatefulMixin);
+
+ // This happens after the mixing-in because we need to replace the `state`
+ // added in that step.
+ target.state = Obj.assign({}, target.state, defaultState);
+
+ // Auto-bind the `handleStateChanged` method of the target object if it exists.
+ if (typeof target.handleStateChanged === 'function' && (0, _evented.isEvented)(target)) {
+ target.on('statechanged', target.handleStateChanged);
+ }
+
+ return target;
+}
+
+exports['default'] = stateful;
+
+},{"53":53,"93":93}],55:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _dom = _dereq_(85);
+
+var Dom = _interopRequireWildcard(_dom);
+
+var _fn = _dereq_(88);
+
+var Fn = _interopRequireWildcard(_fn);
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+var _window = _dereq_(100);
+
+var _window2 = _interopRequireDefault(_window);
+
+var _document = _dereq_(99);
+
+var _document2 = _interopRequireDefault(_document);
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file modal-dialog.js
+ */
+
+
+var MODAL_CLASS_NAME = 'vjs-modal-dialog';
+var ESC = 27;
+
+/**
+ * The `ModalDialog` displays over the video and its controls, which blocks
+ * interaction with the player until it is closed.
+ *
+ * Modal dialogs include a "Close" button and will close when that button
+ * is activated - or when ESC is pressed anywhere.
+ *
+ * @extends Component
+ */
+
+var ModalDialog = function (_Component) {
+ _inherits(ModalDialog, _Component);
+
+ /**
+ * Create an instance of this class.
+ *
+ * @param {Player} player
+ * The `Player` that this class should be attached to.
+ *
+ * @param {Object} [options]
+ * The key/value store of player options.
+ *
+ * @param {Mixed} [options.content=undefined]
+ * Provide customized content for this modal.
+ *
+ * @param {string} [options.description]
+ * A text description for the modal, primarily for accessibility.
+ *
+ * @param {boolean} [options.fillAlways=false]
+ * Normally, modals are automatically filled only the first time
+ * they open. This tells the modal to refresh its content
+ * every time it opens.
+ *
+ * @param {string} [options.label]
+ * A text label for the modal, primarily for accessibility.
+ *
+ * @param {boolean} [options.temporary=true]
+ * If `true`, the modal can only be opened once; it will be
+ * disposed as soon as it's closed.
+ *
+ * @param {boolean} [options.uncloseable=false]
+ * If `true`, the user will not be able to close the modal
+ * through the UI in the normal ways. Programmatic closing is
+ * still possible.
+ */
+ function ModalDialog(player, options) {
+ _classCallCheck(this, ModalDialog);
+
+ var _this = _possibleConstructorReturn(this, _Component.call(this, player, options));
+
+ _this.opened_ = _this.hasBeenOpened_ = _this.hasBeenFilled_ = false;
+
+ _this.closeable(!_this.options_.uncloseable);
+ _this.content(_this.options_.content);
+
+ // Make sure the contentEl is defined AFTER any children are initialized
+ // because we only want the contents of the modal in the contentEl
+ // (not the UI elements like the close button).
+ _this.contentEl_ = Dom.createEl('div', {
+ className: MODAL_CLASS_NAME + '-content'
+ }, {
+ role: 'document'
+ });
+
+ _this.descEl_ = Dom.createEl('p', {
+ className: MODAL_CLASS_NAME + '-description vjs-control-text',
+ id: _this.el().getAttribute('aria-describedby')
+ });
+
+ Dom.textContent(_this.descEl_, _this.description());
+ _this.el_.appendChild(_this.descEl_);
+ _this.el_.appendChild(_this.contentEl_);
+ return _this;
+ }
+
+ /**
+ * Create the `ModalDialog`'s DOM element
+ *
+ * @return {Element}
+ * The DOM element that gets created.
+ */
+
+
+ ModalDialog.prototype.createEl = function createEl() {
+ return _Component.prototype.createEl.call(this, 'div', {
+ className: this.buildCSSClass(),
+ tabIndex: -1
+ }, {
+ 'aria-describedby': this.id() + '_description',
+ 'aria-hidden': 'true',
+ 'aria-label': this.label(),
+ 'role': 'dialog'
+ });
+ };
+
+ /**
+ * Builds the default DOM `className`.
+ *
+ * @return {string}
+ * The DOM `className` for this object.
+ */
+
+
+ ModalDialog.prototype.buildCSSClass = function buildCSSClass() {
+ return MODAL_CLASS_NAME + ' vjs-hidden ' + _Component.prototype.buildCSSClass.call(this);
+ };
+
+ /**
+ * Handles `keydown` events on the document, looking for ESC, which closes
+ * the modal.
+ *
+ * @param {EventTarget~Event} e
+ * The keypress that triggered this event.
+ *
+ * @listens keydown
+ */
+
+
+ ModalDialog.prototype.handleKeyPress = function handleKeyPress(e) {
+ if (e.which === ESC && this.closeable()) {
+ this.close();
+ }
+ };
+
+ /**
+ * Returns the label string for this modal. Primarily used for accessibility.
+ *
+ * @return {string}
+ * the localized or raw label of this modal.
+ */
+
+
+ ModalDialog.prototype.label = function label() {
+ return this.localize(this.options_.label || 'Modal Window');
+ };
+
+ /**
+ * Returns the description string for this modal. Primarily used for
+ * accessibility.
+ *
+ * @return {string}
+ * The localized or raw description of this modal.
+ */
+
+
+ ModalDialog.prototype.description = function description() {
+ var desc = this.options_.description || this.localize('This is a modal window.');
+
+ // Append a universal closeability message if the modal is closeable.
+ if (this.closeable()) {
+ desc += ' ' + this.localize('This modal can be closed by pressing the Escape key or activating the close button.');
+ }
+
+ return desc;
+ };
+
+ /**
+ * Opens the modal.
+ *
+ * @fires ModalDialog#beforemodalopen
+ * @fires ModalDialog#modalopen
+ */
+
+
+ ModalDialog.prototype.open = function open() {
+ if (!this.opened_) {
+ var player = this.player();
+
+ /**
+ * Fired just before a `ModalDialog` is opened.
+ *
+ * @event ModalDialog#beforemodalopen
+ * @type {EventTarget~Event}
+ */
+ this.trigger('beforemodalopen');
+ this.opened_ = true;
+
+ // Fill content if the modal has never opened before and
+ // never been filled.
+ if (this.options_.fillAlways || !this.hasBeenOpened_ && !this.hasBeenFilled_) {
+ this.fill();
+ }
+
+ // If the player was playing, pause it and take note of its previously
+ // playing state.
+ this.wasPlaying_ = !player.paused();
+
+ if (this.options_.pauseOnOpen && this.wasPlaying_) {
+ player.pause();
+ }
+
+ if (this.closeable()) {
+ this.on(this.el_.ownerDocument, 'keydown', Fn.bind(this, this.handleKeyPress));
+ }
+
+ player.controls(false);
+ this.show();
+ this.conditionalFocus_();
+ this.el().setAttribute('aria-hidden', 'false');
+
+ /**
+ * Fired just after a `ModalDialog` is opened.
+ *
+ * @event ModalDialog#modalopen
+ * @type {EventTarget~Event}
+ */
+ this.trigger('modalopen');
+ this.hasBeenOpened_ = true;
+ }
+ };
+
+ /**
+ * If the `ModalDialog` is currently open or closed.
+ *
+ * @param {boolean} [value]
+ * If given, it will open (`true`) or close (`false`) the modal.
+ *
+ * @return {boolean}
+ * the current open state of the modaldialog
+ */
+
+
+ ModalDialog.prototype.opened = function opened(value) {
+ if (typeof value === 'boolean') {
+ this[value ? 'open' : 'close']();
+ }
+ return this.opened_;
+ };
+
+ /**
+ * Closes the modal, does nothing if the `ModalDialog` is
+ * not open.
+ *
+ * @fires ModalDialog#beforemodalclose
+ * @fires ModalDialog#modalclose
+ */
+
+
+ ModalDialog.prototype.close = function close() {
+ if (!this.opened_) {
+ return;
+ }
+ var player = this.player();
+
+ /**
+ * Fired just before a `ModalDialog` is closed.
+ *
+ * @event ModalDialog#beforemodalclose
+ * @type {EventTarget~Event}
+ */
+ this.trigger('beforemodalclose');
+ this.opened_ = false;
+
+ if (this.wasPlaying_ && this.options_.pauseOnOpen) {
+ player.play();
+ }
+
+ if (this.closeable()) {
+ this.off(this.el_.ownerDocument, 'keydown', Fn.bind(this, this.handleKeyPress));
+ }
+
+ player.controls(true);
+ this.hide();
+ this.el().setAttribute('aria-hidden', 'true');
+
+ /**
+ * Fired just after a `ModalDialog` is closed.
+ *
+ * @event ModalDialog#modalclose
+ * @type {EventTarget~Event}
+ */
+ this.trigger('modalclose');
+ this.conditionalBlur_();
+
+ if (this.options_.temporary) {
+ this.dispose();
+ }
+ };
+
+ /**
+ * Check to see if the `ModalDialog` is closeable via the UI.
+ *
+ * @param {boolean} [value]
+ * If given as a boolean, it will set the `closeable` option.
+ *
+ * @return {boolean}
+ * Returns the final value of the closable option.
+ */
+
+
+ ModalDialog.prototype.closeable = function closeable(value) {
+ if (typeof value === 'boolean') {
+ var closeable = this.closeable_ = !!value;
+ var close = this.getChild('closeButton');
+
+ // If this is being made closeable and has no close button, add one.
+ if (closeable && !close) {
+
+ // The close button should be a child of the modal - not its
+ // content element, so temporarily change the content element.
+ var temp = this.contentEl_;
+
+ this.contentEl_ = this.el_;
+ close = this.addChild('closeButton', { controlText: 'Close Modal Dialog' });
+ this.contentEl_ = temp;
+ this.on(close, 'close', this.close);
+ }
+
+ // If this is being made uncloseable and has a close button, remove it.
+ if (!closeable && close) {
+ this.off(close, 'close', this.close);
+ this.removeChild(close);
+ close.dispose();
+ }
+ }
+ return this.closeable_;
+ };
+
+ /**
+ * Fill the modal's content element with the modal's "content" option.
+ * The content element will be emptied before this change takes place.
+ */
+
+
+ ModalDialog.prototype.fill = function fill() {
+ this.fillWith(this.content());
+ };
+
+ /**
+ * Fill the modal's content element with arbitrary content.
+ * The content element will be emptied before this change takes place.
+ *
+ * @fires ModalDialog#beforemodalfill
+ * @fires ModalDialog#modalfill
+ *
+ * @param {Mixed} [content]
+ * The same rules apply to this as apply to the `content` option.
+ */
+
+
+ ModalDialog.prototype.fillWith = function fillWith(content) {
+ var contentEl = this.contentEl();
+ var parentEl = contentEl.parentNode;
+ var nextSiblingEl = contentEl.nextSibling;
+
+ /**
+ * Fired just before a `ModalDialog` is filled with content.
+ *
+ * @event ModalDialog#beforemodalfill
+ * @type {EventTarget~Event}
+ */
+ this.trigger('beforemodalfill');
+ this.hasBeenFilled_ = true;
+
+ // Detach the content element from the DOM before performing
+ // manipulation to avoid modifying the live DOM multiple times.
+ parentEl.removeChild(contentEl);
+ this.empty();
+ Dom.insertContent(contentEl, content);
+ /**
+ * Fired just after a `ModalDialog` is filled with content.
+ *
+ * @event ModalDialog#modalfill
+ * @type {EventTarget~Event}
+ */
+ this.trigger('modalfill');
+
+ // Re-inject the re-filled content element.
+ if (nextSiblingEl) {
+ parentEl.insertBefore(contentEl, nextSiblingEl);
+ } else {
+ parentEl.appendChild(contentEl);
+ }
+
+ // make sure that the close button is last in the dialog DOM
+ var closeButton = this.getChild('closeButton');
+
+ if (closeButton) {
+ parentEl.appendChild(closeButton.el_);
+ }
+ };
+
+ /**
+ * Empties the content element. This happens anytime the modal is filled.
+ *
+ * @fires ModalDialog#beforemodalempty
+ * @fires ModalDialog#modalempty
+ */
+
+
+ ModalDialog.prototype.empty = function empty() {
+ /**
+ * Fired just before a `ModalDialog` is emptied.
+ *
+ * @event ModalDialog#beforemodalempty
+ * @type {EventTarget~Event}
+ */
+ this.trigger('beforemodalempty');
+ Dom.emptyEl(this.contentEl());
+
+ /**
+ * Fired just after a `ModalDialog` is emptied.
+ *
+ * @event ModalDialog#modalempty
+ * @type {EventTarget~Event}
+ */
+ this.trigger('modalempty');
+ };
+
+ /**
+ * Gets or sets the modal content, which gets normalized before being
+ * rendered into the DOM.
+ *
+ * This does not update the DOM or fill the modal, but it is called during
+ * that process.
+ *
+ * @param {Mixed} [value]
+ * If defined, sets the internal content value to be used on the
+ * next call(s) to `fill`. This value is normalized before being
+ * inserted. To "clear" the internal content value, pass `null`.
+ *
+ * @return {Mixed}
+ * The current content of the modal dialog
+ */
+
+
+ ModalDialog.prototype.content = function content(value) {
+ if (typeof value !== 'undefined') {
+ this.content_ = value;
+ }
+ return this.content_;
+ };
+
+ /**
+ * conditionally focus the modal dialog if focus was previously on the player.
+ *
+ * @private
+ */
+
+
+ ModalDialog.prototype.conditionalFocus_ = function conditionalFocus_() {
+ var activeEl = _document2['default'].activeElement;
+ var playerEl = this.player_.el_;
+
+ this.previouslyActiveEl_ = null;
+
+ if (playerEl.contains(activeEl) || playerEl === activeEl) {
+ this.previouslyActiveEl_ = activeEl;
+
+ this.focus();
+
+ this.on(_document2['default'], 'keydown', this.handleKeyDown);
+ }
+ };
+
+ /**
+ * conditionally blur the element and refocus the last focused element
+ *
+ * @private
+ */
+
+
+ ModalDialog.prototype.conditionalBlur_ = function conditionalBlur_() {
+ if (this.previouslyActiveEl_) {
+ this.previouslyActiveEl_.focus();
+ this.previouslyActiveEl_ = null;
+ }
+
+ this.off(_document2['default'], 'keydown', this.handleKeyDown);
+ };
+
+ /**
+ * Keydown handler. Attached when modal is focused.
+ *
+ * @listens keydown
+ */
+
+
+ ModalDialog.prototype.handleKeyDown = function handleKeyDown(event) {
+ // exit early if it isn't a tab key
+ if (event.which !== 9) {
+ return;
+ }
+
+ var focusableEls = this.focusableEls_();
+ var activeEl = this.el_.querySelector(':focus');
+ var focusIndex = void 0;
+
+ for (var i = 0; i < focusableEls.length; i++) {
+ if (activeEl === focusableEls[i]) {
+ focusIndex = i;
+ break;
+ }
+ }
+
+ if (_document2['default'].activeElement === this.el_) {
+ focusIndex = 0;
+ }
+
+ if (event.shiftKey && focusIndex === 0) {
+ focusableEls[focusableEls.length - 1].focus();
+ event.preventDefault();
+ } else if (!event.shiftKey && focusIndex === focusableEls.length - 1) {
+ focusableEls[0].focus();
+ event.preventDefault();
+ }
+ };
+
+ /**
+ * get all focusable elements
+ *
+ * @private
+ */
+
+
+ ModalDialog.prototype.focusableEls_ = function focusableEls_() {
+ var allChildren = this.el_.querySelectorAll('*');
+
+ return Array.prototype.filter.call(allChildren, function (child) {
+ return (child instanceof _window2['default'].HTMLAnchorElement || child instanceof _window2['default'].HTMLAreaElement) && child.hasAttribute('href') || (child instanceof _window2['default'].HTMLInputElement || child instanceof _window2['default'].HTMLSelectElement || child instanceof _window2['default'].HTMLTextAreaElement || child instanceof _window2['default'].HTMLButtonElement) && !child.hasAttribute('disabled') || child instanceof _window2['default'].HTMLIFrameElement || child instanceof _window2['default'].HTMLObjectElement || child instanceof _window2['default'].HTMLEmbedElement || child.hasAttribute('tabindex') && child.getAttribute('tabindex') !== -1 || child.hasAttribute('contenteditable');
+ });
+ };
+
+ return ModalDialog;
+}(_component2['default']);
+
+/**
+ * Default options for `ModalDialog` default options.
+ *
+ * @type {Object}
+ * @private
+ */
+
+
+ModalDialog.prototype.options_ = {
+ pauseOnOpen: true,
+ temporary: true
+};
+
+_component2['default'].registerComponent('ModalDialog', ModalDialog);
+exports['default'] = ModalDialog;
+
+},{"100":100,"5":5,"85":85,"88":88,"99":99}],56:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _templateObject = _taggedTemplateLiteralLoose(['\n Using the tech directly can be dangerous. I hope you know what you\'re doing.\n See https://github.com/videojs/video.js/issues/2617 for more info.\n '], ['\n Using the tech directly can be dangerous. I hope you know what you\'re doing.\n See https://github.com/videojs/video.js/issues/2617 for more info.\n ']);
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+var _document = _dereq_(99);
+
+var _document2 = _interopRequireDefault(_document);
+
+var _window = _dereq_(100);
+
+var _window2 = _interopRequireDefault(_window);
+
+var _tsml = _dereq_(103);
+
+var _tsml2 = _interopRequireDefault(_tsml);
+
+var _evented = _dereq_(53);
+
+var _evented2 = _interopRequireDefault(_evented);
+
+var _events = _dereq_(86);
+
+var Events = _interopRequireWildcard(_events);
+
+var _dom = _dereq_(85);
+
+var Dom = _interopRequireWildcard(_dom);
+
+var _fn = _dereq_(88);
+
+var Fn = _interopRequireWildcard(_fn);
+
+var _guid = _dereq_(90);
+
+var Guid = _interopRequireWildcard(_guid);
+
+var _browser = _dereq_(81);
+
+var browser = _interopRequireWildcard(_browser);
+
+var _log = _dereq_(91);
+
+var _log2 = _interopRequireDefault(_log);
+
+var _toTitleCase = _dereq_(96);
+
+var _toTitleCase2 = _interopRequireDefault(_toTitleCase);
+
+var _timeRanges = _dereq_(95);
+
+var _buffer = _dereq_(82);
+
+var _stylesheet = _dereq_(94);
+
+var stylesheet = _interopRequireWildcard(_stylesheet);
+
+var _fullscreenApi = _dereq_(47);
+
+var _fullscreenApi2 = _interopRequireDefault(_fullscreenApi);
+
+var _mediaError = _dereq_(49);
+
+var _mediaError2 = _interopRequireDefault(_mediaError);
+
+var _tuple = _dereq_(102);
+
+var _tuple2 = _interopRequireDefault(_tuple);
+
+var _obj = _dereq_(93);
+
+var _mergeOptions = _dereq_(92);
+
+var _mergeOptions2 = _interopRequireDefault(_mergeOptions);
+
+var _textTrackListConverter = _dereq_(71);
+
+var _textTrackListConverter2 = _interopRequireDefault(_textTrackListConverter);
+
+var _modalDialog = _dereq_(55);
+
+var _modalDialog2 = _interopRequireDefault(_modalDialog);
+
+var _tech = _dereq_(64);
+
+var _tech2 = _interopRequireDefault(_tech);
+
+var _middleware = _dereq_(63);
+
+var middleware = _interopRequireWildcard(_middleware);
+
+var _trackTypes = _dereq_(77);
+
+var _filterSource = _dereq_(87);
+
+var _filterSource2 = _interopRequireDefault(_filterSource);
+
+_dereq_(62);
+
+_dereq_(58);
+
+_dereq_(70);
+
+_dereq_(48);
+
+_dereq_(1);
+
+_dereq_(4);
+
+_dereq_(8);
+
+_dereq_(44);
+
+_dereq_(73);
+
+_dereq_(61);
+
+function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _taggedTemplateLiteralLoose(strings, raw) { strings.raw = raw; return strings; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file player.js
+ */
+// Subclasses Component
+
+
+// The following imports are used only to ensure that the corresponding modules
+// are always included in the video.js package. Importing the modules will
+// execute them and they will register themselves with video.js.
+
+
+// Import Html5 tech, at least for disposing the original video tag.
+
+
+// The following tech events are simply re-triggered
+// on the player when they happen
+var TECH_EVENTS_RETRIGGER = [
+/**
+ * Fired while the user agent is downloading media data.
+ *
+ * @event Player#progress
+ * @type {EventTarget~Event}
+ */
+/**
+ * Retrigger the `progress` event that was triggered by the {@link Tech}.
+ *
+ * @private
+ * @method Player#handleTechProgress_
+ * @fires Player#progress
+ * @listens Tech#progress
+ */
+'progress',
+
+/**
+ * Fires when the loading of an audio/video is aborted.
+ *
+ * @event Player#abort
+ * @type {EventTarget~Event}
+ */
+/**
+ * Retrigger the `abort` event that was triggered by the {@link Tech}.
+ *
+ * @private
+ * @method Player#handleTechAbort_
+ * @fires Player#abort
+ * @listens Tech#abort
+ */
+'abort',
+
+/**
+ * Fires when the browser is intentionally not getting media data.
+ *
+ * @event Player#suspend
+ * @type {EventTarget~Event}
+ */
+/**
+ * Retrigger the `suspend` event that was triggered by the {@link Tech}.
+ *
+ * @private
+ * @method Player#handleTechSuspend_
+ * @fires Player#suspend
+ * @listens Tech#suspend
+ */
+'suspend',
+
+/**
+ * Fires when the current playlist is empty.
+ *
+ * @event Player#emptied
+ * @type {EventTarget~Event}
+ */
+/**
+ * Retrigger the `emptied` event that was triggered by the {@link Tech}.
+ *
+ * @private
+ * @method Player#handleTechEmptied_
+ * @fires Player#emptied
+ * @listens Tech#emptied
+ */
+'emptied',
+/**
+ * Fires when the browser is trying to get media data, but data is not available.
+ *
+ * @event Player#stalled
+ * @type {EventTarget~Event}
+ */
+/**
+ * Retrigger the `stalled` event that was triggered by the {@link Tech}.
+ *
+ * @private
+ * @method Player#handleTechStalled_
+ * @fires Player#stalled
+ * @listens Tech#stalled
+ */
+'stalled',
+
+/**
+ * Fires when the browser has loaded meta data for the audio/video.
+ *
+ * @event Player#loadedmetadata
+ * @type {EventTarget~Event}
+ */
+/**
+ * Retrigger the `stalled` event that was triggered by the {@link Tech}.
+ *
+ * @private
+ * @method Player#handleTechLoadedmetadata_
+ * @fires Player#loadedmetadata
+ * @listens Tech#loadedmetadata
+ */
+'loadedmetadata',
+
+/**
+ * Fires when the browser has loaded the current frame of the audio/video.
+ *
+ * @event player#loadeddata
+ * @type {event}
+ */
+/**
+ * Retrigger the `loadeddata` event that was triggered by the {@link Tech}.
+ *
+ * @private
+ * @method Player#handleTechLoaddeddata_
+ * @fires Player#loadeddata
+ * @listens Tech#loadeddata
+ */
+'loadeddata',
+
+/**
+ * Fires when the current playback position has changed.
+ *
+ * @event player#timeupdate
+ * @type {event}
+ */
+/**
+ * Retrigger the `timeupdate` event that was triggered by the {@link Tech}.
+ *
+ * @private
+ * @method Player#handleTechTimeUpdate_
+ * @fires Player#timeupdate
+ * @listens Tech#timeupdate
+ */
+'timeupdate',
+
+/**
+ * Fires when the playing speed of the audio/video is changed
+ *
+ * @event player#ratechange
+ * @type {event}
+ */
+/**
+ * Retrigger the `ratechange` event that was triggered by the {@link Tech}.
+ *
+ * @private
+ * @method Player#handleTechRatechange_
+ * @fires Player#ratechange
+ * @listens Tech#ratechange
+ */
+'ratechange',
+
+/**
+ * Fires when the video's intrinsic dimensions change
+ *
+ * @event Player#resize
+ * @type {event}
+ */
+/**
+ * Retrigger the `resize` event that was triggered by the {@link Tech}.
+ *
+ * @private
+ * @method Player#handleTechResize_
+ * @fires Player#resize
+ * @listens Tech#resize
+ */
+'resize',
+
+/**
+ * Fires when the volume has been changed
+ *
+ * @event player#volumechange
+ * @type {event}
+ */
+/**
+ * Retrigger the `volumechange` event that was triggered by the {@link Tech}.
+ *
+ * @private
+ * @method Player#handleTechVolumechange_
+ * @fires Player#volumechange
+ * @listens Tech#volumechange
+ */
+'volumechange',
+
+/**
+ * Fires when the text track has been changed
+ *
+ * @event player#texttrackchange
+ * @type {event}
+ */
+/**
+ * Retrigger the `texttrackchange` event that was triggered by the {@link Tech}.
+ *
+ * @private
+ * @method Player#handleTechTexttrackchange_
+ * @fires Player#texttrackchange
+ * @listens Tech#texttrackchange
+ */
+'texttrackchange'];
+
+/**
+ * An instance of the `Player` class is created when any of the Video.js setup methods
+ * are used to initialize a video.
+ *
+ * After an instance has been created it can be accessed globally in two ways:
+ * 1. By calling `videojs('example_video_1');`
+ * 2. By using it directly via `videojs.players.example_video_1;`
+ *
+ * @extends Component
+ */
+
+var Player = function (_Component) {
+ _inherits(Player, _Component);
+
+ /**
+ * Create an instance of this class.
+ *
+ * @param {Element} tag
+ * The original video DOM element used for configuring options.
+ *
+ * @param {Object} [options]
+ * Object of option names and values.
+ *
+ * @param {Component~ReadyCallback} [ready]
+ * Ready callback function.
+ */
+ function Player(tag, options, ready) {
+ _classCallCheck(this, Player);
+
+ // Make sure tag ID exists
+ tag.id = tag.id || 'vjs_video_' + Guid.newGUID();
+
+ // Set Options
+ // The options argument overrides options set in the video tag
+ // which overrides globally set options.
+ // This latter part coincides with the load order
+ // (tag must exist before Player)
+ options = (0, _obj.assign)(Player.getTagSettings(tag), options);
+
+ // Delay the initialization of children because we need to set up
+ // player properties first, and can't use `this` before `super()`
+ options.initChildren = false;
+
+ // Same with creating the element
+ options.createEl = false;
+
+ // we don't want the player to report touch activity on itself
+ // see enableTouchActivity in Component
+ options.reportTouchActivity = false;
+
+ // If language is not set, get the closest lang attribute
+ if (!options.language) {
+ if (typeof tag.closest === 'function') {
+ var closest = tag.closest('[lang]');
+
+ if (closest) {
+ options.language = closest.getAttribute('lang');
+ }
+ } else {
+ var element = tag;
+
+ while (element && element.nodeType === 1) {
+ if (Dom.getAttributes(element).hasOwnProperty('lang')) {
+ options.language = element.getAttribute('lang');
+ break;
+ }
+ element = element.parentNode;
+ }
+ }
+ }
+
+ // Run base component initializing with new options
+
+ // Turn off API access because we're loading a new tech that might load asynchronously
+ var _this = _possibleConstructorReturn(this, _Component.call(this, null, options, ready));
+
+ _this.isReady_ = false;
+
+ // if the global option object was accidentally blown away by
+ // someone, bail early with an informative error
+ if (!_this.options_ || !_this.options_.techOrder || !_this.options_.techOrder.length) {
+ throw new Error('No techOrder specified. Did you overwrite ' + 'videojs.options instead of just changing the ' + 'properties you want to override?');
+ }
+
+ // Store the original tag used to set options
+ _this.tag = tag;
+
+ // Store the tag attributes used to restore html5 element
+ _this.tagAttributes = tag && Dom.getAttributes(tag);
+
+ // Update current language
+ _this.language(_this.options_.language);
+
+ // Update Supported Languages
+ if (options.languages) {
+ // Normalise player option languages to lowercase
+ var languagesToLower = {};
+
+ Object.getOwnPropertyNames(options.languages).forEach(function (name) {
+ languagesToLower[name.toLowerCase()] = options.languages[name];
+ });
+ _this.languages_ = languagesToLower;
+ } else {
+ _this.languages_ = Player.prototype.options_.languages;
+ }
+
+ // Cache for video property values.
+ _this.cache_ = {};
+
+ // Set poster
+ _this.poster_ = options.poster || '';
+
+ // Set controls
+ _this.controls_ = !!options.controls;
+
+ // Set default values for lastVolume
+ _this.cache_.lastVolume = 1;
+
+ // Original tag settings stored in options
+ // now remove immediately so native controls don't flash.
+ // May be turned back on by HTML5 tech if nativeControlsForTouch is true
+ tag.controls = false;
+
+ /*
+ * Store the internal state of scrubbing
+ *
+ * @private
+ * @return {Boolean} True if the user is scrubbing
+ */
+ _this.scrubbing_ = false;
+
+ _this.el_ = _this.createEl();
+
+ // Make this an evented object and use `el_` as its event bus.
+ (0, _evented2['default'])(_this, { eventBusKey: 'el_' });
+
+ // We also want to pass the original player options to each component and plugin
+ // as well so they don't need to reach back into the player for options later.
+ // We also need to do another copy of this.options_ so we don't end up with
+ // an infinite loop.
+ var playerOptionsCopy = (0, _mergeOptions2['default'])(_this.options_);
+
+ // Load plugins
+ if (options.plugins) {
+ var plugins = options.plugins;
+
+ Object.keys(plugins).forEach(function (name) {
+ if (typeof this[name] === 'function') {
+ this[name](plugins[name]);
+ } else {
+ throw new Error('plugin "' + name + '" does not exist');
+ }
+ }, _this);
+ }
+
+ _this.options_.playerOptions = playerOptionsCopy;
+
+ _this.middleware_ = [];
+
+ _this.initChildren();
+
+ // Set isAudio based on whether or not an audio tag was used
+ _this.isAudio(tag.nodeName.toLowerCase() === 'audio');
+
+ // Update controls className. Can't do this when the controls are initially
+ // set because the element doesn't exist yet.
+ if (_this.controls()) {
+ _this.addClass('vjs-controls-enabled');
+ } else {
+ _this.addClass('vjs-controls-disabled');
+ }
+
+ // Set ARIA label and region role depending on player type
+ _this.el_.setAttribute('role', 'region');
+ if (_this.isAudio()) {
+ _this.el_.setAttribute('aria-label', _this.localize('Audio Player'));
+ } else {
+ _this.el_.setAttribute('aria-label', _this.localize('Video Player'));
+ }
+
+ if (_this.isAudio()) {
+ _this.addClass('vjs-audio');
+ }
+
+ if (_this.flexNotSupported_()) {
+ _this.addClass('vjs-no-flex');
+ }
+
+ // TODO: Make this smarter. Toggle user state between touching/mousing
+ // using events, since devices can have both touch and mouse events.
+ // if (browser.TOUCH_ENABLED) {
+ // this.addClass('vjs-touch-enabled');
+ // }
+
+ // iOS Safari has broken hover handling
+ if (!browser.IS_IOS) {
+ _this.addClass('vjs-workinghover');
+ }
+
+ // Make player easily findable by ID
+ Player.players[_this.id_] = _this;
+
+ // Add a major version class to aid css in plugins
+ var majorVersion = '6.1.0'.split('.')[0];
+
+ _this.addClass('vjs-v' + majorVersion);
+
+ // When the player is first initialized, trigger activity so components
+ // like the control bar show themselves if needed
+ _this.userActive(true);
+ _this.reportUserActivity();
+ _this.listenForUserActivity_();
+
+ _this.on('fullscreenchange', _this.handleFullscreenChange_);
+ _this.on('stageclick', _this.handleStageClick_);
+
+ _this.changingSrc_ = false;
+ return _this;
+ }
+
+ /**
+ * Destroys the video player and does any necessary cleanup.
+ *
+ * This is especially helpful if you are dynamically adding and removing videos
+ * to/from the DOM.
+ *
+ * @fires Player#dispose
+ */
+
+
+ Player.prototype.dispose = function dispose() {
+ /**
+ * Called when the player is being disposed of.
+ *
+ * @event Player#dispose
+ * @type {EventTarget~Event}
+ */
+ this.trigger('dispose');
+ // prevent dispose from being called twice
+ this.off('dispose');
+
+ if (this.styleEl_ && this.styleEl_.parentNode) {
+ this.styleEl_.parentNode.removeChild(this.styleEl_);
+ }
+
+ // Kill reference to this player
+ Player.players[this.id_] = null;
+
+ if (this.tag && this.tag.player) {
+ this.tag.player = null;
+ }
+
+ if (this.el_ && this.el_.player) {
+ this.el_.player = null;
+ }
+
+ if (this.tech_) {
+ this.tech_.dispose();
+ }
+
+ _Component.prototype.dispose.call(this);
+ };
+
+ /**
+ * Create the `Player`'s DOM element.
+ *
+ * @return {Element}
+ * The DOM element that gets created.
+ */
+
+
+ Player.prototype.createEl = function createEl() {
+ var tag = this.tag;
+ var el = void 0;
+ var playerElIngest = this.playerElIngest_ = tag.parentNode && tag.parentNode.hasAttribute && tag.parentNode.hasAttribute('data-vjs-player');
+
+ if (playerElIngest) {
+ el = this.el_ = tag.parentNode;
+ } else {
+ el = this.el_ = _Component.prototype.createEl.call(this, 'div');
+ }
+
+ // set tabindex to -1 so we could focus on the player element
+ tag.setAttribute('tabindex', '-1');
+
+ // Remove width/height attrs from tag so CSS can make it 100% width/height
+ tag.removeAttribute('width');
+ tag.removeAttribute('height');
+
+ // Copy over all the attributes from the tag, including ID and class
+ // ID will now reference player box, not the video tag
+ var attrs = Dom.getAttributes(tag);
+
+ Object.getOwnPropertyNames(attrs).forEach(function (attr) {
+ // workaround so we don't totally break IE7
+ // http://stackoverflow.com/questions/3653444/css-styles-not-applied-on-dynamic-elements-in-internet-explorer-7
+ if (attr === 'class') {
+ el.className += ' ' + attrs[attr];
+ } else {
+ el.setAttribute(attr, attrs[attr]);
+ }
+ });
+
+ // Update tag id/class for use as HTML5 playback tech
+ // Might think we should do this after embedding in container so .vjs-tech class
+ // doesn't flash 100% width/height, but class only applies with .video-js parent
+ tag.playerId = tag.id;
+ tag.id += '_html5_api';
+ tag.className = 'vjs-tech';
+
+ // Make player findable on elements
+ tag.player = el.player = this;
+ // Default state of video is paused
+ this.addClass('vjs-paused');
+
+ // Add a style element in the player that we'll use to set the width/height
+ // of the player in a way that's still overrideable by CSS, just like the
+ // video element
+ if (_window2['default'].VIDEOJS_NO_DYNAMIC_STYLE !== true) {
+ this.styleEl_ = stylesheet.createStyleElement('vjs-styles-dimensions');
+ var defaultsStyleEl = Dom.$('.vjs-styles-defaults');
+ var head = Dom.$('head');
+
+ head.insertBefore(this.styleEl_, defaultsStyleEl ? defaultsStyleEl.nextSibling : head.firstChild);
+ }
+
+ // Pass in the width/height/aspectRatio options which will update the style el
+ this.width(this.options_.width);
+ this.height(this.options_.height);
+ this.fluid(this.options_.fluid);
+ this.aspectRatio(this.options_.aspectRatio);
+
+ // Hide any links within the video/audio tag, because IE doesn't hide them completely.
+ var links = tag.getElementsByTagName('a');
+
+ for (var i = 0; i < links.length; i++) {
+ var linkEl = links.item(i);
+
+ Dom.addClass(linkEl, 'vjs-hidden');
+ linkEl.setAttribute('hidden', 'hidden');
+ }
+
+ // insertElFirst seems to cause the networkState to flicker from 3 to 2, so
+ // keep track of the original for later so we can know if the source originally failed
+ tag.initNetworkState_ = tag.networkState;
+
+ // Wrap video tag in div (el/box) container
+ if (tag.parentNode && !playerElIngest) {
+ tag.parentNode.insertBefore(el, tag);
+ }
+
+ // insert the tag as the first child of the player element
+ // then manually add it to the children array so that this.addChild
+ // will work properly for other components
+ //
+ // Breaks iPhone, fixed in HTML5 setup.
+ Dom.prependTo(tag, el);
+ this.children_.unshift(tag);
+
+ // Set lang attr on player to ensure CSS :lang() in consistent with player
+ // if it's been set to something different to the doc
+ this.el_.setAttribute('lang', this.language_);
+
+ this.el_ = el;
+
+ return el;
+ };
+
+ /**
+ * A getter/setter for the `Player`'s width.
+ *
+ * @param {number} [value]
+ * The value to set the `Player's width to.
+ *
+ * @return {number}
+ * The current width of the `Player` when getting.
+ */
+
+
+ Player.prototype.width = function width(value) {
+ return this.dimension('width', value);
+ };
+
+ /**
+ * A getter/setter for the `Player`'s height.
+ *
+ * @param {number} [value]
+ * The value to set the `Player's heigth to.
+ *
+ * @return {number}
+ * The current height of the `Player` when getting.
+ */
+
+
+ Player.prototype.height = function height(value) {
+ return this.dimension('height', value);
+ };
+
+ /**
+ * A getter/setter for the `Player`'s width & height.
+ *
+ * @param {string} dimension
+ * This string can be:
+ * - 'width'
+ * - 'height'
+ *
+ * @param {number} [value]
+ * Value for dimension specified in the first argument.
+ *
+ * @return {number}
+ * The dimension arguments value when getting (width/height).
+ */
+
+
+ Player.prototype.dimension = function dimension(_dimension, value) {
+ var privDimension = _dimension + '_';
+
+ if (value === undefined) {
+ return this[privDimension] || 0;
+ }
+
+ if (value === '') {
+ // If an empty string is given, reset the dimension to be automatic
+ this[privDimension] = undefined;
+ } else {
+ var parsedVal = parseFloat(value);
+
+ if (isNaN(parsedVal)) {
+ _log2['default'].error('Improper value "' + value + '" supplied for for ' + _dimension);
+ return;
+ }
+
+ this[privDimension] = parsedVal;
+ }
+
+ this.updateStyleEl_();
+ };
+
+ /**
+ * A getter/setter/toggler for the vjs-fluid `className` on the `Player`.
+ *
+ * @param {boolean} [bool]
+ * - A value of true adds the class.
+ * - A value of false removes the class.
+ * - No value will toggle the fluid class.
+ *
+ * @return {boolean|undefined}
+ * - The value of fluid when getting.
+ * - `undefined` when setting.
+ */
+
+
+ Player.prototype.fluid = function fluid(bool) {
+ if (bool === undefined) {
+ return !!this.fluid_;
+ }
+
+ this.fluid_ = !!bool;
+
+ if (bool) {
+ this.addClass('vjs-fluid');
+ } else {
+ this.removeClass('vjs-fluid');
+ }
+
+ this.updateStyleEl_();
+ };
+
+ /**
+ * Get/Set the aspect ratio
+ *
+ * @param {string} [ratio]
+ * Aspect ratio for player
+ *
+ * @return {string|undefined}
+ * returns the current aspect ratio when getting
+ */
+
+ /**
+ * A getter/setter for the `Player`'s aspect ratio.
+ *
+ * @param {string} [ratio]
+ * The value to set the `Player's aspect ratio to.
+ *
+ * @return {string|undefined}
+ * - The current aspect ratio of the `Player` when getting.
+ * - undefined when setting
+ */
+
+
+ Player.prototype.aspectRatio = function aspectRatio(ratio) {
+ if (ratio === undefined) {
+ return this.aspectRatio_;
+ }
+
+ // Check for width:height format
+ if (!/^\d+\:\d+$/.test(ratio)) {
+ throw new Error('Improper value supplied for aspect ratio. The format should be width:height, for example 16:9.');
+ }
+ this.aspectRatio_ = ratio;
+
+ // We're assuming if you set an aspect ratio you want fluid mode,
+ // because in fixed mode you could calculate width and height yourself.
+ this.fluid(true);
+
+ this.updateStyleEl_();
+ };
+
+ /**
+ * Update styles of the `Player` element (height, width and aspect ratio).
+ *
+ * @private
+ * @listens Tech#loadedmetadata
+ */
+
+
+ Player.prototype.updateStyleEl_ = function updateStyleEl_() {
+ if (_window2['default'].VIDEOJS_NO_DYNAMIC_STYLE === true) {
+ var _width = typeof this.width_ === 'number' ? this.width_ : this.options_.width;
+ var _height = typeof this.height_ === 'number' ? this.height_ : this.options_.height;
+ var techEl = this.tech_ && this.tech_.el();
+
+ if (techEl) {
+ if (_width >= 0) {
+ techEl.width = _width;
+ }
+ if (_height >= 0) {
+ techEl.height = _height;
+ }
+ }
+
+ return;
+ }
+
+ var width = void 0;
+ var height = void 0;
+ var aspectRatio = void 0;
+ var idClass = void 0;
+
+ // The aspect ratio is either used directly or to calculate width and height.
+ if (this.aspectRatio_ !== undefined && this.aspectRatio_ !== 'auto') {
+ // Use any aspectRatio that's been specifically set
+ aspectRatio = this.aspectRatio_;
+ } else if (this.videoWidth() > 0) {
+ // Otherwise try to get the aspect ratio from the video metadata
+ aspectRatio = this.videoWidth() + ':' + this.videoHeight();
+ } else {
+ // Or use a default. The video element's is 2:1, but 16:9 is more common.
+ aspectRatio = '16:9';
+ }
+
+ // Get the ratio as a decimal we can use to calculate dimensions
+ var ratioParts = aspectRatio.split(':');
+ var ratioMultiplier = ratioParts[1] / ratioParts[0];
+
+ if (this.width_ !== undefined) {
+ // Use any width that's been specifically set
+ width = this.width_;
+ } else if (this.height_ !== undefined) {
+ // Or calulate the width from the aspect ratio if a height has been set
+ width = this.height_ / ratioMultiplier;
+ } else {
+ // Or use the video's metadata, or use the video el's default of 300
+ width = this.videoWidth() || 300;
+ }
+
+ if (this.height_ !== undefined) {
+ // Use any height that's been specifically set
+ height = this.height_;
+ } else {
+ // Otherwise calculate the height from the ratio and the width
+ height = width * ratioMultiplier;
+ }
+
+ // Ensure the CSS class is valid by starting with an alpha character
+ if (/^[^a-zA-Z]/.test(this.id())) {
+ idClass = 'dimensions-' + this.id();
+ } else {
+ idClass = this.id() + '-dimensions';
+ }
+
+ // Ensure the right class is still on the player for the style element
+ this.addClass(idClass);
+
+ stylesheet.setTextContent(this.styleEl_, '\n .' + idClass + ' {\n width: ' + width + 'px;\n height: ' + height + 'px;\n }\n\n .' + idClass + '.vjs-fluid {\n padding-top: ' + ratioMultiplier * 100 + '%;\n }\n ');
+ };
+
+ /**
+ * Load/Create an instance of playback {@link Tech} including element
+ * and API methods. Then append the `Tech` element in `Player` as a child.
+ *
+ * @param {string} techName
+ * name of the playback technology
+ *
+ * @param {string} source
+ * video source
+ *
+ * @private
+ */
+
+
+ Player.prototype.loadTech_ = function loadTech_(techName, source) {
+ var _this2 = this;
+
+ // Pause and remove current playback technology
+ if (this.tech_) {
+ this.unloadTech_();
+ }
+
+ var titleTechName = (0, _toTitleCase2['default'])(techName);
+ var camelTechName = techName.charAt(0).toLowerCase() + techName.slice(1);
+
+ // get rid of the HTML5 video tag as soon as we are using another tech
+ if (titleTechName !== 'Html5' && this.tag) {
+ _tech2['default'].getTech('Html5').disposeMediaElement(this.tag);
+ this.tag.player = null;
+ this.tag = null;
+ }
+
+ this.techName_ = titleTechName;
+
+ // Turn off API access because we're loading a new tech that might load asynchronously
+ this.isReady_ = false;
+
+ // Grab tech-specific options from player options and add source and parent element to use.
+ var techOptions = {
+ source: source,
+ 'nativeControlsForTouch': this.options_.nativeControlsForTouch,
+ 'playerId': this.id(),
+ 'techId': this.id() + '_' + titleTechName + '_api',
+ 'autoplay': this.options_.autoplay,
+ 'playsinline': this.options_.playsinline,
+ 'preload': this.options_.preload,
+ 'loop': this.options_.loop,
+ 'muted': this.options_.muted,
+ 'poster': this.poster(),
+ 'language': this.language(),
+ 'playerElIngest': this.playerElIngest_ || false,
+ 'vtt.js': this.options_['vtt.js']
+ };
+
+ _trackTypes.ALL.names.forEach(function (name) {
+ var props = _trackTypes.ALL[name];
+
+ techOptions[props.getterName] = _this2[props.privateName];
+ });
+
+ (0, _obj.assign)(techOptions, this.options_[titleTechName]);
+ (0, _obj.assign)(techOptions, this.options_[camelTechName]);
+ (0, _obj.assign)(techOptions, this.options_[techName.toLowerCase()]);
+
+ if (this.tag) {
+ techOptions.tag = this.tag;
+ }
+
+ if (source && source.src === this.cache_.src && this.cache_.currentTime > 0) {
+ techOptions.startTime = this.cache_.currentTime;
+ }
+
+ // Initialize tech instance
+ var TechClass = _tech2['default'].getTech(techName);
+
+ if (!TechClass) {
+ throw new Error('No Tech named \'' + titleTechName + '\' exists! \'' + titleTechName + '\' should be registered using videojs.registerTech()\'');
+ }
+
+ this.tech_ = new TechClass(techOptions);
+
+ // player.triggerReady is always async, so don't need this to be async
+ this.tech_.ready(Fn.bind(this, this.handleTechReady_), true);
+
+ _textTrackListConverter2['default'].jsonToTextTracks(this.textTracksJson_ || [], this.tech_);
+
+ // Listen to all HTML5-defined events and trigger them on the player
+ TECH_EVENTS_RETRIGGER.forEach(function (event) {
+ _this2.on(_this2.tech_, event, _this2['handleTech' + (0, _toTitleCase2['default'])(event) + '_']);
+ });
+ this.on(this.tech_, 'loadstart', this.handleTechLoadStart_);
+ this.on(this.tech_, 'waiting', this.handleTechWaiting_);
+ this.on(this.tech_, 'canplay', this.handleTechCanPlay_);
+ this.on(this.tech_, 'canplaythrough', this.handleTechCanPlayThrough_);
+ this.on(this.tech_, 'playing', this.handleTechPlaying_);
+ this.on(this.tech_, 'ended', this.handleTechEnded_);
+ this.on(this.tech_, 'seeking', this.handleTechSeeking_);
+ this.on(this.tech_, 'seeked', this.handleTechSeeked_);
+ this.on(this.tech_, 'play', this.handleTechPlay_);
+ this.on(this.tech_, 'firstplay', this.handleTechFirstPlay_);
+ this.on(this.tech_, 'pause', this.handleTechPause_);
+ this.on(this.tech_, 'durationchange', this.handleTechDurationChange_);
+ this.on(this.tech_, 'fullscreenchange', this.handleTechFullscreenChange_);
+ this.on(this.tech_, 'error', this.handleTechError_);
+ this.on(this.tech_, 'loadedmetadata', this.updateStyleEl_);
+ this.on(this.tech_, 'posterchange', this.handleTechPosterChange_);
+ this.on(this.tech_, 'textdata', this.handleTechTextData_);
+
+ this.usingNativeControls(this.techGet_('controls'));
+
+ if (this.controls() && !this.usingNativeControls()) {
+ this.addTechControlsListeners_();
+ }
+
+ // Add the tech element in the DOM if it was not already there
+ // Make sure to not insert the original video element if using Html5
+ if (this.tech_.el().parentNode !== this.el() && (titleTechName !== 'Html5' || !this.tag)) {
+ Dom.prependTo(this.tech_.el(), this.el());
+ }
+
+ // Get rid of the original video tag reference after the first tech is loaded
+ if (this.tag) {
+ this.tag.player = null;
+ this.tag = null;
+ }
+ };
+
+ /**
+ * Unload and dispose of the current playback {@link Tech}.
+ *
+ * @private
+ */
+
+
+ Player.prototype.unloadTech_ = function unloadTech_() {
+ var _this3 = this;
+
+ // Save the current text tracks so that we can reuse the same text tracks with the next tech
+ _trackTypes.ALL.names.forEach(function (name) {
+ var props = _trackTypes.ALL[name];
+
+ _this3[props.privateName] = _this3[props.getterName]();
+ });
+ this.textTracksJson_ = _textTrackListConverter2['default'].textTracksToJson(this.tech_);
+
+ this.isReady_ = false;
+
+ this.tech_.dispose();
+
+ this.tech_ = false;
+ };
+
+ /**
+ * Return a reference to the current {@link Tech}.
+ * It will print a warning by default about the danger of using the tech directly
+ * but any argument that is passed in will silence the warning.
+ *
+ * @param {*} [safety]
+ * Anything passed in to silence the warning
+ *
+ * @return {Tech}
+ * The Tech
+ */
+
+
+ Player.prototype.tech = function tech(safety) {
+ if (safety === undefined) {
+ _log2['default'].warn((0, _tsml2['default'])(_templateObject));
+ }
+
+ return this.tech_;
+ };
+
+ /**
+ * Set up click and touch listeners for the playback element
+ *
+ * - On desktops: a click on the video itself will toggle playback
+ * - On mobile devices: a click on the video toggles controls
+ * which is done by toggling the user state between active and
+ * inactive
+ * - A tap can signal that a user has become active or has become inactive
+ * e.g. a quick tap on an iPhone movie should reveal the controls. Another
+ * quick tap should hide them again (signaling the user is in an inactive
+ * viewing state)
+ * - In addition to this, we still want the user to be considered inactive after
+ * a few seconds of inactivity.
+ *
+ * > Note: the only part of iOS interaction we can't mimic with this setup
+ * is a touch and hold on the video element counting as activity in order to
+ * keep the controls showing, but that shouldn't be an issue. A touch and hold
+ * on any controls will still keep the user active
+ *
+ * @private
+ */
+
+
+ Player.prototype.addTechControlsListeners_ = function addTechControlsListeners_() {
+ // Make sure to remove all the previous listeners in case we are called multiple times.
+ this.removeTechControlsListeners_();
+
+ // Some browsers (Chrome & IE) don't trigger a click on a flash swf, but do
+ // trigger mousedown/up.
+ // http://stackoverflow.com/questions/1444562/javascript-onclick-event-over-flash-object
+ // Any touch events are set to block the mousedown event from happening
+ this.on(this.tech_, 'mousedown', this.handleTechClick_);
+
+ // If the controls were hidden we don't want that to change without a tap event
+ // so we'll check if the controls were already showing before reporting user
+ // activity
+ this.on(this.tech_, 'touchstart', this.handleTechTouchStart_);
+ this.on(this.tech_, 'touchmove', this.handleTechTouchMove_);
+ this.on(this.tech_, 'touchend', this.handleTechTouchEnd_);
+
+ // The tap listener needs to come after the touchend listener because the tap
+ // listener cancels out any reportedUserActivity when setting userActive(false)
+ this.on(this.tech_, 'tap', this.handleTechTap_);
+ };
+
+ /**
+ * Remove the listeners used for click and tap controls. This is needed for
+ * toggling to controls disabled, where a tap/touch should do nothing.
+ *
+ * @private
+ */
+
+
+ Player.prototype.removeTechControlsListeners_ = function removeTechControlsListeners_() {
+ // We don't want to just use `this.off()` because there might be other needed
+ // listeners added by techs that extend this.
+ this.off(this.tech_, 'tap', this.handleTechTap_);
+ this.off(this.tech_, 'touchstart', this.handleTechTouchStart_);
+ this.off(this.tech_, 'touchmove', this.handleTechTouchMove_);
+ this.off(this.tech_, 'touchend', this.handleTechTouchEnd_);
+ this.off(this.tech_, 'mousedown', this.handleTechClick_);
+ };
+
+ /**
+ * Player waits for the tech to be ready
+ *
+ * @private
+ */
+
+
+ Player.prototype.handleTechReady_ = function handleTechReady_() {
+ this.triggerReady();
+
+ // Keep the same volume as before
+ if (this.cache_.volume) {
+ this.techCall_('setVolume', this.cache_.volume);
+ }
+
+ // Look if the tech found a higher resolution poster while loading
+ this.handleTechPosterChange_();
+
+ // Update the duration if available
+ this.handleTechDurationChange_();
+
+ // Chrome and Safari both have issues with autoplay.
+ // In Safari (5.1.1), when we move the video element into the container div, autoplay doesn't work.
+ // In Chrome (15), if you have autoplay + a poster + no controls, the video gets hidden (but audio plays)
+ // This fixes both issues. Need to wait for API, so it updates displays correctly
+ if ((this.src() || this.currentSrc()) && this.tag && this.options_.autoplay && this.paused()) {
+ try {
+ // Chrome Fix. Fixed in Chrome v16.
+ delete this.tag.poster;
+ } catch (e) {
+ (0, _log2['default'])('deleting tag.poster throws in some browsers', e);
+ }
+ this.play();
+ }
+ };
+
+ /**
+ * Retrigger the `loadstart` event that was triggered by the {@link Tech}. This
+ * function will also trigger {@link Player#firstplay} if it is the first loadstart
+ * for a video.
+ *
+ * @fires Player#loadstart
+ * @fires Player#firstplay
+ * @listens Tech#loadstart
+ * @private
+ */
+
+
+ Player.prototype.handleTechLoadStart_ = function handleTechLoadStart_() {
+ // TODO: Update to use `emptied` event instead. See #1277.
+
+ this.removeClass('vjs-ended');
+ this.removeClass('vjs-seeking');
+
+ // reset the error state
+ this.error(null);
+
+ // If it's already playing we want to trigger a firstplay event now.
+ // The firstplay event relies on both the play and loadstart events
+ // which can happen in any order for a new source
+ if (!this.paused()) {
+ /**
+ * Fired when the user agent begins looking for media data
+ *
+ * @event Player#loadstart
+ * @type {EventTarget~Event}
+ */
+ this.trigger('loadstart');
+ this.trigger('firstplay');
+ } else {
+ // reset the hasStarted state
+ this.hasStarted(false);
+ this.trigger('loadstart');
+ }
+ };
+
+ /**
+ * Add/remove the vjs-has-started class
+ *
+ * @fires Player#firstplay
+ *
+ * @param {boolean} hasStarted
+ * - true: adds the class
+ * - false: remove the class
+ *
+ * @return {boolean}
+ * the boolean value of hasStarted
+ */
+
+
+ Player.prototype.hasStarted = function hasStarted(_hasStarted) {
+ if (_hasStarted !== undefined) {
+ // only update if this is a new value
+ if (this.hasStarted_ !== _hasStarted) {
+ this.hasStarted_ = _hasStarted;
+ if (_hasStarted) {
+ this.addClass('vjs-has-started');
+ // trigger the firstplay event if this newly has played
+ this.trigger('firstplay');
+ } else {
+ this.removeClass('vjs-has-started');
+ }
+ }
+ return;
+ }
+ return !!this.hasStarted_;
+ };
+
+ /**
+ * Fired whenever the media begins or resumes playback
+ *
+ * @see [Spec]{@link https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-play}
+ * @fires Player#play
+ * @listens Tech#play
+ * @private
+ */
+
+
+ Player.prototype.handleTechPlay_ = function handleTechPlay_() {
+ this.removeClass('vjs-ended');
+ this.removeClass('vjs-paused');
+ this.addClass('vjs-playing');
+
+ // hide the poster when the user hits play
+ this.hasStarted(true);
+ /**
+ * Triggered whenever an {@link Tech#play} event happens. Indicates that
+ * playback has started or resumed.
+ *
+ * @event Player#play
+ * @type {EventTarget~Event}
+ */
+ this.trigger('play');
+ };
+
+ /**
+ * Retrigger the `waiting` event that was triggered by the {@link Tech}.
+ *
+ * @fires Player#waiting
+ * @listens Tech#waiting
+ * @private
+ */
+
+
+ Player.prototype.handleTechWaiting_ = function handleTechWaiting_() {
+ var _this4 = this;
+
+ this.addClass('vjs-waiting');
+ /**
+ * A readyState change on the DOM element has caused playback to stop.
+ *
+ * @event Player#waiting
+ * @type {EventTarget~Event}
+ */
+ this.trigger('waiting');
+ this.one('timeupdate', function () {
+ return _this4.removeClass('vjs-waiting');
+ });
+ };
+
+ /**
+ * Retrigger the `canplay` event that was triggered by the {@link Tech}.
+ * > Note: This is not consistent between browsers. See #1351
+ *
+ * @fires Player#canplay
+ * @listens Tech#canplay
+ * @private
+ */
+
+
+ Player.prototype.handleTechCanPlay_ = function handleTechCanPlay_() {
+ this.removeClass('vjs-waiting');
+ /**
+ * The media has a readyState of HAVE_FUTURE_DATA or greater.
+ *
+ * @event Player#canplay
+ * @type {EventTarget~Event}
+ */
+ this.trigger('canplay');
+ };
+
+ /**
+ * Retrigger the `canplaythrough` event that was triggered by the {@link Tech}.
+ *
+ * @fires Player#canplaythrough
+ * @listens Tech#canplaythrough
+ * @private
+ */
+
+
+ Player.prototype.handleTechCanPlayThrough_ = function handleTechCanPlayThrough_() {
+ this.removeClass('vjs-waiting');
+ /**
+ * The media has a readyState of HAVE_ENOUGH_DATA or greater. This means that the
+ * entire media file can be played without buffering.
+ *
+ * @event Player#canplaythrough
+ * @type {EventTarget~Event}
+ */
+ this.trigger('canplaythrough');
+ };
+
+ /**
+ * Retrigger the `playing` event that was triggered by the {@link Tech}.
+ *
+ * @fires Player#playing
+ * @listens Tech#playing
+ * @private
+ */
+
+
+ Player.prototype.handleTechPlaying_ = function handleTechPlaying_() {
+ this.removeClass('vjs-waiting');
+ /**
+ * The media is no longer blocked from playback, and has started playing.
+ *
+ * @event Player#playing
+ * @type {EventTarget~Event}
+ */
+ this.trigger('playing');
+ };
+
+ /**
+ * Retrigger the `seeking` event that was triggered by the {@link Tech}.
+ *
+ * @fires Player#seeking
+ * @listens Tech#seeking
+ * @private
+ */
+
+
+ Player.prototype.handleTechSeeking_ = function handleTechSeeking_() {
+ this.addClass('vjs-seeking');
+ /**
+ * Fired whenever the player is jumping to a new time
+ *
+ * @event Player#seeking
+ * @type {EventTarget~Event}
+ */
+ this.trigger('seeking');
+ };
+
+ /**
+ * Retrigger the `seeked` event that was triggered by the {@link Tech}.
+ *
+ * @fires Player#seeked
+ * @listens Tech#seeked
+ * @private
+ */
+
+
+ Player.prototype.handleTechSeeked_ = function handleTechSeeked_() {
+ this.removeClass('vjs-seeking');
+ /**
+ * Fired when the player has finished jumping to a new time
+ *
+ * @event Player#seeked
+ * @type {EventTarget~Event}
+ */
+ this.trigger('seeked');
+ };
+
+ /**
+ * Retrigger the `firstplay` event that was triggered by the {@link Tech}.
+ *
+ * @fires Player#firstplay
+ * @listens Tech#firstplay
+ * @deprecated As of 6.0 firstplay event is deprecated.
+ * @deprecated As of 6.0 passing the `starttime` option to the player and the firstplay event are deprecated.
+ * @private
+ */
+
+
+ Player.prototype.handleTechFirstPlay_ = function handleTechFirstPlay_() {
+ // If the first starttime attribute is specified
+ // then we will start at the given offset in seconds
+ if (this.options_.starttime) {
+ _log2['default'].warn('Passing the `starttime` option to the player will be deprecated in 6.0');
+ this.currentTime(this.options_.starttime);
+ }
+
+ this.addClass('vjs-has-started');
+ /**
+ * Fired the first time a video is played. Not part of the HLS spec, and this is
+ * probably not the best implementation yet, so use sparingly. If you don't have a
+ * reason to prevent playback, use `myPlayer.one('play');` instead.
+ *
+ * @event Player#firstplay
+ * @deprecated As of 6.0 firstplay event is deprecated.
+ * @type {EventTarget~Event}
+ */
+ this.trigger('firstplay');
+ };
+
+ /**
+ * Retrigger the `pause` event that was triggered by the {@link Tech}.
+ *
+ * @fires Player#pause
+ * @listens Tech#pause
+ * @private
+ */
+
+
+ Player.prototype.handleTechPause_ = function handleTechPause_() {
+ this.removeClass('vjs-playing');
+ this.addClass('vjs-paused');
+ /**
+ * Fired whenever the media has been paused
+ *
+ * @event Player#pause
+ * @type {EventTarget~Event}
+ */
+ this.trigger('pause');
+ };
+
+ /**
+ * Retrigger the `ended` event that was triggered by the {@link Tech}.
+ *
+ * @fires Player#ended
+ * @listens Tech#ended
+ * @private
+ */
+
+
+ Player.prototype.handleTechEnded_ = function handleTechEnded_() {
+ this.addClass('vjs-ended');
+ if (this.options_.loop) {
+ this.currentTime(0);
+ this.play();
+ } else if (!this.paused()) {
+ this.pause();
+ }
+
+ /**
+ * Fired when the end of the media resource is reached (currentTime == duration)
+ *
+ * @event Player#ended
+ * @type {EventTarget~Event}
+ */
+ this.trigger('ended');
+ };
+
+ /**
+ * Fired when the duration of the media resource is first known or changed
+ *
+ * @listens Tech#durationchange
+ * @private
+ */
+
+
+ Player.prototype.handleTechDurationChange_ = function handleTechDurationChange_() {
+ this.duration(this.techGet_('duration'));
+ };
+
+ /**
+ * Handle a click on the media element to play/pause
+ *
+ * @param {EventTarget~Event} event
+ * the event that caused this function to trigger
+ *
+ * @listens Tech#mousedown
+ * @private
+ */
+
+
+ Player.prototype.handleTechClick_ = function handleTechClick_(event) {
+ // We're using mousedown to detect clicks thanks to Flash, but mousedown
+ // will also be triggered with right-clicks, so we need to prevent that
+ if (event.button !== 0) {
+ return;
+ }
+
+ // When controls are disabled a click should not toggle playback because
+ // the click is considered a control
+ if (this.controls()) {
+ if (this.paused()) {
+ this.play();
+ } else {
+ this.pause();
+ }
+ }
+ };
+
+ /**
+ * Handle a tap on the media element. It will toggle the user
+ * activity state, which hides and shows the controls.
+ *
+ * @listens Tech#tap
+ * @private
+ */
+
+
+ Player.prototype.handleTechTap_ = function handleTechTap_() {
+ this.userActive(!this.userActive());
+ };
+
+ /**
+ * Handle touch to start
+ *
+ * @listens Tech#touchstart
+ * @private
+ */
+
+
+ Player.prototype.handleTechTouchStart_ = function handleTechTouchStart_() {
+ this.userWasActive = this.userActive();
+ };
+
+ /**
+ * Handle touch to move
+ *
+ * @listens Tech#touchmove
+ * @private
+ */
+
+
+ Player.prototype.handleTechTouchMove_ = function handleTechTouchMove_() {
+ if (this.userWasActive) {
+ this.reportUserActivity();
+ }
+ };
+
+ /**
+ * Handle touch to end
+ *
+ * @param {EventTarget~Event} event
+ * the touchend event that triggered
+ * this function
+ *
+ * @listens Tech#touchend
+ * @private
+ */
+
+
+ Player.prototype.handleTechTouchEnd_ = function handleTechTouchEnd_(event) {
+ // Stop the mouse events from also happening
+ event.preventDefault();
+ };
+
+ /**
+ * Fired when the player switches in or out of fullscreen mode
+ *
+ * @private
+ * @listens Player#fullscreenchange
+ */
+
+
+ Player.prototype.handleFullscreenChange_ = function handleFullscreenChange_() {
+ if (this.isFullscreen()) {
+ this.addClass('vjs-fullscreen');
+ } else {
+ this.removeClass('vjs-fullscreen');
+ }
+ };
+
+ /**
+ * native click events on the SWF aren't triggered on IE11, Win8.1RT
+ * use stageclick events triggered from inside the SWF instead
+ *
+ * @private
+ * @listens stageclick
+ */
+
+
+ Player.prototype.handleStageClick_ = function handleStageClick_() {
+ this.reportUserActivity();
+ };
+
+ /**
+ * Handle Tech Fullscreen Change
+ *
+ * @param {EventTarget~Event} event
+ * the fullscreenchange event that triggered this function
+ *
+ * @param {Object} data
+ * the data that was sent with the event
+ *
+ * @private
+ * @listens Tech#fullscreenchange
+ * @fires Player#fullscreenchange
+ */
+
+
+ Player.prototype.handleTechFullscreenChange_ = function handleTechFullscreenChange_(event, data) {
+ if (data) {
+ this.isFullscreen(data.isFullscreen);
+ }
+ /**
+ * Fired when going in and out of fullscreen.
+ *
+ * @event Player#fullscreenchange
+ * @type {EventTarget~Event}
+ */
+ this.trigger('fullscreenchange');
+ };
+
+ /**
+ * Fires when an error occurred during the loading of an audio/video.
+ *
+ * @private
+ * @listens Tech#error
+ */
+
+
+ Player.prototype.handleTechError_ = function handleTechError_() {
+ var error = this.tech_.error();
+
+ this.error(error);
+ };
+
+ /**
+ * Retrigger the `textdata` event that was triggered by the {@link Tech}.
+ *
+ * @fires Player#textdata
+ * @listens Tech#textdata
+ * @private
+ */
+
+
+ Player.prototype.handleTechTextData_ = function handleTechTextData_() {
+ var data = null;
+
+ if (arguments.length > 1) {
+ data = arguments[1];
+ }
+
+ /**
+ * Fires when we get a textdata event from tech
+ *
+ * @event Player#textdata
+ * @type {EventTarget~Event}
+ */
+ this.trigger('textdata', data);
+ };
+
+ /**
+ * Get object for cached values.
+ *
+ * @return {Object}
+ * get the current object cache
+ */
+
+
+ Player.prototype.getCache = function getCache() {
+ return this.cache_;
+ };
+
+ /**
+ * Pass values to the playback tech
+ *
+ * @param {string} [method]
+ * the method to call
+ *
+ * @param {Object} arg
+ * the argument to pass
+ *
+ * @private
+ */
+
+
+ Player.prototype.techCall_ = function techCall_(method, arg) {
+ // If it's not ready yet, call method when it is
+
+ this.ready(function () {
+ if (method in middleware.allowedSetters) {
+ return middleware.set(this.middleware_, this.tech_, method, arg);
+ }
+
+ try {
+ if (this.tech_) {
+ this.tech_[method](arg);
+ }
+ } catch (e) {
+ (0, _log2['default'])(e);
+ throw e;
+ }
+ }, true);
+ };
+
+ /**
+ * Get calls can't wait for the tech, and sometimes don't need to.
+ *
+ * @param {string} method
+ * Tech method
+ *
+ * @return {Function|undefined}
+ * the method or undefined
+ *
+ * @private
+ */
+
+
+ Player.prototype.techGet_ = function techGet_(method) {
+ if (this.tech_ && this.tech_.isReady_) {
+
+ if (method in middleware.allowedGetters) {
+ return middleware.get(this.middleware_, this.tech_, method);
+ }
+
+ // Flash likes to die and reload when you hide or reposition it.
+ // In these cases the object methods go away and we get errors.
+ // When that happens we'll catch the errors and inform tech that it's not ready any more.
+ try {
+ return this.tech_[method]();
+ } catch (e) {
+ // When building additional tech libs, an expected method may not be defined yet
+ if (this.tech_[method] === undefined) {
+ (0, _log2['default'])('Video.js: ' + method + ' method not defined for ' + this.techName_ + ' playback technology.', e);
+
+ // When a method isn't available on the object it throws a TypeError
+ } else if (e.name === 'TypeError') {
+ (0, _log2['default'])('Video.js: ' + method + ' unavailable on ' + this.techName_ + ' playback technology element.', e);
+ this.tech_.isReady_ = false;
+ } else {
+ (0, _log2['default'])(e);
+ }
+ throw e;
+ }
+ }
+
+ return;
+ };
+
+ /**
+ * start media playback
+ *
+ * @return {Promise|undefined}
+ * Returns a `Promise` if the browser returns one, for most browsers this will
+ * return undefined.
+ */
+
+
+ Player.prototype.play = function play() {
+ if (this.changingSrc_) {
+ this.ready(function () {
+ var retval = this.techGet_('play');
+
+ // silence errors (unhandled promise from play)
+ if (retval !== undefined && typeof retval.then === 'function') {
+ retval.then(null, function (e) {});
+ }
+ });
+
+ // Only calls the tech's play if we already have a src loaded
+ } else if (this.isReady_ && (this.src() || this.currentSrc())) {
+ return this.techGet_('play');
+ } else {
+ this.ready(function () {
+ this.tech_.one('loadstart', function () {
+ var retval = this.play();
+
+ // silence errors (unhandled promise from play)
+ if (retval !== undefined && typeof retval.then === 'function') {
+ retval.then(null, function (e) {});
+ }
+ });
+ });
+ }
+ };
+
+ /**
+ * Pause the video playback
+ *
+ * @return {Player}
+ * A reference to the player object this function was called on
+ */
+
+
+ Player.prototype.pause = function pause() {
+ this.techCall_('pause');
+ };
+
+ /**
+ * Check if the player is paused or has yet to play
+ *
+ * @return {boolean}
+ * - false: if the media is currently playing
+ * - true: if media is not currently playing
+ */
+
+
+ Player.prototype.paused = function paused() {
+ // The initial state of paused should be true (in Safari it's actually false)
+ return this.techGet_('paused') === false ? false : true;
+ };
+
+ /**
+ * Get a TimeRange object representing the current ranges of time that the user
+ * has played.
+ *
+ * @return {TimeRange}
+ * A time range object that represents all the increments of time that have
+ * been played.
+ */
+
+
+ Player.prototype.played = function played() {
+ return this.techGet_('played') || (0, _timeRanges.createTimeRange)(0, 0);
+ };
+
+ /**
+ * Returns whether or not the user is "scrubbing". Scrubbing is
+ * when the user has clicked the progress bar handle and is
+ * dragging it along the progress bar.
+ *
+ * @param {boolean} [isScrubbing]
+ * wether the user is or is not scrubbing
+ *
+ * @return {boolean}
+ * The value of scrubbing when getting
+ */
+
+
+ Player.prototype.scrubbing = function scrubbing(isScrubbing) {
+ if (typeof isScrubbing === 'undefined') {
+ return this.scrubbing_;
+ }
+ this.scrubbing_ = !!isScrubbing;
+
+ if (isScrubbing) {
+ this.addClass('vjs-scrubbing');
+ } else {
+ this.removeClass('vjs-scrubbing');
+ }
+ };
+
+ /**
+ * Get or set the current time (in seconds)
+ *
+ * @param {number|string} [seconds]
+ * The time to seek to in seconds
+ *
+ * @return {number}
+ * - the current time in seconds when getting
+ */
+
+
+ Player.prototype.currentTime = function currentTime(seconds) {
+ if (typeof seconds !== 'undefined') {
+ this.techCall_('setCurrentTime', seconds);
+ return;
+ }
+
+ // cache last currentTime and return. default to 0 seconds
+ //
+ // Caching the currentTime is meant to prevent a massive amount of reads on the tech's
+ // currentTime when scrubbing, but may not provide much performance benefit afterall.
+ // Should be tested. Also something has to read the actual current time or the cache will
+ // never get updated.
+ this.cache_.currentTime = this.techGet_('currentTime') || 0;
+ return this.cache_.currentTime;
+ };
+
+ /**
+ * Normally gets the length in time of the video in seconds;
+ * in all but the rarest use cases an argument will NOT be passed to the method
+ *
+ * > **NOTE**: The video must have started loading before the duration can be
+ * known, and in the case of Flash, may not be known until the video starts
+ * playing.
+ *
+ * @fires Player#durationchange
+ *
+ * @param {number} [seconds]
+ * The duration of the video to set in seconds
+ *
+ * @return {number}
+ * - The duration of the video in seconds when getting
+ */
+
+
+ Player.prototype.duration = function duration(seconds) {
+ if (seconds === undefined) {
+ return this.cache_.duration || 0;
+ }
+
+ seconds = parseFloat(seconds) || 0;
+
+ // Standardize on Inifity for signaling video is live
+ if (seconds < 0) {
+ seconds = Infinity;
+ }
+
+ if (seconds !== this.cache_.duration) {
+ // Cache the last set value for optimized scrubbing (esp. Flash)
+ this.cache_.duration = seconds;
+
+ if (seconds === Infinity) {
+ this.addClass('vjs-live');
+ } else {
+ this.removeClass('vjs-live');
+ }
+ /**
+ * @event Player#durationchange
+ * @type {EventTarget~Event}
+ */
+ this.trigger('durationchange');
+ }
+ };
+
+ /**
+ * Calculates how much time is left in the video. Not part
+ * of the native video API.
+ *
+ * @return {number}
+ * The time remaining in seconds
+ */
+
+
+ Player.prototype.remainingTime = function remainingTime() {
+ return this.duration() - this.currentTime();
+ };
+
+ //
+ // Kind of like an array of portions of the video that have been downloaded.
+
+ /**
+ * Get a TimeRange object with an array of the times of the video
+ * that have been downloaded. If you just want the percent of the
+ * video that's been downloaded, use bufferedPercent.
+ *
+ * @see [Buffered Spec]{@link http://dev.w3.org/html5/spec/video.html#dom-media-buffered}
+ *
+ * @return {TimeRange}
+ * A mock TimeRange object (following HTML spec)
+ */
+
+
+ Player.prototype.buffered = function buffered() {
+ var buffered = this.techGet_('buffered');
+
+ if (!buffered || !buffered.length) {
+ buffered = (0, _timeRanges.createTimeRange)(0, 0);
+ }
+
+ return buffered;
+ };
+
+ /**
+ * Get the percent (as a decimal) of the video that's been downloaded.
+ * This method is not a part of the native HTML video API.
+ *
+ * @return {number}
+ * A decimal between 0 and 1 representing the percent
+ * that is bufferred 0 being 0% and 1 being 100%
+ */
+
+
+ Player.prototype.bufferedPercent = function bufferedPercent() {
+ return (0, _buffer.bufferedPercent)(this.buffered(), this.duration());
+ };
+
+ /**
+ * Get the ending time of the last buffered time range
+ * This is used in the progress bar to encapsulate all time ranges.
+ *
+ * @return {number}
+ * The end of the last buffered time range
+ */
+
+
+ Player.prototype.bufferedEnd = function bufferedEnd() {
+ var buffered = this.buffered();
+ var duration = this.duration();
+ var end = buffered.end(buffered.length - 1);
+
+ if (end > duration) {
+ end = duration;
+ }
+
+ return end;
+ };
+
+ /**
+ * Get or set the current volume of the media
+ *
+ * @param {number} [percentAsDecimal]
+ * The new volume as a decimal percent:
+ * - 0 is muted/0%/off
+ * - 1.0 is 100%/full
+ * - 0.5 is half volume or 50%
+ *
+ * @return {number}
+ * The current volume as a percent when getting
+ */
+
+
+ Player.prototype.volume = function volume(percentAsDecimal) {
+ var vol = void 0;
+
+ if (percentAsDecimal !== undefined) {
+ // Force value to between 0 and 1
+ vol = Math.max(0, Math.min(1, parseFloat(percentAsDecimal)));
+ this.cache_.volume = vol;
+ this.techCall_('setVolume', vol);
+
+ if (vol > 0) {
+ this.lastVolume_(vol);
+ }
+
+ return;
+ }
+
+ // Default to 1 when returning current volume.
+ vol = parseFloat(this.techGet_('volume'));
+ return isNaN(vol) ? 1 : vol;
+ };
+
+ /**
+ * Get the current muted state, or turn mute on or off
+ *
+ * @param {boolean} [muted]
+ * - true to mute
+ * - false to unmute
+ *
+ * @return {boolean}
+ * - true if mute is on and getting
+ * - false if mute is off and getting
+ */
+
+
+ Player.prototype.muted = function muted(_muted) {
+ if (_muted !== undefined) {
+ this.techCall_('setMuted', _muted);
+ return;
+ }
+ return this.techGet_('muted') || false;
+ };
+
+ /**
+ * Get the current defaultMuted state, or turn defaultMuted on or off. defaultMuted
+ * indicates the state of muted on intial playback.
+ *
+ * ```js
+ * var myPlayer = videojs('some-player-id');
+ *
+ * myPlayer.src("http://www.example.com/path/to/video.mp4");
+ *
+ * // get, should be false
+ * console.log(myPlayer.defaultMuted());
+ * // set to true
+ * myPlayer.defaultMuted(true);
+ * // get should be true
+ * console.log(myPlayer.defaultMuted());
+ * ```
+ *
+ * @param {boolean} [defaultMuted]
+ * - true to mute
+ * - false to unmute
+ *
+ * @return {boolean|Player}
+ * - true if defaultMuted is on and getting
+ * - false if defaultMuted is off and getting
+ * - A reference to the current player when setting
+ */
+
+
+ Player.prototype.defaultMuted = function defaultMuted(_defaultMuted) {
+ if (_defaultMuted !== undefined) {
+ return this.techCall_('setDefaultMuted', _defaultMuted);
+ }
+ return this.techGet_('defaultMuted') || false;
+ };
+
+ /**
+ * Get the last volume, or set it
+ *
+ * @param {number} [percentAsDecimal]
+ * The new last volume as a decimal percent:
+ * - 0 is muted/0%/off
+ * - 1.0 is 100%/full
+ * - 0.5 is half volume or 50%
+ *
+ * @return {number}
+ * the current value of lastVolume as a percent when getting
+ *
+ * @private
+ */
+
+
+ Player.prototype.lastVolume_ = function lastVolume_(percentAsDecimal) {
+ if (percentAsDecimal !== undefined && percentAsDecimal !== 0) {
+ this.cache_.lastVolume = percentAsDecimal;
+ return;
+ }
+ return this.cache_.lastVolume;
+ };
+
+ /**
+ * Check if current tech can support native fullscreen
+ * (e.g. with built in controls like iOS, so not our flash swf)
+ *
+ * @return {boolean}
+ * if native fullscreen is supported
+ */
+
+
+ Player.prototype.supportsFullScreen = function supportsFullScreen() {
+ return this.techGet_('supportsFullScreen') || false;
+ };
+
+ /**
+ * Check if the player is in fullscreen mode or tell the player that it
+ * is or is not in fullscreen mode.
+ *
+ * > NOTE: As of the latest HTML5 spec, isFullscreen is no longer an official
+ * property and instead document.fullscreenElement is used. But isFullscreen is
+ * still a valuable property for internal player workings.
+ *
+ * @param {boolean} [isFS]
+ * Set the players current fullscreen state
+ *
+ * @return {boolean}
+ * - true if fullscreen is on and getting
+ * - false if fullscreen is off and getting
+ */
+
+
+ Player.prototype.isFullscreen = function isFullscreen(isFS) {
+ if (isFS !== undefined) {
+ this.isFullscreen_ = !!isFS;
+ return;
+ }
+ return !!this.isFullscreen_;
+ };
+
+ /**
+ * Increase the size of the video to full screen
+ * In some browsers, full screen is not supported natively, so it enters
+ * "full window mode", where the video fills the browser window.
+ * In browsers and devices that support native full screen, sometimes the
+ * browser's default controls will be shown, and not the Video.js custom skin.
+ * This includes most mobile devices (iOS, Android) and older versions of
+ * Safari.
+ *
+ * @fires Player#fullscreenchange
+ */
+
+
+ Player.prototype.requestFullscreen = function requestFullscreen() {
+ var fsApi = _fullscreenApi2['default'];
+
+ this.isFullscreen(true);
+
+ if (fsApi.requestFullscreen) {
+ // the browser supports going fullscreen at the element level so we can
+ // take the controls fullscreen as well as the video
+
+ // Trigger fullscreenchange event after change
+ // We have to specifically add this each time, and remove
+ // when canceling fullscreen. Otherwise if there's multiple
+ // players on a page, they would all be reacting to the same fullscreen
+ // events
+ Events.on(_document2['default'], fsApi.fullscreenchange, Fn.bind(this, function documentFullscreenChange(e) {
+ this.isFullscreen(_document2['default'][fsApi.fullscreenElement]);
+
+ // If cancelling fullscreen, remove event listener.
+ if (this.isFullscreen() === false) {
+ Events.off(_document2['default'], fsApi.fullscreenchange, documentFullscreenChange);
+ }
+ /**
+ * @event Player#fullscreenchange
+ * @type {EventTarget~Event}
+ */
+ this.trigger('fullscreenchange');
+ }));
+
+ this.el_[fsApi.requestFullscreen]();
+ } else if (this.tech_.supportsFullScreen()) {
+ // we can't take the video.js controls fullscreen but we can go fullscreen
+ // with native controls
+ this.techCall_('enterFullScreen');
+ } else {
+ // fullscreen isn't supported so we'll just stretch the video element to
+ // fill the viewport
+ this.enterFullWindow();
+ /**
+ * @event Player#fullscreenchange
+ * @type {EventTarget~Event}
+ */
+ this.trigger('fullscreenchange');
+ }
+ };
+
+ /**
+ * Return the video to its normal size after having been in full screen mode
+ *
+ * @fires Player#fullscreenchange
+ */
+
+
+ Player.prototype.exitFullscreen = function exitFullscreen() {
+ var fsApi = _fullscreenApi2['default'];
+
+ this.isFullscreen(false);
+
+ // Check for browser element fullscreen support
+ if (fsApi.requestFullscreen) {
+ _document2['default'][fsApi.exitFullscreen]();
+ } else if (this.tech_.supportsFullScreen()) {
+ this.techCall_('exitFullScreen');
+ } else {
+ this.exitFullWindow();
+ /**
+ * @event Player#fullscreenchange
+ * @type {EventTarget~Event}
+ */
+ this.trigger('fullscreenchange');
+ }
+ };
+
+ /**
+ * When fullscreen isn't supported we can stretch the
+ * video container to as wide as the browser will let us.
+ *
+ * @fires Player#enterFullWindow
+ */
+
+
+ Player.prototype.enterFullWindow = function enterFullWindow() {
+ this.isFullWindow = true;
+
+ // Storing original doc overflow value to return to when fullscreen is off
+ this.docOrigOverflow = _document2['default'].documentElement.style.overflow;
+
+ // Add listener for esc key to exit fullscreen
+ Events.on(_document2['default'], 'keydown', Fn.bind(this, this.fullWindowOnEscKey));
+
+ // Hide any scroll bars
+ _document2['default'].documentElement.style.overflow = 'hidden';
+
+ // Apply fullscreen styles
+ Dom.addClass(_document2['default'].body, 'vjs-full-window');
+
+ /**
+ * @event Player#enterFullWindow
+ * @type {EventTarget~Event}
+ */
+ this.trigger('enterFullWindow');
+ };
+
+ /**
+ * Check for call to either exit full window or
+ * full screen on ESC key
+ *
+ * @param {string} event
+ * Event to check for key press
+ */
+
+
+ Player.prototype.fullWindowOnEscKey = function fullWindowOnEscKey(event) {
+ if (event.keyCode === 27) {
+ if (this.isFullscreen() === true) {
+ this.exitFullscreen();
+ } else {
+ this.exitFullWindow();
+ }
+ }
+ };
+
+ /**
+ * Exit full window
+ *
+ * @fires Player#exitFullWindow
+ */
+
+
+ Player.prototype.exitFullWindow = function exitFullWindow() {
+ this.isFullWindow = false;
+ Events.off(_document2['default'], 'keydown', this.fullWindowOnEscKey);
+
+ // Unhide scroll bars.
+ _document2['default'].documentElement.style.overflow = this.docOrigOverflow;
+
+ // Remove fullscreen styles
+ Dom.removeClass(_document2['default'].body, 'vjs-full-window');
+
+ // Resize the box, controller, and poster to original sizes
+ // this.positionAll();
+ /**
+ * @event Player#exitFullWindow
+ * @type {EventTarget~Event}
+ */
+ this.trigger('exitFullWindow');
+ };
+
+ /**
+ * Check whether the player can play a given mimetype
+ *
+ * @see https://www.w3.org/TR/2011/WD-html5-20110113/video.html#dom-navigator-canplaytype
+ *
+ * @param {string} type
+ * The mimetype to check
+ *
+ * @return {string}
+ * 'probably', 'maybe', or '' (empty string)
+ */
+
+
+ Player.prototype.canPlayType = function canPlayType(type) {
+ var can = void 0;
+
+ // Loop through each playback technology in the options order
+ for (var i = 0, j = this.options_.techOrder; i < j.length; i++) {
+ var techName = j[i];
+ var tech = _tech2['default'].getTech(techName);
+
+ // Support old behavior of techs being registered as components.
+ // Remove once that deprecated behavior is removed.
+ if (!tech) {
+ tech = _component2['default'].getComponent(techName);
+ }
+
+ // Check if the current tech is defined before continuing
+ if (!tech) {
+ _log2['default'].error('The "' + techName + '" tech is undefined. Skipped browser support check for that tech.');
+ continue;
+ }
+
+ // Check if the browser supports this technology
+ if (tech.isSupported()) {
+ can = tech.canPlayType(type);
+
+ if (can) {
+ return can;
+ }
+ }
+ }
+
+ return '';
+ };
+
+ /**
+ * Select source based on tech-order or source-order
+ * Uses source-order selection if `options.sourceOrder` is truthy. Otherwise,
+ * defaults to tech-order selection
+ *
+ * @param {Array} sources
+ * The sources for a media asset
+ *
+ * @return {Object|boolean}
+ * Object of source and tech order or false
+ */
+
+
+ Player.prototype.selectSource = function selectSource(sources) {
+ var _this5 = this;
+
+ // Get only the techs specified in `techOrder` that exist and are supported by the
+ // current platform
+ var techs = this.options_.techOrder.map(function (techName) {
+ return [techName, _tech2['default'].getTech(techName)];
+ }).filter(function (_ref) {
+ var techName = _ref[0],
+ tech = _ref[1];
+
+ // Check if the current tech is defined before continuing
+ if (tech) {
+ // Check if the browser supports this technology
+ return tech.isSupported();
+ }
+
+ _log2['default'].error('The "' + techName + '" tech is undefined. Skipped browser support check for that tech.');
+ return false;
+ });
+
+ // Iterate over each `innerArray` element once per `outerArray` element and execute
+ // `tester` with both. If `tester` returns a non-falsy value, exit early and return
+ // that value.
+ var findFirstPassingTechSourcePair = function findFirstPassingTechSourcePair(outerArray, innerArray, tester) {
+ var found = void 0;
+
+ outerArray.some(function (outerChoice) {
+ return innerArray.some(function (innerChoice) {
+ found = tester(outerChoice, innerChoice);
+
+ if (found) {
+ return true;
+ }
+ });
+ });
+
+ return found;
+ };
+
+ var foundSourceAndTech = void 0;
+ var flip = function flip(fn) {
+ return function (a, b) {
+ return fn(b, a);
+ };
+ };
+ var finder = function finder(_ref2, source) {
+ var techName = _ref2[0],
+ tech = _ref2[1];
+
+ if (tech.canPlaySource(source, _this5.options_[techName.toLowerCase()])) {
+ return { source: source, tech: techName };
+ }
+ };
+
+ // Depending on the truthiness of `options.sourceOrder`, we swap the order of techs and sources
+ // to select from them based on their priority.
+ if (this.options_.sourceOrder) {
+ // Source-first ordering
+ foundSourceAndTech = findFirstPassingTechSourcePair(sources, techs, flip(finder));
+ } else {
+ // Tech-first ordering
+ foundSourceAndTech = findFirstPassingTechSourcePair(techs, sources, finder);
+ }
+
+ return foundSourceAndTech || false;
+ };
+
+ /**
+ * The source function updates the video source
+ * There are three types of variables you can pass as the argument.
+ * **URL string**: A URL to the the video file. Use this method if you are sure
+ * the current playback technology (HTML5/Flash) can support the source you
+ * provide. Currently only MP4 files can be used in both HTML5 and Flash.
+ *
+ * @param {Tech~SourceObject|Tech~SourceObject[]} [source]
+ * One SourceObject or an array of SourceObjects
+ *
+ * @return {string}
+ * The current video source when getting
+ */
+
+
+ Player.prototype.src = function src(source) {
+ var _this6 = this;
+
+ // getter usage
+ if (typeof source === 'undefined') {
+ return this.cache_.src;
+ }
+ // filter out invalid sources and turn our source into
+ // an array of source objects
+ var sources = (0, _filterSource2['default'])(source);
+
+ // if a source was passed in then it is invalid because
+ // it was filtered to a zero length Array. So we have to
+ // show an error
+ if (!sources.length) {
+ this.setTimeout(function () {
+ this.error({ code: 4, message: this.localize(this.options_.notSupportedMessage) });
+ }, 0);
+ return;
+ }
+
+ // intial sources
+ this.cache_.sources = sources;
+ this.changingSrc_ = true;
+
+ // intial source
+ this.cache_.source = sources[0];
+
+ // middlewareSource is the source after it has been changed by middleware
+ middleware.setSource(this, sources[0], function (middlewareSource, mws) {
+ _this6.middleware_ = mws;
+
+ var err = _this6.src_(middlewareSource);
+
+ if (err) {
+ if (sources.length > 1) {
+ return _this6.src(sources.slice(1));
+ }
+
+ // We need to wrap this in a timeout to give folks a chance to add error event handlers
+ _this6.setTimeout(function () {
+ this.error({ code: 4, message: this.localize(this.options_.notSupportedMessage) });
+ }, 0);
+
+ // we could not find an appropriate tech, but let's still notify the delegate that this is it
+ // this needs a better comment about why this is needed
+ _this6.triggerReady();
+
+ return;
+ }
+
+ _this6.changingSrc_ = false;
+ // video element listed source
+ _this6.cache_.src = middlewareSource.src;
+
+ middleware.setTech(mws, _this6.tech_);
+ });
+ };
+
+ /**
+ * Set the source object on the tech, returns a boolean that indicates wether
+ * there is a tech that can play the source or not
+ *
+ * @param {Tech~SourceObject} source
+ * The source object to set on the Tech
+ *
+ * @return {Boolean}
+ * - True if there is no Tech to playback this source
+ * - False otherwise
+ *
+ * @private
+ */
+
+
+ Player.prototype.src_ = function src_(source) {
+ var sourceTech = this.selectSource([source]);
+
+ if (!sourceTech) {
+ return true;
+ }
+
+ if (!(0, _toTitleCase.titleCaseEquals)(sourceTech.tech, this.techName_)) {
+ this.changingSrc_ = true;
+
+ // load this technology with the chosen source
+ this.loadTech_(sourceTech.tech, sourceTech.source);
+ return false;
+ }
+
+ // wait until the tech is ready to set the source
+ this.ready(function () {
+
+ // The setSource tech method was added with source handlers
+ // so older techs won't support it
+ // We need to check the direct prototype for the case where subclasses
+ // of the tech do not support source handlers
+ if (this.tech_.constructor.prototype.hasOwnProperty('setSource')) {
+ this.techCall_('setSource', source);
+ } else {
+ this.techCall_('src', source.src);
+ }
+
+ if (this.options_.preload === 'auto') {
+ this.load();
+ }
+
+ if (this.options_.autoplay) {
+ this.play();
+ }
+
+ // Set the source synchronously if possible (#2326)
+ }, true);
+
+ return false;
+ };
+
+ /**
+ * Begin loading the src data.
+ */
+
+
+ Player.prototype.load = function load() {
+ this.techCall_('load');
+ };
+
+ /**
+ * Reset the player. Loads the first tech in the techOrder,
+ * and calls `reset` on the tech`.
+ */
+
+
+ Player.prototype.reset = function reset() {
+ this.loadTech_(this.options_.techOrder[0], null);
+ this.techCall_('reset');
+ };
+
+ /**
+ * Returns all of the current source objects.
+ *
+ * @return {Tech~SourceObject[]}
+ * The current source objects
+ */
+
+
+ Player.prototype.currentSources = function currentSources() {
+ var source = this.currentSource();
+ var sources = [];
+
+ // assume `{}` or `{ src }`
+ if (Object.keys(source).length !== 0) {
+ sources.push(source);
+ }
+
+ return this.cache_.sources || sources;
+ };
+
+ /**
+ * Returns the current source object.
+ *
+ * @return {Tech~SourceObject}
+ * The current source object
+ */
+
+
+ Player.prototype.currentSource = function currentSource() {
+ return this.cache_.source || {};
+ };
+
+ /**
+ * Returns the fully qualified URL of the current source value e.g. http://mysite.com/video.mp4
+ * Can be used in conjuction with `currentType` to assist in rebuilding the current source object.
+ *
+ * @return {string}
+ * The current source
+ */
+
+
+ Player.prototype.currentSrc = function currentSrc() {
+ return this.currentSource() && this.currentSource().src || '';
+ };
+
+ /**
+ * Get the current source type e.g. video/mp4
+ * This can allow you rebuild the current source object so that you could load the same
+ * source and tech later
+ *
+ * @return {string}
+ * The source MIME type
+ */
+
+
+ Player.prototype.currentType = function currentType() {
+ return this.currentSource() && this.currentSource().type || '';
+ };
+
+ /**
+ * Get or set the preload attribute
+ *
+ * @param {boolean} [value]
+ * - true means that we should preload
+ * - false maens that we should not preload
+ *
+ * @return {string}
+ * The preload attribute value when getting
+ */
+
+
+ Player.prototype.preload = function preload(value) {
+ if (value !== undefined) {
+ this.techCall_('setPreload', value);
+ this.options_.preload = value;
+ return;
+ }
+ return this.techGet_('preload');
+ };
+
+ /**
+ * Get or set the autoplay attribute.
+ *
+ * @param {boolean} [value]
+ * - true means that we should autoplay
+ * - false means that we should not autoplay
+ *
+ * @return {string}
+ * The current value of autoplay when getting
+ */
+
+
+ Player.prototype.autoplay = function autoplay(value) {
+ if (value !== undefined) {
+ this.techCall_('setAutoplay', value);
+ this.options_.autoplay = value;
+ return;
+ }
+ return this.techGet_('autoplay', value);
+ };
+
+ /**
+ * Set or unset the playsinline attribute.
+ * Playsinline tells the browser that non-fullscreen playback is preferred.
+ *
+ * @param {boolean} [value]
+ * - true means that we should try to play inline by default
+ * - false means that we should use the browser's default playback mode,
+ * which in most cases is inline. iOS Safari is a notable exception
+ * and plays fullscreen by default.
+ *
+ * @return {string|Player}
+ * - the current value of playsinline
+ * - the player when setting
+ *
+ * @see [Spec]{@link https://html.spec.whatwg.org/#attr-video-playsinline}
+ */
+
+
+ Player.prototype.playsinline = function playsinline(value) {
+ if (value !== undefined) {
+ this.techCall_('setPlaysinline', value);
+ this.options_.playsinline = value;
+ return this;
+ }
+ return this.techGet_('playsinline');
+ };
+
+ /**
+ * Get or set the loop attribute on the video element.
+ *
+ * @param {boolean} [value]
+ * - true means that we should loop the video
+ * - false means that we should not loop the video
+ *
+ * @return {string}
+ * The current value of loop when getting
+ */
+
+
+ Player.prototype.loop = function loop(value) {
+ if (value !== undefined) {
+ this.techCall_('setLoop', value);
+ this.options_.loop = value;
+ return;
+ }
+ return this.techGet_('loop');
+ };
+
+ /**
+ * Get or set the poster image source url
+ *
+ * @fires Player#posterchange
+ *
+ * @param {string} [src]
+ * Poster image source URL
+ *
+ * @return {string}
+ * The current value of poster when getting
+ */
+
+
+ Player.prototype.poster = function poster(src) {
+ if (src === undefined) {
+ return this.poster_;
+ }
+
+ // The correct way to remove a poster is to set as an empty string
+ // other falsey values will throw errors
+ if (!src) {
+ src = '';
+ }
+
+ // update the internal poster variable
+ this.poster_ = src;
+
+ // update the tech's poster
+ this.techCall_('setPoster', src);
+
+ // alert components that the poster has been set
+ /**
+ * This event fires when the poster image is changed on the player.
+ *
+ * @event Player#posterchange
+ * @type {EventTarget~Event}
+ */
+ this.trigger('posterchange');
+ };
+
+ /**
+ * Some techs (e.g. YouTube) can provide a poster source in an
+ * asynchronous way. We want the poster component to use this
+ * poster source so that it covers up the tech's controls.
+ * (YouTube's play button). However we only want to use this
+ * source if the player user hasn't set a poster through
+ * the normal APIs.
+ *
+ * @fires Player#posterchange
+ * @listens Tech#posterchange
+ * @private
+ */
+
+
+ Player.prototype.handleTechPosterChange_ = function handleTechPosterChange_() {
+ if (!this.poster_ && this.tech_ && this.tech_.poster) {
+ this.poster_ = this.tech_.poster() || '';
+
+ // Let components know the poster has changed
+ this.trigger('posterchange');
+ }
+ };
+
+ /**
+ * Get or set whether or not the controls are showing.
+ *
+ * @fires Player#controlsenabled
+ *
+ * @param {boolean} [bool]
+ * - true to turn controls on
+ * - false to turn controls off
+ *
+ * @return {boolean}
+ * The current value of controls when getting
+ */
+
+
+ Player.prototype.controls = function controls(bool) {
+ if (bool !== undefined) {
+ bool = !!bool;
+
+ // Don't trigger a change event unless it actually changed
+ if (this.controls_ !== bool) {
+ this.controls_ = bool;
+
+ if (this.usingNativeControls()) {
+ this.techCall_('setControls', bool);
+ }
+
+ if (bool) {
+ this.removeClass('vjs-controls-disabled');
+ this.addClass('vjs-controls-enabled');
+ /**
+ * @event Player#controlsenabled
+ * @type {EventTarget~Event}
+ */
+ this.trigger('controlsenabled');
+
+ if (!this.usingNativeControls()) {
+ this.addTechControlsListeners_();
+ }
+ } else {
+ this.removeClass('vjs-controls-enabled');
+ this.addClass('vjs-controls-disabled');
+ /**
+ * @event Player#controlsdisabled
+ * @type {EventTarget~Event}
+ */
+ this.trigger('controlsdisabled');
+
+ if (!this.usingNativeControls()) {
+ this.removeTechControlsListeners_();
+ }
+ }
+ }
+ return;
+ }
+ return !!this.controls_;
+ };
+
+ /**
+ * Toggle native controls on/off. Native controls are the controls built into
+ * devices (e.g. default iPhone controls), Flash, or other techs
+ * (e.g. Vimeo Controls)
+ * **This should only be set by the current tech, because only the tech knows
+ * if it can support native controls**
+ *
+ * @fires Player#usingnativecontrols
+ * @fires Player#usingcustomcontrols
+ *
+ * @param {boolean} [bool]
+ * - true to turn native controls on
+ * - false to turn native controls off
+ *
+ * @return {boolean}
+ * The current value of native controls when getting
+ */
+
+
+ Player.prototype.usingNativeControls = function usingNativeControls(bool) {
+ if (bool !== undefined) {
+ bool = !!bool;
+
+ // Don't trigger a change event unless it actually changed
+ if (this.usingNativeControls_ !== bool) {
+ this.usingNativeControls_ = bool;
+ if (bool) {
+ this.addClass('vjs-using-native-controls');
+
+ /**
+ * player is using the native device controls
+ *
+ * @event Player#usingnativecontrols
+ * @type {EventTarget~Event}
+ */
+ this.trigger('usingnativecontrols');
+ } else {
+ this.removeClass('vjs-using-native-controls');
+
+ /**
+ * player is using the custom HTML controls
+ *
+ * @event Player#usingcustomcontrols
+ * @type {EventTarget~Event}
+ */
+ this.trigger('usingcustomcontrols');
+ }
+ }
+ return;
+ }
+ return !!this.usingNativeControls_;
+ };
+
+ /**
+ * Set or get the current MediaError
+ *
+ * @fires Player#error
+ *
+ * @param {MediaError|string|number} [err]
+ * A MediaError or a string/number to be turned
+ * into a MediaError
+ *
+ * @return {MediaError|null}
+ * The current MediaError when getting (or null)
+ */
+
+
+ Player.prototype.error = function error(err) {
+ if (err === undefined) {
+ return this.error_ || null;
+ }
+
+ // restoring to default
+ if (err === null) {
+ this.error_ = err;
+ this.removeClass('vjs-error');
+ if (this.errorDisplay) {
+ this.errorDisplay.close();
+ }
+ return;
+ }
+
+ this.error_ = new _mediaError2['default'](err);
+
+ // add the vjs-error classname to the player
+ this.addClass('vjs-error');
+
+ // log the name of the error type and any message
+ // ie8 just logs "[object object]" if you just log the error object
+ _log2['default'].error('(CODE:' + this.error_.code + ' ' + _mediaError2['default'].errorTypes[this.error_.code] + ')', this.error_.message, this.error_);
+
+ /**
+ * @event Player#error
+ * @type {EventTarget~Event}
+ */
+ this.trigger('error');
+
+ return;
+ };
+
+ /**
+ * Report user activity
+ *
+ * @param {Object} event
+ * Event object
+ */
+
+
+ Player.prototype.reportUserActivity = function reportUserActivity(event) {
+ this.userActivity_ = true;
+ };
+
+ /**
+ * Get/set if user is active
+ *
+ * @fires Player#useractive
+ * @fires Player#userinactive
+ *
+ * @param {boolean} [bool]
+ * - true if the user is active
+ * - false if the user is inactive
+ *
+ * @return {boolean}
+ * The current value of userActive when getting
+ */
+
+
+ Player.prototype.userActive = function userActive(bool) {
+ if (bool !== undefined) {
+ bool = !!bool;
+ if (bool !== this.userActive_) {
+ this.userActive_ = bool;
+ if (bool) {
+ // If the user was inactive and is now active we want to reset the
+ // inactivity timer
+ this.userActivity_ = true;
+ this.removeClass('vjs-user-inactive');
+ this.addClass('vjs-user-active');
+ /**
+ * @event Player#useractive
+ * @type {EventTarget~Event}
+ */
+ this.trigger('useractive');
+ } else {
+ // We're switching the state to inactive manually, so erase any other
+ // activity
+ this.userActivity_ = false;
+
+ // Chrome/Safari/IE have bugs where when you change the cursor it can
+ // trigger a mousemove event. This causes an issue when you're hiding
+ // the cursor when the user is inactive, and a mousemove signals user
+ // activity. Making it impossible to go into inactive mode. Specifically
+ // this happens in fullscreen when we really need to hide the cursor.
+ //
+ // When this gets resolved in ALL browsers it can be removed
+ // https://code.google.com/p/chromium/issues/detail?id=103041
+ if (this.tech_) {
+ this.tech_.one('mousemove', function (e) {
+ e.stopPropagation();
+ e.preventDefault();
+ });
+ }
+
+ this.removeClass('vjs-user-active');
+ this.addClass('vjs-user-inactive');
+ /**
+ * @event Player#userinactive
+ * @type {EventTarget~Event}
+ */
+ this.trigger('userinactive');
+ }
+ }
+ return;
+ }
+ return this.userActive_;
+ };
+
+ /**
+ * Listen for user activity based on timeout value
+ *
+ * @private
+ */
+
+
+ Player.prototype.listenForUserActivity_ = function listenForUserActivity_() {
+ var mouseInProgress = void 0;
+ var lastMoveX = void 0;
+ var lastMoveY = void 0;
+ var handleActivity = Fn.bind(this, this.reportUserActivity);
+
+ var handleMouseMove = function handleMouseMove(e) {
+ // #1068 - Prevent mousemove spamming
+ // Chrome Bug: https://code.google.com/p/chromium/issues/detail?id=366970
+ if (e.screenX !== lastMoveX || e.screenY !== lastMoveY) {
+ lastMoveX = e.screenX;
+ lastMoveY = e.screenY;
+ handleActivity();
+ }
+ };
+
+ var handleMouseDown = function handleMouseDown() {
+ handleActivity();
+ // For as long as the they are touching the device or have their mouse down,
+ // we consider them active even if they're not moving their finger or mouse.
+ // So we want to continue to update that they are active
+ this.clearInterval(mouseInProgress);
+ // Setting userActivity=true now and setting the interval to the same time
+ // as the activityCheck interval (250) should ensure we never miss the
+ // next activityCheck
+ mouseInProgress = this.setInterval(handleActivity, 250);
+ };
+
+ var handleMouseUp = function handleMouseUp(event) {
+ handleActivity();
+ // Stop the interval that maintains activity if the mouse/touch is down
+ this.clearInterval(mouseInProgress);
+ };
+
+ // Any mouse movement will be considered user activity
+ this.on('mousedown', handleMouseDown);
+ this.on('mousemove', handleMouseMove);
+ this.on('mouseup', handleMouseUp);
+
+ // Listen for keyboard navigation
+ // Shouldn't need to use inProgress interval because of key repeat
+ this.on('keydown', handleActivity);
+ this.on('keyup', handleActivity);
+
+ // Run an interval every 250 milliseconds instead of stuffing everything into
+ // the mousemove/touchmove function itself, to prevent performance degradation.
+ // `this.reportUserActivity` simply sets this.userActivity_ to true, which
+ // then gets picked up by this loop
+ // http://ejohn.org/blog/learning-from-twitter/
+ var inactivityTimeout = void 0;
+
+ this.setInterval(function () {
+ // Check to see if mouse/touch activity has happened
+ if (this.userActivity_) {
+ // Reset the activity tracker
+ this.userActivity_ = false;
+
+ // If the user state was inactive, set the state to active
+ this.userActive(true);
+
+ // Clear any existing inactivity timeout to start the timer over
+ this.clearTimeout(inactivityTimeout);
+
+ var timeout = this.options_.inactivityTimeout;
+
+ if (timeout > 0) {
+ // In milliseconds, if no more activity has occurred the
+ // user will be considered inactive
+ inactivityTimeout = this.setTimeout(function () {
+ // Protect against the case where the inactivityTimeout can trigger just
+ // before the next user activity is picked up by the activity check loop
+ // causing a flicker
+ if (!this.userActivity_) {
+ this.userActive(false);
+ }
+ }, timeout);
+ }
+ }
+ }, 250);
+ };
+
+ /**
+ * Gets or sets the current playback rate. A playback rate of
+ * 1.0 represents normal speed and 0.5 would indicate half-speed
+ * playback, for instance.
+ *
+ * @see https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-playbackrate
+ *
+ * @param {number} [rate]
+ * New playback rate to set.
+ *
+ * @return {number}
+ * The current playback rate when getting or 1.0
+ */
+
+
+ Player.prototype.playbackRate = function playbackRate(rate) {
+ if (rate !== undefined) {
+ this.techCall_('setPlaybackRate', rate);
+ return;
+ }
+
+ if (this.tech_ && this.tech_.featuresPlaybackRate) {
+ return this.techGet_('playbackRate');
+ }
+ return 1.0;
+ };
+
+ /**
+ * Gets or sets the current default playback rate. A default playback rate of
+ * 1.0 represents normal speed and 0.5 would indicate half-speed playback, for instance.
+ * defaultPlaybackRate will only represent what the intial playbackRate of a video was, not
+ * not the current playbackRate.
+ *
+ * @see https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-defaultplaybackrate
+ *
+ * @param {number} [rate]
+ * New default playback rate to set.
+ *
+ * @return {number|Player}
+ * - The default playback rate when getting or 1.0
+ * - the player when setting
+ */
+
+
+ Player.prototype.defaultPlaybackRate = function defaultPlaybackRate(rate) {
+ if (rate !== undefined) {
+ return this.techCall_('setDefaultPlaybackRate', rate);
+ }
+
+ if (this.tech_ && this.tech_.featuresPlaybackRate) {
+ return this.techGet_('defaultPlaybackRate');
+ }
+ return 1.0;
+ };
+
+ /**
+ * Gets or sets the audio flag
+ *
+ * @param {boolean} bool
+ * - true signals that this is an audio player
+ * - false signals that this is not an audio player
+ *
+ * @return {boolean}
+ * The current value of isAudio when getting
+ */
+
+
+ Player.prototype.isAudio = function isAudio(bool) {
+ if (bool !== undefined) {
+ this.isAudio_ = !!bool;
+ return;
+ }
+
+ return !!this.isAudio_;
+ };
+
+ /**
+ * A helper method for adding a {@link TextTrack} to our
+ * {@link TextTrackList}.
+ *
+ * In addition to the W3C settings we allow adding additional info through options.
+ *
+ * @see http://www.w3.org/html/wg/drafts/html/master/embedded-content-0.html#dom-media-addtexttrack
+ *
+ * @param {string} [kind]
+ * the kind of TextTrack you are adding
+ *
+ * @param {string} [label]
+ * the label to give the TextTrack label
+ *
+ * @param {string} [language]
+ * the language to set on the TextTrack
+ *
+ * @return {TextTrack|undefined}
+ * the TextTrack that was added or undefined
+ * if there is no tech
+ */
+
+
+ Player.prototype.addTextTrack = function addTextTrack(kind, label, language) {
+ if (this.tech_) {
+ return this.tech_.addTextTrack(kind, label, language);
+ }
+ };
+
+ /**
+ * Create a remote {@link TextTrack} and an {@link HTMLTrackElement}. It will
+ * automatically removed from the video element whenever the source changes, unless
+ * manualCleanup is set to false.
+ *
+ * @param {Object} options
+ * Options to pass to {@link HTMLTrackElement} during creation. See
+ * {@link HTMLTrackElement} for object properties that you should use.
+ *
+ * @param {boolean} [manualCleanup=true] if set to false, the TextTrack will be
+ *
+ * @return {HtmlTrackElement}
+ * the HTMLTrackElement that was created and added
+ * to the HtmlTrackElementList and the remote
+ * TextTrackList
+ *
+ * @deprecated The default value of the "manualCleanup" parameter will default
+ * to "false" in upcoming versions of Video.js
+ */
+
+
+ Player.prototype.addRemoteTextTrack = function addRemoteTextTrack(options, manualCleanup) {
+ if (this.tech_) {
+ return this.tech_.addRemoteTextTrack(options, manualCleanup);
+ }
+ };
+
+ /**
+ * Remove a remote {@link TextTrack} from the respective
+ * {@link TextTrackList} and {@link HtmlTrackElementList}.
+ *
+ * @param {Object} track
+ * Remote {@link TextTrack} to remove
+ *
+ * @return {undefined}
+ * does not return anything
+ */
+
+
+ Player.prototype.removeRemoteTextTrack = function removeRemoteTextTrack() {
+ var _ref3 = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {},
+ _ref3$track = _ref3.track,
+ track = _ref3$track === undefined ? arguments[0] : _ref3$track;
+
+ // destructure the input into an object with a track argument, defaulting to arguments[0]
+ // default the whole argument to an empty object if nothing was passed in
+
+ if (this.tech_) {
+ return this.tech_.removeRemoteTextTrack(track);
+ }
+ };
+
+ /**
+ * Gets available media playback quality metrics as specified by the W3C's Media
+ * Playback Quality API.
+ *
+ * @see [Spec]{@link https://wicg.github.io/media-playback-quality}
+ *
+ * @return {Object|undefined}
+ * An object with supported media playback quality metrics or undefined if there
+ * is no tech or the tech does not support it.
+ */
+
+
+ Player.prototype.getVideoPlaybackQuality = function getVideoPlaybackQuality() {
+ return this.techGet_('getVideoPlaybackQuality');
+ };
+
+ /**
+ * Get video width
+ *
+ * @return {number}
+ * current video width
+ */
+
+
+ Player.prototype.videoWidth = function videoWidth() {
+ return this.tech_ && this.tech_.videoWidth && this.tech_.videoWidth() || 0;
+ };
+
+ /**
+ * Get video height
+ *
+ * @return {number}
+ * current video height
+ */
+
+
+ Player.prototype.videoHeight = function videoHeight() {
+ return this.tech_ && this.tech_.videoHeight && this.tech_.videoHeight() || 0;
+ };
+
+ /**
+ * The player's language code
+ * NOTE: The language should be set in the player options if you want the
+ * the controls to be built with a specific language. Changing the lanugage
+ * later will not update controls text.
+ *
+ * @param {string} [code]
+ * the language code to set the player to
+ *
+ * @return {string}
+ * The current language code when getting
+ */
+
+
+ Player.prototype.language = function language(code) {
+ if (code === undefined) {
+ return this.language_;
+ }
+
+ this.language_ = String(code).toLowerCase();
+ };
+
+ /**
+ * Get the player's language dictionary
+ * Merge every time, because a newly added plugin might call videojs.addLanguage() at any time
+ * Languages specified directly in the player options have precedence
+ *
+ * @return {Array}
+ * An array of of supported languages
+ */
+
+
+ Player.prototype.languages = function languages() {
+ return (0, _mergeOptions2['default'])(Player.prototype.options_.languages, this.languages_);
+ };
+
+ /**
+ * returns a JavaScript object reperesenting the current track
+ * information. **DOES not return it as JSON**
+ *
+ * @return {Object}
+ * Object representing the current of track info
+ */
+
+
+ Player.prototype.toJSON = function toJSON() {
+ var options = (0, _mergeOptions2['default'])(this.options_);
+ var tracks = options.tracks;
+
+ options.tracks = [];
+
+ for (var i = 0; i < tracks.length; i++) {
+ var track = tracks[i];
+
+ // deep merge tracks and null out player so no circular references
+ track = (0, _mergeOptions2['default'])(track);
+ track.player = undefined;
+ options.tracks[i] = track;
+ }
+
+ return options;
+ };
+
+ /**
+ * Creates a simple modal dialog (an instance of the {@link ModalDialog}
+ * component) that immediately overlays the player with arbitrary
+ * content and removes itself when closed.
+ *
+ * @param {string|Function|Element|Array|null} content
+ * Same as {@link ModalDialog#content}'s param of the same name.
+ * The most straight-forward usage is to provide a string or DOM
+ * element.
+ *
+ * @param {Object} [options]
+ * Extra options which will be passed on to the {@link ModalDialog}.
+ *
+ * @return {ModalDialog}
+ * the {@link ModalDialog} that was created
+ */
+
+
+ Player.prototype.createModal = function createModal(content, options) {
+ var _this7 = this;
+
+ options = options || {};
+ options.content = content || '';
+
+ var modal = new _modalDialog2['default'](this, options);
+
+ this.addChild(modal);
+ modal.on('dispose', function () {
+ _this7.removeChild(modal);
+ });
+
+ modal.open();
+ return modal;
+ };
+
+ /**
+ * Gets tag settings
+ *
+ * @param {Element} tag
+ * The player tag
+ *
+ * @return {Object}
+ * An object containing all of the settings
+ * for a player tag
+ */
+
+
+ Player.getTagSettings = function getTagSettings(tag) {
+ var baseOptions = {
+ sources: [],
+ tracks: []
+ };
+
+ var tagOptions = Dom.getAttributes(tag);
+ var dataSetup = tagOptions['data-setup'];
+
+ if (Dom.hasClass(tag, 'vjs-fluid')) {
+ tagOptions.fluid = true;
+ }
+
+ // Check if data-setup attr exists.
+ if (dataSetup !== null) {
+ // Parse options JSON
+ // If empty string, make it a parsable json object.
+ var _safeParseTuple = (0, _tuple2['default'])(dataSetup || '{}'),
+ err = _safeParseTuple[0],
+ data = _safeParseTuple[1];
+
+ if (err) {
+ _log2['default'].error(err);
+ }
+ (0, _obj.assign)(tagOptions, data);
+ }
+
+ (0, _obj.assign)(baseOptions, tagOptions);
+
+ // Get tag children settings
+ if (tag.hasChildNodes()) {
+ var children = tag.childNodes;
+
+ for (var i = 0, j = children.length; i < j; i++) {
+ var child = children[i];
+ // Change case needed: http://ejohn.org/blog/nodename-case-sensitivity/
+ var childName = child.nodeName.toLowerCase();
+
+ if (childName === 'source') {
+ baseOptions.sources.push(Dom.getAttributes(child));
+ } else if (childName === 'track') {
+ baseOptions.tracks.push(Dom.getAttributes(child));
+ }
+ }
+ }
+
+ return baseOptions;
+ };
+
+ /**
+ * Determine wether or not flexbox is supported
+ *
+ * @return {boolean}
+ * - true if flexbox is supported
+ * - false if flexbox is not supported
+ */
+
+
+ Player.prototype.flexNotSupported_ = function flexNotSupported_() {
+ var elem = _document2['default'].createElement('i');
+
+ // Note: We don't actually use flexBasis (or flexOrder), but it's one of the more
+ // common flex features that we can rely on when checking for flex support.
+ return !('flexBasis' in elem.style || 'webkitFlexBasis' in elem.style || 'mozFlexBasis' in elem.style || 'msFlexBasis' in elem.style ||
+ // IE10-specific (2012 flex spec)
+ 'msFlexOrder' in elem.style);
+ };
+
+ return Player;
+}(_component2['default']);
+
+/**
+ * Get the {@link VideoTrackList}
+ * @link https://html.spec.whatwg.org/multipage/embedded-content.html#videotracklist
+ *
+ * @return {VideoTrackList}
+ * the current video track list
+ *
+ * @method Player.prototype.videoTracks
+ */
+
+/**
+ * Get the {@link AudioTrackList}
+ * @link https://html.spec.whatwg.org/multipage/embedded-content.html#audiotracklist
+ *
+ * @return {AudioTrackList}
+ * the current audio track list
+ *
+ * @method Player.prototype.audioTracks
+ */
+
+/**
+ * Get the {@link TextTrackList}
+ *
+ * @link http://www.w3.org/html/wg/drafts/html/master/embedded-content-0.html#dom-media-texttracks
+ *
+ * @return {TextTrackList}
+ * the current text track list
+ *
+ * @method Player.prototype.textTracks
+ */
+
+/**
+ * Get the remote {@link TextTrackList}
+ *
+ * @return {TextTrackList}
+ * The current remote text track list
+ *
+ * @method Player.prototype.textTracks
+ */
+
+/**
+ * Get the remote {@link HtmlTrackElementList} tracks.
+ *
+ * @return {HtmlTrackElementList}
+ * The current remote text track element list
+ *
+ * @method Player.prototype.remoteTextTrackEls
+ */
+
+_trackTypes.ALL.names.forEach(function (name) {
+ var props = _trackTypes.ALL[name];
+
+ Player.prototype[props.getterName] = function () {
+ if (this.tech_) {
+ return this.tech_[props.getterName]();
+ }
+
+ // if we have not yet loadTech_, we create {video,audio,text}Tracks_
+ // these will be passed to the tech during loading
+ this[props.privateName] = this[props.privateName] || new props.ListClass();
+ return this[props.privateName];
+ };
+});
+
+/**
+ * Global player list
+ *
+ * @type {Object}
+ */
+Player.players = {};
+
+var navigator = _window2['default'].navigator;
+
+/*
+ * Player instance options, surfaced using options
+ * options = Player.prototype.options_
+ * Make changes in options, not here.
+ *
+ * @type {Object}
+ * @private
+ */
+Player.prototype.options_ = {
+ // Default order of fallback technology
+ techOrder: _tech2['default'].defaultTechOrder_,
+
+ html5: {},
+ flash: {},
+
+ // default inactivity timeout
+ inactivityTimeout: 2000,
+
+ // default playback rates
+ playbackRates: [],
+ // Add playback rate selection by adding rates
+ // 'playbackRates': [0.5, 1, 1.5, 2],
+
+ // Included control sets
+ children: ['mediaLoader', 'posterImage', 'textTrackDisplay', 'loadingSpinner', 'bigPlayButton', 'controlBar', 'errorDisplay', 'textTrackSettings'],
+
+ language: navigator && (navigator.languages && navigator.languages[0] || navigator.userLanguage || navigator.language) || 'en',
+
+ // locales and their language translations
+ languages: {},
+
+ // Default message to show when a video cannot be played.
+ notSupportedMessage: 'No compatible source was found for this media.'
+};
+
+[
+/**
+ * Returns whether or not the player is in the "ended" state.
+ *
+ * @return {Boolean} True if the player is in the ended state, false if not.
+ * @method Player#ended
+ */
+'ended',
+/**
+ * Returns whether or not the player is in the "seeking" state.
+ *
+ * @return {Boolean} True if the player is in the seeking state, false if not.
+ * @method Player#seeking
+ */
+'seeking',
+/**
+ * Returns the TimeRanges of the media that are currently available
+ * for seeking to.
+ *
+ * @return {TimeRanges} the seekable intervals of the media timeline
+ * @method Player#seekable
+ */
+'seekable',
+/**
+ * Returns the current state of network activity for the element, from
+ * the codes in the list below.
+ * - NETWORK_EMPTY (numeric value 0)
+ * The element has not yet been initialised. All attributes are in
+ * their initial states.
+ * - NETWORK_IDLE (numeric value 1)
+ * The element's resource selection algorithm is active and has
+ * selected a resource, but it is not actually using the network at
+ * this time.
+ * - NETWORK_LOADING (numeric value 2)
+ * The user agent is actively trying to download data.
+ * - NETWORK_NO_SOURCE (numeric value 3)
+ * The element's resource selection algorithm is active, but it has
+ * not yet found a resource to use.
+ *
+ * @see https://html.spec.whatwg.org/multipage/embedded-content.html#network-states
+ * @return {number} the current network activity state
+ * @method Player#networkState
+ */
+'networkState',
+/**
+ * Returns a value that expresses the current state of the element
+ * with respect to rendering the current playback position, from the
+ * codes in the list below.
+ * - HAVE_NOTHING (numeric value 0)
+ * No information regarding the media resource is available.
+ * - HAVE_METADATA (numeric value 1)
+ * Enough of the resource has been obtained that the duration of the
+ * resource is available.
+ * - HAVE_CURRENT_DATA (numeric value 2)
+ * Data for the immediate current playback position is available.
+ * - HAVE_FUTURE_DATA (numeric value 3)
+ * Data for the immediate current playback position is available, as
+ * well as enough data for the user agent to advance the current
+ * playback position in the direction of playback.
+ * - HAVE_ENOUGH_DATA (numeric value 4)
+ * The user agent estimates that enough data is available for
+ * playback to proceed uninterrupted.
+ *
+ * @see https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-readystate
+ * @return {number} the current playback rendering state
+ * @method Player#readyState
+ */
+'readyState'].forEach(function (fn) {
+ Player.prototype[fn] = function () {
+ return this.techGet_(fn);
+ };
+});
+
+TECH_EVENTS_RETRIGGER.forEach(function (event) {
+ Player.prototype['handleTech' + (0, _toTitleCase2['default'])(event) + '_'] = function () {
+ return this.trigger(event);
+ };
+});
+
+/**
+ * Fired when the player has initial duration and dimension information
+ *
+ * @event Player#loadedmetadata
+ * @type {EventTarget~Event}
+ */
+
+/**
+ * Fired when the player has downloaded data at the current playback position
+ *
+ * @event Player#loadeddata
+ * @type {EventTarget~Event}
+ */
+
+/**
+ * Fired when the current playback position has changed *
+ * During playback this is fired every 15-250 milliseconds, depending on the
+ * playback technology in use.
+ *
+ * @event Player#timeupdate
+ * @type {EventTarget~Event}
+ */
+
+/**
+ * Fired when the volume changes
+ *
+ * @event Player#volumechange
+ * @type {EventTarget~Event}
+ */
+
+/**
+ * Reports whether or not a player has a plugin available.
+ *
+ * This does not report whether or not the plugin has ever been initialized
+ * on this player. For that, [usingPlugin]{@link Player#usingPlugin}.
+ *
+ * @method Player#hasPlugin
+ * @param {string} name
+ * The name of a plugin.
+ *
+ * @return {boolean}
+ * Whether or not this player has the requested plugin available.
+ */
+
+/**
+ * Reports whether or not a player is using a plugin by name.
+ *
+ * For basic plugins, this only reports whether the plugin has _ever_ been
+ * initialized on this player.
+ *
+ * @method Player#usingPlugin
+ * @param {string} name
+ * The name of a plugin.
+ *
+ * @return {boolean}
+ * Whether or not this player is using the requested plugin.
+ */
+
+_component2['default'].registerComponent('Player', Player);
+exports['default'] = Player;
+
+},{"1":1,"100":100,"102":102,"103":103,"4":4,"44":44,"47":47,"48":48,"49":49,"5":5,"53":53,"55":55,"58":58,"61":61,"62":62,"63":63,"64":64,"70":70,"71":71,"73":73,"77":77,"8":8,"81":81,"82":82,"85":85,"86":86,"87":87,"88":88,"90":90,"91":91,"92":92,"93":93,"94":94,"95":95,"96":96,"99":99}],57:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _typeof = typeof Symbol === "function" && typeof Symbol.iterator === "symbol" ? function (obj) { return typeof obj; } : function (obj) { return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; };
+
+var _evented = _dereq_(53);
+
+var _evented2 = _interopRequireDefault(_evented);
+
+var _stateful = _dereq_(54);
+
+var _stateful2 = _interopRequireDefault(_stateful);
+
+var _events = _dereq_(86);
+
+var Events = _interopRequireWildcard(_events);
+
+var _fn = _dereq_(88);
+
+var Fn = _interopRequireWildcard(_fn);
+
+var _log = _dereq_(91);
+
+var _log2 = _interopRequireDefault(_log);
+
+var _player = _dereq_(56);
+
+var _player2 = _interopRequireDefault(_player);
+
+function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } /**
+ * @file plugin.js
+ */
+
+
+/**
+ * The base plugin name.
+ *
+ * @private
+ * @constant
+ * @type {string}
+ */
+var BASE_PLUGIN_NAME = 'plugin';
+
+/**
+ * The key on which a player's active plugins cache is stored.
+ *
+ * @private
+ * @constant
+ * @type {string}
+ */
+var PLUGIN_CACHE_KEY = 'activePlugins_';
+
+/**
+ * Stores registered plugins in a private space.
+ *
+ * @private
+ * @type {Object}
+ */
+var pluginStorage = {};
+
+/**
+ * Reports whether or not a plugin has been registered.
+ *
+ * @private
+ * @param {string} name
+ * The name of a plugin.
+ *
+ * @returns {boolean}
+ * Whether or not the plugin has been registered.
+ */
+var pluginExists = function pluginExists(name) {
+ return pluginStorage.hasOwnProperty(name);
+};
+
+/**
+ * Get a single registered plugin by name.
+ *
+ * @private
+ * @param {string} name
+ * The name of a plugin.
+ *
+ * @returns {Function|undefined}
+ * The plugin (or undefined).
+ */
+var getPlugin = function getPlugin(name) {
+ return pluginExists(name) ? pluginStorage[name] : undefined;
+};
+
+/**
+ * Marks a plugin as "active" on a player.
+ *
+ * Also, ensures that the player has an object for tracking active plugins.
+ *
+ * @private
+ * @param {Player} player
+ * A Video.js player instance.
+ *
+ * @param {string} name
+ * The name of a plugin.
+ */
+var markPluginAsActive = function markPluginAsActive(player, name) {
+ player[PLUGIN_CACHE_KEY] = player[PLUGIN_CACHE_KEY] || {};
+ player[PLUGIN_CACHE_KEY][name] = true;
+};
+
+/**
+ * Triggers a pair of plugin setup events.
+ *
+ * @private
+ * @param {Player} player
+ * A Video.js player instance.
+ *
+ * @param {Plugin~PluginEventHash} hash
+ * A plugin event hash.
+ *
+ * @param {Boolean} [before]
+ * If true, prefixes the event name with "before". In other words,
+ * use this to trigger "beforepluginsetup" instead of "pluginsetup".
+ */
+var triggerSetupEvent = function triggerSetupEvent(player, hash, before) {
+ var eventName = (before ? 'before' : '') + 'pluginsetup';
+
+ player.trigger(eventName, hash);
+ player.trigger(eventName + ':' + hash.name, hash);
+};
+
+/**
+ * Takes a basic plugin function and returns a wrapper function which marks
+ * on the player that the plugin has been activated.
+ *
+ * @private
+ * @param {string} name
+ * The name of the plugin.
+ *
+ * @param {Function} plugin
+ * The basic plugin.
+ *
+ * @returns {Function}
+ * A wrapper function for the given plugin.
+ */
+var createBasicPlugin = function createBasicPlugin(name, plugin) {
+ var basicPluginWrapper = function basicPluginWrapper() {
+
+ // We trigger the "beforepluginsetup" and "pluginsetup" events on the player
+ // regardless, but we want the hash to be consistent with the hash provided
+ // for advanced plugins.
+ //
+ // The only potentially counter-intuitive thing here is the `instance` in
+ // the "pluginsetup" event is the value returned by the `plugin` function.
+ triggerSetupEvent(this, { name: name, plugin: plugin, instance: null }, true);
+
+ var instance = plugin.apply(this, arguments);
+
+ markPluginAsActive(this, name);
+ triggerSetupEvent(this, { name: name, plugin: plugin, instance: instance });
+
+ return instance;
+ };
+
+ Object.keys(plugin).forEach(function (prop) {
+ basicPluginWrapper[prop] = plugin[prop];
+ });
+
+ return basicPluginWrapper;
+};
+
+/**
+ * Takes a plugin sub-class and returns a factory function for generating
+ * instances of it.
+ *
+ * This factory function will replace itself with an instance of the requested
+ * sub-class of Plugin.
+ *
+ * @private
+ * @param {string} name
+ * The name of the plugin.
+ *
+ * @param {Plugin} PluginSubClass
+ * The advanced plugin.
+ *
+ * @returns {Function}
+ */
+var createPluginFactory = function createPluginFactory(name, PluginSubClass) {
+
+ // Add a `name` property to the plugin prototype so that each plugin can
+ // refer to itself by name.
+ PluginSubClass.prototype.name = name;
+
+ return function () {
+ triggerSetupEvent(this, { name: name, plugin: PluginSubClass, instance: null }, true);
+
+ for (var _len = arguments.length, args = Array(_len), _key = 0; _key < _len; _key++) {
+ args[_key] = arguments[_key];
+ }
+
+ var instance = new (Function.prototype.bind.apply(PluginSubClass, [null].concat([this].concat(args))))();
+
+ // The plugin is replaced by a function that returns the current instance.
+ this[name] = function () {
+ return instance;
+ };
+
+ triggerSetupEvent(this, instance.getEventHash());
+
+ return instance;
+ };
+};
+
+/**
+ * Parent class for all advanced plugins.
+ *
+ * @mixes module:evented~EventedMixin
+ * @mixes module:stateful~StatefulMixin
+ * @fires Player#beforepluginsetup
+ * @fires Player#beforepluginsetup:$name
+ * @fires Player#pluginsetup
+ * @fires Player#pluginsetup:$name
+ * @listens Player#dispose
+ * @throws {Error}
+ * If attempting to instantiate the base {@link Plugin} class
+ * directly instead of via a sub-class.
+ */
+
+var Plugin = function () {
+
+ /**
+ * Creates an instance of this class.
+ *
+ * Sub-classes should call `super` to ensure plugins are properly initialized.
+ *
+ * @param {Player} player
+ * A Video.js player instance.
+ */
+ function Plugin(player) {
+ _classCallCheck(this, Plugin);
+
+ if (this.constructor === Plugin) {
+ throw new Error('Plugin must be sub-classed; not directly instantiated.');
+ }
+
+ this.player = player;
+
+ // Make this object evented, but remove the added `trigger` method so we
+ // use the prototype version instead.
+ (0, _evented2['default'])(this);
+ delete this.trigger;
+
+ (0, _stateful2['default'])(this, this.constructor.defaultState);
+ markPluginAsActive(player, this.name);
+
+ // Auto-bind the dispose method so we can use it as a listener and unbind
+ // it later easily.
+ this.dispose = Fn.bind(this, this.dispose);
+
+ // If the player is disposed, dispose the plugin.
+ player.on('dispose', this.dispose);
+ }
+
+ /**
+ * Each event triggered by plugins includes a hash of additional data with
+ * conventional properties.
+ *
+ * This returns that object or mutates an existing hash.
+ *
+ * @param {Object} [hash={}]
+ * An object to be used as event an event hash.
+ *
+ * @returns {Plugin~PluginEventHash}
+ * An event hash object with provided properties mixed-in.
+ */
+
+
+ Plugin.prototype.getEventHash = function getEventHash() {
+ var hash = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};
+
+ hash.name = this.name;
+ hash.plugin = this.constructor;
+ hash.instance = this;
+ return hash;
+ };
+
+ /**
+ * Triggers an event on the plugin object and overrides
+ * {@link module:evented~EventedMixin.trigger|EventedMixin.trigger}.
+ *
+ * @param {string|Object} event
+ * An event type or an object with a type property.
+ *
+ * @param {Object} [hash={}]
+ * Additional data hash to merge with a
+ * {@link Plugin~PluginEventHash|PluginEventHash}.
+ *
+ * @returns {boolean}
+ * Whether or not default was prevented.
+ */
+
+
+ Plugin.prototype.trigger = function trigger(event) {
+ var hash = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};
+
+ return Events.trigger(this.eventBusEl_, event, this.getEventHash(hash));
+ };
+
+ /**
+ * Handles "statechanged" events on the plugin. No-op by default, override by
+ * subclassing.
+ *
+ * @abstract
+ * @param {Event} e
+ * An event object provided by a "statechanged" event.
+ *
+ * @param {Object} e.changes
+ * An object describing changes that occurred with the "statechanged"
+ * event.
+ */
+
+
+ Plugin.prototype.handleStateChanged = function handleStateChanged(e) {};
+
+ /**
+ * Disposes a plugin.
+ *
+ * Subclasses can override this if they want, but for the sake of safety,
+ * it's probably best to subscribe the "dispose" event.
+ *
+ * @fires Plugin#dispose
+ */
+
+
+ Plugin.prototype.dispose = function dispose() {
+ var name = this.name,
+ player = this.player;
+
+ /**
+ * Signals that a advanced plugin is about to be disposed.
+ *
+ * @event Plugin#dispose
+ * @type {EventTarget~Event}
+ */
+
+ this.trigger('dispose');
+ this.off();
+ player.off('dispose', this.dispose);
+
+ // Eliminate any possible sources of leaking memory by clearing up
+ // references between the player and the plugin instance and nulling out
+ // the plugin's state and replacing methods with a function that throws.
+ player[PLUGIN_CACHE_KEY][name] = false;
+ this.player = this.state = null;
+
+ // Finally, replace the plugin name on the player with a new factory
+ // function, so that the plugin is ready to be set up again.
+ player[name] = createPluginFactory(name, pluginStorage[name]);
+ };
+
+ /**
+ * Determines if a plugin is a basic plugin (i.e. not a sub-class of `Plugin`).
+ *
+ * @param {string|Function} plugin
+ * If a string, matches the name of a plugin. If a function, will be
+ * tested directly.
+ *
+ * @returns {boolean}
+ * Whether or not a plugin is a basic plugin.
+ */
+
+
+ Plugin.isBasic = function isBasic(plugin) {
+ var p = typeof plugin === 'string' ? getPlugin(plugin) : plugin;
+
+ return typeof p === 'function' && !Plugin.prototype.isPrototypeOf(p.prototype);
+ };
+
+ /**
+ * Register a Video.js plugin.
+ *
+ * @param {string} name
+ * The name of the plugin to be registered. Must be a string and
+ * must not match an existing plugin or a method on the `Player`
+ * prototype.
+ *
+ * @param {Function} plugin
+ * A sub-class of `Plugin` or a function for basic plugins.
+ *
+ * @returns {Function}
+ * For advanced plugins, a factory function for that plugin. For
+ * basic plugins, a wrapper function that initializes the plugin.
+ */
+
+
+ Plugin.registerPlugin = function registerPlugin(name, plugin) {
+ if (typeof name !== 'string') {
+ throw new Error('Illegal plugin name, "' + name + '", must be a string, was ' + (typeof name === 'undefined' ? 'undefined' : _typeof(name)) + '.');
+ }
+
+ if (pluginExists(name)) {
+ _log2['default'].warn('A plugin named "' + name + '" already exists. You may want to avoid re-registering plugins!');
+ } else if (_player2['default'].prototype.hasOwnProperty(name)) {
+ throw new Error('Illegal plugin name, "' + name + '", cannot share a name with an existing player method!');
+ }
+
+ if (typeof plugin !== 'function') {
+ throw new Error('Illegal plugin for "' + name + '", must be a function, was ' + (typeof plugin === 'undefined' ? 'undefined' : _typeof(plugin)) + '.');
+ }
+
+ pluginStorage[name] = plugin;
+
+ // Add a player prototype method for all sub-classed plugins (but not for
+ // the base Plugin class).
+ if (name !== BASE_PLUGIN_NAME) {
+ if (Plugin.isBasic(plugin)) {
+ _player2['default'].prototype[name] = createBasicPlugin(name, plugin);
+ } else {
+ _player2['default'].prototype[name] = createPluginFactory(name, plugin);
+ }
+ }
+
+ return plugin;
+ };
+
+ /**
+ * De-register a Video.js plugin.
+ *
+ * @param {string} name
+ * The name of the plugin to be deregistered.
+ */
+
+
+ Plugin.deregisterPlugin = function deregisterPlugin(name) {
+ if (name === BASE_PLUGIN_NAME) {
+ throw new Error('Cannot de-register base plugin.');
+ }
+ if (pluginExists(name)) {
+ delete pluginStorage[name];
+ delete _player2['default'].prototype[name];
+ }
+ };
+
+ /**
+ * Gets an object containing multiple Video.js plugins.
+ *
+ * @param {Array} [names]
+ * If provided, should be an array of plugin names. Defaults to _all_
+ * plugin names.
+ *
+ * @returns {Object|undefined}
+ * An object containing plugin(s) associated with their name(s) or
+ * `undefined` if no matching plugins exist).
+ */
+
+
+ Plugin.getPlugins = function getPlugins() {
+ var names = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : Object.keys(pluginStorage);
+
+ var result = void 0;
+
+ names.forEach(function (name) {
+ var plugin = getPlugin(name);
+
+ if (plugin) {
+ result = result || {};
+ result[name] = plugin;
+ }
+ });
+
+ return result;
+ };
+
+ /**
+ * Gets a plugin's version, if available
+ *
+ * @param {string} name
+ * The name of a plugin.
+ *
+ * @returns {string}
+ * The plugin's version or an empty string.
+ */
+
+
+ Plugin.getPluginVersion = function getPluginVersion(name) {
+ var plugin = getPlugin(name);
+
+ return plugin && plugin.VERSION || '';
+ };
+
+ return Plugin;
+}();
+
+/**
+ * Gets a plugin by name if it exists.
+ *
+ * @static
+ * @method getPlugin
+ * @memberOf Plugin
+ * @param {string} name
+ * The name of a plugin.
+ *
+ * @returns {Function|undefined}
+ * The plugin (or `undefined`).
+ */
+
+
+Plugin.getPlugin = getPlugin;
+
+/**
+ * The name of the base plugin class as it is registered.
+ *
+ * @type {string}
+ */
+Plugin.BASE_PLUGIN_NAME = BASE_PLUGIN_NAME;
+
+Plugin.registerPlugin(BASE_PLUGIN_NAME, Plugin);
+
+/**
+ * Documented in player.js
+ *
+ * @ignore
+ */
+_player2['default'].prototype.usingPlugin = function (name) {
+ return !!this[PLUGIN_CACHE_KEY] && this[PLUGIN_CACHE_KEY][name] === true;
+};
+
+/**
+ * Documented in player.js
+ *
+ * @ignore
+ */
+_player2['default'].prototype.hasPlugin = function (name) {
+ return !!pluginExists(name);
+};
+
+exports['default'] = Plugin;
+
+/**
+ * Signals that a plugin is about to be set up on a player.
+ *
+ * @event Player#beforepluginsetup
+ * @type {Plugin~PluginEventHash}
+ */
+
+/**
+ * Signals that a plugin is about to be set up on a player - by name. The name
+ * is the name of the plugin.
+ *
+ * @event Player#beforepluginsetup:$name
+ * @type {Plugin~PluginEventHash}
+ */
+
+/**
+ * Signals that a plugin has just been set up on a player.
+ *
+ * @event Player#pluginsetup
+ * @type {Plugin~PluginEventHash}
+ */
+
+/**
+ * Signals that a plugin has just been set up on a player - by name. The name
+ * is the name of the plugin.
+ *
+ * @event Player#pluginsetup:$name
+ * @type {Plugin~PluginEventHash}
+ */
+
+/**
+ * @typedef {Object} Plugin~PluginEventHash
+ *
+ * @property {string} instance
+ * For basic plugins, the return value of the plugin function. For
+ * advanced plugins, the plugin instance on which the event is fired.
+ *
+ * @property {string} name
+ * The name of the plugin.
+ *
+ * @property {string} plugin
+ * For basic plugins, the plugin function. For advanced plugins, the
+ * plugin class/constructor.
+ */
+
+},{"53":53,"54":54,"56":56,"86":86,"88":88,"91":91}],58:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _clickableComponent = _dereq_(3);
+
+var _clickableComponent2 = _interopRequireDefault(_clickableComponent);
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+var _fn = _dereq_(88);
+
+var Fn = _interopRequireWildcard(_fn);
+
+var _dom = _dereq_(85);
+
+var Dom = _interopRequireWildcard(_dom);
+
+var _browser = _dereq_(81);
+
+var browser = _interopRequireWildcard(_browser);
+
+function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file poster-image.js
+ */
+
+
+/**
+ * A `ClickableComponent` that handles showing the poster image for the player.
+ *
+ * @extends ClickableComponent
+ */
+var PosterImage = function (_ClickableComponent) {
+ _inherits(PosterImage, _ClickableComponent);
+
+ /**
+ * Create an instance of this class.
+ *
+ * @param {Player} player
+ * The `Player` that this class should attach to.
+ *
+ * @param {Object} [options]
+ * The key/value store of player options.
+ */
+ function PosterImage(player, options) {
+ _classCallCheck(this, PosterImage);
+
+ var _this = _possibleConstructorReturn(this, _ClickableComponent.call(this, player, options));
+
+ _this.update();
+ player.on('posterchange', Fn.bind(_this, _this.update));
+ return _this;
+ }
+
+ /**
+ * Clean up and dispose of the `PosterImage`.
+ */
+
+
+ PosterImage.prototype.dispose = function dispose() {
+ this.player().off('posterchange', this.update);
+ _ClickableComponent.prototype.dispose.call(this);
+ };
+
+ /**
+ * Create the `PosterImage`s DOM element.
+ *
+ * @return {Element}
+ * The element that gets created.
+ */
+
+
+ PosterImage.prototype.createEl = function createEl() {
+ var el = Dom.createEl('div', {
+ className: 'vjs-poster',
+
+ // Don't want poster to be tabbable.
+ tabIndex: -1
+ });
+
+ // To ensure the poster image resizes while maintaining its original aspect
+ // ratio, use a div with `background-size` when available. For browsers that
+ // do not support `background-size` (e.g. IE8), fall back on using a regular
+ // img element.
+ if (!browser.BACKGROUND_SIZE_SUPPORTED) {
+ this.fallbackImg_ = Dom.createEl('img');
+ el.appendChild(this.fallbackImg_);
+ }
+
+ return el;
+ };
+
+ /**
+ * An {@link EventTarget~EventListener} for {@link Player#posterchange} events.
+ *
+ * @listens Player#posterchange
+ *
+ * @param {EventTarget~Event} [event]
+ * The `Player#posterchange` event that triggered this function.
+ */
+
+
+ PosterImage.prototype.update = function update(event) {
+ var url = this.player().poster();
+
+ this.setSrc(url);
+
+ // If there's no poster source we should display:none on this component
+ // so it's not still clickable or right-clickable
+ if (url) {
+ this.show();
+ } else {
+ this.hide();
+ }
+ };
+
+ /**
+ * Set the source of the `PosterImage` depending on the display method.
+ *
+ * @param {string} url
+ * The URL to the source for the `PosterImage`.
+ */
+
+
+ PosterImage.prototype.setSrc = function setSrc(url) {
+ if (this.fallbackImg_) {
+ this.fallbackImg_.src = url;
+ } else {
+ var backgroundImage = '';
+
+ // Any falsey values should stay as an empty string, otherwise
+ // this will throw an extra error
+ if (url) {
+ backgroundImage = 'url("' + url + '")';
+ }
+
+ this.el_.style.backgroundImage = backgroundImage;
+ }
+ };
+
+ /**
+ * An {@link EventTarget~EventListener} for clicks on the `PosterImage`. See
+ * {@link ClickableComponent#handleClick} for instances where this will be triggered.
+ *
+ * @listens tap
+ * @listens click
+ * @listens keydown
+ *
+ * @param {EventTarget~Event} event
+ + The `click`, `tap` or `keydown` event that caused this function to be called.
+ */
+
+
+ PosterImage.prototype.handleClick = function handleClick(event) {
+ // We don't want a click to trigger playback when controls are disabled
+ if (!this.player_.controls()) {
+ return;
+ }
+
+ if (this.player_.paused()) {
+ this.player_.play();
+ } else {
+ this.player_.pause();
+ }
+ };
+
+ return PosterImage;
+}(_clickableComponent2['default']);
+
+_component2['default'].registerComponent('PosterImage', PosterImage);
+exports['default'] = PosterImage;
+
+},{"3":3,"5":5,"81":81,"85":85,"88":88}],59:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+exports.hasLoaded = exports.autoSetupTimeout = exports.autoSetup = undefined;
+
+var _dom = _dereq_(85);
+
+var Dom = _interopRequireWildcard(_dom);
+
+var _events = _dereq_(86);
+
+var Events = _interopRequireWildcard(_events);
+
+var _document = _dereq_(99);
+
+var _document2 = _interopRequireDefault(_document);
+
+var _window = _dereq_(100);
+
+var _window2 = _interopRequireDefault(_window);
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
+
+/**
+ * @file setup.js - Functions for setting up a player without
+ * user interaction based on the data-setup `attribute` of the video tag.
+ *
+ * @module setup
+ */
+var _windowLoaded = false;
+var videojs = void 0;
+
+/**
+ * Set up any tags that have a data-setup `attribute` when the player is started.
+ */
+var autoSetup = function autoSetup() {
+
+ // Protect against breakage in non-browser environments.
+ if (!Dom.isReal()) {
+ return;
+ }
+
+ // One day, when we stop supporting IE8, go back to this, but in the meantime...*hack hack hack*
+ // var vids = Array.prototype.slice.call(document.getElementsByTagName('video'));
+ // var audios = Array.prototype.slice.call(document.getElementsByTagName('audio'));
+ // var mediaEls = vids.concat(audios);
+
+ // Because IE8 doesn't support calling slice on a node list, we need to loop
+ // through each list of elements to build up a new, combined list of elements.
+ var vids = _document2['default'].getElementsByTagName('video');
+ var audios = _document2['default'].getElementsByTagName('audio');
+ var mediaEls = [];
+
+ if (vids && vids.length > 0) {
+ for (var i = 0, e = vids.length; i < e; i++) {
+ mediaEls.push(vids[i]);
+ }
+ }
+
+ if (audios && audios.length > 0) {
+ for (var _i = 0, _e = audios.length; _i < _e; _i++) {
+ mediaEls.push(audios[_i]);
+ }
+ }
+
+ // Check if any media elements exist
+ if (mediaEls && mediaEls.length > 0) {
+
+ for (var _i2 = 0, _e2 = mediaEls.length; _i2 < _e2; _i2++) {
+ var mediaEl = mediaEls[_i2];
+
+ // Check if element exists, has getAttribute func.
+ // IE seems to consider typeof el.getAttribute == 'object' instead of
+ // 'function' like expected, at least when loading the player immediately.
+ if (mediaEl && mediaEl.getAttribute) {
+
+ // Make sure this player hasn't already been set up.
+ if (mediaEl.player === undefined) {
+ var options = mediaEl.getAttribute('data-setup');
+
+ // Check if data-setup attr exists.
+ // We only auto-setup if they've added the data-setup attr.
+ if (options !== null) {
+ // Create new video.js instance.
+ videojs(mediaEl);
+ }
+ }
+
+ // If getAttribute isn't defined, we need to wait for the DOM.
+ } else {
+ autoSetupTimeout(1);
+ break;
+ }
+ }
+
+ // No videos were found, so keep looping unless page is finished loading.
+ } else if (!_windowLoaded) {
+ autoSetupTimeout(1);
+ }
+};
+
+/**
+ * Wait until the page is loaded before running autoSetup. This will be called in
+ * autoSetup if `hasLoaded` returns false.
+ *
+ * @param {number} wait
+ * How long to wait in ms
+ *
+ * @param {module:videojs} [vjs]
+ * The videojs library function
+ */
+function autoSetupTimeout(wait, vjs) {
+ if (vjs) {
+ videojs = vjs;
+ }
+
+ _window2['default'].setTimeout(autoSetup, wait);
+}
+
+if (Dom.isReal() && _document2['default'].readyState === 'complete') {
+ _windowLoaded = true;
+} else {
+ /**
+ * Listen for the load event on window, and set _windowLoaded to true.
+ *
+ * @listens load
+ */
+ Events.one(_window2['default'], 'load', function () {
+ _windowLoaded = true;
+ });
+}
+
+/**
+ * check if the document has been loaded
+ */
+var hasLoaded = function hasLoaded() {
+ return _windowLoaded;
+};
+
+exports.autoSetup = autoSetup;
+exports.autoSetupTimeout = autoSetupTimeout;
+exports.hasLoaded = hasLoaded;
+
+},{"100":100,"85":85,"86":86,"99":99}],60:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+var _dom = _dereq_(85);
+
+var Dom = _interopRequireWildcard(_dom);
+
+var _obj = _dereq_(93);
+
+function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file slider.js
+ */
+
+
+/**
+ * The base functionality for a slider. Can be vertical or horizontal.
+ * For instance the volume bar or the seek bar on a video is a slider.
+ *
+ * @extends Component
+ */
+var Slider = function (_Component) {
+ _inherits(Slider, _Component);
+
+ /**
+ * Create an instance of this class
+ *
+ * @param {Player} player
+ * The `Player` that this class should be attached to.
+ *
+ * @param {Object} [options]
+ * The key/value store of player options.
+ */
+ function Slider(player, options) {
+ _classCallCheck(this, Slider);
+
+ // Set property names to bar to match with the child Slider class is looking for
+ var _this = _possibleConstructorReturn(this, _Component.call(this, player, options));
+
+ _this.bar = _this.getChild(_this.options_.barName);
+
+ // Set a horizontal or vertical class on the slider depending on the slider type
+ _this.vertical(!!_this.options_.vertical);
+
+ _this.on('mousedown', _this.handleMouseDown);
+ _this.on('touchstart', _this.handleMouseDown);
+ _this.on('focus', _this.handleFocus);
+ _this.on('blur', _this.handleBlur);
+ _this.on('click', _this.handleClick);
+
+ _this.on(player, 'controlsvisible', _this.update);
+
+ if (_this.playerEvent) {
+ _this.on(player, _this.playerEvent, _this.update);
+ }
+ return _this;
+ }
+
+ /**
+ * Create the `Button`s DOM element.
+ *
+ * @param {string} type
+ * Type of element to create.
+ *
+ * @param {Object} [props={}]
+ * List of properties in Object form.
+ *
+ * @param {Object} [attributes={}]
+ * list of attributes in Object form.
+ *
+ * @return {Element}
+ * The element that gets created.
+ */
+
+
+ Slider.prototype.createEl = function createEl(type) {
+ var props = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};
+ var attributes = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {};
+
+ // Add the slider element class to all sub classes
+ props.className = props.className + ' vjs-slider';
+ props = (0, _obj.assign)({
+ tabIndex: 0
+ }, props);
+
+ attributes = (0, _obj.assign)({
+ 'role': 'slider',
+ 'aria-valuenow': 0,
+ 'aria-valuemin': 0,
+ 'aria-valuemax': 100,
+ 'tabIndex': 0
+ }, attributes);
+
+ return _Component.prototype.createEl.call(this, type, props, attributes);
+ };
+
+ /**
+ * Handle `mousedown` or `touchstart` events on the `Slider`.
+ *
+ * @param {EventTarget~Event} event
+ * `mousedown` or `touchstart` event that triggered this function
+ *
+ * @listens mousedown
+ * @listens touchstart
+ * @fires Slider#slideractive
+ */
+
+
+ Slider.prototype.handleMouseDown = function handleMouseDown(event) {
+ var doc = this.bar.el_.ownerDocument;
+
+ event.preventDefault();
+ Dom.blockTextSelection();
+
+ this.addClass('vjs-sliding');
+ /**
+ * Triggered when the slider is in an active state
+ *
+ * @event Slider#slideractive
+ * @type {EventTarget~Event}
+ */
+ this.trigger('slideractive');
+
+ this.on(doc, 'mousemove', this.handleMouseMove);
+ this.on(doc, 'mouseup', this.handleMouseUp);
+ this.on(doc, 'touchmove', this.handleMouseMove);
+ this.on(doc, 'touchend', this.handleMouseUp);
+
+ this.handleMouseMove(event);
+ };
+
+ /**
+ * Handle the `mousemove`, `touchmove`, and `mousedown` events on this `Slider`.
+ * The `mousemove` and `touchmove` events will only only trigger this function during
+ * `mousedown` and `touchstart`. This is due to {@link Slider#handleMouseDown} and
+ * {@link Slider#handleMouseUp}.
+ *
+ * @param {EventTarget~Event} event
+ * `mousedown`, `mousemove`, `touchstart`, or `touchmove` event that triggered
+ * this function
+ *
+ * @listens mousemove
+ * @listens touchmove
+ */
+
+
+ Slider.prototype.handleMouseMove = function handleMouseMove(event) {};
+
+ /**
+ * Handle `mouseup` or `touchend` events on the `Slider`.
+ *
+ * @param {EventTarget~Event} event
+ * `mouseup` or `touchend` event that triggered this function.
+ *
+ * @listens touchend
+ * @listens mouseup
+ * @fires Slider#sliderinactive
+ */
+
+
+ Slider.prototype.handleMouseUp = function handleMouseUp() {
+ var doc = this.bar.el_.ownerDocument;
+
+ Dom.unblockTextSelection();
+
+ this.removeClass('vjs-sliding');
+ /**
+ * Triggered when the slider is no longer in an active state.
+ *
+ * @event Slider#sliderinactive
+ * @type {EventTarget~Event}
+ */
+ this.trigger('sliderinactive');
+
+ this.off(doc, 'mousemove', this.handleMouseMove);
+ this.off(doc, 'mouseup', this.handleMouseUp);
+ this.off(doc, 'touchmove', this.handleMouseMove);
+ this.off(doc, 'touchend', this.handleMouseUp);
+
+ this.update();
+ };
+
+ /**
+ * Update the progress bar of the `Slider`.
+ *
+ * @returns {number}
+ * The percentage of progress the progress bar represents as a
+ * number from 0 to 1.
+ */
+
+
+ Slider.prototype.update = function update() {
+
+ // In VolumeBar init we have a setTimeout for update that pops and update
+ // to the end of the execution stack. The player is destroyed before then
+ // update will cause an error
+ if (!this.el_) {
+ return;
+ }
+
+ // If scrubbing, we could use a cached value to make the handle keep up
+ // with the user's mouse. On HTML5 browsers scrubbing is really smooth, but
+ // some flash players are slow, so we might want to utilize this later.
+ // var progress = (this.player_.scrubbing()) ? this.player_.getCache().currentTime / this.player_.duration() : this.player_.currentTime() / this.player_.duration();
+ var progress = this.getPercent();
+ var bar = this.bar;
+
+ // If there's no bar...
+ if (!bar) {
+ return;
+ }
+
+ // Protect against no duration and other division issues
+ if (typeof progress !== 'number' || progress !== progress || progress < 0 || progress === Infinity) {
+ progress = 0;
+ }
+
+ // Convert to a percentage for setting
+ var percentage = (progress * 100).toFixed(2) + '%';
+ var style = bar.el().style;
+
+ // Set the new bar width or height
+ if (this.vertical()) {
+ style.height = percentage;
+ } else {
+ style.width = percentage;
+ }
+
+ return progress;
+ };
+
+ /**
+ * Calculate distance for slider
+ *
+ * @param {EventTarget~Event} event
+ * The event that caused this function to run.
+ *
+ * @return {number}
+ * The current position of the Slider.
+ * - postition.x for vertical `Slider`s
+ * - postition.y for horizontal `Slider`s
+ */
+
+
+ Slider.prototype.calculateDistance = function calculateDistance(event) {
+ var position = Dom.getPointerPosition(this.el_, event);
+
+ if (this.vertical()) {
+ return position.y;
+ }
+ return position.x;
+ };
+
+ /**
+ * Handle a `focus` event on this `Slider`.
+ *
+ * @param {EventTarget~Event} event
+ * The `focus` event that caused this function to run.
+ *
+ * @listens focus
+ */
+
+
+ Slider.prototype.handleFocus = function handleFocus() {
+ this.on(this.bar.el_.ownerDocument, 'keydown', this.handleKeyPress);
+ };
+
+ /**
+ * Handle a `keydown` event on the `Slider`. Watches for left, rigth, up, and down
+ * arrow keys. This function will only be called when the slider has focus. See
+ * {@link Slider#handleFocus} and {@link Slider#handleBlur}.
+ *
+ * @param {EventTarget~Event} event
+ * the `keydown` event that caused this function to run.
+ *
+ * @listens keydown
+ */
+
+
+ Slider.prototype.handleKeyPress = function handleKeyPress(event) {
+ // Left and Down Arrows
+ if (event.which === 37 || event.which === 40) {
+ event.preventDefault();
+ this.stepBack();
+
+ // Up and Right Arrows
+ } else if (event.which === 38 || event.which === 39) {
+ event.preventDefault();
+ this.stepForward();
+ }
+ };
+
+ /**
+ * Handle a `blur` event on this `Slider`.
+ *
+ * @param {EventTarget~Event} event
+ * The `blur` event that caused this function to run.
+ *
+ * @listens blur
+ */
+
+ Slider.prototype.handleBlur = function handleBlur() {
+ this.off(this.bar.el_.ownerDocument, 'keydown', this.handleKeyPress);
+ };
+
+ /**
+ * Listener for click events on slider, used to prevent clicks
+ * from bubbling up to parent elements like button menus.
+ *
+ * @param {Object} event
+ * Event that caused this object to run
+ */
+
+
+ Slider.prototype.handleClick = function handleClick(event) {
+ event.stopImmediatePropagation();
+ event.preventDefault();
+ };
+
+ /**
+ * Get/set if slider is horizontal for vertical
+ *
+ * @param {boolean} [bool]
+ * - true if slider is vertical,
+ * - false is horizontal
+ *
+ * @return {boolean}
+ * - true if slider is vertical, and getting
+ * - false if the slider is horizontal, and getting
+ */
+
+
+ Slider.prototype.vertical = function vertical(bool) {
+ if (bool === undefined) {
+ return this.vertical_ || false;
+ }
+
+ this.vertical_ = !!bool;
+
+ if (this.vertical_) {
+ this.addClass('vjs-slider-vertical');
+ } else {
+ this.addClass('vjs-slider-horizontal');
+ }
+ };
+
+ return Slider;
+}(_component2['default']);
+
+_component2['default'].registerComponent('Slider', Slider);
+exports['default'] = Slider;
+
+},{"5":5,"85":85,"93":93}],61:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _templateObject = _taggedTemplateLiteralLoose(['Text Tracks are being loaded from another origin but the crossorigin attribute isn\'t used.\n This may prevent text tracks from loading.'], ['Text Tracks are being loaded from another origin but the crossorigin attribute isn\'t used.\n This may prevent text tracks from loading.']);
+
+var _tech = _dereq_(64);
+
+var _tech2 = _interopRequireDefault(_tech);
+
+var _dom = _dereq_(85);
+
+var Dom = _interopRequireWildcard(_dom);
+
+var _url = _dereq_(97);
+
+var Url = _interopRequireWildcard(_url);
+
+var _log = _dereq_(91);
+
+var _log2 = _interopRequireDefault(_log);
+
+var _tsml = _dereq_(103);
+
+var _tsml2 = _interopRequireDefault(_tsml);
+
+var _browser = _dereq_(81);
+
+var browser = _interopRequireWildcard(_browser);
+
+var _document = _dereq_(99);
+
+var _document2 = _interopRequireDefault(_document);
+
+var _window = _dereq_(100);
+
+var _window2 = _interopRequireDefault(_window);
+
+var _obj = _dereq_(93);
+
+var _mergeOptions = _dereq_(92);
+
+var _mergeOptions2 = _interopRequireDefault(_mergeOptions);
+
+var _toTitleCase = _dereq_(96);
+
+var _toTitleCase2 = _interopRequireDefault(_toTitleCase);
+
+var _trackTypes = _dereq_(77);
+
+function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _taggedTemplateLiteralLoose(strings, raw) { strings.raw = raw; return strings; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file html5.js
+ */
+
+
+/**
+ * HTML5 Media Controller - Wrapper for HTML5 Media API
+ *
+ * @mixes Tech~SouceHandlerAdditions
+ * @extends Tech
+ */
+var Html5 = function (_Tech) {
+ _inherits(Html5, _Tech);
+
+ /**
+ * Create an instance of this Tech.
+ *
+ * @param {Object} [options]
+ * The key/value store of player options.
+ *
+ * @param {Component~ReadyCallback} ready
+ * Callback function to call when the `HTML5` Tech is ready.
+ */
+ function Html5(options, ready) {
+ _classCallCheck(this, Html5);
+
+ var _this = _possibleConstructorReturn(this, _Tech.call(this, options, ready));
+
+ var source = options.source;
+ var crossoriginTracks = false;
+
+ // Set the source if one is provided
+ // 1) Check if the source is new (if not, we want to keep the original so playback isn't interrupted)
+ // 2) Check to see if the network state of the tag was failed at init, and if so, reset the source
+ // anyway so the error gets fired.
+ if (source && (_this.el_.currentSrc !== source.src || options.tag && options.tag.initNetworkState_ === 3)) {
+ _this.setSource(source);
+ } else {
+ _this.handleLateInit_(_this.el_);
+ }
+
+ if (_this.el_.hasChildNodes()) {
+
+ var nodes = _this.el_.childNodes;
+ var nodesLength = nodes.length;
+ var removeNodes = [];
+
+ while (nodesLength--) {
+ var node = nodes[nodesLength];
+ var nodeName = node.nodeName.toLowerCase();
+
+ if (nodeName === 'track') {
+ if (!_this.featuresNativeTextTracks) {
+ // Empty video tag tracks so the built-in player doesn't use them also.
+ // This may not be fast enough to stop HTML5 browsers from reading the tags
+ // so we'll need to turn off any default tracks if we're manually doing
+ // captions and subtitles. videoElement.textTracks
+ removeNodes.push(node);
+ } else {
+ // store HTMLTrackElement and TextTrack to remote list
+ _this.remoteTextTrackEls().addTrackElement_(node);
+ _this.remoteTextTracks().addTrack(node.track);
+ _this.textTracks().addTrack(node.track);
+ if (!crossoriginTracks && !_this.el_.hasAttribute('crossorigin') && Url.isCrossOrigin(node.src)) {
+ crossoriginTracks = true;
+ }
+ }
+ }
+ }
+
+ for (var i = 0; i < removeNodes.length; i++) {
+ _this.el_.removeChild(removeNodes[i]);
+ }
+ }
+
+ _this.proxyNativeTracks_();
+ if (_this.featuresNativeTextTracks && crossoriginTracks) {
+ _log2['default'].warn((0, _tsml2['default'])(_templateObject));
+ }
+
+ // Determine if native controls should be used
+ // Our goal should be to get the custom controls on mobile solid everywhere
+ // so we can remove this all together. Right now this will block custom
+ // controls on touch enabled laptops like the Chrome Pixel
+ if ((browser.TOUCH_ENABLED || browser.IS_IPHONE || browser.IS_NATIVE_ANDROID) && options.nativeControlsForTouch === true) {
+ _this.setControls(true);
+ }
+
+ // on iOS, we want to proxy `webkitbeginfullscreen` and `webkitendfullscreen`
+ // into a `fullscreenchange` event
+ _this.proxyWebkitFullscreen_();
+
+ _this.triggerReady();
+ return _this;
+ }
+
+ /**
+ * Dispose of `HTML5` media element and remove all tracks.
+ */
+
+
+ Html5.prototype.dispose = function dispose() {
+ Html5.disposeMediaElement(this.el_);
+ // tech will handle clearing of the emulated track list
+ _Tech.prototype.dispose.call(this);
+ };
+
+ /**
+ * Proxy all native track list events to our track lists if the browser we are playing
+ * in supports that type of track list.
+ *
+ * @private
+ */
+
+
+ Html5.prototype.proxyNativeTracks_ = function proxyNativeTracks_() {
+ var _this2 = this;
+
+ _trackTypes.NORMAL.names.forEach(function (name) {
+ var props = _trackTypes.NORMAL[name];
+ var elTracks = _this2.el()[props.getterName];
+ var techTracks = _this2[props.getterName]();
+
+ if (!_this2['featuresNative' + props.capitalName + 'Tracks'] || !elTracks || !elTracks.addEventListener) {
+ return;
+ }
+ var listeners = {
+ change: function change(e) {
+ techTracks.trigger({
+ type: 'change',
+ target: techTracks,
+ currentTarget: techTracks,
+ srcElement: techTracks
+ });
+ },
+ addtrack: function addtrack(e) {
+ techTracks.addTrack(e.track);
+ },
+ removetrack: function removetrack(e) {
+ techTracks.removeTrack(e.track);
+ }
+ };
+ var removeOldTracks = function removeOldTracks() {
+ var removeTracks = [];
+
+ for (var i = 0; i < techTracks.length; i++) {
+ var found = false;
+
+ for (var j = 0; j < elTracks.length; j++) {
+ if (elTracks[j] === techTracks[i]) {
+ found = true;
+ break;
+ }
+ }
+
+ if (!found) {
+ removeTracks.push(techTracks[i]);
+ }
+ }
+
+ while (removeTracks.length) {
+ techTracks.removeTrack(removeTracks.shift());
+ }
+ };
+
+ Object.keys(listeners).forEach(function (eventName) {
+ var listener = listeners[eventName];
+
+ elTracks.addEventListener(eventName, listener);
+ _this2.on('dispose', function (e) {
+ return elTracks.removeEventListener(eventName, listener);
+ });
+ });
+
+ // Remove (native) tracks that are not used anymore
+ _this2.on('loadstart', removeOldTracks);
+ _this2.on('dispose', function (e) {
+ return _this2.off('loadstart', removeOldTracks);
+ });
+ });
+ };
+
+ /**
+ * Create the `Html5` Tech's DOM element.
+ *
+ * @return {Element}
+ * The element that gets created.
+ */
+
+
+ Html5.prototype.createEl = function createEl() {
+ var el = this.options_.tag;
+
+ // Check if this browser supports moving the element into the box.
+ // On the iPhone video will break if you move the element,
+ // So we have to create a brand new element.
+ // If we ingested the player div, we do not need to move the media element.
+ if (!el || !(this.options_.playerElIngest || this.movingMediaElementInDOM)) {
+
+ // If the original tag is still there, clone and remove it.
+ if (el) {
+ var clone = el.cloneNode(true);
+
+ if (el.parentNode) {
+ el.parentNode.insertBefore(clone, el);
+ }
+ Html5.disposeMediaElement(el);
+ el = clone;
+ } else {
+ el = _document2['default'].createElement('video');
+
+ // determine if native controls should be used
+ var tagAttributes = this.options_.tag && Dom.getAttributes(this.options_.tag);
+ var attributes = (0, _mergeOptions2['default'])({}, tagAttributes);
+
+ if (!browser.TOUCH_ENABLED || this.options_.nativeControlsForTouch !== true) {
+ delete attributes.controls;
+ }
+
+ Dom.setAttributes(el, (0, _obj.assign)(attributes, {
+ id: this.options_.techId,
+ 'class': 'vjs-tech'
+ }));
+ }
+
+ el.playerId = this.options_.playerId;
+ }
+
+ // Update specific tag settings, in case they were overridden
+ var settingsAttrs = ['autoplay', 'preload', 'loop', 'muted', 'playsinline'];
+
+ for (var i = settingsAttrs.length - 1; i >= 0; i--) {
+ var attr = settingsAttrs[i];
+ var overwriteAttrs = {};
+
+ if (typeof this.options_[attr] !== 'undefined') {
+ overwriteAttrs[attr] = this.options_[attr];
+ }
+ Dom.setAttributes(el, overwriteAttrs);
+ }
+
+ return el;
+ };
+
+ /**
+ * This will be triggered if the loadstart event has already fired, before videojs was
+ * ready. Two known examples of when this can happen are:
+ * 1. If we're loading the playback object after it has started loading
+ * 2. The media is already playing the (often with autoplay on) then
+ *
+ * This function will fire another loadstart so that videojs can catchup.
+ *
+ * @fires Tech#loadstart
+ *
+ * @return {undefined}
+ * returns nothing.
+ */
+
+
+ Html5.prototype.handleLateInit_ = function handleLateInit_(el) {
+ if (el.networkState === 0 || el.networkState === 3) {
+ // The video element hasn't started loading the source yet
+ // or didn't find a source
+ return;
+ }
+
+ if (el.readyState === 0) {
+ // NetworkState is set synchronously BUT loadstart is fired at the
+ // end of the current stack, usually before setInterval(fn, 0).
+ // So at this point we know loadstart may have already fired or is
+ // about to fire, and either way the player hasn't seen it yet.
+ // We don't want to fire loadstart prematurely here and cause a
+ // double loadstart so we'll wait and see if it happens between now
+ // and the next loop, and fire it if not.
+ // HOWEVER, we also want to make sure it fires before loadedmetadata
+ // which could also happen between now and the next loop, so we'll
+ // watch for that also.
+ var loadstartFired = false;
+ var setLoadstartFired = function setLoadstartFired() {
+ loadstartFired = true;
+ };
+
+ this.on('loadstart', setLoadstartFired);
+
+ var triggerLoadstart = function triggerLoadstart() {
+ // We did miss the original loadstart. Make sure the player
+ // sees loadstart before loadedmetadata
+ if (!loadstartFired) {
+ this.trigger('loadstart');
+ }
+ };
+
+ this.on('loadedmetadata', triggerLoadstart);
+
+ this.ready(function () {
+ this.off('loadstart', setLoadstartFired);
+ this.off('loadedmetadata', triggerLoadstart);
+
+ if (!loadstartFired) {
+ // We did miss the original native loadstart. Fire it now.
+ this.trigger('loadstart');
+ }
+ });
+
+ return;
+ }
+
+ // From here on we know that loadstart already fired and we missed it.
+ // The other readyState events aren't as much of a problem if we double
+ // them, so not going to go to as much trouble as loadstart to prevent
+ // that unless we find reason to.
+ var eventsToTrigger = ['loadstart'];
+
+ // loadedmetadata: newly equal to HAVE_METADATA (1) or greater
+ eventsToTrigger.push('loadedmetadata');
+
+ // loadeddata: newly increased to HAVE_CURRENT_DATA (2) or greater
+ if (el.readyState >= 2) {
+ eventsToTrigger.push('loadeddata');
+ }
+
+ // canplay: newly increased to HAVE_FUTURE_DATA (3) or greater
+ if (el.readyState >= 3) {
+ eventsToTrigger.push('canplay');
+ }
+
+ // canplaythrough: newly equal to HAVE_ENOUGH_DATA (4)
+ if (el.readyState >= 4) {
+ eventsToTrigger.push('canplaythrough');
+ }
+
+ // We still need to give the player time to add event listeners
+ this.ready(function () {
+ eventsToTrigger.forEach(function (type) {
+ this.trigger(type);
+ }, this);
+ });
+ };
+
+ /**
+ * Set current time for the `HTML5` tech.
+ *
+ * @param {number} seconds
+ * Set the current time of the media to this.
+ */
+
+
+ Html5.prototype.setCurrentTime = function setCurrentTime(seconds) {
+ try {
+ this.el_.currentTime = seconds;
+ } catch (e) {
+ (0, _log2['default'])(e, 'Video is not ready. (Video.js)');
+ // this.warning(VideoJS.warnings.videoNotReady);
+ }
+ };
+
+ /**
+ * Get the current duration of the HTML5 media element.
+ *
+ * @return {number}
+ * The duration of the media or 0 if there is no duration.
+ */
+
+
+ Html5.prototype.duration = function duration() {
+ var _this3 = this;
+
+ // Android Chrome will report duration as Infinity for VOD HLS until after
+ // playback has started, which triggers the live display erroneously.
+ // Return NaN if playback has not started and trigger a durationupdate once
+ // the duration can be reliably known.
+ if (this.el_.duration === Infinity && browser.IS_ANDROID && browser.IS_CHROME) {
+ if (this.el_.currentTime === 0) {
+ // Wait for the first `timeupdate` with currentTime > 0 - there may be
+ // several with 0
+ var checkProgress = function checkProgress() {
+ if (_this3.el_.currentTime > 0) {
+ // Trigger durationchange for genuinely live video
+ if (_this3.el_.duration === Infinity) {
+ _this3.trigger('durationchange');
+ }
+ _this3.off('timeupdate', checkProgress);
+ }
+ };
+
+ this.on('timeupdate', checkProgress);
+ return NaN;
+ }
+ }
+ return this.el_.duration || NaN;
+ };
+
+ /**
+ * Get the current width of the HTML5 media element.
+ *
+ * @return {number}
+ * The width of the HTML5 media element.
+ */
+
+
+ Html5.prototype.width = function width() {
+ return this.el_.offsetWidth;
+ };
+
+ /**
+ * Get the current height of the HTML5 media element.
+ *
+ * @return {number}
+ * The heigth of the HTML5 media element.
+ */
+
+
+ Html5.prototype.height = function height() {
+ return this.el_.offsetHeight;
+ };
+
+ /**
+ * Proxy iOS `webkitbeginfullscreen` and `webkitendfullscreen` into
+ * `fullscreenchange` event.
+ *
+ * @private
+ * @fires fullscreenchange
+ * @listens webkitendfullscreen
+ * @listens webkitbeginfullscreen
+ * @listens webkitbeginfullscreen
+ */
+
+
+ Html5.prototype.proxyWebkitFullscreen_ = function proxyWebkitFullscreen_() {
+ var _this4 = this;
+
+ if (!('webkitDisplayingFullscreen' in this.el_)) {
+ return;
+ }
+
+ var endFn = function endFn() {
+ this.trigger('fullscreenchange', { isFullscreen: false });
+ };
+
+ var beginFn = function beginFn() {
+ this.one('webkitendfullscreen', endFn);
+
+ this.trigger('fullscreenchange', { isFullscreen: true });
+ };
+
+ this.on('webkitbeginfullscreen', beginFn);
+ this.on('dispose', function () {
+ _this4.off('webkitbeginfullscreen', beginFn);
+ _this4.off('webkitendfullscreen', endFn);
+ });
+ };
+
+ /**
+ * Check if fullscreen is supported on the current playback device.
+ *
+ * @return {boolean}
+ * - True if fullscreen is supported.
+ * - False if fullscreen is not supported.
+ */
+
+
+ Html5.prototype.supportsFullScreen = function supportsFullScreen() {
+ if (typeof this.el_.webkitEnterFullScreen === 'function') {
+ var userAgent = _window2['default'].navigator && _window2['default'].navigator.userAgent || '';
+
+ // Seems to be broken in Chromium/Chrome && Safari in Leopard
+ if (/Android/.test(userAgent) || !/Chrome|Mac OS X 10.5/.test(userAgent)) {
+ return true;
+ }
+ }
+ return false;
+ };
+
+ /**
+ * Request that the `HTML5` Tech enter fullscreen.
+ */
+
+
+ Html5.prototype.enterFullScreen = function enterFullScreen() {
+ var video = this.el_;
+
+ if (video.paused && video.networkState <= video.HAVE_METADATA) {
+ // attempt to prime the video element for programmatic access
+ // this isn't necessary on the desktop but shouldn't hurt
+ this.el_.play();
+
+ // playing and pausing synchronously during the transition to fullscreen
+ // can get iOS ~6.1 devices into a play/pause loop
+ this.setTimeout(function () {
+ video.pause();
+ video.webkitEnterFullScreen();
+ }, 0);
+ } else {
+ video.webkitEnterFullScreen();
+ }
+ };
+
+ /**
+ * Request that the `HTML5` Tech exit fullscreen.
+ */
+
+
+ Html5.prototype.exitFullScreen = function exitFullScreen() {
+ this.el_.webkitExitFullScreen();
+ };
+
+ /**
+ * A getter/setter for the `Html5` Tech's source object.
+ * > Note: Please use {@link Html5#setSource}
+ *
+ * @param {Tech~SourceObject} [src]
+ * The source object you want to set on the `HTML5` techs element.
+ *
+ * @return {Tech~SourceObject|undefined}
+ * - The current source object when a source is not passed in.
+ * - undefined when setting
+ *
+ * @deprecated Since version 5.
+ */
+
+
+ Html5.prototype.src = function src(_src) {
+ if (_src === undefined) {
+ return this.el_.src;
+ }
+
+ // Setting src through `src` instead of `setSrc` will be deprecated
+ this.setSrc(_src);
+ };
+
+ /**
+ * Reset the tech by removing all sources and then calling
+ * {@link Html5.resetMediaElement}.
+ */
+
+
+ Html5.prototype.reset = function reset() {
+ Html5.resetMediaElement(this.el_);
+ };
+
+ /**
+ * Get the current source on the `HTML5` Tech. Falls back to returning the source from
+ * the HTML5 media element.
+ *
+ * @return {Tech~SourceObject}
+ * The current source object from the HTML5 tech. With a fallback to the
+ * elements source.
+ */
+
+
+ Html5.prototype.currentSrc = function currentSrc() {
+ if (this.currentSource_) {
+ return this.currentSource_.src;
+ }
+ return this.el_.currentSrc;
+ };
+
+ /**
+ * Set controls attribute for the HTML5 media Element.
+ *
+ * @param {string} val
+ * Value to set the controls attribute to
+ */
+
+
+ Html5.prototype.setControls = function setControls(val) {
+ this.el_.controls = !!val;
+ };
+
+ /**
+ * Create and returns a remote {@link TextTrack} object.
+ *
+ * @param {string} kind
+ * `TextTrack` kind (subtitles, captions, descriptions, chapters, or metadata)
+ *
+ * @param {string} [label]
+ * Label to identify the text track
+ *
+ * @param {string} [language]
+ * Two letter language abbreviation
+ *
+ * @return {TextTrack}
+ * The TextTrack that gets created.
+ */
+
+
+ Html5.prototype.addTextTrack = function addTextTrack(kind, label, language) {
+ if (!this.featuresNativeTextTracks) {
+ return _Tech.prototype.addTextTrack.call(this, kind, label, language);
+ }
+
+ return this.el_.addTextTrack(kind, label, language);
+ };
+
+ /**
+ * Creates either native TextTrack or an emulated TextTrack depending
+ * on the value of `featuresNativeTextTracks`
+ *
+ * @param {Object} options
+ * The object should contain the options to intialize the TextTrack with.
+ *
+ * @param {string} [options.kind]
+ * `TextTrack` kind (subtitles, captions, descriptions, chapters, or metadata).
+ *
+ * @param {string} [options.label].
+ * Label to identify the text track
+ *
+ * @param {string} [options.language]
+ * Two letter language abbreviation.
+ *
+ * @param {boolean} [options.default]
+ * Default this track to on.
+ *
+ * @param {string} [options.id]
+ * The internal id to assign this track.
+ *
+ * @param {string} [options.src]
+ * A source url for the track.
+ *
+ * @return {HTMLTrackElement}
+ * The track element that gets created.
+ */
+
+
+ Html5.prototype.createRemoteTextTrack = function createRemoteTextTrack(options) {
+ if (!this.featuresNativeTextTracks) {
+ return _Tech.prototype.createRemoteTextTrack.call(this, options);
+ }
+ var htmlTrackElement = _document2['default'].createElement('track');
+
+ if (options.kind) {
+ htmlTrackElement.kind = options.kind;
+ }
+ if (options.label) {
+ htmlTrackElement.label = options.label;
+ }
+ if (options.language || options.srclang) {
+ htmlTrackElement.srclang = options.language || options.srclang;
+ }
+ if (options['default']) {
+ htmlTrackElement['default'] = options['default'];
+ }
+ if (options.id) {
+ htmlTrackElement.id = options.id;
+ }
+ if (options.src) {
+ htmlTrackElement.src = options.src;
+ }
+
+ return htmlTrackElement;
+ };
+
+ /**
+ * Creates a remote text track object and returns an html track element.
+ *
+ * @param {Object} options The object should contain values for
+ * kind, language, label, and src (location of the WebVTT file)
+ * @param {Boolean} [manualCleanup=true] if set to false, the TextTrack will be
+ * automatically removed from the video element whenever the source changes
+ * @return {HTMLTrackElement} An Html Track Element.
+ * This can be an emulated {@link HTMLTrackElement} or a native one.
+ * @deprecated The default value of the "manualCleanup" parameter will default
+ * to "false" in upcoming versions of Video.js
+ */
+
+
+ Html5.prototype.addRemoteTextTrack = function addRemoteTextTrack(options, manualCleanup) {
+ var htmlTrackElement = _Tech.prototype.addRemoteTextTrack.call(this, options, manualCleanup);
+
+ if (this.featuresNativeTextTracks) {
+ this.el().appendChild(htmlTrackElement);
+ }
+
+ return htmlTrackElement;
+ };
+
+ /**
+ * Remove remote `TextTrack` from `TextTrackList` object
+ *
+ * @param {TextTrack} track
+ * `TextTrack` object to remove
+ */
+
+
+ Html5.prototype.removeRemoteTextTrack = function removeRemoteTextTrack(track) {
+ _Tech.prototype.removeRemoteTextTrack.call(this, track);
+
+ if (this.featuresNativeTextTracks) {
+ var tracks = this.$$('track');
+
+ var i = tracks.length;
+
+ while (i--) {
+ if (track === tracks[i] || track === tracks[i].track) {
+ this.el().removeChild(tracks[i]);
+ }
+ }
+ }
+ };
+
+ /**
+ * Get the value of `playsinline` from the media element. `playsinline` indicates
+ * to the browser that non-fullscreen playback is preferred when fullscreen
+ * playback is the native default, such as in iOS Safari.
+ *
+ * @method Html5#playsinline
+ * @return {boolean}
+ * - The value of `playsinline` from the media element.
+ * - True indicates that the media should play inline.
+ * - False indicates that the media should not play inline.
+ *
+ * @see [Spec]{@link https://html.spec.whatwg.org/#attr-video-playsinline}
+ */
+
+
+ Html5.prototype.playsinline = function playsinline() {
+ return this.el_.hasAttribute('playsinline');
+ };
+
+ /**
+ * Set the value of `playsinline` from the media element. `playsinline` indicates
+ * to the browser that non-fullscreen playback is preferred when fullscreen
+ * playback is the native default, such as in iOS Safari.
+ *
+ * @method Html5#setPlaysinline
+ * @param {boolean} playsinline
+ * - True indicates that the media should play inline.
+ * - False indicates that the media should not play inline.
+ *
+ * @see [Spec]{@link https://html.spec.whatwg.org/#attr-video-playsinline}
+ */
+
+
+ Html5.prototype.setPlaysinline = function setPlaysinline(value) {
+ if (value) {
+ this.el_.setAttribute('playsinline', 'playsinline');
+ } else {
+ this.el_.removeAttribute('playsinline');
+ }
+ };
+
+ /**
+ * Gets available media playback quality metrics as specified by the W3C's Media
+ * Playback Quality API.
+ *
+ * @see [Spec]{@link https://wicg.github.io/media-playback-quality}
+ *
+ * @return {Object}
+ * An object with supported media playback quality metrics
+ */
+
+
+ Html5.prototype.getVideoPlaybackQuality = function getVideoPlaybackQuality() {
+ if (typeof this.el().getVideoPlaybackQuality === 'function') {
+ return this.el().getVideoPlaybackQuality();
+ }
+
+ var videoPlaybackQuality = {};
+
+ if (typeof this.el().webkitDroppedFrameCount !== 'undefined' && typeof this.el().webkitDecodedFrameCount !== 'undefined') {
+ videoPlaybackQuality.droppedVideoFrames = this.el().webkitDroppedFrameCount;
+ videoPlaybackQuality.totalVideoFrames = this.el().webkitDecodedFrameCount;
+ }
+
+ if (_window2['default'].performance && typeof _window2['default'].performance.now === 'function') {
+ videoPlaybackQuality.creationTime = _window2['default'].performance.now();
+ } else if (_window2['default'].performance && _window2['default'].performance.timing && typeof _window2['default'].performance.timing.navigationStart === 'number') {
+ videoPlaybackQuality.creationTime = _window2['default'].Date.now() - _window2['default'].performance.timing.navigationStart;
+ }
+
+ return videoPlaybackQuality;
+ };
+
+ return Html5;
+}(_tech2['default']);
+
+/* HTML5 Support Testing ---------------------------------------------------- */
+
+if (Dom.isReal()) {
+
+ /**
+ * Element for testing browser HTML5 media capabilities
+ *
+ * @type {Element}
+ * @constant
+ * @private
+ */
+ Html5.TEST_VID = _document2['default'].createElement('video');
+ var track = _document2['default'].createElement('track');
+
+ track.kind = 'captions';
+ track.srclang = 'en';
+ track.label = 'English';
+ Html5.TEST_VID.appendChild(track);
+}
+
+/**
+ * Check if HTML5 media is supported by this browser/device.
+ *
+ * @return {boolean}
+ * - True if HTML5 media is supported.
+ * - False if HTML5 media is not supported.
+ */
+Html5.isSupported = function () {
+ // IE9 with no Media Player is a LIAR! (#984)
+ try {
+ Html5.TEST_VID.volume = 0.5;
+ } catch (e) {
+ return false;
+ }
+
+ return !!(Html5.TEST_VID && Html5.TEST_VID.canPlayType);
+};
+
+/**
+ * Check if the tech can support the given type
+ *
+ * @param {string} type
+ * The mimetype to check
+ * @return {string} 'probably', 'maybe', or '' (empty string)
+ */
+Html5.canPlayType = function (type) {
+ return Html5.TEST_VID.canPlayType(type);
+};
+
+/**
+ * Check if the tech can support the given source
+ * @param {Object} srcObj
+ * The source object
+ * @param {Object} options
+ * The options passed to the tech
+ * @return {string} 'probably', 'maybe', or '' (empty string)
+ */
+Html5.canPlaySource = function (srcObj, options) {
+ return Html5.canPlayType(srcObj.type);
+};
+
+/**
+ * Check if the volume can be changed in this browser/device.
+ * Volume cannot be changed in a lot of mobile devices.
+ * Specifically, it can't be changed from 1 on iOS.
+ *
+ * @return {boolean}
+ * - True if volume can be controlled
+ * - False otherwise
+ */
+Html5.canControlVolume = function () {
+ // IE will error if Windows Media Player not installed #3315
+ try {
+ var volume = Html5.TEST_VID.volume;
+
+ Html5.TEST_VID.volume = volume / 2 + 0.1;
+ return volume !== Html5.TEST_VID.volume;
+ } catch (e) {
+ return false;
+ }
+};
+
+/**
+ * Check if the playback rate can be changed in this browser/device.
+ *
+ * @return {boolean}
+ * - True if playback rate can be controlled
+ * - False otherwise
+ */
+Html5.canControlPlaybackRate = function () {
+ // Playback rate API is implemented in Android Chrome, but doesn't do anything
+ // https://github.com/videojs/video.js/issues/3180
+ if (browser.IS_ANDROID && browser.IS_CHROME && browser.CHROME_VERSION < 58) {
+ return false;
+ }
+ // IE will error if Windows Media Player not installed #3315
+ try {
+ var playbackRate = Html5.TEST_VID.playbackRate;
+
+ Html5.TEST_VID.playbackRate = playbackRate / 2 + 0.1;
+ return playbackRate !== Html5.TEST_VID.playbackRate;
+ } catch (e) {
+ return false;
+ }
+};
+
+/**
+ * Check to see if native `TextTrack`s are supported by this browser/device.
+ *
+ * @return {boolean}
+ * - True if native `TextTrack`s are supported.
+ * - False otherwise
+ */
+Html5.supportsNativeTextTracks = function () {
+ return browser.IS_ANY_SAFARI;
+};
+
+/**
+ * Check to see if native `VideoTrack`s are supported by this browser/device
+ *
+ * @return {boolean}
+ * - True if native `VideoTrack`s are supported.
+ * - False otherwise
+ */
+Html5.supportsNativeVideoTracks = function () {
+ return !!(Html5.TEST_VID && Html5.TEST_VID.videoTracks);
+};
+
+/**
+ * Check to see if native `AudioTrack`s are supported by this browser/device
+ *
+ * @return {boolean}
+ * - True if native `AudioTrack`s are supported.
+ * - False otherwise
+ */
+Html5.supportsNativeAudioTracks = function () {
+ return !!(Html5.TEST_VID && Html5.TEST_VID.audioTracks);
+};
+
+/**
+ * An array of events available on the Html5 tech.
+ *
+ * @private
+ * @type {Array}
+ */
+Html5.Events = ['loadstart', 'suspend', 'abort', 'error', 'emptied', 'stalled', 'loadedmetadata', 'loadeddata', 'canplay', 'canplaythrough', 'playing', 'waiting', 'seeking', 'seeked', 'ended', 'durationchange', 'timeupdate', 'progress', 'play', 'pause', 'ratechange', 'resize', 'volumechange'];
+
+/**
+ * Boolean indicating whether the `Tech` supports volume control.
+ *
+ * @type {boolean}
+ * @default {@link Html5.canControlVolume}
+ */
+Html5.prototype.featuresVolumeControl = Html5.canControlVolume();
+
+/**
+ * Boolean indicating whether the `Tech` supports changing the speed at which the media
+ * plays. Examples:
+ * - Set player to play 2x (twice) as fast
+ * - Set player to play 0.5x (half) as fast
+ *
+ * @type {boolean}
+ * @default {@link Html5.canControlPlaybackRate}
+ */
+Html5.prototype.featuresPlaybackRate = Html5.canControlPlaybackRate();
+
+/**
+ * Boolean indicating whether the `HTML5` tech currently supports the media element
+ * moving in the DOM. iOS breaks if you move the media element, so this is set this to
+ * false there. Everywhere else this should be true.
+ *
+ * @type {boolean}
+ * @default
+ */
+Html5.prototype.movingMediaElementInDOM = !browser.IS_IOS;
+
+// TODO: Previous comment: No longer appears to be used. Can probably be removed.
+// Is this true?
+/**
+ * Boolean indicating whether the `HTML5` tech currently supports automatic media resize
+ * when going into fullscreen.
+ *
+ * @type {boolean}
+ * @default
+ */
+Html5.prototype.featuresFullscreenResize = true;
+
+/**
+ * Boolean indicating whether the `HTML5` tech currently supports the progress event.
+ * If this is false, manual `progress` events will be triggred instead.
+ *
+ * @type {boolean}
+ * @default
+ */
+Html5.prototype.featuresProgressEvents = true;
+
+/**
+ * Boolean indicating whether the `HTML5` tech currently supports the timeupdate event.
+ * If this is false, manual `timeupdate` events will be triggred instead.
+ *
+ * @default
+ */
+Html5.prototype.featuresTimeupdateEvents = true;
+
+/**
+ * Boolean indicating whether the `HTML5` tech currently supports native `TextTrack`s.
+ *
+ * @type {boolean}
+ * @default {@link Html5.supportsNativeTextTracks}
+ */
+Html5.prototype.featuresNativeTextTracks = Html5.supportsNativeTextTracks();
+
+/**
+ * Boolean indicating whether the `HTML5` tech currently supports native `VideoTrack`s.
+ *
+ * @type {boolean}
+ * @default {@link Html5.supportsNativeVideoTracks}
+ */
+Html5.prototype.featuresNativeVideoTracks = Html5.supportsNativeVideoTracks();
+
+/**
+ * Boolean indicating whether the `HTML5` tech currently supports native `AudioTrack`s.
+ *
+ * @type {boolean}
+ * @default {@link Html5.supportsNativeAudioTracks}
+ */
+Html5.prototype.featuresNativeAudioTracks = Html5.supportsNativeAudioTracks();
+
+// HTML5 Feature detection and Device Fixes --------------------------------- //
+var canPlayType = Html5.TEST_VID && Html5.TEST_VID.constructor.prototype.canPlayType;
+var mpegurlRE = /^application\/(?:x-|vnd\.apple\.)mpegurl/i;
+var mp4RE = /^video\/mp4/i;
+
+Html5.patchCanPlayType = function () {
+
+ // Android 4.0 and above can play HLS to some extent but it reports being unable to do so
+ if (browser.ANDROID_VERSION >= 4.0 && !browser.IS_FIREFOX) {
+ Html5.TEST_VID.constructor.prototype.canPlayType = function (type) {
+ if (type && mpegurlRE.test(type)) {
+ return 'maybe';
+ }
+ return canPlayType.call(this, type);
+ };
+
+ // Override Android 2.2 and less canPlayType method which is broken
+ } else if (browser.IS_OLD_ANDROID) {
+ Html5.TEST_VID.constructor.prototype.canPlayType = function (type) {
+ if (type && mp4RE.test(type)) {
+ return 'maybe';
+ }
+ return canPlayType.call(this, type);
+ };
+ }
+};
+
+Html5.unpatchCanPlayType = function () {
+ var r = Html5.TEST_VID.constructor.prototype.canPlayType;
+
+ Html5.TEST_VID.constructor.prototype.canPlayType = canPlayType;
+ return r;
+};
+
+// by default, patch the media element
+Html5.patchCanPlayType();
+
+Html5.disposeMediaElement = function (el) {
+ if (!el) {
+ return;
+ }
+
+ if (el.parentNode) {
+ el.parentNode.removeChild(el);
+ }
+
+ // remove any child track or source nodes to prevent their loading
+ while (el.hasChildNodes()) {
+ el.removeChild(el.firstChild);
+ }
+
+ // remove any src reference. not setting `src=''` because that causes a warning
+ // in firefox
+ el.removeAttribute('src');
+
+ // force the media element to update its loading state by calling load()
+ // however IE on Windows 7N has a bug that throws an error so need a try/catch (#793)
+ if (typeof el.load === 'function') {
+ // wrapping in an iife so it's not deoptimized (#1060#discussion_r10324473)
+ (function () {
+ try {
+ el.load();
+ } catch (e) {
+ // not supported
+ }
+ })();
+ }
+};
+
+Html5.resetMediaElement = function (el) {
+ if (!el) {
+ return;
+ }
+
+ var sources = el.querySelectorAll('source');
+ var i = sources.length;
+
+ while (i--) {
+ el.removeChild(sources[i]);
+ }
+
+ // remove any src reference.
+ // not setting `src=''` because that throws an error
+ el.removeAttribute('src');
+
+ if (typeof el.load === 'function') {
+ // wrapping in an iife so it's not deoptimized (#1060#discussion_r10324473)
+ (function () {
+ try {
+ el.load();
+ } catch (e) {
+ // satisfy linter
+ }
+ })();
+ }
+};
+
+/* Native HTML5 element property wrapping ----------------------------------- */
+// Wrap native properties with a getter
+[
+/**
+ * Get the value of `paused` from the media element. `paused` indicates whether the media element
+ * is currently paused or not.
+ *
+ * @method Html5#paused
+ * @return {boolean}
+ * The value of `paused` from the media element.
+ *
+ * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-paused}
+ */
+'paused',
+
+/**
+ * Get the value of `currentTime` from the media element. `currentTime` indicates
+ * the current second that the media is at in playback.
+ *
+ * @method Html5#currentTime
+ * @return {number}
+ * The value of `currentTime` from the media element.
+ *
+ * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-currenttime}
+ */
+'currentTime',
+
+/**
+ * Get the value of `buffered` from the media element. `buffered` is a `TimeRange`
+ * object that represents the parts of the media that are already downloaded and
+ * available for playback.
+ *
+ * @method Html5#buffered
+ * @return {TimeRange}
+ * The value of `buffered` from the media element.
+ *
+ * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-buffered}
+ */
+'buffered',
+
+/**
+ * Get the value of `volume` from the media element. `volume` indicates
+ * the current playback volume of audio for a media. `volume` will be a value from 0
+ * (silent) to 1 (loudest and default).
+ *
+ * @method Html5#volume
+ * @return {number}
+ * The value of `volume` from the media element. Value will be between 0-1.
+ *
+ * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-a-volume}
+ */
+'volume',
+
+/**
+ * Get the value of `muted` from the media element. `muted` indicates
+ * that the volume for the media should be set to silent. This does not actually change
+ * the `volume` attribute.
+ *
+ * @method Html5#muted
+ * @return {boolean}
+ * - True if the value of `volume` should be ignored and the audio set to silent.
+ * - False if the value of `volume` should be used.
+ *
+ * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-muted}
+ */
+'muted',
+
+/**
+ * Get the value of `defaultMuted` from the media element. `defaultMuted` indicates
+ * that the volume for the media should be set to silent when the video first starts.
+ * This does not actually change the `volume` attribute. After playback has started `muted`
+ * will indicate the current status of the volume and `defaultMuted` will not.
+ *
+ * @method Html5.prototype.defaultMuted
+ * @return {boolean}
+ * - True if the value of `volume` should be ignored and the audio set to silent.
+ * - False if the value of `volume` should be used.
+ *
+ * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-defaultmuted}
+ */
+'defaultMuted',
+
+/**
+ * Get the value of `poster` from the media element. `poster` indicates
+ * that the url of an image file that can/will be shown when no media data is available.
+ *
+ * @method Html5#poster
+ * @return {string}
+ * The value of `poster` from the media element. Value will be a url to an
+ * image.
+ *
+ * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-video-poster}
+ */
+'poster',
+
+/**
+ * Get the value of `preload` from the media element. `preload` indicates
+ * what should download before the media is interacted with. It can have the following
+ * values:
+ * - none: nothing should be downloaded
+ * - metadata: poster and the first few frames of the media may be downloaded to get
+ * media dimensions and other metadata
+ * - auto: allow the media and metadata for the media to be downloaded before
+ * interaction
+ *
+ * @method Html5#preload
+ * @return {string}
+ * The value of `preload` from the media element. Will be 'none', 'metadata',
+ * or 'auto'.
+ *
+ * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-media-preload}
+ */
+'preload',
+
+/**
+ * Get the value of `autoplay` from the media element. `autoplay` indicates
+ * that the media should start to play as soon as the page is ready.
+ *
+ * @method Html5#autoplay
+ * @return {boolean}
+ * - The value of `autoplay` from the media element.
+ * - True indicates that the media should start as soon as the page loads.
+ * - False indicates that the media should not start as soon as the page loads.
+ *
+ * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-media-autoplay}
+ */
+'autoplay',
+
+/**
+ * Get the value of `controls` from the media element. `controls` indicates
+ * whether the native media controls should be shown or hidden.
+ *
+ * @method Html5#controls
+ * @return {boolean}
+ * - The value of `controls` from the media element.
+ * - True indicates that native controls should be showing.
+ * - False indicates that native controls should be hidden.
+ *
+ * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-media-controls}
+ */
+'controls',
+
+/**
+ * Get the value of `loop` from the media element. `loop` indicates
+ * that the media should return to the start of the media and continue playing once
+ * it reaches the end.
+ *
+ * @method Html5#loop
+ * @return {boolean}
+ * - The value of `loop` from the media element.
+ * - True indicates that playback should seek back to start once
+ * the end of a media is reached.
+ * - False indicates that playback should not loop back to the start when the
+ * end of the media is reached.
+ *
+ * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-media-loop}
+ */
+'loop',
+
+/**
+ * Get the value of the `error` from the media element. `error` indicates any
+ * MediaError that may have occured during playback. If error returns null there is no
+ * current error.
+ *
+ * @method Html5#error
+ * @return {MediaError|null}
+ * The value of `error` from the media element. Will be `MediaError` if there
+ * is a current error and null otherwise.
+ *
+ * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-error}
+ */
+'error',
+
+/**
+ * Get the value of `seeking` from the media element. `seeking` indicates whether the
+ * media is currently seeking to a new position or not.
+ *
+ * @method Html5#seeking
+ * @return {boolean}
+ * - The value of `seeking` from the media element.
+ * - True indicates that the media is currently seeking to a new position.
+ * - Flase indicates that the media is not seeking to a new position at this time.
+ *
+ * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-seeking}
+ */
+'seeking',
+
+/**
+ * Get the value of `seekable` from the media element. `seekable` returns a
+ * `TimeRange` object indicating ranges of time that can currently be `seeked` to.
+ *
+ * @method Html5#seekable
+ * @return {TimeRange}
+ * The value of `seekable` from the media element. A `TimeRange` object
+ * indicating the current ranges of time that can be seeked to.
+ *
+ * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-seekable}
+ */
+'seekable',
+
+/**
+ * Get the value of `ended` from the media element. `ended` indicates whether
+ * the media has reached the end or not.
+ *
+ * @method Html5#ended
+ * @return {boolean}
+ * - The value of `ended` from the media element.
+ * - True indicates that the media has ended.
+ * - False indicates that the media has not ended.
+ *
+ * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-ended}
+ */
+'ended',
+
+/**
+ * Get the value of `defaultMuted` from the media element. `defaultMuted` indicates
+ * whether the media should start muted or not. Only changes the default state of the
+ * media. `muted` and `defaultMuted` can have different values. {@link Html5#muted} indicates the
+ * current state.
+ *
+ * @method Html5#defaultMuted
+ * @return {boolean}
+ * - The value of `defaultMuted` from the media element.
+ * - True indicates that the media should start muted.
+ * - False indicates that the media should not start muted
+ *
+ * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-defaultmuted}
+ */
+'defaultMuted',
+
+/**
+ * Get the value of `playbackRate` from the media element. `playbackRate` indicates
+ * the rate at which the media is currently playing back. Examples:
+ * - if playbackRate is set to 2, media will play twice as fast.
+ * - if playbackRate is set to 0.5, media will play half as fast.
+ *
+ * @method Html5#playbackRate
+ * @return {number}
+ * The value of `playbackRate` from the media element. A number indicating
+ * the current playback speed of the media, where 1 is normal speed.
+ *
+ * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-playbackrate}
+ */
+'playbackRate',
+
+/**
+ * Get the value of `defaultPlaybackRate` from the media element. `defaultPlaybackRate` indicates
+ * the rate at which the media is currently playing back. This value will not indicate the current
+ * `playbackRate` after playback has started, use {@link Html5#playbackRate} for that.
+ *
+ * Examples:
+ * - if defaultPlaybackRate is set to 2, media will play twice as fast.
+ * - if defaultPlaybackRate is set to 0.5, media will play half as fast.
+ *
+ * @method Html5.prototype.defaultPlaybackRate
+ * @return {number}
+ * The value of `defaultPlaybackRate` from the media element. A number indicating
+ * the current playback speed of the media, where 1 is normal speed.
+ *
+ * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-playbackrate}
+ */
+'defaultPlaybackRate',
+
+/**
+ * Get the value of `played` from the media element. `played` returns a `TimeRange`
+ * object representing points in the media timeline that have been played.
+ *
+ * @method Html5#played
+ * @return {TimeRange}
+ * The value of `played` from the media element. A `TimeRange` object indicating
+ * the ranges of time that have been played.
+ *
+ * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-played}
+ */
+'played',
+
+/**
+ * Get the value of `networkState` from the media element. `networkState` indicates
+ * the current network state. It returns an enumeration from the following list:
+ * - 0: NETWORK_EMPTY
+ * - 1: NEWORK_IDLE
+ * - 2: NETWORK_LOADING
+ * - 3: NETWORK_NO_SOURCE
+ *
+ * @method Html5#networkState
+ * @return {number}
+ * The value of `networkState` from the media element. This will be a number
+ * from the list in the description.
+ *
+ * @see [Spec] {@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-networkstate}
+ */
+'networkState',
+
+/**
+ * Get the value of `readyState` from the media element. `readyState` indicates
+ * the current state of the media element. It returns an enumeration from the
+ * following list:
+ * - 0: HAVE_NOTHING
+ * - 1: HAVE_METADATA
+ * - 2: HAVE_CURRENT_DATA
+ * - 3: HAVE_FUTURE_DATA
+ * - 4: HAVE_ENOUGH_DATA
+ *
+ * @method Html5#readyState
+ * @return {number}
+ * The value of `readyState` from the media element. This will be a number
+ * from the list in the description.
+ *
+ * @see [Spec] {@link https://www.w3.org/TR/html5/embedded-content-0.html#ready-states}
+ */
+'readyState',
+
+/**
+ * Get the value of `videoWidth` from the video element. `videoWidth` indicates
+ * the current width of the video in css pixels.
+ *
+ * @method Html5#videoWidth
+ * @return {number}
+ * The value of `videoWidth` from the video element. This will be a number
+ * in css pixels.
+ *
+ * @see [Spec] {@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-video-videowidth}
+ */
+'videoWidth',
+
+/**
+ * Get the value of `videoHeight` from the video element. `videoHeigth` indicates
+ * the current height of the video in css pixels.
+ *
+ * @method Html5#videoHeight
+ * @return {number}
+ * The value of `videoHeight` from the video element. This will be a number
+ * in css pixels.
+ *
+ * @see [Spec] {@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-video-videowidth}
+ */
+'videoHeight'].forEach(function (prop) {
+ Html5.prototype[prop] = function () {
+ return this.el_[prop];
+ };
+});
+
+// Wrap native properties with a setter in this format:
+// set + toTitleCase(name)
+[
+/**
+ * Set the value of `volume` on the media element. `volume` indicates the current
+ * audio level as a percentage in decimal form. This means that 1 is 100%, 0.5 is 50%, and
+ * so on.
+ *
+ * @method Html5#setVolume
+ * @param {number} percentAsDecimal
+ * The volume percent as a decimal. Valid range is from 0-1.
+ *
+ * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-a-volume}
+ */
+'volume',
+
+/**
+ * Set the value of `muted` on the media element. `muted` indicates that the current
+ * audio level should be silent.
+ *
+ * @method Html5#setMuted
+ * @param {boolean} muted
+ * - True if the audio should be set to silent
+ * - False otherwise
+ *
+ * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-muted}
+ */
+'muted',
+
+/**
+ * Set the value of `defaultMuted` on the media element. `defaultMuted` indicates that the current
+ * audio level should be silent, but will only effect the muted level on intial playback..
+ *
+ * @method Html5.prototype.setDefaultMuted
+ * @param {boolean} defaultMuted
+ * - True if the audio should be set to silent
+ * - False otherwise
+ *
+ * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-defaultmuted}
+ */
+'defaultMuted',
+
+/**
+ * Set the value of `src` on the media element. `src` indicates the current
+ * {@link Tech~SourceObject} for the media.
+ *
+ * @method Html5#setSrc
+ * @param {Tech~SourceObject} src
+ * The source object to set as the current source.
+ *
+ * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-src}
+ */
+'src',
+
+/**
+ * Set the value of `poster` on the media element. `poster` is the url to
+ * an image file that can/will be shown when no media data is available.
+ *
+ * @method Html5#setPoster
+ * @param {string} poster
+ * The url to an image that should be used as the `poster` for the media
+ * element.
+ *
+ * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-media-poster}
+ */
+'poster',
+
+/**
+ * Set the value of `preload` on the media element. `preload` indicates
+ * what should download before the media is interacted with. It can have the following
+ * values:
+ * - none: nothing should be downloaded
+ * - metadata: poster and the first few frames of the media may be downloaded to get
+ * media dimensions and other metadata
+ * - auto: allow the media and metadata for the media to be downloaded before
+ * interaction
+ *
+ * @method Html5#setPreload
+ * @param {string} preload
+ * The value of `preload` to set on the media element. Must be 'none', 'metadata',
+ * or 'auto'.
+ *
+ * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-media-preload}
+ */
+'preload',
+
+/**
+ * Set the value of `autoplay` on the media element. `autoplay` indicates
+ * that the media should start to play as soon as the page is ready.
+ *
+ * @method Html5#setAutoplay
+ * @param {boolean} autoplay
+ * - True indicates that the media should start as soon as the page loads.
+ * - False indicates that the media should not start as soon as the page loads.
+ *
+ * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-media-autoplay}
+ */
+'autoplay',
+
+/**
+ * Set the value of `loop` on the media element. `loop` indicates
+ * that the media should return to the start of the media and continue playing once
+ * it reaches the end.
+ *
+ * @method Html5#setLoop
+ * @param {boolean} loop
+ * - True indicates that playback should seek back to start once
+ * the end of a media is reached.
+ * - False indicates that playback should not loop back to the start when the
+ * end of the media is reached.
+ *
+ * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-media-loop}
+ */
+'loop',
+
+/**
+ * Set the value of `playbackRate` on the media element. `playbackRate` indicates
+ * the rate at which the media should play back. Examples:
+ * - if playbackRate is set to 2, media will play twice as fast.
+ * - if playbackRate is set to 0.5, media will play half as fast.
+ *
+ * @method Html5#setPlaybackRate
+ * @return {number}
+ * The value of `playbackRate` from the media element. A number indicating
+ * the current playback speed of the media, where 1 is normal speed.
+ *
+ * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-playbackrate}
+ */
+'playbackRate',
+
+/**
+ * Set the value of `defaultPlaybackRate` on the media element. `defaultPlaybackRate` indicates
+ * the rate at which the media should play back upon initial startup. Changing this value
+ * after a video has started will do nothing. Instead you should used {@link Html5#setPlaybackRate}.
+ *
+ * Example Values:
+ * - if playbackRate is set to 2, media will play twice as fast.
+ * - if playbackRate is set to 0.5, media will play half as fast.
+ *
+ * @method Html5.prototype.setDefaultPlaybackRate
+ * @return {number}
+ * The value of `defaultPlaybackRate` from the media element. A number indicating
+ * the current playback speed of the media, where 1 is normal speed.
+ *
+ * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-defaultplaybackrate}
+ */
+'defaultPlaybackRate'].forEach(function (prop) {
+ Html5.prototype['set' + (0, _toTitleCase2['default'])(prop)] = function (v) {
+ this.el_[prop] = v;
+ };
+});
+
+// wrap native functions with a function
+[
+/**
+ * A wrapper around the media elements `pause` function. This will call the `HTML5`
+ * media elements `pause` function.
+ *
+ * @method Html5#pause
+ * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-pause}
+ */
+'pause',
+
+/**
+ * A wrapper around the media elements `load` function. This will call the `HTML5`s
+ * media element `load` function.
+ *
+ * @method Html5#load
+ * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-load}
+ */
+'load',
+
+/**
+ * A wrapper around the media elements `play` function. This will call the `HTML5`s
+ * media element `play` function.
+ *
+ * @method Html5#play
+ * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-play}
+ */
+'play'].forEach(function (prop) {
+ Html5.prototype[prop] = function () {
+ return this.el_[prop]();
+ };
+});
+
+_tech2['default'].withSourceHandlers(Html5);
+
+/**
+ * Native source handler for Html5, simply passes the source to the media element.
+ *
+ * @proprety {Tech~SourceObject} source
+ * The source object
+ *
+ * @proprety {Html5} tech
+ * The instance of the HTML5 tech.
+ */
+Html5.nativeSourceHandler = {};
+
+/**
+ * Check if the media element can play the given mime type.
+ *
+ * @param {string} type
+ * The mimetype to check
+ *
+ * @return {string}
+ * 'probably', 'maybe', or '' (empty string)
+ */
+Html5.nativeSourceHandler.canPlayType = function (type) {
+ // IE9 on Windows 7 without MediaPlayer throws an error here
+ // https://github.com/videojs/video.js/issues/519
+ try {
+ return Html5.TEST_VID.canPlayType(type);
+ } catch (e) {
+ return '';
+ }
+};
+
+/**
+ * Check if the media element can handle a source natively.
+ *
+ * @param {Tech~SourceObject} source
+ * The source object
+ *
+ * @param {Object} [options]
+ * Options to be passed to the tech.
+ *
+ * @return {string}
+ * 'probably', 'maybe', or '' (empty string).
+ */
+Html5.nativeSourceHandler.canHandleSource = function (source, options) {
+
+ // If a type was provided we should rely on that
+ if (source.type) {
+ return Html5.nativeSourceHandler.canPlayType(source.type);
+
+ // If no type, fall back to checking 'video/[EXTENSION]'
+ } else if (source.src) {
+ var ext = Url.getFileExtension(source.src);
+
+ return Html5.nativeSourceHandler.canPlayType('video/' + ext);
+ }
+
+ return '';
+};
+
+/**
+ * Pass the source to the native media element.
+ *
+ * @param {Tech~SourceObject} source
+ * The source object
+ *
+ * @param {Html5} tech
+ * The instance of the Html5 tech
+ *
+ * @param {Object} [options]
+ * The options to pass to the source
+ */
+Html5.nativeSourceHandler.handleSource = function (source, tech, options) {
+ tech.setSrc(source.src);
+};
+
+/**
+ * A noop for the native dispose function, as cleanup is not needed.
+ */
+Html5.nativeSourceHandler.dispose = function () {};
+
+// Register the native source handler
+Html5.registerSourceHandler(Html5.nativeSourceHandler);
+
+_tech2['default'].registerTech('Html5', Html5);
+exports['default'] = Html5;
+
+},{"100":100,"103":103,"64":64,"77":77,"81":81,"85":85,"91":91,"92":92,"93":93,"96":96,"97":97,"99":99}],62:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+var _tech = _dereq_(64);
+
+var _tech2 = _interopRequireDefault(_tech);
+
+var _toTitleCase = _dereq_(96);
+
+var _toTitleCase2 = _interopRequireDefault(_toTitleCase);
+
+var _mergeOptions = _dereq_(92);
+
+var _mergeOptions2 = _interopRequireDefault(_mergeOptions);
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file loader.js
+ */
+
+
+/**
+ * The `MediaLoader` is the `Component` that decides which playback technology to load
+ * when a player is initialized.
+ *
+ * @extends Component
+ */
+var MediaLoader = function (_Component) {
+ _inherits(MediaLoader, _Component);
+
+ /**
+ * Create an instance of this class.
+ *
+ * @param {Player} player
+ * The `Player` that this class should attach to.
+ *
+ * @param {Object} [options]
+ * The key/value stroe of player options.
+ *
+ * @param {Component~ReadyCallback} [ready]
+ * The function that is run when this component is ready.
+ */
+ function MediaLoader(player, options, ready) {
+ _classCallCheck(this, MediaLoader);
+
+ // MediaLoader has no element
+ var options_ = (0, _mergeOptions2['default'])({ createEl: false }, options);
+
+ // If there are no sources when the player is initialized,
+ // load the first supported playback technology.
+
+ var _this = _possibleConstructorReturn(this, _Component.call(this, player, options_, ready));
+
+ if (!options.playerOptions.sources || options.playerOptions.sources.length === 0) {
+ for (var i = 0, j = options.playerOptions.techOrder; i < j.length; i++) {
+ var techName = (0, _toTitleCase2['default'])(j[i]);
+ var tech = _tech2['default'].getTech(techName);
+
+ // Support old behavior of techs being registered as components.
+ // Remove once that deprecated behavior is removed.
+ if (!techName) {
+ tech = _component2['default'].getComponent(techName);
+ }
+
+ // Check if the browser supports this technology
+ if (tech && tech.isSupported()) {
+ player.loadTech_(techName);
+ break;
+ }
+ }
+ } else {
+ // Loop through playback technologies (HTML5, Flash) and check for support.
+ // Then load the best source.
+ // A few assumptions here:
+ // All playback technologies respect preload false.
+ player.src(options.playerOptions.sources);
+ }
+ return _this;
+ }
+
+ return MediaLoader;
+}(_component2['default']);
+
+_component2['default'].registerComponent('MediaLoader', MediaLoader);
+exports['default'] = MediaLoader;
+
+},{"5":5,"64":64,"92":92,"96":96}],63:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+exports.allowedSetters = exports.allowedGetters = undefined;
+exports.use = use;
+exports.getMiddleware = getMiddleware;
+exports.setSource = setSource;
+exports.setTech = setTech;
+exports.get = get;
+exports.set = set;
+
+var _obj = _dereq_(93);
+
+var middlewares = {};
+
+function use(type, middleware) {
+ middlewares[type] = middlewares[type] || [];
+ middlewares[type].push(middleware);
+}
+
+function getMiddleware(type) {
+ if (type) {
+ return middlewares[type];
+ }
+
+ return middlewares;
+}
+
+function setSource(player, src, next) {
+ player.setTimeout(function () {
+ return setSourceHelper(src, middlewares[src.type], next, player);
+ }, 1);
+}
+
+function setTech(middleware, tech) {
+ middleware.forEach(function (mw) {
+ return mw.setTech && mw.setTech(tech);
+ });
+}
+
+function get(middleware, tech, method) {
+ return middleware.reduceRight(middlewareIterator(method), tech[method]());
+}
+
+function set(middleware, tech, method, arg) {
+ return tech[method](middleware.reduce(middlewareIterator(method), arg));
+}
+
+var allowedGetters = exports.allowedGetters = {
+ buffered: 1,
+ currentTime: 1,
+ duration: 1,
+ seekable: 1,
+ played: 1
+};
+
+var allowedSetters = exports.allowedSetters = {
+ setCurrentTime: 1
+};
+
+function middlewareIterator(method) {
+ return function (value, mw) {
+ if (mw[method]) {
+ return mw[method](value);
+ }
+
+ return value;
+ };
+}
+
+function setSourceHelper() {
+ var src = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};
+ var middleware = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : [];
+ var next = arguments[2];
+ var player = arguments[3];
+ var acc = arguments.length > 4 && arguments[4] !== undefined ? arguments[4] : [];
+ var lastRun = arguments.length > 5 && arguments[5] !== undefined ? arguments[5] : false;
+ var mwFactory = middleware[0],
+ mwrest = middleware.slice(1);
+
+ // if mwFactory is a string, then we're at a fork in the road
+
+ if (typeof mwFactory === 'string') {
+ setSourceHelper(src, middlewares[mwFactory], next, player, acc, lastRun);
+
+ // if we have an mwFactory, call it with the player to get the mw,
+ // then call the mw's setSource method
+ } else if (mwFactory) {
+ var mw = mwFactory(player);
+
+ mw.setSource((0, _obj.assign)({}, src), function (err, _src) {
+
+ // something happened, try the next middleware on the current level
+ // make sure to use the old src
+ if (err) {
+ return setSourceHelper(src, mwrest, next, player, acc, lastRun);
+ }
+
+ // we've succeeded, now we need to go deeper
+ acc.push(mw);
+
+ // if it's the same time, continue does the current chain
+ // otherwise, we want to go down the new chain
+ setSourceHelper(_src, src.type === _src.type ? mwrest : middlewares[_src.type], next, player, acc, lastRun);
+ });
+ } else if (mwrest.length) {
+ setSourceHelper(src, mwrest, next, player, acc, lastRun);
+ } else if (lastRun) {
+ next(src, acc);
+ } else {
+ setSourceHelper(src, middlewares['*'], next, player, acc, true);
+ }
+}
+
+},{"93":93}],64:[function(_dereq_,module,exports){
+'use strict';
+
+exports.__esModule = true;
+
+var _component = _dereq_(5);
+
+var _component2 = _interopRequireDefault(_component);
+
+var _mergeOptions = _dereq_(92);
+
+var _mergeOptions2 = _interopRequireDefault(_mergeOptions);
+
+var _fn = _dereq_(88);
+
+var Fn = _interopRequireWildcard(_fn);
+
+var _log = _dereq_(91);
+
+var _log2 = _interopRequireDefault(_log);
+
+var _timeRanges = _dereq_(95);
+
+var _buffer = _dereq_(82);
+
+var _mediaError = _dereq_(49);
+
+var _mediaError2 = _interopRequireDefault(_mediaError);
+
+var _window = _dereq_(100);
+
+var _window2 = _interopRequireDefault(_window);
+
+var _document = _dereq_(99);
+
+var _document2 = _interopRequireDefault(_document);
+
+var _obj = _dereq_(93);
+
+var _trackTypes = _dereq_(77);
+
+var TRACK_TYPES = _interopRequireWildcard(_trackTypes);
+
+var _toTitleCase = _dereq_(96);
+
+var _toTitleCase2 = _interopRequireDefault(_toTitleCase);
+
+function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
+
+function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
+
+function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
+ * @file tech.js
+ */
+
+/**
+ * An Object containing a structure like: `{src: 'url', type: 'mimetype'}` or string
+ * that just contains the src url alone.
+ * * `var SourceObject = {src: 'http://ex.com/video.mp4', type: 'video/mp4'};`
+ * `var SourceString = 'http://example.com/some-video.mp4';`
+ *
+ * @typedef {Object|string} Tech~SourceObject
+ *
+ * @property {string} src
+ * The url to the source
+ *
+ * @property {string} type
+ * The mime type of the source
+ */
+
+/**
+ * A function used by {@link Tech} to create a new {@link TextTrack}.
+ *
+ * @private
+ *
+ * @param {Tech} self
+ * An instance of the Tech class.
+ *
+ * @param {string} kind
+ * `TextTrack` kind (subtitles, captions, descriptions, chapters, or metadata)
+ *
+ * @param {string} [label]
+ * Label to identify the text track
+ *
+ * @param {string} [language]
+ * Two letter language abbreviation
+ *
+ * @param {Object} [options={}]
+ * An object with additional text track options
+ *
+ * @return {TextTrack}
+ * The text track that was created.
+ */
+function createTrackHelper(self, kind, label, language) {
+ var options = arguments.length > 4 && arguments[4] !== undefined ? arguments[4] : {};
+
+ var tracks = self.textTracks();
+
+ options.kind = kind;
+
+ if (label) {
+ options.label = label;
+ }
+ if (language) {
+ options.language = language;
+ }
+ options.tech = self;
+
+ var track = new TRACK_TYPES.ALL.text.TrackClass(options);
+
+ tracks.addTrack(track);
+
+ return track;
+}
+
+/**
+ * This is the base class for media playback technology controllers, such as
+ * {@link Flash} and {@link HTML5}
+ *
+ * @extends Component
+ */
+
+var Tech = function (_Component) {
+ _inherits(Tech, _Component);
+
+ /**
+ * Create an instance of this Tech.
+ *
+ * @param {Object} [options]
+ * The key/value store of player options.
+ *
+ * @param {Component~ReadyCallback} ready
+ * Callback function to call when the `HTML5` Tech is ready.
+ */
+ function Tech() {
+ var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};
+ var ready = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : function () {};
+
+ _classCallCheck(this, Tech);
+
+ // we don't want the tech to report user activity automatically.
+ // This is done manually in addControlsListeners
+ options.reportTouchActivity = false;
+
+ // keep track of whether the current source has played at all to
+ // implement a very limited played()
+ var _this = _possibleConstructorReturn(this, _Component.call(this, null, options, ready));
+
+ _this.hasStarted_ = false;
+ _this.on('playing', function () {
+ this.hasStarted_ = true;
+ });
+ _this.on('loadstart', function () {
+ this.hasStarted_ = false;
+ });
+
+ TRACK_TYPES.ALL.names.forEach(function (name) {
+ var props = TRACK_TYPES.ALL[name];
+
+ if (options && options[props.getterName]) {
+ _this[props.privateName] = options[props.getterName];
+ }
+ });
+
+ // Manually track progress in cases where the browser/flash player doesn't report it.
+ if (!_this.featuresProgressEvents) {
+ _this.manualProgressOn();
+ }
+
+ // Manually track timeupdates in cases where the browser/flash player doesn't report it.
+ if (!_this.featuresTimeupdateEvents) {
+ _this.manualTimeUpdatesOn();
+ }
+
+ ['Text', 'Audio', 'Video'].forEach(function (track) {
+ if (options['native' + track + 'Tracks'] === false) {
+ _this['featuresNative' + track + 'Tracks'] = false;
+ }
+ });
+
+ if (options.nativeCaptions === false || options.nativeTextTracks === false) {
+ _this.featuresNativeTextTracks = false;
+ } else if (options.nativeCaptions === true || options.nativeTextTracks === true) {
+ _this.featuresNativeTextTracks = true;
+ }
+
+ if (!_this.featuresNativeTextTracks) {
+ _this.emulateTextTracks();
+ }
+
+ _this.autoRemoteTextTracks_ = new TRACK_TYPES.ALL.text.ListClass();
+
+ _this.initTrackListeners();
+
+ // Turn on component tap events only if not using native controls
+ if (!options.nativeControlsForTouch) {
+ _this.emitTapEvents();
+ }
+
+ if (_this.constructor) {
+ _this.name_ = _this.constructor.name || 'Unknown Tech';
+ }
+ return _this;
+ }
+
+ /* Fallbacks for unsupported event types
+ ================================================================================ */
+
+ /**
+ * Polyfill the `progress` event for browsers that don't support it natively.
+ *
+ * @see {@link Tech#trackProgress}
+ */
+
+
+ Tech.prototype.manualProgressOn = function manualProgressOn() {
+ this.on('durationchange', this.onDurationChange);
+
+ this.manualProgress = true;
+
+ // Trigger progress watching when a source begins loading
+ this.one('ready', this.trackProgress);
+ };
+
+ /**
+ * Turn off the polyfill for `progress` events that was created in
+ * {@link Tech#manualProgressOn}
+ */
+
+
+ Tech.prototype.manualProgressOff = function manualProgressOff() {
+ this.manualProgress = false;
+ this.stopTrackingProgress();
+
+ this.off('durationchange', this.onDurationChange);
+ };
+
+ /**
+ * This is used to trigger a `progress` event when the buffered percent changes. It
+ * sets an interval function that will be called every 500 milliseconds to check if the
+ * buffer end percent has changed.
+ *
+ * > This function is called by {@link Tech#manualProgressOn}
+ *
+ * @param {EventTarget~Event} event
+ * The `ready` event that caused this to run.
+ *
+ * @listens Tech#ready
+ * @fires Tech#progress
+ */
+
+
+ Tech.prototype.trackProgress = function trackProgress(event) {
+ this.stopTrackingProgress();
+ this.progressInterval = this.setInterval(Fn.bind(this, function () {
+ // Don't trigger unless buffered amount is greater than last time
+
+ var numBufferedPercent = this.bufferedPercent();
+
+ if (this.bufferedPercent_ !== numBufferedPercent) {
+ /**
+ * See {@link Player#progress}
+ *
+ * @event Tech#progress
+ * @type {EventTarget~Event}
+ */
+ this.trigger('progress');
+ }
+
+ this.bufferedPercent_ = numBufferedPercent;
+
+ if (numBufferedPercent === 1) {
+ this.stopTrackingProgress();
+ }
+ }), 500);
+ };
+
+ /**
+ * Update our internal duration on a `durationchange` event by calling
+ * {@link Tech#duration}.
+ *
+ * @param {EventTarget~Event} event
+ * The `durationchange` event that caused this to run.
+ *
+ * @listens Tech#durationchange
+ */
+
+
+ Tech.prototype.onDurationChange = function onDurationChange(event) {
+ this.duration_ = this.duration();
+ };
+
+ /**
+ * Get and create a `TimeRange` object for buffering.
+ *
+ * @return {TimeRange}
+ * The time range object that was created.
+ */
+
+
+ Tech.prototype.buffered = function buffered() {
+ return (0, _timeRanges.createTimeRange)(0, 0);
+ };
+
+ /**
+ * Get the percentage of the current video that is currently buffered.
+ *
+ * @return {number}
+ * A number from 0 to 1 that represents the decimal percentage of the
+ * video that is buffered.
+ *
+ */
+
+
+ Tech.prototype.bufferedPercent = function bufferedPercent() {
+ return (0, _buffer.bufferedPercent)(this.buffered(), this.duration_);
+ };
+
+ /**
+ * Turn off the polyfill for `progress` events that was created in
+ * {@link Tech#manualProgressOn}
+ * Stop manually tracking progress events by clearing the interval that was set in
+ * {@link Tech#trackProgress}.
+ */
+
+
+ Tech.prototype.stopTrackingProgress = function stopTrackingProgress() {
+ this.clearInterval(this.progressInterval);
+ };
+
+ /**
+ * Polyfill the `timeupdate` event for browsers that don't support it.
+ *
+ * @see {@link Tech#trackCurrentTime}
+ */
+
+
+ Tech.prototype.manualTimeUpdatesOn = function manualTimeUpdatesOn() {
+ this.manualTimeUpdates = true;
+
+ this.on('play', this.trackCurrentTime);
+ this.on('pause', this.stopTrackingCurrentTime);
+ };
+
+ /**
+ * Turn off the polyfill for `timeupdate` events that was created in
+ * {@link Tech#manualTimeUpdatesOn}
+ */
+
+
+ Tech.prototype.manualTimeUpdatesOff = function manualTimeUpdatesOff() {
+ this.manualTimeUpdates = false;
+ this.stopTrackingCurrentTime();
+ this.off('play', this.trackCurrentTime);
+ this.off('pause', this.stopTrackingCurrentTime);
+ };
+
+ /**
+ * Sets up an interval function to track current time and trigger `timeupdate` every
+ * 250 milliseconds.
+ *
+ * @listens Tech#play
+ * @triggers Tech#timeupdate
+ */
+
+
+ Tech.prototype.trackCurrentTime = function trackCurrentTime() {
+ if (this.currentTimeInterval) {
+ this.stopTrackingCurrentTime();
+ }
+ this.currentTimeInterval = this.setInterval(function () {
+ /**
+ * Triggered at an interval of 250ms to indicated that time is passing in the video.
+ *
+ * @event Tech#timeupdate
+ * @type {EventTarget~Event}
+ */
+ this.trigger({ type: 'timeupdate', target: this, manuallyTriggered: true });
+
+ // 42 = 24 fps // 250 is what Webkit uses // FF uses 15
+ }, 250);
+ };
+
+ /**
+ * Stop the interval function created in {@link Tech#trackCurrentTime} so that the
+ * `timeupdate` event is no longer triggered.
+ *
+ * @listens {Tech#pause}
+ */
+
+
+ Tech.prototype.stopTrackingCurrentTime = function stopTrackingCurrentTime() {
+ this.clearInterval(this.currentTimeInterval);
+
+ // #1002 - if the video ends right before the next timeupdate would happen,
+ // the progress bar won't make it all the way to the end
+ this.trigger({ type: 'timeupdate', target: this, manuallyTriggered: true });
+ };
+
+ /**
+ * Turn off all event polyfills, clear the `Tech`s {@link AudioTrackList},
+ * {@link VideoTrackList}, and {@link TextTrackList}, and dispose of this Tech.
+ *
+ * @fires Component#dispose
+ */
+
+
+ Tech.prototype.dispose = function dispose() {
+
+ // clear out all tracks because we can't reuse them between techs
+ this.clearTracks(TRACK_TYPES.NORMAL.names);
+
+ // Turn off any manual progress or timeupdate tracking
+ if (this.manualProgress) {
+ this.manualProgressOff();
+ }
+
+ if (this.manualTimeUpdates) {
+ this.manualTimeUpdatesOff();
+ }
+
+ _Component.prototype.dispose.call(this);
+ };
+
+ /**
+ * Clear out a single `TrackList` or an array of `TrackLists` given their names.
+ *
+ * > Note: Techs without source handlers should call this between sources for `video`
+ * & `audio` tracks. You don't want to use them between tracks!
+ *
+ * @param {string[]|string} types
+ * TrackList names to clear, valid names are `video`, `audio`, and
+ * `text`.
+ */
+
+
+ Tech.prototype.clearTracks = function clearTracks(types) {
+ var _this2 = this;
+
+ types = [].concat(types);
+ // clear out all tracks because we can't reuse them between techs
+ types.forEach(function (type) {
+ var list = _this2[type + 'Tracks']() || [];
+ var i = list.length;
+
+ while (i--) {
+ var track = list[i];
+
+ if (type === 'text') {
+ _this2.removeRemoteTextTrack(track);
+ }
+ list.removeTrack(track);
+ }
+ });
+ };
+
+ /**
+ * Remove any TextTracks added via addRemoteTextTrack that are
+ * flagged for automatic garbage collection
+ */
+
+
+ Tech.prototype.cleanupAutoTextTracks = function cleanupAutoTextTracks() {
+ var list = this.autoRemoteTextTracks_ || [];
+ var i = list.length;
+
+ while (i--) {
+ var track = list[i];
+
+ this.removeRemoteTextTrack(track);
+ }
+ };
+
+ /**
+ * Reset the tech, which will removes all sources and reset the internal readyState.
+ *
+ * @abstract
+ */
+
+
+ Tech.prototype.reset = function reset() {};
+
+ /**
+ * Get or set an error on the Tech.
+ *
+ * @param {MediaError} [err]
+ * Error to set on the Tech
+ *
+ * @return {MediaError|null}
+ * The current error object on the tech, or null if there isn't one.
+ */
+
+
+ Tech.prototype.error = function error(err) {
+ if (err !== undefined) {
+ this.error_ = new _mediaError2['default'](err);
+ this.trigger('error');
+ }
+ return this.error_;
+ };
+
+ /**
+ * Returns the `TimeRange`s that have been played through for the current source.
+ *
+ * > NOTE: This implementation is incomplete. It does not track the played `TimeRange`.
+ * It only checks wether the source has played at all or not.
+ *
+ * @return {TimeRange}
+ * - A single time range if this video has played
+ * - An empty set of ranges if not.
+ */
+
+
+ Tech.prototype.played = function played() {
+ if (this.hasStarted_) {
+ return (0, _timeRanges.createTimeRange)(0, 0);
+ }
+ return (0, _timeRanges.createTimeRange)();
+ };
+
+ /**
+ * Causes a manual time update to occur if {@link Tech#manualTimeUpdatesOn} was
+ * previously called.
+ *
+ * @fires Tech#timeupdate
+ */
+
+
+ Tech.prototype.setCurrentTime = function setCurrentTime() {
+ // improve the accuracy of manual timeupdates
+ if (this.manualTimeUpdates) {
+ /**
+ * A manual `timeupdate` event.
+ *
+ * @event Tech#timeupdate
+ * @type {EventTarget~Event}
+ */
+ this.trigger({ type: 'timeupdate', target: this, manuallyTriggered: true });
+ }
+ };
+
+ /**
+ * Turn on listeners for {@link VideoTrackList}, {@link {AudioTrackList}, and
+ * {@link TextTrackList} events.
+ *
+ * This adds {@link EventTarget~EventListeners} for `addtrack`, and `removetrack`.
+ *
+ * @fires Tech#audiotrackchange
+ * @fires Tech#videotrackchange
+ * @fires Tech#texttrackchange
+ */
+
+
+ Tech.prototype.initTrackListeners = function initTrackListeners() {
+ var _this3 = this;
+
+ /**
+ * Triggered when tracks are added or removed on the Tech {@link AudioTrackList}
+ *
+ * @event Tech#audiotrackchange
+ * @type {EventTarget~Event}
+ */
+
+ /**
+ * Triggered when tracks are added or removed on the Tech {@link VideoTrackList}
+ *
+ * @event Tech#videotrackchange
+ * @type {EventTarget~Event}
+ */
+
+ /**
+ * Triggered when tracks are added or removed on the Tech {@link TextTrackList}
+ *
+ * @event Tech#texttrackchange
+ * @type {EventTarget~Event}
+ */
+ TRACK_TYPES.NORMAL.names.forEach(function (name) {
+ var props = TRACK_TYPES.NORMAL[name];
+ var trackListChanges = function trackListChanges() {
+ _this3.trigger(name + 'trackchange');
+ };
+
+ var tracks = _this3[props.getterName]();
+
+ tracks.addEventListener('removetrack', trackListChanges);
+ tracks.addEventListener('addtrack', trackListChanges);
+
+ _this3.on('dispose', function () {
+ tracks.removeEventListener('removetrack', trackListChanges);
+ tracks.removeEventListener('addtrack', trackListChanges);
+ });
+ });
+ };
+
+ /**
+ * Emulate TextTracks using vtt.js if necessary
+ *
+ * @fires Tech#vttjsloaded
+ * @fires Tech#vttjserror
+ */
+
+
+ Tech.prototype.addWebVttScript_ = function addWebVttScript_() {
+ var _this4 = this;
+
+ if (_window2['default'].WebVTT) {
+ return;
+ }
+
+ // Initially, Tech.el_ is a child of a dummy-div wait until the Component system
+ // signals that the Tech is ready at which point Tech.el_ is part of the DOM
+ // before inserting the WebVTT script
+ if (_document2['default'].body.contains(this.el())) {
+ var vtt = _dereq_(104);
+
+ // load via require if available and vtt.js script location was not passed in
+ // as an option. novtt builds will turn the above require call into an empty object
+ // which will cause this if check to always fail.
+ if (!this.options_['vtt.js'] && (0, _obj.isPlain)(vtt) && Object.keys(vtt).length > 0) {
+ this.trigger('vttjsloaded');
+ return;
+ }
+
+ // load vtt.js via the script location option or the cdn of no location was
+ // passed in
+ var script = _document2['default'].createElement('script');
+
+ script.src = this.options_['vtt.js'] || 'https://vjs.zencdn.net/vttjs/0.12.3/vtt.min.js';
+ script.onload = function () {
+ /**
+ * Fired when vtt.js is loaded.
+ *
+ * @event Tech#vttjsloaded
+ * @type {EventTarget~Event}
+ */
+ _this4.trigger('vttjsloaded');
+ };
+ script.onerror = function () {
+ /**
+ * Fired when vtt.js was not loaded due to an error
+ *
+ * @event Tech#vttjsloaded
+ * @type {EventTarget~Event}
+ */
+ _this4.trigger('vttjserror');
+ };
+ this.on('dispose', function () {
+ script.onload = null;
+ script.onerror = null;
+ });
+ // but have not loaded yet and we set it to true before the inject so that
+ // we don't overwrite the injected window.WebVTT if it loads right away
+ _window2['default'].WebVTT = true;
+ this.el().parentNode.appendChild(script);
+ } else {
+ this.ready(this.addWebVttScript_);
+ }
+ };
+
+ /**
+ * Emulate texttracks
+ *
+ */
+
+
+ Tech.prototype.emulateTextTracks = function emulateTextTracks() {
+ var _this5 = this;
+
+ var tracks = this.textTracks();
+ var remoteTracks = this.remoteTextTracks();
+ var handleAddTrack = function handleAddTrack(e) {
+ return tracks.addTrack(e.track);
+ };
+ var handleRemoveTrack = function handleRemoveTrack(e) {
+ return tracks.removeTrack(e.track);
+ };
+
+ remoteTracks.on('addtrack', handleAddTrack);
+ remoteTracks.on('removetrack', handleRemoveTrack);
+
+ this.addWebVttScript_();
+
+ var updateDisplay = function updateDisplay() {
+ return _this5.trigger('texttrackchange');
+ };
+
+ var textTracksChanges = function textTracksChanges() {
+ updateDisplay();
+
+ for (var i = 0; i < tracks.length; i++) {
+ var track = tracks[i];
+
+ track.removeEventListener('cuechange', updateDisplay);
+ if (track.mode === 'showing') {
+ track.addEventListener('cuechange', updateDisplay);
+ }
+ }
+ };
+
+ textTracksChanges();
+ tracks.addEventListener('change', textTracksChanges);
+ tracks.addEventListener('addtrack', textTracksChanges);
+ tracks.addEventListener('removetrack', textTracksChanges);
+
+ this.on('dispose', function () {
+ remoteTracks.off('addtrack', handleAddTrack);
+ remoteTracks.off('removetrack', handleRemoveTrack);
+ tracks.removeEventListener('change', textTracksChanges);
+ tracks.removeEventListener('addtrack', textTracksChanges);
+ tracks.removeEventListener('removetrack', textTracksChanges);
+
+ for (var i = 0; i < tracks.length; i++) {
+ var track = tracks[i];
+
+ track.removeEventListener('cuechange', updateDisplay);
+ }
+ });
+ };
+
+ /**
+ * Create and returns a remote {@link TextTrack} object.
+ *
+ * @param {string} kind
+ * `TextTrack` kind (subtitles, captions, descriptions, chapters, or metadata)
+ *
+ * @param {string} [label]
+ * Label to identify the text track
+ *
+ * @param {string} [language]
+ * Two letter language abbreviation
+ *
+ * @return {TextTrack}
+ * The TextTrack that gets created.
+ */
+
+
+ Tech.prototype.addTextTrack = function addTextTrack(kind, label, language) {
+ if (!kind) {
+ throw new Error('TextTrack kind is required but was not provided');
+ }
+
+ return createTrackHelper(this, kind, label, language);
+ };
+
+ /**
+ * Create an emulated TextTrack for use by addRemoteTextTrack
+ *
+ * This is intended to be overridden by classes that inherit from
+ * Tech in order to create native or custom TextTracks.
+ *
+ * @param {Object} options
+ * The object should contain the options to initialize the TextTrack with.
+ *
+ * @param {string} [options.kind]
+ * `TextTrack` kind (subtitles, captions, descriptions, chapters, or metadata).
+ *
+ * @param {string} [options.label].
+ * Label to identify the text track
+ *
+ * @param {string} [options.language]
+ * Two letter language abbreviation.
+ *
+ * @return {HTMLTrackElement}
+ * The track element that gets created.
+ */
+
+
+ Tech.prototype.createRemoteTextTrack = function createRemoteTextTrack(options) {
+ var track = (0, _mergeOptions2['default'])(options, {
+ tech: this
+ });
+
+ return new TRACK_TYPES.REMOTE.remoteTextEl.TrackClass(track);
+ };
+
+ /**
+ * Creates a remote text track object and returns an html track element.
+ *
+ * > Note: This can be an emulated {@link HTMLTrackElement} or a native one.
+ *
+ * @param {Object} options
+ * See {@link Tech#createRemoteTextTrack} for more detailed properties.
+ *
+ * @param {boolean} [manualCleanup=true]
+ * - When false: the TextTrack will be automatically removed from the video
+ * element whenever the source changes
+ * - When True: The TextTrack will have to be cleaned up manually
+ *
+ * @return {HTMLTrackElement}
+ * An Html Track Element.
+ *
+ * @deprecated The default functionality for this function will be equivalent
+ * to "manualCleanup=false" in the future. The manualCleanup parameter will
+ * also be removed.
+ */
+
+
+ Tech.prototype.addRemoteTextTrack = function addRemoteTextTrack() {
+ var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};
+ var manualCleanup = arguments[1];
+
+ var htmlTrackElement = this.createRemoteTextTrack(options);
+
+ if (manualCleanup !== true && manualCleanup !== false) {
+ // deprecation warning
+ _log2['default'].warn('Calling addRemoteTextTrack without explicitly setting the "manualCleanup" parameter to `true` is deprecated and default to `false` in future version of video.js');
+ manualCleanup = true;
+ }
+
+ // store HTMLTrackElement and TextTrack to remote list
+ this.remoteTextTrackEls().addTrackElement_(htmlTrackElement);
+ this.remoteTextTracks().addTrack(htmlTrackElement.track);
+
+ if (manualCleanup !== true) {
+ // create the TextTrackList if it doesn't exist
+ this.autoRemoteTextTracks_.addTrack(htmlTrackElement.track);
+ }
+
+ return htmlTrackElement;
+ };
+
+ /**
+ * Remove a remote text track from the remote `TextTrackList`.
+ *
+ * @param {TextTrack} track
+ * `TextTrack` to remove from the `TextTrackList`
+ */
+
+
+ Tech.prototype.removeRemoteTextTrack = function removeRemoteTextTrack(track) {
+ var trackElement = this.remoteTextTrackEls().getTrackElementByTrack_(track);
+
+ // remove HTMLTrackElement and TextTrack from remote list
+ this.remoteTextTrackEls().removeTrackElement_(trackElement);
+ this.remoteTextTracks().removeTrack(track);
+ this.autoRemoteTextTracks_.removeTrack(track);
+ };
+
+ /**
+ * Gets available media playback quality metrics as specified by the W3C's Media
+ * Playback Quality API.
+ *
+ * @see [Spec]{@link https://wicg.github.io/media-playback-quality}
+ *
+ * @return {Object}
+ * An object with supported media playback quality metrics
+ *
+ * @abstract
+ */
+
+
+ Tech.prototype.getVideoPlaybackQuality = function getVideoPlaybackQuality() {
+ return {};
+ };
+
+ /**
+ * A method to set a poster from a `Tech`.
+ *
+ * @abstract
+ */
+
+
+ Tech.prototype.setPoster = function setPoster() {};
+
+ /**
+ * A method to check for the presence of the 'playsinine'